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Darats

Eurobricks Citizen
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Everything posted by Darats

  1. Space / Spyrius / 1714 - Surveillance Scooter 1714 Errors: None
  2. OK, so there is no more problem with the LGEO.xml, just make sure you click on the link, and not Right Click -> Save As. I will continu to release parts, and I'm just waiting for Owen to answer me in order to merge our two lg_defs.inc file and have nice fillet between studs and brick surfaces.
  3. Update: 2015/05/02 Download link on first page. 2687 - Monorail Base 4 x 20 2695 - Wheel Rim 12.7 x 30 Stepped 2696 - Tyre 12.7/51 x 30 2714 - Bar 7.6L with Stop 2745 - Technic Cylinder 4 x 4 x 1.667 with Axleholes 2780 - Technic Pin with Friction and Slots 2819 - Technic Steering Wheel Small 2826 - Windscreen 5 x 8 x 3 2952 - Propellor 2 Blade 9 Diameter 2959c01 - Magnet Cylindrical in Casing (Complete) 2994 - Wheel 12 x 20 with Technic Axle Hole and 6 Pegholes 2995 - Tyre 40/48 x 30 Off Road 2996 - Wheel Rim 30 x 30 with 40mm Diameter Rear Rim 2997 - Tyre 34/38 x 56 ZR 2998 - Wheel Rim 32 x 56 with Peghole and 6 Spokes with Pegholes 4106 - Magnet Cylindrical Casing 70023 - Magnet Cylindrical
  4. Update: 2015/04/30 Download link on first page. 2605 - Brick 1 x 2 x 2 & 1/3 Shock Absorber 2605c01 - Brick 1 x 2 x 2.333 Shock Absorber (Complete) 2606 - Brick 1 x 2 x 2 & 1/3 Shock Absorber Bushing 2607 - Magnet Holder 2 x 3 2609a - Magnet Holder Tile 2 x 2 with Short Arms 2610 - Minifig Lifevest 2654 - Dish 2 x 2 2671 - Monorail Track Straight 4 x 32 2672 - Monorail Track Curve Quarter 2677 - Monorail Track Ramp Lower Section 2678 - Monorail Track Ramp Upper Section 2680 - Support 4 x 4 x 5 Stanchion 2681 - Support 6 x 6 x 10 Stanchion 2682 - Monorail Motor Switch 2683 - Monorail Motor Case 2684 - Monorail Motor Base 2684c01 - Monorail Motor (Complete) 2685 - Monorail Motor Clip 2686 - Monorail Wheel Chassis 2686c01 - Monorail Chassis Assembly (Complete) 2688 - Axle Steel 5 x 67.5 LDU with Two Wheels 1.6 x 10 2697 - Monorail Wheel Connector 2771 - Monorail Track Stop/Go Switch Pivot 2772 - Monorail Track Switch Base 2772c01 - Monorail Track Switch at Stop (Complete) 2772c02 - Monorail Track Switch at Right (Shortcut) 2772c03 - Monorail Track Switch at Left (Shortcut) 2773 - Monorail Track Switch Slide 2774 - Monorail Track Stop/Go Switch Track 2774c01 - Monorail Stop/Go Switch 70864 - Spring for Brick 1 x 2 x 2.333 Shock Absorber u9185 - Axle Steel 5 x 67.5 for Monorail Motor and Chassis u9186 - Wheel 1.6 x 10 for Monorail Motor and Chassis
  5. OK, this I can understand. Re-download the package, I've added my lg_defs.inc, using it should get rid of the L3LgeoToLDraw error. Don't do this, it will mess with Owen lg_defs.inc file. I will need to contact him to see if we can harmonize everything. As a workaround, you can get rid of the L3LgeoToLDraw errors by adding this at the end of your lg_defs.inc file (just above the #end statement at the end of the file). #declare L3LDrawToLgeo = transform { matrix <0,-LG_BRICK_WIDTH/20,0, 0,0,-LG_BRICK_HEIGHT/24, -LG_BRICK_WIDTH/20,0,0, 0,0,4*LG_BRICK_HEIGHT/24> } #declare L3LgeoToLDraw = transform { matrix <0,0,-20/LG_BRICK_WIDTH, -20/LG_BRICK_WIDTH,0,0, 0,-24/LG_BRICK_HEIGHT,0, 0,0,0> } Then, I assume that my xml file is giving something wrong with your system. I will dig deeper into it. Maybe, if someone else can also try and give feedback to see if everyone have the problem. EDIT 1: could you send me your xml file, I will be able to better compare them. EDIT 2: could you send me a screenshot of the entire PovRay export settings you are using with Ldview.
  6. Update: 2015/04/29 Download link on first page. 2468p53 - Panel 3 x 3 x 6 Corner Convex with Space Police Left Pattern 2468p54 - Panel 3 x 3 x 6 Corner Convex with Space Police Right Pattern 2483 - Windscreen 4 x 4 x 3.667 Helicopter 2483p50 - Windscreen 4 x 4 x 3.667 Helicopter with Space Police II Pattern 2498 - Car Wash Brush 2500 - Electric Light & Sound Brick 1 x 8 with 3 Light Holes Case 2500c01 - Electric Light & Sound Brick 1 x 8 with 3 Lights (Complete) 2507 - Windscreen 10 x 4 x 2 & 1/3 Canopy 2515a - Wheel 32 x 56 Hard-Plastic without Inner Supports 2515b - Wheel 32 x 56 Hard-Plastic with Inner Supports 2526 - Minifig Epaulette 2566 - Plant Tree Palm Top 2569 - Antenna 8H Whip 2573 - Wheel Hard-Plastic Giant 2578a - Brush Holder Street Sweeper for Towball Fitting 2582 - Hinge Panel 2 x 4 x 3 & 1/3 2582p68 - Hinge Panel 2 x 4 x 3.333 with M Tron Pattern 2593 - Wheel Hard-Plastic Medium u9042 - Electric Light & Sound Prism 1 x 8 with 3 Light Holes Lid u9043 - Electric Light & Sound Prism 1 x 8 with 3 Front Lights
  7. Thanks for the hint, but it gave quite bad image quality, as if it was compressed by Dropbox. I've fixed the problem anyway by using Brickshelf (please tell me if the pictures are still unavailable). Right, looking at your pov file, you are right it's like LGEO is not activated for Ldview exportation, or that part 2340 is not recognized in the xml file. Only difference I can see between your pov file and mine is: Use inline POV code from LDraw file? (1 = YES; 0 = NO), mine is always at 0, yours is 1, you can maybe try to change the setting in Ldview Pov export. What you could try is reuse your old xml file, and render part 2340. As the old LGEO part is replaced by mine, it should work. Then it would mean that there is something wrong with the xml file. I have compared my XML file with Owen's one, and I can't see any difference, I would say that there is something wrong with your setting that does allow Ldview to use the right XML file. Also make sure that the XML file you replaced was the one in the install directory of Ldview.
  8. There is much more parts to come. Around 500. I also think there is a problem with rhe pictures above, need to fix that to display the parts...
  9. Update: 2015/04/28 Download link on first page. 2409: Panel 10 x 10 x 12 Corner 2412a: Tile 1 x 2 Grille without Groove 2412b: Tile 1 x 2 Grille with Groove 2418a: Windscreen 6 x 6 Octagonal Canopy without Axlehole 2418b: Windscreen 6 x 6 Octagonal Canopy with Axlehole 2422: Bracket 2 x 2 - 1 x 4 2425: Rack Winder 2 x 4 x 2 Top 2426: Rack Winder 2 x 4 x 2 Underside Right Side 2426c01: Rack Winder 2 x 4 x 2 without Axle 2426c02: Rack Winder 2 x 4 x 2 with Axle 2427: Rack Winder 2 x 4 x 2 Underside Left Side 2428: Rack 1 x 20 2431pk0: Tile 1 x 4 with Teeth Pattern 2431pk1: Tile 1 x 4 with Black and Yellow Diagonal Stripes and Tow Rings 2436: Bracket 1 x 2 - 1 x 4 with Square Corners 2440: Hinge 6 x 3 Radar/Blade/Spoiler/Panel 2440p69: Hinge 6 x 3 Radar/Blade/Spoiler/Panel with Radar Pattern 2443: Hinge Windows Frame 1 x 4 x 3 with Octogonal Panel 2446: Minifig Helmet Modern 2447: Minifig Helmet Visor Update: 2015/04/28 Download link on first page. 2448: Panel 3 x 2 x 5 & 2/3 2463: Brick 3 x 3 x 2 Facet Top 2464: Brick 3 x 3 x 2 Facet Bottom 2466: Panel 3 x 2 x 6 2466p07: Panel 3 x 2 x 6 with Black Grille Pattern 2466p68: Panel 3 x 2 x 6 with M Tron Logo Pattern 2467: Panel 4 x 4 x 6 Corner Concave 2468: Panel 3 x 3 x 6 Corner Convex
  10. Update: 2015/04/28 Download link on first page. 993 - Electric Cable 3 LDU Twin 2335 - Flag 2 x 2 2335ps2 - Flag 2 x 2 with SW Mini AT-ST Pattern 2336p35 - Wedge 2 x 3 with Brick 2 x 4 with Black/Silver "V" Pattern 2336p36 - Wedge 2 x 3 with Brick 2 x 4 with Red/Silver "V" Pattern 2336p68 - Wedge 2 x 3 with Brick 2 x 4 with M Tron Logo Pattern 2336p90 - Wedge 2 x 3 with Brick 2 x 4 with Classic Space Logo Pattern 2340 - Tail 4 x 1 x 3 2346 - Tyre 12/50 x 16 Offset Tread 2348a - Glass for Hinge Car Roof 4 x 4 Sunroof without Ridges 2348b - Glass for Hinge Car Roof 4 x 4 Sunroof with Ridges 2349a - Hinge Car Roof 4 x 4 Sunroof without Ledges 2362ap53 - Panel 1 x 2 x 3 with Space Police I Left Pattern 2362ap54 - Panel 1 x 2 x 3 with Space Police I Right Pattern 2377 - Window 1 x 2 x 2 Plane 2408 - Panel 10 x 6 x 11 2408p01 - Panel 10 x 6 x 11 with Blacktron II Logo Pattern 2408p02 - Panel 10 x 6 x 11 with Blacktron I Logo Pattern 2408p04 - Panel 10 x 6 x 11 with Futuron Stripes Pattern 2408p05 - Panel 10 x 6 x 11 with "200" Pattern
  11. Update: 2015/04/28 Download link on first page. 973 - Minifig Torso 973p1u - Minifig Torso with Zipper Jacket and 3 Pockets Pattern 973p04 - Minifig Torso with Six Button Suit and Airplane Pattern 973p6a - Minifig Torso with Space Police II Chief Pattern 973p6b - Minifig Torso with Black Futuron Pattern 973p6c - Minifig Torso with Blue Futuron Pattern 973p6d - Minifig Torso with Red Futuron Pattern 973p6e - Minifig Torso with Yellow Futuron Pattern 973p28 - Minifig Torso with Leather Jacket Pattern 973p51 - Minifig Torso with Blacktron II Pattern 973p52 - Minifig Torso with Blacktron I Pattern 973p68 - Minifig Torso with M Tron Logo Pattern 973p69 - Minifig Torso with Space Police II and Radio Pattern 973p73 - Minifig Torso with Vest with Patch Pockets Pattern 973p90 - Minifig Torso with Classic Space Pattern 973pst - Minifig Torso with Black Collar and Pockets Pattern
  12. Update: 2015/04/27 Download link on first page. 69 - Tap 1 x 2 Base70 - Tap 1 x 2 Spout 79 - Technic Ribbed Hose End Segment 80 - Technic Ribbed Hose Mid Segment 104 - Antenna 6H 112 - Car Air Horn 122c01 - Plate 2 x 2 with Red Wheels 122c02 - Plate 2 x 2 with White Wheels 287 - Minifig Suitcase Male Half 288 - Minifig Suitcase Female Half 412 - Arm Piece Turned with 2 and 3 Fingers 481 - Hinge Arm Locking with Single Finger and Axlehole 482 - Hinge Arm Locking with Dual Finger and Axlehole 556 - Fabuland Shovel 577b - Minifig Lightsaber Hilt with Bottom Ring 752 - Hose Flexible End 1 x 1 x 0.667 without Tabs 755 - Hose Flexible Segment End Section 756 - Hose Flexible Segment Center Section 792 - Brick 2 x 2 Arm Holder Lower Part 793 - Brick 2 x 2 Arm Holder Upper Part with Hole 794 - Brick 2 x 2 Arm Holder Upper Part without Hole 795 - Arm Piece with Disc and 2 Fingers 902 - Electric Light Reflector Round 2 x 2 x 0.667 905 - Electric Light & Sound Computer Console Base 905c01 - Electric Light & Sound Computer Console (Complete) 906 - Electric Light & Sound Computer Screen Pattern
  13. Hi all, As suggested in the Ldraw Model thread I decided to share my personnal LGEO library. Last Version: LGEO Library - Darats - 2019/07/03 LGEO.xml - Darats - 2019/07/03 My library is a bit different from the original LGEO one: I have usually 2 files per part : lg_xxxx.inc (LGEO file containing Patterns and Studs) xxxx.inc (High quality STL file converted into PovRay format) While waiting for a better solution, you will need to add : #declare L3LDrawToLgeo = transform { matrix <0,-LG_BRICK_WIDTH/20,0, 0,0,-LG_BRICK_HEIGHT/24, -LG_BRICK_WIDTH/20,0,0, 0,0,4*LG_BRICK_HEIGHT/24> } #declare L3LgeoToLDraw = transform { matrix <0,0,-20/LG_BRICK_WIDTH, -20/LG_BRICK_WIDTH,0,0, 0,-24/LG_BRICK_HEIGHT,0, 0,0,0> } at the end of your lg_defs.inc file (just above the very last "}") or use my own lg_defs.inc provided in the package (but it might conflict with Owen's one on some parts). You may want to put the lg_xxxx.inc files in your usual LGEO directory and the xxxx.inc files in another folder (don't forget to declare it in PovRay or it will not find the requested files) There is a high probability that some Parts already exist in the Official LGEO library or other users-made ones. Be aware of it if you overwrite some file. You need to put LGEO.xml in your Ldview install directory (be aware that you will overwrite your own file that might have parts that mine doesn't have). When colors are needed (for Patterns for instance) it uses Ldview exported material format (LDXColorx). My package doesn't contains lg_color.inc, but it must be accessible by PovRay. The unpacked archive will be more than 1.5 Gb because of the high quality STL files, don't be feared of that, but make sure that you have enough hard drive space for it. Be aware that this should be considered as a Work In Progress. I cannot guarantee that it will be free of issues. I'm working toward integrated it in the ldraw AIOI. Do not hesitate to test it, ask questions and give me feedback here, it works on my system but I don't know if it will in others.
  14. There's a link to download the mpd file in all my posts, so you can then edit it in MLCAD or LDCad. As I never tried to use animation with connectivity in LDCad, I would say that you would need to edit the Model manually, but I usually create "easily-rotatable" submodels, so this shouldn't be that hard. I actually don't like models that are completely streight and unrotated like they need to be in the LDD thread, I prefer to give them a bit more "life" but I can understand that it's less easy to reuse. I think I will use dropbox, but I first need to clean the headers of my files and so on, to make something a bit more releasable...
  15. There's no secret... I use Pov Ray with tweaked colors and surfaces finishes, tweaked Radiosity settings. I create myself high quality parts when they are not in the LGEO library or when they don't look that nice in LGEO library. I never render a model that have not all its parts in high quality (meaning, round surfaces everywhere instead fo ldraw angular shapes and fillets on every line) and that is not errors free (I author the part in Ldraw if needed). I don't care if it take days to renders (but usually it needs a few hours if there's not too many transparent parts). Floor reflection is quite easy to implement, here are my settings : object { plane { y, LDXFloorLoc hollow } texture { pigment { color rgb <0.7,0.75,0.8> } finish { ambient 0 diffuse 1 reflection 0.15 } } } (LDXFloorLoc comes from Ldview export) I'm really thinking about sharing my high quality parts (I have around 500 that I've made) but before I need to clean up things and find a way to host them (1.5 Go). They are made to be compatible with LGEO library. If I get request from some people, I will try to work on that.
  16. Space / Space Police II / 6984 - Galactic Mediator 6984 Errors: None
  17. Space / Space Police II / 6957 - Solar Snooper 6957 Errors: None
  18. Space / Space Police II / 6897 - Rebel Hunter 6897 Errors: None
  19. Space / Space Police II / 6852 - Sonar Security 6852 Errors: None
  20. Space / Space Police II / 6813 - Galactic Chief 6813 Errors: None
  21. Space / Space Police II / 1969 - Mini Robot 1969 Errors: None
  22. Space / Space Police II / 1916 - Starion Patrol 1916 Errors: None
  23. Space / Space Police I / 6986 - Mission Commander 6986 Errors: None
  24. Space / Space Police I / 6955 - Space Lock-Up Isolation Base 6955 Errors: None
  25. Space / Space Police I / 6895 - Spy-Trak 1 6895 Errors: None
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