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corasaur

Eurobricks Vassals
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Everything posted by corasaur

  1. RE: The staying-power conversation: Lego star wars started ~20 years after Star Wars first came out. It's been 20 years since the first Harry Potter book came out. People like me who grew up on this series could be a pretty reliable consumer base. This series was major enough in a lot of our childhoods that they can exploit us for quite a few years of sets here. The series also wound up with cross-generational appeal in my experience with family members who are entertainment super-fans and open to Lego. Plus, there's no guarantee the Wizarding World goes dormant after the FB films. Studios don't seem to like letting properties go to sleep any longer. If they decide to do, like, a Hogwarts Founders trilogy, or a next-generation-of-students series, all bets are off. HP could possibly become a permanent theme if they really wanted it to.
  2. They could definitely make it last quite a while if the sales are there. so far they've done brickbuilt figures of robotic things, small sets of the payload vehicles you escort, and major capture-points that you fight over. the game has a few more mech-like buildable characters and only 3 of the 21 maps have been used. IMO as a lego addict who plays a ton of overwatch, most of the maps do have things that could make good sets. at the risk of insane daydreaming, here are some examples of things that could be sets: buildable characters: Orisa, a four-legged robot with a gatling gun arm and a shield. wrecking ball aka Hammond, an intelligent hamster that broke out of the science lab and is driving a mech around. Payload maps (and hybrid maps): push a cart to an objective, possibly after capturing a fixed point. it's the map type they used for 3 of the 4 location-based sets so far. A couple examples of how they could pull stuff from these maps: Eichenwald: the German map. you fight your way through a ruined yet quaint, vaguely medieval street, capture a payload vehicle (a battering ram), push it through a gate, through the outer courtyard of the castle, smash a big gate, and push the cart to the throne room to retrieve the king's armor. they could pair the battering ram with one of the gates, ruined village scenery, or the throne to create a small set. if they wanted a big set, battering ram/ big gate/throne room/ enough castle to flesh out the piece count would work. Also got featured in an animated short. Junkertown: A bandit fort in the Australian outback. you push a cart of gold that's secretly hiding a bomb in it through the streets of the town towards the main vault. i think i heard this might actually be one of the two remaining sets, though? some of the vague Toyfair descriptions made people think of it. King's Row: a London map that would be a sweet excuse to build a clock tower or a narrow street lined with cute shops. Then other map types: Assault maps: taking turns attacking and defending fixed points. Paris, Egypt, a moonbase... plenty of opportunities to get a pretty piece of terrain, and maybe shove in some play features like a minifigure scale version of Bastion with stud shooters in it, or some kind of launch-people-out-the-airlock feature in the moonbase. The small Hanzo vs Genji set came from a map of this type, which got used in those characters' animated short. "Control" map type: The five maps that might be generically called king-of-the-hill. You fight over a series of 3 points on separate maps. Every one of the five levels has at least one of these points that could look good as a set: a mech hangar in Busan, a lighthouse or ruined temple in Greece, a temple in Nepal, etc. Random vehicle: Overwatch dropship. it's a spawn room on like half the maps and could be paired with any of those, if they think ships sell. And I'll stop there so i don't wishlist my ideas for every single map, haha. If they stop making OW sets it'll be because the sales disappointed or Blizzard decided it didn't want to invest more money in the brand. The source material is there to make cute sets in a variety of settings, and to keep hitting all the pricepoints/sizes needed to fill out waves of sets.
  3. Town first, castle/medieval second, general spooky things third. The part of my brain that made me dream about being an architect when i was little has led to me loving modular buildings. been working on combining a couple buildings near my home into a modular style build, and i have ideas for a ton more where that came from if i finish the thing. Then for castle, i guess i'd blame fantasy games/books/movies. done some experimentation with combining and modding the various castle-like sets we have, although i haven't done any huge mocs. Then for spooky things in general, it mostly boils down to daydreaming ambitious annual halloween mocs that don't get completed.
  4. Most 3d printers aren't gonna match the tolerances of standard legos. I'm curious how 3d printed studs will compare to regular lego clutch power. will it be indistinguishable to human eyes? feel like when megabloks got stuffed into a lego bin as a kid? And if you want an axle more rigid than lego out of 3d printed plastic you'd probably need to get a high-end printer with proprietary plastic. you might be able to find metal rods of a diameter close enough to work so they wouldn't need turned down, and then would only have to find a way to chop them to length. Or you could just be prepared to view your 3d printed axles as consumable. a relative does own a 3d printer that was in the 200USD price range and is having fun with it. i'll figure out what model it was and post it here later. Source: using 3d printers at work. researching purchases for home use.
  5. It is pretty fragmented for a single building. Gotta be sure you're taking the right elevator upstairs or you might not be able to reach your destination. Kinda a cluster of towers branching up from a big common space.
  6. I would have speculated that a massive Hogwarts set could beat it, but the set didn't do it. Next most likely in my eyes would be a big chunk of a Disney park, like some people brought up already. Otherwise, it'll be surpassed next time they want to push star wars even further. The only thing that could get me to drop MF money would have been lotr, but that didn't take off enough to get recurring UCS style builds. I'd totally drop a small fortune on a UCS Pellenor fields battle, or a giant architecture-ish set modeled off the map of middle earth with mini builds of all the major locations. Or, well, I'd probably also try to budget for a mega modular if they went even bigger than assembly square.
  7. I knew of Gehry's design for the LA concert hall, though i didn't know that full story behind Gehry's design. I was more familiar with Gehry from this building, though: MIT"s Stata Center.
  8. I still haven't seen The Lone Ranger, but if I ever do, it will be entirely because Silver Mine Shootout is a great Lego set.
  9. Oh wow. I remember looking at your modular buildings weeks ago before I made an account. They were great and the skyline is amazing too. Gonna have to go look up what all the buildings are. I wonder if the Guggenheim is a Frank Gehry building because that's a crazy collection of surfaces.... three seconds of googling later and yep! it sure is.
  10. I've seen some pretty lego creations online but this? This is art.
  11. Wow. I hadn't thought about that before, but that is really great. Most city waves I find myself thinking, "I kinda like some of this scenery but I don't need 15 helicopters and 30 more cars." With Hidden Side I'll be able to only buy the vehicles i really want.
  12. Woah. figured this would be a thread about somebody who struck gold at a yard sale or was doing retro reviews. realized a few sentences in that it was a bump of an original thread. This post in particular is surreal to see: i wonder if we'll see more of these so-called modular buildings.... and here we are thousands of bricks later. Regarding the set itself: i never realized that the set split, or that the "alleyway" had a roof. always thought it was on one big baseplate with an open alley on the left. guess i'd never looked too closely once i realized the missed modulars were prohibitively expensive. And as for interiors for the old modulars: googling showed me this page on Ideas for MS interiors: https://ideas.lego.com/projects/70dcda2e-3423-4cf0-abdc-349aec135f29 even if you don't want to build a bakery specifically, it still gives a pretty clear illustration of the floor space available. It makes it look like there's room for a couple small builds per floor. I feel like i've seen other attempts at giving the first modulars interiors before, but I can't remember where.
  13. it's amazing. wow. i'd gladly throw that up on my wall alongside the real-world skylines if i can scrounge up the right pieces to copy it. i'm amazed that the drill feels so right for asgard. and the mirror world is so clever. makes me wanna try to make a skyline-scale inception diorama......
  14. "possessed humans and transforming buildings" could get pretty weird if the theme is popular enough to last a couple years. it's not quite as crazy as "ninjas versus ghosts" or "child-friendly warhammer" but it might get weirder in future waves.
  15. the neon colors of my childhood arctic set had me expecting something much more ridiculous looking. But, I can't crack any jokes. that just looks great. realistic yet interesting. cool and industrial.
  16. ooooh, a farm people pack and a supermarket both sound like things i get. i've loved all the people-packs so far. i'd love a city farm theme in general. there's gotta be a cute way to do rows of crops in lego form. any crop-field sets couldn't be too huge because of how repetitive it would be, of course. i guess if the theme happens it'll be lots of farm building and animals, which would still be wonderful. i've just wanted a nice expanse of crops growing for a while now. wait. duh. they can give us a wave of farm police. lego set 8675309- corn field pursuit. lego set 99999- arrest the cow-tipping teenagers.
  17. Hi. I've got a lego problem. Looking forward to eurobricks making it worse I'm most into modular buildings, superhero sets, castle/fantasy sets, and spooky themes like monster fighters. I"m also gonna use this thread as a chance to test out image embedding. here's where the shire invaded my table full of plants. [/url] Here's the filthy mess of bodies on our modular street during a recent cleaning spree: i'll have to learn to take better photos than these if i wanna post more photos on here, though. also i'm halfway through CAD-ing up a modular inspired by some buildings near my home, so i should learn how to render properly one day:
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