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Scubacarrot

Eurobricks Grand Dukes
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Everything posted by Scubacarrot

  1. So the reason Katie did not have anything was because she used it night 1 too? Okay. Lunches are a terrible idea. Don't do it, potential Gods! Don't!
  2. Majority rule.
  3. That's not possible dude. In this hypothetical scenario where there is this cult: So you have this cult leader, who is converting people, right? So why should scooter be the only person to be able to kill that guy? The cult leader is bulletproof and unlynchable too? Come on. This is Scooter's tale, You need me, so better keep me around. Nah dude. It's crap. You think that's a real thing?
  4. Bulletproof, remember. I have no doubt at least some of that claim is true, but a role like that is not town. He said he forgot his lunch because he was in a rush, (Most people know we are talking about anyway, probably, and it doesn't matter, because he is bulletproof and unblockable. ). That was the same thing you told me when you said that you had the bulletproof vest instead of lunch. Unless you told someone else that that passed it on, that part is probably true.
  5. So he is a bulletproof townie that can't be blocked or jailed that has a psychiatrist role that also reveals alignment. I don't want to say a lot, but that's pretty much bullcrap.
  6. Don't we get two level ups, since we defeated one battle, now we can heal up and go again? "Heal up. We are going to wait for those reinforcements they mentioned."
  7. So about this day investigator, have you spoken to this person? Do they claim day investigator?
  8. I feel there should be a dramatic music queue at the end there.
  9. I love it when a good old fashioned angry mob comes together.
  10. I'm not complaining, you got me all psyched and stuff, but in the time you've been throwing out insults, you could just you know, have said who is lying, then we could throw insults at them together.
  11. Yeah! Suck it! ... That meeting better be important.
  12. "I have this super important anouncement that could totally change your way of thinking, better ask in thread if you want to hear that important stuff I will tell you in private!"
  13. Aye, I just brought it up because there was already talk about killing one of the blocked people. While, as said before, that's a good idea, it worked yesterday. We can't dismiss other options, and we might be missing something. I would love to hear some watch, and flavor cop results. They might help?
  14. I don't think I am that likely of a candidate, really. As long as I am creating pointless arguments that looking back were not really that helpful, not saying blank space in that time was better, but there you go, the scum would not want to get rid of me. I also made it pretty clear I have no role. You'd think the person they would be converting would have a role or at least a chance of a role. I think the idea that there was a conversion last night is a possibility we can not ignore. There was no scum kill, I am convinced the day killer is an x-shot vigilante or serial killer now, so we got to figure out why that was. Did we get lucky and blocked the right person twice in a row? It would be pretty awesome, but we can't know. The thing I suggested earlier about the scum either having completely lost their killer or it taking a day for the kill to pass over? Probably not, honestly. Now, I know who the jailkeeper targetted, and he could be someone who the scum would target for a kill. Another possibility is that the scum did the following: I thought it up, so the scum could too: What if the scum decided not to kill, because yesterday we convicted the blocked person, that theory would work twice, wouldn't it? At least, that was my first instinct, do it again! The town lynching one of their own is much more valuable than the scum killing their target at night. Well, it depends on the target, but assume it was a similair person. For god's sake Katie, make one post so we don't have to go through ten posts to reply to you, please.
  15. It worked yesterday! Look. If you are really confused, which I am not convinced of. Here is what you do: Say two people are having a conversation and you don't fully understand, here is what you don't do. You don't say in thread basically: "Well, I don't know what's going on. Yup....That's my participation. See Ya!" What you do is ask someone, preferably one of the people in that aforementioned conversation, in private about the parts you don't get and then get your well thought up thoughts in thread anyway. I said yesterday that confusion is a tool (for scum). And it is, but what it is not, is an excuse. So English is not your native language. That's fine, nor is it mine. So it will maybe take us a bit longer to get some stuff, we might have to read over stuff twice. But don't use that as an excuse for poor participation. Perhaps instead of apologizing and explaining you are confused, you could do that response?
  16. You say you would have been better off if you would not have said anything? Well, perhaps YOU would, sure. The thing is, scum like to talk as little as possible, but they rarely don't say anything. It's a hard thing to explain for them if they don't say anything. Your in depth response directly to my post would be great.
  17. Katie, why don't you answer the post I wrote about you yesterday first.
  18. Maybe just factions and locations?
  19. Nice! I think either it would take a night for the action to turn over, or we have effectively crippled the scum team. Let's hope for the second.
  20. I am actually the person that started the Guilds of Historica Wiki. It's too complicated, time consuming for me, nor do I really want to spend a ton time learning how to work the wiki thing when I could actually be doing stuff. I would do it in an Encyclopedia kind of style, like A-Z in one topic where people can just search. But still, that too sounds like a lot of work. And I am lazy. That's why I abandoned that Wiki after one day, by the way.
  21. Well of course, but I have a feeling that kind of people won't have a good time in the Heroica RPG whatever you do, still, I refer you to my post earlier where I explain reading through a quest isn't always the easiest thing.
  22. You are right. I don't particuarly like Star Wars, but I must admit that I have looked through the Star Wars Wiki before just looking at all the crazy lore there is in that universe. Every single thing that was ever mentioned in the Star Wars universe has lore, which is fantastic. I'm talking lore, not mechanics, battles are irrelevant. And I'm also not talking summaries, while helpful, they don't allow for explanations of things, like factions and stuff. There might also be some information you would like to share, but you can't really do that in the medium of the quest. For example, the city I thought up: Strivvi: I have a ton of stuff thought up for it, will I be able to feed that info in the continuation of Quest 40? No, and I would not want to do that, It'd be a lecture. But what it would be is this: For people that want to know more, that are interested in knowing the details, it'd be great. I am that kind of person. I would love to read about the detailled history and workings of some of the locations and factions. Our characters would never know this information, but I would love it.
  23. I think there's something that can also be helpful. Reading through a quest, is not really the easiest thing in the world, you have to deal with battles, signatures, out of character posts, people just stating actions and other general stuff that does not help you if you want to know what was going in with that quest. A lot of stuff is not important if you are not following the story at that point or in the quest yourself. A place where that information can be easily be found would be great to me at least. Newer players might have a better place to process that information, instead of: If you want to know what's going on, better go read around 50 quests! It might be easier to find some information. You might just find interesting things to read, or just people's take on them. Of course nothing has to be final, we make the game together, very important.
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