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Everything posted by Capt.JohnPaul
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Heroica RPG - Quest #48: Death's Homecoming
Capt.JohnPaul replied to Endgame's topic in The Heroica Archive
Alexandre trips and falls. "Ow, I think I hurt myself. Nurse, could you come give me a checkup?" Alexandre glares at Galen. -
Heroica RPG - Quest #48: Death's Homecoming
Capt.JohnPaul replied to Endgame's topic in The Heroica Archive
"You learn something new everyday...." "Please, I didn't need to know this." Alexandre readies his sword. -
Heroica RPG - Quest #48: Death's Homecoming
Capt.JohnPaul replied to Endgame's topic in The Heroica Archive
"I attack the guardian, front row." -
Heroica RPG - Quest #48: Death's Homecoming
Capt.JohnPaul replied to Endgame's topic in The Heroica Archive
Sounds good. Alexandre uses a remedy on Elgar. -
No don't worry. This is a filler for the newer players, you can still be in the finale maybe.
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Heroica RPG - Quest #48: Death's Homecoming
Capt.JohnPaul replied to Endgame's topic in The Heroica Archive
"Argh! Things didn't go so well. Same action unless anyone disagrees." -
Heroica RPG - Quest #48: Death's Homecoming
Capt.JohnPaul replied to Endgame's topic in The Heroica Archive
I forgot he had that thing! :drool: -
Heroica RPG - Quest #48: Death's Homecoming
Capt.JohnPaul replied to Endgame's topic in The Heroica Archive
Progg Guardian, front row, "I got him, my SP piercing sword that has deadly venom will be most effective at bringing down his health." -
Sorry for a massive bump, I think it's okay though . Can you hear the sound of drums? I'd love for this thread to get active again.
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Heroica RPG - Quest #48: Death's Homecoming
Capt.JohnPaul replied to Endgame's topic in The Heroica Archive
I apply Mead and Deadly Poison to my sword. I'm ready to go in. Also, I heal myself. -
And my vuvuzeula!
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Get a CUSSO* of a progg NOW! I'd vote! *It's CUSSO right, how do I spell it?
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Heroica RPG - Quest #48: Death's Homecoming
Capt.JohnPaul replied to Endgame's topic in The Heroica Archive
Alexandre examines the drawing in the dirt. "Impressive, I'd never have thought of such a thing. Though I'm not sure how good a rock will be at bringing down the stalactite. I thing the pickaxe or using a vine will be better." -
Heroica RPG - Quest #48: Death's Homecoming
Capt.JohnPaul replied to Endgame's topic in The Heroica Archive
"Good idea. Punii, can you break yourself out?" Alexandre hands Punii his blast jellies. -
Heroica RPG - Quest #48: Death's Homecoming
Capt.JohnPaul replied to Endgame's topic in The Heroica Archive
"Be careful! It might be a trap. Punii, how'd you two get in here?" -
As I've said, I'm planning a quest this month, mostly for the newer people. The idea is still developing, but here's a teaser. Sorry for double post, editing wont work.
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Forum skins -- Comments and Issues
Capt.JohnPaul replied to Hive's topic in Forum Information and Help
It looks easy to read for me. Try making your screen darker. It's perfectly alright for me. -
That's exactly what I meant! I don't want to seem I'm bashing Endgame.
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Endgame, I like the strategy we have to put into this, and the specials are good. The only thing I'd request would to make it less complicated. I personally feel the WoT enemies are just an eyesore. They're good everyonce in a while, (like a boss fight,) but not good for every normal battle. I'd say the current battle is just a tad too complicated. For example: .We don't know the level of our foes . All the enemies have SP . They're specials are kind of complicated, and there's multiple of them, a lot of passives and Notes . When they die, we have to kill its nucleus, which brings mire enemies with all the same problems and special conditions. Don't take it the wrong way, it's just my personal opinion.
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I agree with palathadric. You should plan for a battle without reading a wall of text for one enemy. Everyonce in awhile, it's okay. But I like the simple health, and special, then for a drop, just give it a few gold. Everyone likes it, and it's not OP.
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Heroica RPG - Quest #48: Death's Homecoming
Capt.JohnPaul replied to Endgame's topic in The Heroica Archive
"Ha, we knew it. Time to slay some proggs!" "He looks like a toxiprogg, so it looks like Sylph and I will be healing you and using remedies if you get in trouble." -
What other newbies are there other than Psykater? Mainly, I'll be looking for level 15 and under.
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I'll work on it!! I think Psykater said he wants a newbie quest, so I can make one, it will be part of the Croise story line, but just a little quest for the newer members,
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Heroica RPG - Quest #48: Death's Homecoming
Capt.JohnPaul replied to Endgame's topic in The Heroica Archive
"Hmm... would assume the pillars are an entrance to a cave of some sort. And that there is a tunnel that leads to the island." Alexandre uses a Nostrum. -
Heroica RPG - Quest #48: Death's Homecoming
Capt.JohnPaul replied to Endgame's topic in The Heroica Archive
"Yes, I agree, aquatic proggs first. We'll get experience to handle the stronger ones next." "Ayla, it's good to see you well. Don't be concerned, their father was the guardian who was responsible for the blacksmith. He was under a magic spell from that Gladius unit. We freed him from it though, and Morxes and Lyrol stayed with him."