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The_Customizer

Eurobricks Counts
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Everything posted by The_Customizer

  1. "Greetings friends! What style of organization are you running here?"
  2. Yep! Everything is ready to go. Let us continue on in my original path.
  3. So wait, you are willing to keep a random bone you happened to find, that is who knows how old, and probably has bugs living inside of it, but you won't take two perfectly good brand new bones? Alrighty folks, now that we are all healed up, and we have gathered everything (Monk, you still get those 2 bones) let's us move on!
  4. Erdathcath gathers up all of the loot, offering the skeleton decoy to Sarge, then handing the bones to the Monk. Let's continue on our original path, unless you would like to rest and refill our health and ether. As for the XP, I believe it is correct, as I started with 16.5 at the beginning of the quest, and am now at 18. That equals a total of 5 battles.
  5. Picking herself up off the ground, Erdathcath begins to wonder if it may not be a bad idea to flee this battle, then remembers that the more fighting she does, the better she can become, encouraging herself, she leaps up ready to wipe off these bats from the face of the earth. Battle Order Monk (You should probably continue attacking, simply because if he gets a free hit in, one of us would be KO'd) Erdathcath attacks Angry Bat F Adam repeats attack Sarge
  6. Well Monk, I don't know how, but someone Bunnicula managed to dodge your steak. That said, here is the new proposed Battle order Monk (probably just repeat the steak attack) Erdathcath repeats attack Adam repeats attack Sarge (Placed you last to protect you against free hits)
  7. Alrighty, Monk your steak should quickly take out Bunnicula, me and Sarge will just focus on the bats. Battle Order _______________________________ Monk Sarge Adam attacks Angry Bat C Erdathcath attacks Angry Bat E
  8. Well, we sure did advance quite the distance! Monk check with your magnifying glass for any traps. I'll look around to see what I can find. And Sarge, go poke that white thingy.
  9. Indeed, I could be wrong, but it seems we would have stumbled upon the Ostrich Raiders by now.
  10. #4 By Oky +3 The photography was outstanding, and the recreation was very well done!
  11. Alright Monk, I believe Adam is trying to hint very strongly at something, perhaps you should stop singing.
  12. Let's just get a move on it, we need to speed up this quest, it seems to be taking quite a while. We move on in the original plotted course.
  13. Sarge, calm yourself, he is after all, the son of the person we were hired by. I mean, what could possibly go wrong? Final decision, we settle down here for the night, as for the shifts for watching while we sleep, Monk you take first shift, then Adam, then Sarge, and I'll take the final shift.
  14. I too am a large fan of excitement, however I believe it is safe to say the ostrich Raiders are more likely to strike at night, therefore it may not be a bad idea to get a bit of sleep before it gets too dark, and then set up watches to be sure we are safe.
  15. Christmas Time Contest! by Lumbrax, on Flickr (Recommended: Click the picture to see a larger version of it on my Flickr Page) Every year ranging from all over the LEGO universe Minifigures attempt to do their best impersonation of Santa Claus in honor of the original Saint Nick. Which get-up do you guys think is the best? Merry Christmas, and good luck to all!
  16. Erdathcath shakes herself awake after having to figure out the barter with the Merman she became quite tired. She looks up to see Eugene has returned with the new Hero Cpt. John Mcency. Half-heartedly listening to the conversation while partially asleep, she suddenly jolts up at hearing herself referred to as young."I'll have you know Mcency, that in this case, you would actually be the "young" one as I am a measly 198 years old, which is quite young for an elf." Whispering to the Monk she says"Aye, this one is indeed young, but perchance he will come to prove himself". Turning to address the entire group and Eugene, "Eugene, I need you to take the Merman back to his home, or wherever it is he wishes to go. As for the rest of you, let us continue on my previous path, and perhaps by luck we will stumble upon the Ostrich Raiders while they are unaware"
  17. We are Monk Pretzel, and Erdathcath Madilinas, and we come from the Halls of Heroica. Perhaps someday our young friend Adam here will join us as well.
  18. "Monk, stop playing around. I believe the best item we could give" Erdy pauses, opens her backpack, and pulls something out."Is this." She hands the Merman the bronze statue. "Is that good?"
  19. Well, perhaps you would be interested in this Piece of Dirt That Changed The Universe?
  20. A symbol of the peace between us? Here I think this just may help. Erdy hands the Merman 25 gold coins, as well as 1 water bomb for his defense. When Eugene comes back with our hero, we will have him take you to wherever it is you need to go, and you may just have to bear with him, he can be a bit grouchy at times, but he means well. Now, to deal with the ostrich Raiders (that is what they are) we should probably head out early the next morning, that will give us a good chance to attack them before they can do much.
  21. Well, I think I know who captured you, and is trying to sell you as a slave. The Ostrich Raiders, if you can point where you believe they went, we will go route them out, and destroy them for you, after all, it would probably be better to take them by surprise. I would offer to take you with us, however seeing as how you live in water, I am not sure how well that would work. Perhaps our friend Eugene the Blue Genie could take you back to your home when we are done with the Raiders.
  22. "Alright Monk, you have gone on long enough. I'll talk to the Merman, so please do be quiet." Turning to the Merman Erdy talks in a nice calm voice, and says"My dear Sir, I do hope you will excuse the rudeness of my fellow Monk, he is a great fellow, however he can get over his head sometimes. I do realize you are in a most unfortunate situation, and the only reason I stopped to talk, was to see if you were doing alright. We mean no harm to you, and simply wish to help you if possible."
  23. Fine, I guess weakening would be better. Battle Order Erdathcath weakens the Merman Monk Adam attacks the merman.
  24. Oh, forgot about the venom then. Ready to fight, Erdy sets up the battle order. Battle Order Erdathcath Attacks the Merman. Monk (Probably just attack him) Adam attacks the Merman.
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