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About Captain_Quinn

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  1. Captain_Quinn

    [MOC] [WIP] UCS Scale - Babylon 5 Earth Alliance Starfury

    The lighting kit is an off-the-shelf collection of items from LightMyBricks. Link I wanted it as readily available and easy to install as possible, so any custom wiring and electronics were ruled out straight away. What I used is: Universal Power Adaptor 5V 4amp USB Wall Adaptor : link USB Extension Cable 3 meter : link USB Power Cable : link 12-Port Expansion Board : link Cockpit Module: Bit Lights (Red) 30cm (4 pack) : link Engines & Thrusters: Connecting Cables - 50cm (4 pack) : link 2-Port Expansion Board (4-pack : link Connecting Cables - 15cm (4 pack) : link 2 x 6-Port Expansion Board (2 pack) (for 4x 6-port boards in total) : link 4 x Bit Lights (Blue) 30cm (4 pack) (16 in total) : link ... and that is pretty much the order of assembly. Now, the wingspan is just under 1 meter, and I selected connecting cables that when combined with the 2port expansion boards reach 65cm. This was because the 50cm connecting cables only just reached from the core of the centre section (there's a space designed to mount the 12port board and a battery pack in lieu of using the wall adaptor), meaning that the 6port board that connects the 4 lights of the engines & thrusters would be in the wing space and not inside the nacelles. Unfortunately 30cm lengths for the cabling on the lights was all that was available, meaning I had to braid and route the cables for the front sections and loop/zip-tie them with the cable for the main engine. Thankfully, I designed the engines with sufficient room inside mainly to keep their weight to a minimum. Were I to design a lighting kit from scratch, the two major changes to this would be: 1. Single 65cm long connecting cables. This would remove the need for the 4x 2-port boards, and neaten up the cable routing in the wings (the wiring fits inside each technic brick, and is kept in place by the wing plating being installed. 2. Shorter cables on the bit-lights (about 15cm) The red lights for the cockpit are long enough to allow removal of the cockpit module, rest it on the table in front of the build, and detach the connections from the 12port board without putting any strain on the wiring. These lights are also small enough to fit inside a 1x1 Round Brick, with the wire just thin enough to allow for that brick to be attached and stay in place with clutch power. Having said that, where I could I've designed the assembly to allow for the wiring to feed through unhindered. One of the updates with the new parts was to address a weakness in connecting the forward facing engines when the wiring was installed. Originally, when the wiring was in place it would not have quite enough clutch power to withstand even a slight bump and (to my eyes at least) would align quite the way I would prefer. The update is a much more stable and secure connection that remains properly aligned. Speaking of the additional parts, I'm just in the process of resequencing the assembly steps and doing a final error check, but I'll publish a brief text file of what new parts have been included, and what existing part quantities have changed. All up it's a qty change of between 1 and 8 pcs across 29 different parts, for a total increase in piece count of 58 pcs.
  2. Captain_Quinn

    [MOC] [WIP] UCS Scale - Babylon 5 Earth Alliance Starfury

    Well, the technic figure is an "all-or-nothing" piece... I've got partial figures from finding broken ones in bulk lots, but i've never been able to successfully repair or reassemble one from those parts. I've been trying to design a pilot from readily available pieces, but so far no luck.
  3. Captain_Quinn

    [MOC] [WIP] UCS Scale - Babylon 5 Earth Alliance Starfury

    The learning and development experience continues, and with installation of the lights, wiring, batteries, inspiration struck for a few improvements for stability. These improvements have changed about 20 pcs, and added about a dozen more. All common pieces, easily obtained, most already in the parts list... but definitely worth it for the stability for certain aspects of the build.
  4. Captain_Quinn

    [MOC] [WIP] UCS Scale - Babylon 5 Earth Alliance Starfury

    Happy to report, parts lists are ready for interested parties to download in preparation for subsequent instruction release. Download here The parts lists have been split into 2 XML files for uploading to Bricklink (separate files for the stand and the Starfury), but I've also created an Excel spreadsheet that has the same as grid format and list format. Even though the part count is almost 7900 pcs, I've aimed to stick to readily available parts so that costs are minimised and no matter how long it takes to collect they should stay available and at reasonable prices. Assembly step renders are coming along nicely (about 80% of first pass complete), with post processing (crop, zoom, section focus, etc) of those steps remaining. Following that is the general layout, DTP graphics, covert and internal artworks, and the graphical parts list. I'm also trying to work out the best way to illustrate how to install the lighting array, to include that. At present, instructions are likely going to be a multi-PDF file distribution simply because of the number of build steps involved. Sticker artwork is also coming along nicely. I tried to maintain large enough flat areas for decals for squadron/pilot art, EA logo, various labels/signage you would expect to see on a combat craft. Finding suitably high resolution canonical material of this is proving... "challenging". In the meantime, here's a quick idea of how some of the compositing for internal art might look:
  5. Captain_Quinn

    [MOC] [WIP] UCS Scale - Babylon 5 Earth Alliance Starfury

    A brief update, since a combination of work, nit-picking details, and this thing we call "life" has meant that the current phase has moved at glacial pace. Thankfully, @manglegrat was able to take the design file, with it's current steps and groups, and successfully assemble a test build: I plan to release the parts lists later this week, so that anyone interested in putting this together than begin getting their pieces together. At this stage, it's looking like the instructions will be in three stages; Stand, Internal Frame/Superstructure, and Panels/Details. Except for the Cockpit Module, the design is entirely symmetrical. I was able to put together an "off the shelf" lighting kit together that fits into the design quite nicely. The stand and internal frame have spaces for circuit boards, batteries, etc., allowing for the engines, thrusters and cockpit to be lit up. I'm not 100% satisfied with this lighting solution, and I'm hoping that I can organise a set of custom length cables, as the 50cm cables from Centre Hull to Engines is >just< a bit too short to allow for splitter boards to fit where I had intended. The rear panels of both the Stand and the Starfury are removable, allowing for choice on whether or not a battery pack is placed inside the hull, the stand, or a dedicated USB power supply and cable is used. There's a few odds and ends to tidy up, some challenges in rendering custom parts (Studio's ability to flex hoses SUCKS harder than a Dyson), and of course, the obligatory artwork for stickers, etc.
  6. Captain_Quinn

    [MOC] UCS Colonial Viper MkII

    @Morgrim, @l0renZo... I designed a canopy mod for the original release that is available on the DavDUPs Facebook group/page. Can't guarantee that it will be any cheaper than the canopy per David's design, but if you can't obtain the canopy, it's an option.
  7. Captain_Quinn

    [MOC] [WIP] UCS Scale - Babylon 5 Earth Alliance Starfury

    Well, some good news... prototype build testing, including the lighting rig, is going well. The final parts list has yet to be determined but based on the current release candidate, the 7700-odd parts for both Starfury & Stand tick over around USD$1300 + shipping on Bricklink. It's currently going through QA to find any mistakes, areas that can be simplified/optimised, the assembly order is being sequenced and refined in preparation for export to generate instructions. The lighting is an off-the-shelf DIY kit that comes in at around USD$150 for engine lights, cockpit lights, and power supply/cable. The design accounts for routing and fitting lighting, but is stable with or without the lights. I'll post another update when I have a finalised parts list ready to go out to anyone interested.
  8. Captain_Quinn

    [MOC] [WIP] UCS Scale - Babylon 5 Earth Alliance Starfury

    The difficult part for the current iteration of the design is that the available flat space for sticks is limited because of studs on wedge plates, or that particular facets on the hull plating aren't smooth. However, the current dorsal hull plate has been designed with having a series of hull art stickers made available. I've also had a play around with variants built in different colour schemes using bricks alone. The Earthforce-1 Presidential Escort livery like you pointed out was one, Black Omega was another. My focus in the short term has been the base design. Once that is squared away, then I can work on variants more seriously. @Monty, thanks man. It's the challenge of balancing proportions, angles, detail and making it recognisable, against size and part count (not to mention the effect of gravity when building something like this for real).
  9. Captain_Quinn

    [INSTRUCTIONS] Babylon 5 Omega Class Destroyer

    Hi dshibi, Yes, the offer is still going, and will continue to do so for as long as I'm around. Can you email me again at please? I've just checked the mailbox and every enquiry has been replied to. Thanks
  10. Captain_Quinn

    [MOC] [WIP] UCS Scale - Babylon 5 Earth Alliance Starfury

    Thanks :D that's very nice of you to say that. Any suggestions for where the blue detailing can/should go? The engines and thrusters have trans-light-blue dishes and 1x1 round bricks with open studs to house micro-LED lights. The plan is to have those, and the cockpit interior, able to be lit up for displays, exhibitions, etc. I've focused on the base design so far, but plan to have color variants available. The simple ones like the Black Omega and the Earthforce-1 escorts are pretty straightforward. Ironically, the straight lines of Sinclair's two different 'fury's run at angles that may be difficult to reproduce in plates/tiles. Anyway, something to whet the appetite... There's a 1mtr wide prototype sitting on my desk at present (not yet complete, and looking like a unicorn vomited everywhere) that has passed stability and buildability phase. Just to be clear... this won't be an easy build. At present, I've designed the outer wing panels as discrete sub-builds that then attach to the core frame. In Studio this makes sense, and have tested this out with success, however it required assistance from one of my kids. I suspect that to build this solo, it may be a part by part build up off the frame itself. When I build my complete version, I plan on trying this. Something in the meantime to enjoy...
  11. Captain_Quinn

    [MOC][Instructions] Babylon 5 - UCS Scale

    Seriously cool. Always enjoy your designs, and so glad to see them come to life. I'll definitely be building one of these for display at home :D
  12. Captain_Quinn

    [MOC] [WIP] UCS Scale - Babylon 5 Earth Alliance Starfury

    Thanks :D I would imagine that the action figures are about the same size as other types. When I started the design, I began with the cockpit without having access to one of the technic minifigs. I worked on proportions and angles first, and by the time I had one of figures, I was already too far down the design path. To reconfigure the cockpit would require redesigning the entire ship. I'm trying to design a pilot from available parts, mainly since the technic minifigs are difficult to obtain, and normally quite expensive.
  13. Captain_Quinn

    [MOC] [WIP] UCS Scale - Babylon 5 Earth Alliance Starfury

    None as yet. I want to get this design nailed down and built before tackling the next project. As you can imagine, there are a lot of engineering problems that need solving in order to make the SA-23E Aurora Starfury stable. Looking at the SA-32A Thunderbolt, the challenges of wing sweep and angle combination are amplified by the added bends and the small wing/large engine combination. Anyway, good news is that I've reach a point where I think I have solved the issues that were present in earlier versions. Now the physical build begins. As a few people had asked about a "Black Omega" variant, I thought I'd thrown a quick 'n' dirty test render for that in the mix. The first is a simply grey-to-black replacement, where the second had me experimenting with a new upper wing panel design. This variant has a stand intended to house batteries and circuits for a lighting setup. Spaces have been designed for cable routing and mounting lights in the cabin and each of the engines and thrusters. The stand can also be left 'open' by removing the front and rear panels if lighting isn't used. The redesign of the centre upper wing panel has also made possible inclusion of squadron/officer artwork. I'm working on a wing panel design that allows for an EA Logo and serial number, but so far I haven't come up with something I'm happy with. So far this is clocking in at over 7000pcs, with one of the remaining tasks is identifying where it's possible to optimise part count vs cost without compromising structure.
  14. Captain_Quinn

    [MOC] Stargate BC304 Daedalus

    I think you'll need to update some of the design. The 87618 5L Bar with Handle doesn't come in transparent colours, for example.
  15. Captain_Quinn

    [MOC] Stargate BC304 Daedalus

    Very nice! Have you built it yet, or just done renders?