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Everything posted by Capt.JohnPaul
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Heroica RPG- Quest # 55: Sang Des Hommes
Capt.JohnPaul replied to Capt.JohnPaul's topic in The Heroica Archive
QM Note: Argh. :facepalm: I meant you do not see a town. I don't believe I put "know town" instead of "no town." You don't see a town yet. I'm so stupid, sorry everyone. -
Zepher, I could try. Any preferences of color or anything?
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Heroica RPG- Quest # 55: Sang Des Hommes
Capt.JohnPaul replied to Capt.JohnPaul's topic in The Heroica Archive
You spot know town, but you are close enough to spot a large camp with tents and baggage for a group the size of a small army. You'll have to wait for a tracker/ranger to get more info. -
Heroica RPG- Quest # 55: Sang Des Hommes
Capt.JohnPaul replied to Capt.JohnPaul's topic in The Heroica Archive
You go back and choose the other route. The route ends and turns 90 degrees to the right. You turn and see who you just might have taken the letter from. A regiment of soldiers marches in unison. You hear war drums beating, the steady march, and a leader counting, "Un, deux, trois, quatre, un, deux trois..." The group passes, and the route is clear, though you imagine you are severely close to a camp. -
Q 55- You'll all be so mad when you finally reach the town.
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Heroica RPG - Quest #48: Death's Homecoming
Capt.JohnPaul replied to Endgame's topic in The Heroica Archive
I'm ready. -
Heroica RPG- Quest # 55: Sang Des Hommes
Capt.JohnPaul replied to Capt.JohnPaul's topic in The Heroica Archive
QM Note: You are indeed in Charis. My apologies for not describing clearly in the beginning. You are trying to find the route to the main town. Also, the place you landed was abandoned if you wanted to know. Sorry. You turn right, but just reach a clearing/dead end. -
Heroica RPG- Quest # 55: Sang Des Hommes
Capt.JohnPaul replied to Capt.JohnPaul's topic in The Heroica Archive
The long path keeps on going, but to the right branches off a section. -
Heroica RPG- Quest # 55: Sang Des Hommes
Capt.JohnPaul replied to Capt.JohnPaul's topic in The Heroica Archive
You return to the beginning, and go the other direction. This time, the path goes a long way straight away, and even more camps/tents are seen to the right. You could still stay clear of being seen if you are careful. Do you continue? Party: Thalion Dwinlas (-obelix-) *Party Leader* 213 years old male elf Mage Level: 8 Power: 13 (Level 8 + WP 5) Defense: 1 Health: 12/12 (5 + 7) Ether: 12/12 (5 + 7) Gold: 99 Equipment: Scepter of Divine Afinity (WP: 5, has a 1/6 chance to deal the "Cursed" effect on successful spells, and a 1/6 chance to deal the "Blessed" effect on successful healing), Leather Cap (SP:1) Inventory: Ruby (Fire), Opal (Ice), 2 Potions, Grand Tonic, Dirt Bomb, Smoke Bomb, Bedroll Alexander Vandangant (Wedge09) 99 years old elf Ranger Level 3 Power: 8 (LVL 3+WP 5) Defense: 1 (Leather Armour) Health: 8/8 Gold: 6 Equipment: Fauxthril Crossbow (WP: 5, darkness-elemental), Leather Armour (Artifact, SP: 1) Inventory: Bedroll, Shovel, 2 Potions, Venom, Smoke Bomb, Dirt Bomb, 2 Ice Bombs, 1 Holy Bomb Nessa Anárion (herrJJ) 59 years old female elven Ranger Level 1 Power: 4 Health: 6/6 Gold: 0 Equipment: Forgotten Long Bow (WP: 3) Inventory: Potion (2x), Smoke Bomb, Bedroll Stigveladi ("Amma") Kötturin (PsyKater) 247 years old dwarven Mage (f) Level 1 Power: 4 Health: 5/5 Ether: 5/5 Gold: 0 Equipment: Dwarven Broomstick (WP: 3) Inventory: Fragment of an Opal (Gem; Ice Elemental), Potion (2x), Bedroll Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Rogue Level 6 Power: 11 (Level 6+Weapon 5) Health: 12/12 (Rogue Base 7+ Level Bonus 5) Gold: 31 Equipment: Fauxthril Scythe (WP:5) Inventory: Potion x2, Venom, Bedroll, Smoke Bomb, Remedy, Amethyst Janek of Salmanda (HeinzWilhelm) 72 year old Travelling mage Level: 1 Power: 4 Health: 5/5 Ether: 5/5 Gold: 5 Equipment: Magic stick (Wp3) Inventory: Potion, Sapphire (Wind), Bedroll -
Heroica RPG - Quest #48: Death's Homecoming
Capt.JohnPaul replied to Endgame's topic in The Heroica Archive
"Wow, well, I suppose it is good practice as any for the proggs." Alexandre starts examining the blood for nothing in particular, and slides his finger through it. -
Heroica RPG- Quest # 55: Sang Des Hommes
Capt.JohnPaul replied to Capt.JohnPaul's topic in The Heroica Archive
There seems to be different decisions of leaving or leaving with the letter. Party leader/-obelix-, you make the final decision. The approaching noise is closer. You don't have much time. -
Heroica RPG- Quest # 55: Sang Des Hommes
Capt.JohnPaul replied to Capt.JohnPaul's topic in The Heroica Archive
Votes on taking the letter: Yea- 0|Nay- 1 The swords appear to not be finished made yet. They seem to be currently at WP: 1, but they seem weak, and could break easily. The helmet is fine quality, but is very large to fit anyone's head. /the helmet was useless, yet you feel you could somehow make the swords better. Off in the distance, you hear noise and large movement. And it is slowly getting closer. -
Heroica RPG - Quest #48: Death's Homecoming
Capt.JohnPaul replied to Endgame's topic in The Heroica Archive
"This is, odd. Well, I think we got everything in here." Strangely, it appears that the maniacal mood is effecting Alexandre. -
I think it's up for you to decide.
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Heroica RPG - Quest #48: Death's Homecoming
Capt.JohnPaul replied to Endgame's topic in The Heroica Archive
Alexandre turns to walk out of the bedroom. -
Heroica RPG- Quest # 55: Sang Des Hommes
Capt.JohnPaul replied to Capt.JohnPaul's topic in The Heroica Archive
So do you open the letter or not? Also, you recall Trent is waiting at the town under siege. -
Heroica RPG- Quest # 55: Sang Des Hommes
Capt.JohnPaul replied to Capt.JohnPaul's topic in The Heroica Archive
No one is around. In the tent you find a folded up piece of paper sealed by wax. If you opened it, you couldn't put it back. The crates contain some spare swords and helmets. Though without knights or barbarians, they were useless. You take a closer look, you find that the occupants of this camp are close by and have only left recently. They could be back soon. (Also, you got 5 gold, I meant that to be closer to the camp. But you dig again, and find nothing. You'll have to choose better spots than out in the wilderness.) You look in the barrel, and find a strange red liquid with a weird smell. Nothing is found in the shrubbery. -
Heroica RPG - Quest #48: Death's Homecoming
Capt.JohnPaul replied to Endgame's topic in The Heroica Archive
"Well, before we go find her husband. Let's search that master bedroom she mentioned." -
Heroica RPG - Quest #48: Death's Homecoming
Capt.JohnPaul replied to Endgame's topic in The Heroica Archive
"Can Roni please comeback! Maybe she could teleport us." -
Heroica RPG- Quest # 55: Sang Des Hommes
Capt.JohnPaul replied to Capt.JohnPaul's topic in The Heroica Archive
The path leads to a dead end, but it appears to have a camp of some sort. There are crates and barrels. No one seems to be around. Alexander digs, and finds a buried 5 gold. What does the party do? Party: Thalion Dwinlas (-obelix-) *Party Leader* 213 years old male elf Mage Level: 8 Power: 13 (Level 8 + WP 5) Defense: 1 Health: 12/12 (5 + 7) Ether: 12/12 (5 + 7) Gold: 99 Equipment: Scepter of Divine Afinity (WP: 5, has a 1/6 chance to deal the "Cursed" effect on successful spells, and a 1/6 chance to deal the "Blessed" effect on successful healing), Leather Cap (SP:1) Inventory: Ruby (Fire), Opal (Ice), 2 Potions, Grand Tonic, Dirt Bomb, Smoke Bomb, Bedroll Alexander Vandangant (Wedge09) 99 years old elf Ranger Level 3 Power: 8 (LVL 3+WP 5) Defense: 1 (Leather Armour) Health: 8/8 Gold: 6 Equipment: Fauxthril Crossbow (WP: 5, darkness-elemental), Leather Armour (Artifact, SP: 1) Inventory: Bedroll, Shovel, 2 Potions, Venom, Smoke Bomb, Dirt Bomb, 2 Ice Bombs, 1 Holy Bomb Nessa Anárion (herrJJ) 59 years old female elven Ranger Level 1 Power: 4 Health: 6/6 Gold: 0 Equipment: Forgotten Long Bow (WP: 3) Inventory: Potion (2x), Smoke Bomb, Bedroll Stigveladi ("Amma") Kötturin (PsyKater) 247 years old dwarven Mage (f) Level 1 Power: 4 Health: 5/5 Ether: 5/5 Gold: 0 Equipment: Dwarven Broomstick (WP: 3) Inventory: Fragment of an Opal (Gem; Ice Elemental), Potion (2x), Bedroll Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Rogue Level 6 Power: 11 (Level 6+Weapon 5) Health: 12/12 (Rogue Base 7+ Level Bonus 5) Gold: 31 Equipment: Fauxthril Scythe (WP:5) Inventory: Potion x2, Venom, Bedroll, Smoke Bomb, Remedy, Amethyst Janek of Salmanda (HeinzWilhelm) 72 year old Travelling mage Level: 1 Power: 4 Health: 5/5 Ether: 5/5 Gold: 5 Equipment: Magic stick (Wp3) Inventory: Potion, Sapphire (Wind), Bedroll Party: Thalion Dwinlas (-obelix-) *Party Leader* 213 years old male elf Mage Level: 8 Power: 13 (Level 8 + WP 5) Defense: 1 Health: 12/12 (5 + 7) Ether: 12/12 (5 + 7) Gold: 99 Equipment: Scepter of Divine Afinity (WP: 5, has a 1/6 chance to deal the "Cursed" effect on successful spells, and a 1/6 chance to deal the "Blessed" effect on successful healing), Leather Cap (SP:1) Inventory: Ruby (Fire), Opal (Ice), 2 Potions, Grand Tonic, Dirt Bomb, Smoke Bomb, Bedroll Alexander Vandangant (Wedge09) 99 years old elf Ranger Level 3 Power: 8 (LVL 3+WP 5) Defense: 1 (Leather Armour) Health: 8/8 Gold: 6 Equipment: Fauxthril Crossbow (WP: 5, darkness-elemental), Leather Armour (Artifact, SP: 1) Inventory: Bedroll, Shovel, 2 Potions, Venom, Smoke Bomb, Dirt Bomb, 2 Ice Bombs, 1 Holy Bomb Nessa Anárion (herrJJ) 59 years old female elven Ranger Level 1 Power: 4 Health: 6/6 Gold: 0 Equipment: Forgotten Long Bow (WP: 3) Inventory: Potion (2x), Smoke Bomb, Bedroll Stigveladi ("Amma") Kötturin (PsyKater) 247 years old dwarven Mage (f) Level 1 Power: 4 Health: 5/5 Ether: 5/5 Gold: 0 Equipment: Dwarven Broomstick (WP: 3) Inventory: Fragment of an Opal (Gem; Ice Elemental), Potion (2x), Bedroll Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Rogue Level 6 Power: 11 (Level 6+Weapon 5) Health: 12/12 (Rogue Base 7+ Level Bonus 5) Gold: 31 Equipment: Fauxthril Scythe (WP:5) Inventory: Potion x2, Venom, Bedroll, Smoke Bomb, Remedy, Amethyst Janek of Salmanda (HeinzWilhelm) 72 year old Travelling mage Level: 1 Power: 4 Health: 5/5 Ether: 5/5 Gold: 5 Equipment: Magic stick (Wp3) Inventory: Potion, Sapphire (Wind), Bedroll -
Heroica RPG - Quest #48: Death's Homecoming
Capt.JohnPaul replied to Endgame's topic in The Heroica Archive
"She must've. Well, she'll show up sooner or later. Where next?" -
Heroica RPG- Quest # 55: Sang Des Hommes
Capt.JohnPaul replied to Capt.JohnPaul's topic in The Heroica Archive
The path continues a long way... Will the party continue? -
That's good strategy.
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Heroica RPG - Quest #48: Death's Homecoming
Capt.JohnPaul replied to Endgame's topic in The Heroica Archive
"Ooohh, I forgot I had an artifact slot open. Sure, I'll take it graciously." -
Heroica RPG- Quest # 55: Sang Des Hommes
Capt.JohnPaul replied to Capt.JohnPaul's topic in The Heroica Archive
The party comes to another path. Will they continue straight? Or take another right?