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Heroica RPG - Quest #95: Missing Wares
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
QM Note: Wedge09 said he wouldn't be available currently, so I left it to the leader's decision. I can wait for Wedge09's input if you'd like though. -
Heroica RPG - Quest #95: Missing Wares
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
Results of Round 2 of the Merchant Shop Battle: < Mizuki vs. Human Thieve: Lethal Aim - 14 damage dealt, instakill fails, stun fails < Romulus vs. Elven Thieve: Extra critical hit - ((16*3+23)*2)/2=71 damage dealt Alexander does nothing Enemies: "Throwing hats?" Human Thieve Type: Humanoid Level: 30 Health: 286/300 Specials: * Hand Stab - Causes hero to be unable to use melee weapon for 1 round * Potion Heal - Uses a potion to heal 75 health (This will only be used if Human Thieve is below 100 health and has available potion) * Encouraged - Uses a mead to cause encouraged affect (This will only be used if Human Thieve has available mead) Drops: 30 gold, 3 Potions, 1 Mead "How!?" Elven Thieve Type: Humanoid Level: 30 Health: 158/300 Ether: 10/10 Specials: * Enflame - Deals 20 fire damage to all heroes in battle, has 1/6 chance of setting window on fire, preventing ability to escape or for Alexander to join the battle * Ether boost - Uses a tonic to regain 5 ether (This will only be used if Elven Thieve is below 5 ether and has available tonic) * Heal - Uses 2 ether to heal (This will only be used if Elven Thieve has enough ether) Drops: 30 gold, 2 Tonics, Weak Regeneration Tonic Party: Romulus Dean (TheBoyWonder) Level 23 Raider *Natural Respite* *Immune to Fragile* *Gains 150% gold* Power: 39 (L23+W15) Power Bonus: 0 Defense: 8 (5+3) Health: 38/38 (7+23+7+1) Gold: 30 (30 to Loreal) Equipment: Combrys (WP:16 17, Darkness, Wind, Fire and Ice; successful strikes raise WP by 1, unsuccessful strikes and the end of battle drop WP back to base value; greatsword), Heavy Armour (SP:5; protects from Fragile; bodywear), Gladiator Helmet (SP:3; headwear), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)) Inventory: Dawnbreaker (WP:16, Light, Lightning, Water, Wood and Earth; greatsword), Gladiator Trident (WP:11, causes bleeding; spear), Staff of Frog Paladin (WP:6, grants Amphibianoc's Blessing; staff), Sylvania's Cowl (grants Animal Talk; headwear), 6 Potions, Grand Potion, Health Core, 2 Remedies, Phoenix Essence, 1 Smelling Salts, 2 Nostrums, 2 Venoms, Lightning Bomb, Bedroll QM guide (Ignore) Alexander Vandangant (Wedge09) *Not in battle; can use turns to attempt to join fight (Must roll 3-6 to join battle)* Level 21.66 Hunter *Hunting none & none* Power: 33 (L21+ W12) Power Bonus: 2 (With bow/crossbow) Defense: 5 (2 + 3) Health: 34/34 (6 + 20 + 6 + 2) Gold: 115 Equipment: Fauxthril Crossbow (WP: 10, darkness-, ice-elemental, Hollow Blade upgraded [nothing stored]), Chevalier of Charis armor- (Artifact, bodywear) (Maximum health +2, SP: 2), Tricorne (SP: 3), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two types at the same time) Inventory: Delfrin Crossbow (WP: 7) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to Poisoned and Bleeding; handwear), • Grand Potion (3), Potions (2), Remedies (2), Tonic, Venoms (6), Nostrum Smoke Bomb (2), Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Military Grade Fire Bomb, Lightning Bob, Elven Bomb, First Aid Kit (Consumable), Meads (3), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (6), Skeleton Decoy, Charcoal • Bedroll, Shovel, Telescope, Magic Compass QM guide (Ignore) Mizuki Kimura (zakura) *Party Leader* Level 20.33 Assassin *Gains 150% gold* *Death mask* Power Bonus: 0 Health: 33/33 Gold: 0 Equipment:Dual Gladii (WP:12, Darkness and Light elemental dual-wield), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Death Mask( Increases assassination chances to 1/3 when the target’s health is lowered to 1/3) Inventory: Top Hat (WP: 14. 50% Stun chance, retrievable) Fleurut(WP9), 20 venoms, 1 Neptune Bomb, Sylph Shuriken (WP:12, wind elemental, retrievable), 7 Nostrums, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, 1xRito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Gladiator Trident (WP:11, causes bleeding effect. spear) QM guide (Ignore) -
Heroica RPG - Quest #95: Missing Wares
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
QM Note: Just remembered that last attack was from back row. Fixing. -
Heroica RPG - Quest #95: Missing Wares
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
QM Note: Remember that Alexander can attempt to join the battle. Also, how exatcly does dual wield work? Results of Round 1 of the Merchant Shop Battle: > Mizuki vs. Human Thieve: Special damage - Hand stab < Romulus vs. Elven Thieve: Extra critical hit - ((16*3+23)*2)/2=71 damage dealt Alexander does nothing Enemies: "Aww did you get a boo boo?" Human Thieve Type: Humanoid Level: 30 Health: 300/300 Specials: * Hand Stab - Causes hero to be unable to use melee weapon for 1 round * Potion Heal - Uses a potion to heal 75 health (This will only be used if Human Thieve is below 100 health and has available potion) * Encouraged - Uses a mead to cause encouraged affect (This will only be used if Human Thieve has available mead) Drops: 30 gold, 3 Potions, 1 Mead "Holy... Prepare to BURN!" Elven Thieve Type: Humanoid Level: 30 Health: 229/300 Ether: 10/10 Specials: * Enflame - Deals 20 fire damage to all heroes in battle, has 1/6 chance of setting window on fire, preventing ability to escape or for Alexander to join the battle * Ether boost - Uses a tonic to regain 5 ether (This will only be used if Elven Thieve is below 5 ether and has available tonic) * Heal - Uses 2 ether to heal (This will only be used if Elven Thieve has enough ether) Drops: 30 gold, 2 Tonics, Weak Regeneration Tonic Party: Romulus Dean (TheBoyWonder) Level 23 Raider *Natural Respite* *Immune to Fragile* *Gains 150% gold* Power: 39 (L23+W15) Power Bonus: 0 Defense: 8 (5+3) Health: 38/38 (7+23+7+1) Gold: 30 (30 to Loreal) Equipment: Combrys (WP:16 17, Dark, Wind, Fire and Ice; successful strikes raise WP by 1, unsuccessful strikes and the end of battle drop WP back to base value; greatsword), Heavy Armour (SP:5; protects from Fragile; bodywear), Gladiator Helmet (SP:3; headwear), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)) Inventory: Dawnbreaker (WP:16Light, Lightning, Water, Wood and Earth; greatsword), Gladiator Trident (WP:11, causes bleeding; spear), Staff of Frog Paladin (WP:6, grants Amphibianoc's Blessing; staff), Sylvania's Cowl (grants Animal Talk; headwear), 6 Potions, Grand Potion, Health Core, 2 Remedies, Phoenix Essence, 1 Smelling Salts, 2 Nostrums, 2 Venoms, Lightning Bomb, Bedroll QM guide (Ignore) Alexander Vandangant (Wedge09) *Not in battle; can use turns to attempt to join fight (Must roll 3-6 to join battle)* Level 21.66 Hunter *Hunting none & none* Power: 33 (L21+ W12) Power Bonus: 2 (With bow/crossbow) Defense: 5 (2 + 3) Health: 34/34 (6 + 20 + 6 + 2) Gold: 115 Equipment: Fauxthril Crossbow (WP: 10, darkness-, ice-elemental, Hollow Blade upgraded [nothing stored]), Chevalier of Charis armor- (Artifact, bodywear) (Maximum health +2, SP: 2), Tricorne (SP: 3), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two types at the same time) Inventory: Delfrin Crossbow (WP: 7) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to Poisoned and Bleeding; handwear), • Grand Potion (3), Potions (2), Remedies (2), Tonic, Venoms (6), Nostrum Smoke Bomb (2), Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Military Grade Fire Bomb, Lightning Bob, Elven Bomb, First Aid Kit (Consumable), Meads (3), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (6), Skeleton Decoy, Charcoal • Bedroll, Shovel, Telescope, Magic Compass QM guide (Ignore) Mizuki Kimura (zakura) *Party Leader* Level 20.33 Assassin *Gains 150% gold* *Death mask* *Unable to use melee weapons; 1 round remaining* Power Bonus: 0 Health: 33/33 Gold: 0 Equipment:Dual Gladii (WP:12, Darkness and Light elemental dual-wield), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Death Mask( Increases assassination chances to 1/3 when the target’s health is lowered to 1/3) Inventory: Top Hat (WP: 14. 50% Stun chance, retrievable) Fleurut(WP9), 20 venoms, 1 Neptune Bomb, Sylph Shuriken (WP:12, wind elemental, retrievable), 7 Nostrums, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, 1xRito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Gladiator Trident (WP:11, causes bleeding effect. spear) QM guide (Ignore) -
Heroica RPG - Quest #81: Home Sweet Home
Bricksandparts replied to Endgame's topic in The Heroica Archive
Johon takes a step backwards, shock in his face. "Rest in peace..." He then looks back at Iris. "You take a good man and turn him into this... What possible good could come from what you do? You make him die for you." Aiming his sword at Iris, Johon takes a new stance. "Prepare to die."- 823 replies
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Heroica RPG - Quest #95: Missing Wares
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
QM Note: I'm not trying to ruin your role-playing TheBoyWonder, it is just that map puzzles will be in play later in the quest. Mizuki climbs along the bricks and makes it to the window. With Mizuki climbing inside, Romulus jumps to the ledge, barely grabbing on. Perhaps in the future he should be more careful, perhaps the he could design safer entrances. Mizuki and Romulus climb through the window and land onto the floor. Before them were two, not three thieves. The thieves, previously searching through crates, spin around after hearing the noise. Prepare for battle! Enemies: "Guard too lazy to handle their dirty work, eh?" Human Thieve Type: Humanoid Level: 30 Health: 300/300 Specials: * Hand Stab - Causes hero to be unable to use melee weapon for 1 round * Potion Heal - Uses a potion to heal 75 health (This will only be used if Human Thieve is below 100 health and has available potion) * Encouraged - Uses a mead to cause encouraged affect (This will only be used if Human Thieve has available mead) Drops: 30 gold, 3 Potions, 1 Mead "You made a serious mistake..." Elven Thieve Type: Humanoid Level: 30 Health: 300/300 Ether: 10/10 Specials: * Enflame - Deals 20 fire damage to all heroes in battle, has 1/6 chance of setting window on fire, preventing ability to escape or for Alexander to join the battle * Ether boost - Uses a tonic to regain 5 ether (This will only be used if Elven Thieve is below 5 ether and has available tonic) * Heal - Uses 2 ether to heal (This will only be used if Elven Thieve has available ether) Drops: 30 gold, 2 Tonics, Weak Regeneration Tonic Party: Romulus Dean (TheBoyWonder) Level 23 Raider *Natural Respite* *Immune to Fragile* *Gains 150% gold* Power: 39 (L23+W15) Power Bonus: 0 Defense: 8 (5+3) Health: 38/38 (7+23+7+1) Gold: 30 (30 to Loreal) Equipment: Combrys (WP:16, Dark, Wind, Fire and Ice; successful strikes raise WP by 1, unsuccessful strikes and the end of battle drop WP back to base value; greatsword), Heavy Armour (SP:5; protects from Fragile; bodywear), Gladiator Helmet (SP:3; headwear), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)) Inventory: Dawnbreaker (WP:16Light, Lightning, Water, Wood and Earth; greatsword), Gladiator Trident (WP:11, causes bleeding; spear), Staff of Frog Paladin (WP:6, grants Amphibianoc's Blessing; staff), Sylvania's Cowl (grants Animal Talk; headwear), 6 Potions, Grand Potion, Health Core, 2 Remedies, Phoenix Essence, 1 Smelling Salts, 2 Nostrums, 2 Venoms, Lightning Bomb, Bedroll QM guide (Ignore) Alexander Vandangant (Wedge09) *Not in battle; can use turns to attempt to join fight (Must roll 3-6 to join battle)* Level 21.66 Hunter *Hunting none & none* Power: 33 (L21+ W12) Power Bonus: 2 (With bow/crossbow) Defense: 5 (2 + 3) Health: 34/34 (6 + 20 + 6 + 2) Gold: 115 Equipment: Fauxthril Crossbow (WP: 10, darkness-, ice-elemental, Hollow Blade upgraded [nothing stored]), Chevalier of Charis armor- (Artifact, bodywear) (Maximum health +2, SP: 2), Tricorne (SP: 3), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two types at the same time) Inventory: Delfrin Crossbow (WP: 7) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to Poisoned and Bleeding; handwear), • Grand Potion (3), Potions (2), Remedies (2), Tonic, Venoms (6), Nostrum Smoke Bomb (2), Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Military Grade Fire Bomb, Lightning Bob, Elven Bomb, First Aid Kit (Consumable), Meads (3), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (6), Skeleton Decoy, Charcoal • Bedroll, Shovel, Telescope, Magic Compass QM guide (Ignore) Mizuki Kimura (zakura) *Party Leader* Level 20.33 Assassin *Gains 150% gold* *Death mask* Power Bonus: 0 Health: 33/33 Gold: 0 Equipment:Dual Gladii (WP:12, Darkness and Light elemental dual-wield), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Death Mask( Increases assassination chances to 1/3 when the target’s health is lowered to 1/3) Inventory: Top Hat (WP: 14. 50% Stun chance, retrievable) Fleurut(WP9), 20 venoms, 1 Neptune Bomb, Sylph Shuriken (WP:12, wind elemental, retrievable), 7 Nostrums, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, 1xRito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Gladiator Trident (WP:11, causes bleeding effect. spear) QM guide (Ignore) -
Oh, I didn't want to say because of the debate on whether you were male or female a while back. I still view you as female though ; I sort of view everyone based on their character's gender.
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Heroica RPG - Quest #81: Home Sweet Home
Bricksandparts replied to Endgame's topic in The Heroica Archive
Johon winces in pain as Jetorix manages to land a hit on his shoulder. He falls backwards a bit, then regains his composure. "Keep at it!"- 823 replies
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Heroica RPG - Quest #95: Missing Wares
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
Mizuki leens towards the left side of the building, noticing an open window, creaking in the cool night wind. -
Yeah, I'm not going to reveal anything, so I hope he/she doesn't get mad... (I need to shut up before my tongue slips! )
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Heroica RPG - Quest #95: Missing Wares
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
QM Note: By the way, you guys saw them climb behind the left corner of this building. -
Is it just me, or is it kind of scary that I think I just found out who Sandy is accidentally? And no, I will never say!
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Heroica RPG - Quest #95: Missing Wares
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
The party climbs off of the warehouse before using some crates to hoist themselves on top of the merchant shop roof, where the thieves had been a minute before. What will the party do now? -
Heroica RPG - Quest #81: Home Sweet Home
Bricksandparts replied to Endgame's topic in The Heroica Archive
OoC: Wow... Love how I got special damage and shield on BOTH turns... "Keep at it! We're handing their butts to them! If they have butts..." Johon Repeats.- 823 replies
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Fixed that for you.
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Heroica RPG - Quest #95: Missing Wares
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
"Wish you luck!" Hal says as the party leaves to go to the shops. They climb some crates to get atop the community warehouse, then look around the different shops for any signs of trouble. An hour passes before the heroes hear someone... or a group even, running across rooftops. Crouching, they scan the roofs around them. Directly south of them, they see the figures. Moments later, the figures climb around the back corner, disappearing from view. -
Heroica RPG - Quest #95: Missing Wares
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
"Not that I'm aware of. Well, illegitimately I should say. Most business's try to beat competing business, but through their products and prices." -
Heroica RPG - Quest #95: Missing Wares
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
"I don't see why not. It should give you a good vantage point." QM Note: I'll have the pictures up soon, but you discuss any plans etc. for now. -
Heroica RPG - Quest #95: Missing Wares
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
The conversation seems to die down, and the heroes observe the sights out of the wagon. A few hours later, they see Luosh approaching. "Looks like we're here. It's around nine, so we need to hurry." Hal leads the party to the City guard district. As Romulus follows, he notices multiple new buildings and reconstruction after the invasion. When Hal reaches the building, he walks inside and returns moments later with a map of the city. * Each square on the grid represents 8 feet by 8 feet (8 bricks by 8 bricks) * H# are houses * A# are apartments * C# are building construction sites "We are at the city guard district right now. The robbers have been striking to the south, mainly in different merchant shops." Hal says, pointing to the three merchant shop buildings. "These three buildings are collectively owned, so there are many shop owners in each of the buildings. That's probably where you should look for them." -
Heroica RPG - Quest #95: Missing Wares
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
Romulus looks around out of the wagon as they bump down the pathway. -
Heroica RPG - Quest #95: Missing Wares
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
QM Note: I will move this onto getting to Luosh if everyone is ready. -
Heroica RPG - Quest #95: Missing Wares
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
"We have a city map at the guard district, so I can show the stores robbed when we get to Luosh. But no, there doesn't seem to be any correlation between the owners robbed or their suppliers." -
Heroica RPG - Quest #95: Missing Wares
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
QM Note: That should be fine Wedge09, I'm not sure how quick the quest will move along anyways "Luosh is rather large, but the break-ins have been in the same general area. If our guards see them, they should shout to get your attention. The main problem we have right now is catching them. I'd try myself, but I think it's out of my league. I'm more of a slash and bash kind of guy. So Mizuki shall be leader, I believe she's fit for the job. Any other questions?" -
Heroica RPG - Quest #95: Missing Wares
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
"I suppose we are all ready to leave then?" The party enters the wagon, ready to hear more about the quest. Once the journey begins, Hal continues. "It started 11 days ago, or I suppose I should say nights. Anyways, there have been numerous break-ins around Luosh lately. The robbers are mainly stealing valuables and coin, ruining Luosh's already suffering economy. We have caught the robbers twice, but our efforts to arrest them have been.. futile. The thieves have been sneaking into stores around midnight; that's where you come in. We need you to catch them in the act, then bring them to us, and if possible, find out who they are working for. If you have any questions, now is a good time to ask."