mescalinum
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Everything posted by mescalinum
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The Gearbox
mescalinum replied to PerryMakes's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
there's also this (two of those to make one worm gear housing) ...and probably also others -
Studless techniques
mescalinum replied to Burf2000's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
what pattern do you see? anyway, it depends on the ordering of the 3 non-correlated input variables (A, B, C). it would be complex to represent graphically, because it would require 4 dimensions or some trick to organize the data in less dimensions -
Studless techniques
mescalinum replied to Burf2000's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
as Sokratesz suggested (nice idea!) I posted a list of triangles that make an almost right triangle. an error margin of 1% or less (like 8-4-9) is not noticeable at all -
Studless techniques
mescalinum replied to Burf2000's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
LOTS :) for 2-15L beams are the following: A=3, B=4, C=5, E%=0.0 A=3, B=5, C=6, E%=4.247281921415941 A=4, B=6, C=7, E%=3.981468553857736 A=4, B=7, C=8, E%=1.1368814485401577 A=4, B=8, C=9, E%=0.9947588739668036 A=4, B=9, C=10, E%=2.653350514743112 A=4, B=10, C=11, E%=3.981468553857752 A=5, B=5, C=7, E%=1.273324442653995 A=5, B=6, C=8, E%=3.1844266473320695 A=5, B=9, C=10, E%=4.247281921415925 A=5, B=10, C=11, E%=2.547158639950974 A=5, B=11, C=12, E%=1.1575542782836281 A=5, B=12, C=13, E%=0.0 A=5, B=13, C=14, E%=0.9794536742288548 A=5, B=14, C=15, E%=1.8191611975308635 A=6, B=7, C=9, E%=3.0326695964207633 A=6, B=8, C=10, E%=0.0 A=6, B=9, C=11, E%=2.3583904023815054 A=6, B=10, C=12, E%=4.247281921415941 A=6, B=12, C=13, E%=4.867809714035584 A=6, B=13, C=14, E%=3.674846866300909 A=6, B=14, C=15, E%=2.65335051474308 A=7, B=7, C=10, E%=1.2993142284600543 A=7, B=8, C=11, E%=4.551159731280355 A=7, B=9, C=11, E%=4.551159731280371 A=7, B=10, C=12, E%=2.2741256640806284 A=7, B=11, C=13, E%=0.41339236776909477 A=7, B=12, C=14, E%=1.1368814485401895 A=7, B=13, C=15, E%=2.449141671080023 A=8, B=8, C=11, E%=3.483252093800486 A=8, B=9, C=12, E%=0.44210061759915537 A=8, B=10, C=13, E%=1.9897607325877213 A=8, B=11, C=14, E%=3.981468553857752 A=8, B=12, C=14, E%=3.981468553857736 A=8, B=13, C=15, E%=2.449141671080039 A=9, B=9, C=13, E%=2.7516829051560086 A=9, B=10, C=13, E%=4.247281921415925 A=9, B=11, C=14, E%=1.929446195486564 A=9, B=12, C=15, E%=0.0 A=10, B=10, C=14, E%=1.273324442653995 A=10, B=11, C=15, E%=1.1575542782836439 A=11, B=11, C=15, E%=4.475808710688022 EDIT: note for myself - logic program used: ?- findall(_, (between(1,15,A), between(A,15,B), between(B,15,C), B<C, C<A+B, Gamma is acos((A*A+B*B-C*C)/(2*A*B))*45/atan(1), ErrorPercent is abs(90-Gamma)*100/90, ErrorPercent < 5, write('A='), write(A), write(', B='), write(B), write(', C='), write©, write(', E%='), writeln(ErrorPercent)), _). -
Studless techniques
mescalinum replied to Burf2000's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
thank god you are wrong I used a CLP solver to find all the integer solutions of A2+B2=C2 (with C<=40), which are: A = 3, B = 4, C = 5 ; A = 5, B = 12, C = 13 ; A = 7, B = 24, C = 25 ; A = 8, B = 15, C = 17 ; A = 12, B = 35, C = 37 ; A = 20, B = 21, C = 29 ; (I omitted multiples of the above solutions) of course there are more if the constraint on C is omitted, but the bigger size becomes non-interesting for technic building. EDIT: note for myself - logic program used: ?- A*A + B*B #= C*C, A #> 0, B #> A, C in 2..40, label([A,B,C]), 1 =:= gcd(A,B). -
Pneumatic Hose
mescalinum replied to td8981's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
there is an interesting post on techbricks.nl check it out! -> "Alternative hose for Pneumatic LEGO tubing" -
Old school technic bricks
mescalinum replied to Darth Dino's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
if you mean the flexible axles, its ends fit into a technic pin (either the black one, or the gray 1/2), so technically are suitable both for studded and studless construction -
Tatra Phonex
mescalinum replied to blaz62's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
no I don't see resemblance in the cabinet nor in the mechanics @blaz62: is the suspension system inspired to some real vehicle? nice MOC btw -
sublime
mescalinum replied to vmln8r's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
+1 I love it! -
Future of Mindstorms
mescalinum replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I also hope for a new NXT 2.0 set... by the way, since the NXT 2.0 motors are already studless*, I doubt there will be an evolution on that. maybe something along the RCX philosophy (i.e. regular motors + a new PF rotation sensor) would make sense? *: when I discovered PF, I've been a bit disappointed, maybe because I was expecting something more, like servo motors ...or anti-gravitational motors -ahem, ok, they added IR remote with speed control... I'm too demanding- but I see the main reason of PF was to finally kill the last bit of studded pieces and go 100% studless by the way, PF wires have two extra control signals, maybe in the future we will see something "special"? I'd love to see a new range of PF I2C sensors -
could you be more specific? from the right: the 12 double bevel and the 16 tooth are part of hog steering, now not used. then there are 3 of 16 tooth gear, from the differential to the gearbox. then there is a pretty standard gearbox, I took inspiration from sariel's 4 speed compact gearbox, but make it more compact (i.e. planar)
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Sets with gearboxes
mescalinum replied to paddy_kerrigan's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
8043 has not been mentioned it does not have a proper gearbox (it is a multiplexer in fact, allows you to control 6 functions with 4 motors) but you have all the pieces needed to build up to a 8-speed gearbox -
power loss 8043
mescalinum replied to bb15080's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
uhm, so can't be battery pack nor motors? can you reproduce the problem with only the PF parts alone? (i.e. motors connected to IR receivers connected to battery pack, and nothing else) or could be that you assembled the gears too tight, and motors overheat, and since they should have an overheat protection, they stop... but seems quite unlikely can you check temperature of your motors? -
power loss 8043
mescalinum replied to bb15080's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
can you describe your problem better? does this problem appear after some time of play, or it is always present? or it happens under certain conditions? does it involve all motors or just one/some motors? maybe it is a bad contact (battery, PF cable), or a defective/broken PF wire... hard to tell with such few details -
My second attempt to make a model of this car (well, it is a continuation on previous work, which only reproduced the chassis, without engine and gearbox). This is my first (big) studless MOC, and my first experience with the new Technic panels Stuffing the gearbox and the engine inside has been a huge amount of work, mounting and dismounting things countless times. (maybe this process is easier in CAD?) In fact it is not complete yet, because in order to make everything fit, I had to remove central axles for hand-of-god steering, which is now temporarily non-functional. Metrics (wheelbase, track, wheel diameter) are in accurate scale, the chassis is approximately on scale (while working on the chassis, I got pissed off of measuring, scaling, and adapting, moreover, chassis had to be retouched when working on engine and gearbox). (for reference: wheelbase is 3 studs shorter than 8070) Doors and front hood do open. Driving wheel is functional. Hand of god steering is there, but temporarily non-functional. Engine is V8 (not a V10 like in the original car, because I miss two LBG cylinders, and probably won't fit). Gearbox is a 4 speed, manual. Comments welcome