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Everything posted by Brickdoctor
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I think it paid off. You've got a very refined sort of greebling with restraint going here, in a situation where I know I would be tempted to just go crazy with the greebling. I think the only thing missing in the greebling is a few turbolaser towers to tie it all together and make it unmistakably the Death Star.
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Expanded Universe Minifigs, Brick-built Characters, Creatures, and Props: Brickbuilt Shadow Trooper, by Lars Star Killer CubeDude, by SAN Moodland-scale Shadow AT-RT, by M<0><0<DSWIM Maxi Astromech Droid, by wokajablocka R5-J2, by Dapper-D2 Constructible Astromech Droids, by sparkart Chrome Mandalorian Sniper, by Siercon and Coral UCS Astromechs, by Tontus Astromechs, by Dapper-D2 Rancor Bull, by Gerechtigkeitsliga Sith War Droid Mark I, by DarthTwoShedsJackson 11 MOCs
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Expanded Universe Vignettes and Dioramas: Force Unleashed, by darkrebellion Raxus Prime, by Faramir Rebel Hangar Diorama, by Renegade Clone Force Cyclone, by cole Force Push, by cralegoboy Small X-Wing Diorama, by BaronSat Death Troopers VIG, by nintha Imperial Outpost, by General Zen Vader's TIE fighter repair hangar, by Lysander TIE Construction Facitlity, by Kirill Imperial Garrison, by ACPin The Force Unleashed: Abetor, by Commander Tac The Force Unleashed: Lazer's Power Unleashed Repairing Turret, by Mr Mandalorian Imperial Transport Base, by ACPin Duel, by Scrat Welcome to Raxus Prime, by 501st Commando Miniscale Hangar, by Palms Mandalorian Battle Break, by Adrian86 Raxus Prime Assault, by 501st Commando Vader's Apprentice, by Roodaksta Imperial P-102 crash scene, by Hollander Tatooine, by Master Am I on Tatooine?, by Anakev A Tribute to the Legendary Master, by Ninja Jin A Jedi Exile's life after Order 66, by Ninja Nin Planetary Outpoust, by rogueang Mandalorian Wars, by Siercon and Coral SWTOR Encounter on Hoth, by Faefrost Imperial Patrol on Rhen Var, by Wedge09 Droids Building Prize Droids, by ACPin Star Wars MOCs, by Legofin2012 Attack on Off-duty Rebels, by Legofin2012 Maul vs. IG-88, by I Scream Clone Light Vehicle Factory, by Empire911 Rebel Assault, by Bob Galactic Warfare, by Nom Carver Jedi Knighting, by Scrat Escape, by Diaaabo Twin TIE Fighter Hangar Bays, by ACPin 40 MOCs
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From the album: Star Wars MOC Index
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Results of Round Seven of Carvenhall vs. Nihai: >Benji Carvenhall vs. >Thormanil Nihai - Hit ([10/2]-3=2 Ice Elemental Damage) >Thormanil Nihai heals himself - Heal (12=12 Health) Benji, you fire a shot that's on-target, but, Thormanil, you leap backwards, taking only a small amount of Damage as you heal yourself. The battle continues... Combatants: Benji Carvenhall, Level 16 Warden (Flare) Power: 26 Health: 8/31 Defense: 0 Gold: 214 Inventory: Crossbow of the Pongcanis (WP: 10; Darkness Elemental, Ice Elemental), Armor of the Draugr (+2 max Health), Pickaxe, Bedroll, Shovel, Grand Potions (2), Potions (6), Venom (3), Remedies (2), Meads (2), Smoke Bombs (2), Smelling Salts, Jo-no Tree seed Thormanil Nihai, Level 18.5 Shaman (swils) Power: 31 Health: 17/34 Ether: 17/18 Defense: 3 Gold: 222 Inventory: Wyvern's Tailblade (WP: 12), Bright Armor (SP: 3; Null Darkness), Thundering Totem (WP: 7; Lightning), Tongue-on-a-Stick (WP: 1; Misses deal Damage equal to WP), Potions (2), Mead, Deadly Venoms (2), Floral Bomb, Phoenix Essence, Pickaxe, Shovel ~~~~~ Results of Round Eight of Carvenhall vs. Nihai: Thormanil Nihai vs. >Benji Carvenhall - Damage (10-3=7 Ice Elemental Damage) >Benji Carvenhall vs. Thormanil Nihai - Hit (10-3=7 Ice Elemental Damage) Benji, in desperation as you see Thormanil heal himself, you fire off a burst of arrows. The battle continues... Combatants: Benji Carvenhall, Level 16 Warden (Flare) Power: 26 Health: 8/31 Defense: 0 Gold: 214 Inventory: Crossbow of the Pongcanis (WP: 10; Darkness Elemental, Ice Elemental), Armor of the Draugr (+2 max Health), Pickaxe, Bedroll, Shovel, Grand Potions (2), Potions (6), Venom (3), Remedies (2), Meads (2), Smoke Bombs (2), Smelling Salts, Jo-no Tree seed Thormanil Nihai, Level 18.5 Shaman (swils) Power: 31 Health: 3/34 Ether: 17/18 Defense: 3 Gold: 222 Inventory: Wyvern's Tailblade (WP: 12), Bright Armor (SP: 3; Null Darkness), Thundering Totem (WP: 7; Lightning), Tongue-on-a-Stick (WP: 1; Misses deal Damage equal to WP), Potions (2), Mead, Deadly Venoms (2), Floral Bomb, Phoenix Essence, Pickaxe, Shovel ~~~~~ Results of Round Nine of Carvenhall vs. Nihai: >Benji Carvenhall vs. Thormanil Nihai - Aura (8*2=16 Health) Thormanil Nihai vs. >Benji Carvenhall - Critical Hit (12*2/2=12 Damage) Benji, you allow your natural powers to double your current Health, but this leaves you vulnerable and, Thormanil, seeing an opening, you slam your blade into Benji's side. The battle continues... Combatants: Benji Carvenhall, Level 16 Warden (Flare) Power: 26 Health: 4/31 Defense: 0 Gold: 214 Inventory: Crossbow of the Pongcanis (WP: 10; Darkness Elemental, Ice Elemental), Armor of the Draugr (+2 max Health), Pickaxe, Bedroll, Shovel, Grand Potions (2), Potions (6), Venom (3), Remedies (2), Meads (2), Smoke Bombs (2), Smelling Salts, Jo-no Tree seed Thormanil Nihai, Level 18.5 Shaman (swils) Power: 31 Health: 3/34 Ether: 17/18 Defense: 3 Gold: 222 Inventory: Wyvern's Tailblade (WP: 12), Bright Armor (SP: 3; Null Darkness), Thundering Totem (WP: 7; Lightning), Tongue-on-a-Stick (WP: 1; Misses deal Damage equal to WP), Potions (2), Mead, Deadly Venoms (2), Floral Bomb, Phoenix Essence, Pickaxe, Shovel ~~~~~ Results of Round Ten of Carvenhall vs. Nihai: Thormanil Nihai vs. >Benji Carvenhall - Meditate (+1 Ether) >Benji Carvenhall vs. Thormanil Nihai - Damage (12/2=6 Damage) Thormanil, you decide to take a rest. Benji, seeing Thormanil bent over with his hands on his knees, you move forward to finish him off, but he suddenly springs forward, sweeping his blade upwards and into your chin, and you collapse. Thormanil Nihai is victorious! Both combatants do not gain XP and have their Health fully restored. Consumed items are not replaced, so update your signatures accordingly. Combatants: Benji Carvenhall, Level 16 Warden (Flare) Power: 26 Health: 31/31 Defense: 0 Gold: 214 Inventory: Crossbow of the Pongcanis (WP: 10; Darkness Elemental, Ice Elemental), Armor of the Draugr (+2 max Health), Pickaxe, Bedroll, Shovel, Grand Potions (2), Potions (6), Venom (3), Remedies (2), Meads (2), Smoke Bombs (2), Smelling Salts, Jo-no Tree seed Thormanil Nihai, Level 18.5 Shaman (swils) Power: 31 Health: 34/34 Ether: 18/18 Defense: 3 Gold: 222 Inventory: Wyvern's Tailblade (WP: 12), Bright Armor (SP: 3; Null Darkness), Thundering Totem (WP: 7; Lightning), Tongue-on-a-Stick (WP: 1; Misses deal Damage equal to WP), Potions (2), Mead, Deadly Venoms (2), Floral Bomb, Phoenix Essence, Pickaxe, Shovel
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There are just so many details to look at... I love how a lot of the rows of greebles seem to lead to something, as if they're there for a purpose rather than just as greebling.
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Yeah, I'm pretty sure that the licensing conflict in this case is over the license for a Star Wars board game, not for Star Wars action figures.
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Expanded Universe MOCs Expanded Universe Vehicles: YT-2000x, by Rook Republic AAC, by Guards CEC YT-1760 Corellian Transport, by Knightsword Cayenne Asuncion's Coruscant Speeder, by Dark Sword Ragnarok Republic Z-95 Headhunter, by mrb18 Imperial Landing Craft, by Lars Hammerhead Assault Frigate, by Darth Pineapple Republic Light Cruiser, by 501st Commando Rebel Alliance T1-B Tank, by Lt- Veers Wraith Leader X-Wing, by Knightsword z95 Headhunter, by Knightsword Corran Horn's X-Wing Fighter, by Knightsword MandalMotors StarViper-class attack platform, by mrb18 IG-88 and IG2000-Starfighter, by Filozof Z95-HeadHunter, by mrb18 Cloakshape Fighter, by mrb18 War Droid - Mandalorian Basilisk, by Mr. Mandalorian Z-95 Headhunter, by Czujos Z-95 Headhunter, by Commander Flash AT-PT, by Aramor Z-95 Headhunter, by Pedro Stealth X-Wing, by Knightsword Cloakshape Fighter Mk2, by Palms HLC Mk1, by 501st Commando AT-AR, by HJR The Vaim Glorious, by Fat Tony [MOC] Chibi Shadow, by J4ke [MOC] Star Tours Starspeeder 3000, by HJR Hound's Tooth, by sok117 Egg'ceptor, by kost u grlu AAC-1 Hovercraft, by Darth Yogi Saber 1, by Knightsword SoroSuub 678A Landspeeder, by Hollander E-Wing, by Mr.PeppeR Jaden Korr's Z-95 Headhunter EU Airpseeder, by HJR DROIDS White Witch, by HJR TIE FIGHTER New and Old school, by lego envy Rihkxryk Assault Fighter, by Jacob Nion AAC-1 Hovertank, by Nom Carver Corellian Defender, by glenbricker Jodo Kast and his FoxCatch, by JodoKast TIE Avenger, by Nom Carver VT-49 Decimator, by howie28 Imperial Missile Boat, by krispy Defender Class Light Corvette, by khatmorg Aurra Sing Speederbike, by HJR Moldy Crow, by Suboken Darth Talon's speederbike, by quentin Starspeeder 3000, by R5-N2 Corellian Jedi Defender-class Cruiser, by pihlbrick Yorik-et Coralskipper, by harlequinz eg0 Chibi Landspeeder, by gavralcraw Rig MLC-3 (80's Kenner Toy), by gavralcraw TIE Defender, by CCOOK Dantooine Express, by HJR-Holland Three Air Speeders, by Hectorin Royal Guard Legion, by Outworlder TIE Avenger, by CCOOK TIE Avenger, by Kariusz 64-Y Swift 3 Repulsorlift Sled, by actionman TIE Experimental M1, by actionman WW-676 Repulsorlift Sled, by actionman T-wing Interceptor, by actionman Rebel Skyhopper, by actionman 63 MOCs
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Heroica RPG - Quest #28: The Breakthrough
Brickdoctor replied to Waterbrick Down's topic in The Heroica Archive
I join Haldor in looking at the scroll on the wall, checking the information regarding Mythril. OoC: Okay, so I'm addicted to the stuff. -
Heroica RPG - Quest #31: Lions and Lambs
Brickdoctor replied to Brickdoctor's topic in The Heroica Archive
QM Note: Okay, so I'll return the commander to the Front Row. Seeing the hit Skrall got, I don't think you'll be complaining. Results of Round Four of the Battle of Fort Drakon: >Arthur Justus Regulus VII vs. Rogue Lion Commander - Miss >Alexandre le Chevalier vs. Rogue Lion Pikeman D - Damage ([10/2]-7=0 Damage) Skrall vs. Rogue Lion Commander - Critical Hit ([([20*2]+16)*3]-2= 166 Damage) Isabella del Toboso vs. Rogue Lion Pikeman B - Mug ([7*3]+9-2=28 Damage and Gold) Count Lewis Knyghton vs. Lion Pikeman A - Disable (3+12-2=13 Damage) >Luke heals Count Lewis Knyghton - Heal Less (17=17 Health) Arthur, blinded by your anger, you can't hit your target. Alexandre, Pikeman D sees that you're badly wounded, and he seizes the opportunity to rush at you, but you deflect the thrust with your shield. Skrall, raising your blade high above your head, you lunge forward and bring it down on the Rogue Lion Commander with all your strength, cleaving his helmet in half and dropping him in an instant. Isabella, you see Pikeman B staring at Skrall with his mouth agape, and you slash a bag of Gold off of his belt, slicing into his side in the process. Count Knyghton, as Luke heals you, you step forward and slash at Pikeman A. " ..." Enemies: Rogue Lion Pikeman A Type: Humanoid Level: 10 Health: 27/50 Defense: 2 Special: Stick Together - All Pikemen present huddle together, halving their Damage taken during the next Round, but also making them unable to deal Free Hits. Drops: nothing Rogue Lion Pikeman B Type: Humanoid Level: 10 Health: 19/50 Defense: 2 Special: Stick Together - All Pikemen present huddle together, halving their Damage taken during the next Round, but also making them unable to deal Free Hits. Drops: nothing Rogue Lion Pikeman D Type: Humanoid Level: 10 Health: 33/50 Defense: 2 Special: Stick Together - All Pikemen present huddle together, halving their Damage taken during the next Round, but also making them unable to deal Free Hits. Drops: nothing[/indent] Party: Skrall, Level 16.5 Hunter (Waterbrick Down) *Party Leader* *Favors Humanoid Enemies* *Slowed* Power: 26 Health: 29/29 Defense: 0 Gold: 9 Inventory: Heavy Crossbow (WP: 8; Knock-back), Hunter's Crossbow (WP: 10; +4 vs. Beasts), Greatsword of Lion Nobles (WP: 20; User is Slowed), Potion, Tonic, Smoke Bomb, Skeleton Decoy, Telescope Arthur Justus Regulus VII, Level 11 Mage (Flipz) *Party Second-in-Command* Power: 16 Health: 15/15 Ether: 9/15 Defense: 1 Gold: 10 Inventory: Arthur's Staff of Elven Necromancy (WP: 5), Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing instead of being KO'd) Robe of Magi (SP:1), Amethyst (Darkness), Opal (Ice), Potion(x2), Bedroll, Healing Staff (WP: 5), Scroll of Sealing, Scroll of Blindness, Scroll of Confusion, Scroll of Sleep, Shovel, Grand Tonic Isabella del Toboso, Level 9 Rogue (Dharkan) Power: 16 Health: 15/15 Defense: 1 Gold: 237 Inventory: Fauxthril Dagger (WP:7), Golden Dagger (WP:3), Cloak of the Invisible Elf (SP: 1; untargetable for first 2 Rounds of every Battle), Venom, Potions (2), Bedroll, Fire Bombs (2) Alexandre le Chevalier, Level 11 Knight (Capt.JohnPaul) Power: 17 Health: 4/20 Defense: 7 Gold: 90 Inventory: Sword of the Elven Blademaster (WP: 6; ignores SP), Cross Heater Shield (SP: 7), Potions (2), Fire Bombs (2), Bedroll, Smoke Bomb Luke, Level 17 Sage (controlled by Waterbrick Down) *Pacifist* Power: 18 Health: 32/32 Ether: 17/24 Defense: 0 Gold: 0 Inventory: Wooden Staff (WP: 1), Diamond (Light) Count Lewis Knyghton, Level 12 Engineer (controlled by Flipz) Power: 15 Health: 19/19 Defense: 0 Gold: 0 Inventory: Spatha (WP: 3) Party Leader, choose the order of actions. All of you, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, move, heal, or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone has acted. -
Heroica RPG - Quest #31: Lions and Lambs
Brickdoctor replied to Brickdoctor's topic in The Heroica Archive
QM Note:By Arena rules, they wouldn't, but I think it makes more sense for them to do full Damage, so I'll let them do that. Aren't I nice? -
Don't have the link and password, yet.
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Heroica RPG - Quest #31: Lions and Lambs
Brickdoctor replied to Brickdoctor's topic in The Heroica Archive
QM Note:You're partially right. Luckily for Alexandre, because the Commander is in the Back Row, his Damage is halved first, so Alexandre's SP is high enough that he takes no Damage. How long does the Knock-back effect last, again? -
Thanks. I didn't even realize that I could reply to locked topics outside the SW forum.
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On that note, I think that QMs should have some say in whether the artifact that they created gets sold, even if the final decision is Sandy's. I know that the Cloak of the Elven Spy and the Cloak of the Invisible Elf are both items that I don't want sold in any marketplace.
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Jedi Temple Mafia - Day Three
Brickdoctor replied to Masked Builder's topic in LEGO Mafia and Role-Play Games
I only regret that I have but one life to give for my Town.EDIT: Oops, sorry, Masked, didn't notice that you'd locked this. I can delete my post if you want me to. -
Defense has sort of become a standard stat now. I even list Defense for my heroes and enemies, even if it has a value of zero. The advantage of the Knight is that he starts with SP automatically and he can upgrade his shield with Gold at the Marketplace. Other classes need to wait for an artifact to grant the SP, and even then, they cannot upgrade their SP.
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GM Note: Sure, if swils agrees. ~~~~~ Results of Round Six of Carvenhall vs. Nihai: Thormanil Nihai vs. >Benji Carvenhall - Hit (12/2=6 Damage) >Benji Carvenhall vs. Thormanil Nihai - Aim (16-3=13 Ice Elemental Damage) Thormanil and Benji, with a clash of armor, the two of you come together in the middle of the Arena and both land hits on each other. The battle continues... Combatants: Benji Carvenhall, Level 16 Warden (Flare) Power: 26 Health: 8/31 Defense: 0 Gold: 214 Inventory: Crossbow of the Pongcanis (WP: 10; Darkness Elemental, Ice Elemental), Armor of the Draugr (+2 max Health), Pickaxe, Bedroll, Shovel, Grand Potions (2), Potions (6), Venom (3), Remedies (2), Meads (2), Smoke Bombs (2), Smelling Salts, Jo-no Tree seed Thormanil Nihai, Level 18.5 Shaman (swils) Power: 31 Health: 7/34 Ether: 18/18 Defense: 3 Gold: 222 Inventory: Wyvern's Tailblade (WP: 12), Bright Armor (SP: 3; Null Darkness), Thundering Totem (WP: 7; Lightning), Tongue-on-a-Stick (WP: 1; Misses deal Damage equal to WP), Potions (2), Mead, Deadly Venoms (2), Floral Bomb, Phoenix Essence, Pickaxe, Shovel ~~~~~ Both of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, move, heal, or cast a magic spell, or if you want to use an item instead of attacking.
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I like it, but I'm not sure if it isn't too much like the Evoker. (this was a problem I had with the class, too; I had considered it for a Lion Knight Expert Class, but ultimately I couldn't think of a way to make it useful in every battle if it didn't have some sort of summoned mechanical ally)
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Well, tried to roll up some normal farming Necros this weekend...RotMG welcomed me back as Lair Brown Slime shot a million holes in my Level 16 Necro because I forgot that I didn't have maxed Def, and then an Assassin of O1 snuck up behind my Level 9 Necro because I was stupid enough to go after O1 at Level 9, thinking I still had maxed Spd in the final phase. Maybe I'll try some Fame farming this week, though.
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Everything looks fine to me.
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Loaded Dies shouldn't be sold. Dread Hats, too. They're powerful enough as-is, without being able to be bought in the Marketplace.
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Original Trilogy Mini-/Micro-/Midi-MOCs: Midi Millenium Falcon for minifigs, by Dark Zion Midi MOC's, by Dark Zion Midi Slave 1, by Eichhorn Midiscale Imperial Shuttle, by Battle Droid Mid-Scale AT-ST, by Brickdoctor Midi AT-AT, by M<0><0<DSWIM Midi twin-Pod Cloud Car, by Parrothead Rasmus The Great Yavin Temple Micro Build, by Legostein Midi-scale Millennium Falcon, by JackJonespaw Star Destroyer, by Spyder Minis Episode 4-6, by Creation K.O. Creation Mini Sandcrawler, by Sinner Bounty Hunter Ships, by Legostein Rebel Starfighters, by Legostein A New Hope Minis, by Legostein Slave 1, by Legostein Rebel Fleet, by Legostein Mini Millenium Falcon, by ThatGuyWithTheBricks Micro Death Star, by Brickfoot Sandcrawler Scene, by Skafte Micro AT-ST using 9 pieces only, by Legostein MINI Rebel Snowspeeder (T-47 Airspeeder) by Legostein (MOC) Micro Ship Star Wars Series by Minilegomaniac, 6 years old MINI Millennium Falcon, by Legostein Mini-Imperial Shuttle, by RussianBear Min Super Star Destroyer, by Tomcat RIO Mini X-Wing, by Stardusty MINI Mon Calamari MC80 Star Cruiser, by Legostein A, B, and Y-wing mini ships, by konze Midi-scaled Snowspeeder, by hachiroku Pursuit over Tatooine, by Pellaeon Midi-scale Super Star Destroyer Executor, by Pellaeon Mini Twin Pod Cloud Car, by hench Mini X-wing, by Praiter Yed Micro-scale B-wing, by phoenixhawk Star Wars Mini Series, by Dapper-D2 Mini Y-wing Starfighter, by Legostein Shuttle Tyderium, by Orionpax Who the #@/! shrank my collection!, by Nom Carver Midi-scale Executor, by gaut1202 Millennium Falcon in 10188-scale, by Tereglith X-wing Fighter in 10188-scale, by Tereglith Mini A-wing (and vignette), by gaut1202 Mini Super Star Destroyer, by Covenant84 44 MOCs
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Heroica RPG - Quest #31: Lions and Lambs
Brickdoctor replied to Brickdoctor's topic in The Heroica Archive
Results of Round Three of the Battle of Fort Drakon: Alexandre le Chevalier vs. Rogue Lion Pikeman A - Damage, no Confusion (20-7=13 Damage) >Skrall vs. Rogue Lion Pikeman C - Critical Hit ([([10*2]+16)*3]-2=106 Damage) Isabella del Toboso vs. Rogue Lion Pikeman D - Hit (7+9-2=14 Damage) >Arthur Justus Regulus VII uses a Healing Staff on himself - Hit (5+11=16 Health) >Count Lewis Knyghton vs. Lion Pikeman B - Damage (20/2=10 Damage) >Luke heals Alexandre le Chevalier - No Healing Rogue Lion Commander - Free Hit against Alexandre le Chevalier ([15/2]-7=0 Damage) Alexandre, Pikeman A is ready and waiting for you with pike extended towards you, and he catches you in the side with one thrust. Skrall, you lift your crossbow and hit Pikeman C right between the eyes, dropping him instantly. Isabella, you notice Pikeman D staring in horror at the remains of Pikeman C, and you take the opportunity to stab him. Arthur, you tap yourself with your Healing Staff, restoring all your Health. Count Lewis, Pikeman B charges at you and his spear pierces your thigh armor before you can dodge. Luke, you fail to heal Alexandre. "Oh, I don't care what continent you're from, that's got to hurt! The battle continues." Enemies: Rogue Lion Commander *Back Row* Type: Humanoid Level: 15 Health: 108/150 Defense: 2 Special: Rally - The commander rallies his troops, doubling their Damage dealt during the next Round as part of the Encouraged effect. Drops: 40 Gold Rogue Lion Pikeman A *Confused* Type: Humanoid Level: 10 Health: 40/50 Defense: 2 Special: Stick Together - All Pikemen present huddle together, halving their Damage taken during the next Round, but also making them unable to deal Free Hits. Drops: nothing Rogue Lion Pikeman B Type: Humanoid Level: 10 Health: 47/50 Defense: 2 Special: Stick Together - All Pikemen present huddle together, halving their Damage taken during the next Round, but also making them unable to deal Free Hits. Drops: nothing Rogue Lion Pikeman D Type: Humanoid Level: 10 Health: 33/50 Defense: 2 Special: Stick Together - All Pikemen present huddle together, halving their Damage taken during the next Round, but also making them unable to deal Free Hits. Drops: nothing Party: Skrall, Level 16.5 Hunter (Waterbrick Down) *Party Leader* *Favors Humanoid Enemies* Power: 26 Health: 29/29 Defense: 0 Gold: 9 Inventory: Heavy Crossbow (WP: 8; Knock-back), Hunter's Crossbow (WP: 10; +4 vs. Beasts), Greatsword of Lion Nobles (WP: 20; User is Slowed), Potion, Tonic, Smoke Bomb, Skeleton Decoy, Telescope Arthur Justus Regulus VII, Level 11 Mage (Flipz) *Party Second-in-Command* Power: 16 Health: 15/15 Ether: 9/15 Defense: 1 Gold: 10 Inventory: Arthur's Staff of Elven Necromancy (WP: 5), Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing instead of being KO'd) Robe of Magi (SP:1), Amethyst (Darkness), Opal (Ice), Potion(x2), Bedroll, Healing Staff (WP: 5), Scroll of Sealing, Scroll of Blindness, Scroll of Confusion, Scroll of Sleep, Shovel, Grand Tonic Isabella del Toboso, Level 9 Rogue (Dharkan) Power: 16 Health: 15/15 Defense: 1 Gold: 209 Inventory: Fauxthril Dagger (WP:7), Golden Dagger (WP:3), Cloak of the Invisible Elf (SP: 1; untargetable for first 2 Rounds of every Battle), Venom, Potions (2), Bedroll, Fire Bombs (2) Alexandre le Chevalier, Level 11 Knight (Capt.JohnPaul) Power: 17 Health: 4/20 Defense: 7 Gold: 90 Inventory: Sword of the Elven Blademaster (WP: 6; ignores SP), Cross Heater Shield (SP: 7), Potions (2), Fire Bombs (2), Bedroll, Smoke Bomb Luke, Level 17 Sage (controlled by Waterbrick Down) *Pacifist* Power: 18 Health: 32/32 Ether: 18/24 Defense: 0 Gold: 0 Inventory: Wooden Staff (WP: 1), Diamond (Light) Count Lewis Knyghton, Level 12 Engineer (controlled by Flipz) Power: 15 Health: 9/19 Defense: 0 Gold: 0 Inventory: Spatha (WP: 3) Party Leader, choose the order of actions. All of you, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, move, heal, or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone has acted.