QM Note:
Um...okay...
Results of Round Nine of the Battle with the Cultists:
Alexandre le Chevalier vs. Lady Leofwena - Hit (6+10=16 Damage)
>Skrall vs. Lady Leofwena - Aim ([10*3]-4=26 Damage)
Count Lewis Knyghton vs. Lady Leofwena - Damage (8=8 Damage)
>Luke vs >Arthur Justus Regulus VII - Hit ([(1/2)/2]-1=0 Damage)
>Arthur Justus Regulus VII uses a Healing Staff on Isabella del Toboso - Critical Hit ([5*2]+10=20 Health)
Isabella del Toboso vs. >Arthur Justus Regulus VII - Critical Hit ([([7*2]+8)/2]-1=10 Damage)
Alexandre, recovering quickly, you lunge forward and pierce Lady Leofwena's armor in yet another spot. Skrall, trying to hit the hole Alexandre made, you carefully Aim before firing, and Lady Leofwena finally falls.
"The smoke is dispersing! We have come to save you...Oh.
"We are victorious!"
Isabella, you gain a full Level of XP, while the rest of you gain a Level of XP, so update your signatures accordingly. The enemies drop a Staff of the Cultist Battlemage, a Greatsword of Lion Nobles, 100 Gold, and a Smoke Bomb.
Party:
Skrall, Level 16.5 Hunter (Waterbrick Down) *Party Leader* *Favors Humanoid Enemies*
Power: 26 +4 vs. Beasts
Health: 21/29
Defense: 0
Gold: 9
Inventory: Heavy Crossbow (WP: 8; Knock-back), Hunter's Crossbow (WP: 10; +4 vs. Beasts), Potion, Tonic, Smoke Bomb, Skeleton Decoy, Emperor Alandri's Letter
Arthur Justus Regulus VII, Level 11 Mage (Flipz) *Party Second-in-Command*
Power: 16
Health: 6/15
Ether: 10/15
Defense: 1
Gold: 10
Inventory: Arthur's Staff of Elven Necromancy (WP: 5), Robe of Magi (SP:1), Amethyst (Darkness), Opal (Ice), Potion(x2), Bedroll, Telescope, Healing Staff (WP: 5), Scroll of Sealing, Scroll of Blindness, Scroll of Confusion, Scroll of Sleep, Shovel, Grand Tonic
Isabella del Toboso, Level 9 Rogue (Dharkan)
Power: 16
Health: 5/15
Defense: 1
Gold: 159
Inventory: Fauxthril Dagger (WP:7), Golden Dagger (WP:3), Cloak of the Invisible Elf (SP: 1; untargetable for first 2 Rounds of every Battle), Venom, Potions (2), Bedroll, Fire Bombs (2)
Alexandre le Chevalier, Level 11 Knight (Capt.JohnPaul)
Power: 17
Health: 20/20
Defense: 7
Gold: 40
Inventory: Sword of the Elven Blademaster (WP: 6; ignores SP), Cross Heater Shield (SP: 7), Potions (2), Fire Bombs (2), Bedroll
Luke, Level 17 Sage (controlled by Waterbrick Down) *Pacifist*
Power: 18
Health: 32/32
Ether: 23/24
Defense: 0
Gold: 0
Inventory: Wooden Staff (WP: 1), Diamond (Light)
Count Lewis Knyghton, Level 12 Engineer (controlled by Flipz)
Power: 15
Health: 11/19
Defense: 0
Gold: 0
Inventory: Spatha (WP: 3)
Party Leader, please divide the loot:
Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics) - Created by cultists who prefer to remain in hiding, this simple but somewhat unreliable oaken staff is capable of discharging smoke to cover its user's escape.
Greatsword of Lion Nobles (WP: 20; User is Slowed; suitable for Barbarians and Knights) - Forged largely for ceremonial use by the nobility, this massive greatsword requires the wielder to rest between each attack.
100 Gold
Smoke Bomb - Allows the party to escape the battle.
QM Note:
The new effect, Slowed, is the opposite of Hastened. You act on one Turn, and then you lose a Turn, and then you act again on the next Turn, and then you lose another Turn, etc.