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aleluca

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About aleluca

  1. Lets say that esixt two lines of principle: 1) use the legal techniques TLGs 2) use the illegal techniques MOCs The first "squize" the brain to achieve a result whit the tool available staying inside the boundaries, the second try to find some "shortcut" to get a best result! Well it depends where we wanna stay, personally i think both are acceptable... but at the end of this day what i understood about LDD, is that, a part the bugs (understandable for all softwares in general), if i wanna design with it i MUST "give up" something and make a smart design staying inside bondaries! It's an interesting challenge! Ciao
  2. Well, i think your answer is very exaustive, honestly i'm in the middle between what you defined "legal" and "illegal" and i do not like either when touch something and it cannot stay together but... i'm also sure that the coupling which open this topic it is absolutelly not going to destroy, demage or compromise the bricks! First due to the tolerance they have and second because in this assembly there is no step or dangerous gap. Obvioulsy it's what in mechanical is called hyperstatic system ... but what in LEGO isn't so??? However I'm 99% sure that this is just a bug, which i hope LEGO's team will solve soon PS: The passion of the MOCs saved LEGO Group from its dark time in 90's, then i think LDD, a part its commercial purpose, should also be designed to give some freedom (in responsible way, of course!) to its users who at the end exchange, buy or sell LEGO bricks from official or unofficial channels! However LEGO is still a wonderful invention which run me crazy everytime today as 30 yrs ago Ciao
  3. Hello Andy, from a strict "view point" you're definitelly right! but the reality is that this technique is often used! Obviously truly u can have some assembly stress but it can be absorbed by the natural tolerance (and consequentelly airgap!) of the briks themselves! However i'm aslo sure that if "tomorrow" a official LEGO designer will employ this techique in some creation, this bug will be solve imediatelly!!! What do you think? I'm a strong supporter of the maximum freedom during the design coz the creativity must never limited, so as the choice to don't let user customize the parts or create a newer...obvious these won't able to be purchased to the official LEGO shop....so.... ok but i guess this is not the right topic to speak! However thanks very much for your anwser ... i appreciate Ciao
  4. LDD 4.2.5 Bugs

    Hello everybody, i'm Ale and I'm a newer over here, i wanna share with you one bug very boring in LDD. The brick 1x1 with knobs (4733, 47905, 87087) once joint with a techinc brick 1x1 (6541) if try to move them together, LDD crash (you can seee the picture attached)!!! After you open it again, it's going to remove them from your design coz it considers wrong assebly!!! This bug comes from the ver.3 till the newest release 4.2. This is very pity bug coz this way to build parts is very common in many project... Anybody has some suggestion? Or found it before? Ciao
  5. Hello everybody, i'm Ale and I'm a newer over here, i wanna share with you one bug very boring in LDD. The brick 1x1 with knobs (4733, 47905, 87087) once joint with a techinc brick 1x1 (6541) if try to move them together, LDD crash (you can seee the picture attached)!!! After you open it again, it's going to remove them from your design coz it considers wrong assebly!!! This bug comes from the ver.3 till the newest release 4.2.5!!!! This is very pity bug coz this way to build parts is very common in many project... Anybody has some suggestion? Or found it before? Ciao
  6. Ok, I got it, thx very much. Then lets waiting that the MLCad Parts List comes, hehe!! Ok, I got it, thx very much. Then lets waiting that the MLCad Parts List comes, hehe!!
  7. Hello, it's amazing. I was looking for such kind of tool i already have gotten the one for LDD and it works very fine and i found it very useful! so if wanna share yours with me it'll be great and i'd thx you. Ciao Ale