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Everything posted by Darkdragon
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Heroica RPG - Quest #90: A Trip to the Circus
Darkdragon replied to Waterbrick Down's topic in The Heroica Archive
Cinna shoots a beam of ice at Myconid Rot Mystic B from the back row. "It really stinks down here." Order Cinna Dreyrugr Grishnod Purpearl Matthias Baradok -
Ah. Well, I guess I only know "officially"
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The LEGO Store won't sell you a full box, only 16 figs at once random. When I buy full box it is usually at Toys R Us and is the price of the figure pack x60. So Simpsons will probably be $4.49 each at TRU...that is $269.40 plus your local sales tax.
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How about a screwdriver?
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Disapointing to see no new molds (except the heads of course), but the recolors/prints are nice. It's cool to get a few different short sleeved arms without having to buy big sets. I think that tail is new, I am glad to see it connect at the hips and not the head. Finally the tailed figures can wear long hair and back items!
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Heroica RPG - Quest #90: A Trip to the Circus
Darkdragon replied to Waterbrick Down's topic in The Heroica Archive
"Well, I think we are tasked with getting that King back even though it's not what was originally told to us, so I see no choice but to help you. What kind of guarantee can you give us for his safe return upon completion?" -
Eurobricks: A Visual User Guide
Darkdragon replied to Darkdragon's topic in Forum Information and Help
Make sure your email address is accurate in your profile and check your email spam folder, doublecheck your notification settings here as well. from: Eurobricks FAQ Eurobricks user groups and tags - the reference Ranks discussion – for all questions -
Don't make a new account on Eurobricks just to bump your own topic.
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Mosaic- Mario Takes to the Sky
Darkdragon replied to CorneliusMurdock's topic in Special LEGO Themes
Great work! Now...to animate it. You'll just need to do 16 more of these. -
Cinna looked around embarrassed by her mistake. "I do apologize, the battle had me confused."
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Bricks by the Bay Brickfilm Festical (and Competition)
Darkdragon replied to seaotter71's topic in Brick Flicks & Comics
Ah. Well that makes sense I think. If I have time to create something, I'll join in the fun as well. -
Bricks by the Bay Brickfilm Festical (and Competition)
Darkdragon replied to seaotter71's topic in Brick Flicks & Comics
Aren't you afraid this rule will cause a lot of would-be entries to not participate? So many filmers are doing SW and Superheroes these days. I know you must have your reasons, I"m only curious on this matter. -
Bricks by the Bay Brickfilm Festical (and Competition)
Darkdragon replied to seaotter71's topic in Brick Flicks & Comics
This looks like a fun competition. Out of curiosity, there are no licenced minifigs allowed, no licenced parts at all (including stickers from those sets), or just no licenced films such as a Star Wars or Superman film? -
"We have brought your brother as a trade."
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"Your inclinations are correct, we are not here just for a visit. We have heard that you are holding a King Valentino prisoner here. We have come to barter for his return."
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"Ah, my mistake then. I thought they did."
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"I didn't see you reviving anyone that went down before you."
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I'm not sure it makes a lot of sense that a character can use a wepon with power over 5x their level. I don't know if it is something that could/should be changed, but wanted to at least bring it up. In a video game (for instance) you'd be able to pick up the weapon but not use it until you were a certain level that was closer to the weapon power. The reason this is done is because level enemies are based on character level and I think that does tranfer over to how the QM has to make battles here. A low level party will tend to have low level enemies which makes pefect sense but it doesn't make sense when one character can wipe out an enemy with one simple "hit" because of an insanely high powered weapon.
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Guys, let's not turn EB into 4tran.
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RE: Guts/Scuba incident... I probably wouldn't have interfered as a QM, except that I totally understand that it was already getting out of hand with the discussion betwween the two players (when i opened up EB to 18 new posts in that thread I was @.@). It really would have delayed things and created a possible mess for 3 quests' worth of QMs and players. I think the QM did the right thing in this case to stop things from getting out of hand on the RP front and it was a rediculous thing to begin with. If guts/scuba is that worried about being knocked out, he should be giving a PE to each team member to hold onto with the caveot that if he goes down will they please raise him. For my party, we are in need of all our PE we can because half the party is new and get knocked out easily. We can't afford to use them just so someone who wants to level up can get the exp. They are for emergency only, there is no telling when we can get more and half of us are too poor to even afford them.
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Entry 4: 3 points Entry 2: 2 points Entry 1: 1 point [bloggedcp][/bloggedcp]
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Thanks! Nice figs there.
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I like the builds a lot, they seem to fit each girl very well. Can you crop the image of the figures so we can see them larger? Can't see much at that size.
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If you're stuck on a level so long that you stop the game, why not just look up the gamefaq for that level so you can move on and continue enjoying the game?