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Everything posted by Endgame
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"Hey, I took out the rat king and stuff... That counts for something, right...?" Terry slinks into the back row and chugs a potion, unless heals him - in which case, he flings an ice spell at the Itsy Bitsy spider from the back. Mac tries to encourage Jinnipher again. Mac Jinnipher Terry Boris Torald Ezeran Kheyli
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These guys should've had, like, half the HP they did. That isn't to say I'm not having fun, though.
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I feel as if that's from one of my quests.
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Sandy has said that the mathematical part of battle balancing isn't his strong suit, and that's understandable. It's frustrating when things are acidentally made unbeatable (Happened once, arguably twice in 93, quest 50 failed as a result of it, 135 is about to fail as a result of it?) but in no way do I think it's done maliciously. Sandy is just trying to create a varied, difficult experience. Sometimes it doesn't work (Cacophonia, Farfarello) and frustrates the players, but Sandy's eforts towards creating an interesting experience should be appreciated. I sill disagree vehemently with what is going on in 135, but time will tell.
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If this is playable helplessness, I still don't really agree with it. Works better in video games, because there is checkpoints and such. TPKO has very big finality in this game, so any realistic looking threat of it is bound to understandably vex and frustrate players. You can do it if it's very clear that the enemy is simply unbeatable, but Farfarello started as a winnable battle, and Sandy has made a point of clarifying rules about sleep and battle order/allowing the battle to continue. Of course, we'll know down the line, but in this situation, I think the 135ers that have expressed dismay are fully justified in what they're saying. That, and mid-battle changes have happened in previous quests without and sort of reprieve attached. (Though I agreed to stop beating that dead horse, so I'll stop. ) There's ways to knock the heroes down a peg without upsetting the players themselves.
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Even though that is best case scenario, I'd still be a bit miffed (though from the way Sandy's phrasing things, I think he intended this point to passable) - why the bait and switch? If Sandy wanted the party in a cage, it would've been a cutscene/wouldn't waste some of Pretzel's best consumables/give the party the illusion of a chance.
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"Can't... Do it anymore." says Terry, feeling woozy. He downs a remedy in the back row, looking pale and disoriented. Same battle order. "Rest of you guys, uhh... Finish the job, okay? Mac, why don't you encourage Jinnipher?"
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The only thing more frightening to Terry than his destructive potential was the poison in his blood and his blurring vision. "Hurrrrk..." Terry flings an ice spell at the Baby Crimson Scorpion, back row. New Battle Order: Jinnipher Terry Boris Torald Ezeran Kheyli Mac
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The battle was clearly structured to be winnable, though.
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If he did, he's doing the lord's work.
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Hey, he never claimed he was omnipotent. I figured that being able to see the ripples/effects of your actions hundreds of years into the future would make almost anyone cautious of all of their actions/warp their worldview. He kinda has a quest with him as a central character though, and that'l be covered there.
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Who says he isn't watching?... (me!) Hey, human affairs are human affairs, not his place to go messing with free will or anything. It's when they, say, wage war that might suck in other continents, or unleash demons, that he raises an eyebrow. You gotta admit, Eubric is like an atomic bomb just waiting to go off.
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Because there's totally not a lightning dragon that gets pissed when that happens, of course.
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Especially since Baba had gone on record that she had agents everywhere + the rocklings right near by. There was no reason to assume Pretzel did it. Good gameplay that he didn't get caught, sure. No indication that it was a possibility? Potentially a design flaw.
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49ers were aware there was a murdered in their midst - it was an investigation. It was a known factor; it wasn't known that it was Haldor/ a party member, true, but it was a piece in play.
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Throlar went against them by choice, though, I don't think Palathadric went into this quest wanting to be the mole.
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Thing is, though, did the 135 party ever do anything wrong, or been given any sort of indication? In Mafia, the Town is very much aware of the Scum's presence, and actively seeks to kill them, and vice versa. The host sets the game and watches it play out. Here, it's like the 135 party was losing a game they didn't even know they were playing.
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I don't think this is a scripted loss - it's been worded as a success for Traitor Pretzel, and the way the battle was structured looks like it was meant to be won (otherwise just give Farfarello stupidly high stats.)
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Then 135 is failed for certain....
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Better hope Zeph/Sven doesn't pull a Dr. McnInja and pit you against someoe like Mongo... Obscure reference is obscure.
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Zepher, don't you dare buff Sven more. Actually, even if Sven gets healed to full HP, I don't think he can touch you with that SP of yours.
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"Good idea, Mac." Terry flings an ice spell at the Ebony Scorpion Mob. Battle Order: Jinnipher Terry Boris Torald Ezeran Kheyli Mac
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Heroica RPG- Quest #137: Where the Dead Go to Live
Endgame replied to Kintobor's topic in The Heroica Archive
I weigh the wooden staff in my hands. "Smacking fiery enemies with a wooden weapon, though... Probably not the best idea, but, eh..." -
Meanwhile, Immortalis has transcended his way into real life...?
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Heroica RPG- Quest #137: Where the Dead Go to Live
Endgame replied to Kintobor's topic in The Heroica Archive
"Helvetia, a little frost would be nice right now... Those blades look effective, Vindsval. No plan except to wail on them, for now, at least..." Sweltering, I lunge at the Wisp A from the front. Battle Order: Vindsval Sorrow