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About Captain_Quinn

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  1. Captain_Quinn

    [MOC] Babylon 4

    Enjoy the journey... and watch for shadows... they move when you're not looking.
  2. Captain_Quinn

    SHIP recreation - EAS Agamemnon from Babylon 5

    Hi @Molari, yep... instructions are still available as a digital donation-ware package as the above post states. If you have any questions about suitable charities, please email me at On another note, and existing recipients of these instructions are already aware, an affordable Print-on-Demand option has become available. I'm currently taking expressions of interest for anyone that wants a perfect-bound hardcover full color copy of these instructions. Expected costs at this stage are around AUD$90-$100 + P&H (which will be dependent on where you are in the world). Depending on numbers, that cost may come down, but at this stage, that's the most it will cost if I get enough interest to make it worth pursuing. For anyone interested in the hardcover print version, again, email me at
  3. Captain_Quinn

    [MOC] Babylon 4

    Babylon 4 had 2 counter-rotating sections, the inner one that reached end-to-end, and the larger habitat section, with Zero-G docking facilities between the two (similar to the cargo 'spine' along the top of B5). The counter-rotating design was intended to allow the station to be located in open space, whereas Babylon 5, needing to be built on the cheap (and therefore, much smaller and simpler), only had the single rotating O'Neil cylinder, requiring it to be put in orbit of a planet to maintain stability. I've got copies of the 3D assets from the show, including all the ships and stations. I should be able to import both into Blender and provide a comparison. Edit: sorry. Heaps from the show, but no B4 for some reason :/
  4. I'm currently working on a MOC design that will use an EV3 or NXT control brick to run a sequence of actions, including motors, sensor and hopefully lights. The sequence follows this flow : Spin motor Stop, pause for 1 second Activate 1 light (A) for 2 seconds whilst switching another light on (to remain on) Reverse direction of motor Loop steps 1-4 for 6 repeats Spin motor random amount + sense colored brick Stop motor Activate light A Wait 10 seconds Switch off all lights There will be 7 pico LED lights in total, each one activated independently. In terms of programming, I have the program for the motor actions and the sensor worked out. What I need to figure now is : What EV3/NXT lights or compatible 3rd party options will best suit. supply a set of lights that look like they might work, but not sure if they'd be independently controlled or not. Whether or not these lights could be controlled via programming/electronics, or if I'd need to design some kind of mechanical switching system that I can then program motors to control. I'm in the prototyping phase of the design (building and testing various aspects) and so far everything's looking good for full build if I can solve these two problems. Thanks in advance.
  5. The way I would do it is to export to LDR format (essentially a text file), load that up in a text editor, use search and replace to search for 4459.dat and replace it with 2780.dat. Save the file, then import back into Studio.
  6. Captain_Quinn

    SHIP recreation - EAS Agamemnon from Babylon 5

    Sure... The Macross/Robotech models are an ongoing work-in-progress. Every so often I turn my attention to them to try solve any shortcomings the designs have. I'm pretty sure there's a WIP thread for this that has sat idle for a while. Might be a good time to resurrect that particular thread, and the project around it. As for Daikoncat and his instructions... no idea what's happening there. His design was the primary inspiration for my reverse engineered version, but that's about as far as it went.
  7. Captain_Quinn

    [INSTRUCTIONS] Babylon 5 Omega Class Destroyer

    Thanks @manglegrat, been a pleasure working with you and @Rolsen on this. Thanks also, @legoman666, for being provider for the decal set. Just saw the ebay listing and gotta say... you've done an awesome job. This is unbearably COOL!!
  8. This thread follows on from @manglegrat's re-creation threads for the EAS Agamemnon and EAS Schwarzkopf. As many of you may well know, I found Manglegrats LDD files and this thread a while back, detailing the recreation of @Rolsen's EAS Agamemnon from SHIPtember 2016. I've said it before, and I'll reiterate my admiration for the creativity both these guys have shown with versions 1.0 and 1.1. What began originally as a personal redesign has blossomed into a full instructions project. Both Ryan (rolsen) and David (manglegrat) have been involved during development, providing valuable feedback, guidance, suggestions and encouragement. Today, we present this: a full color, 364 page, secured PDF of instructions to build the v1.2 series design of the Omega Class Destroyer from Babylon 5. At present, this is a digital-only release in PDF form, accompanied by an XML parts list file, and image files for the UCS-style placard and decals for the ship. The PDF includes in-universe background of the 'future history' background in Babylon 5, a brief history of the design, brief design team bio's, background of the original design and creation of the Omega class by Paul Bryant for Babylon 5, and a graphical parts list. If you've been following the thread on the recreation of the EAS Agamemnon, you'll already know that this has been a long term, labor-of-love project and that there is no intent to profit directly from these instructions. I've not licensed the intellectual property, nor am I sole designer... so we three have agreed to release this under a donation-ware model. So here's how this works: 1. Select a humanitarian charity. 2. Donate AUD$15 (about USD$10) to that charity 3. Email the receipt to 4. You'll receive by return email a download link for your distribution package 5. Unzip that package to folder of your choosing on your device/computer 6. Open the password protected PDF. XML and PNG files included in the distribution are not secured. Whilst the images are included for you to print your own stickers, we've partnered with OKBrickWorks (on both eBay and Bricklink) to offer high quality decals at the following prices: Achilles/Agamemnon decal sets (name, EA logo, UCS Sticker) : USD$15 for domestic US shipping, +USD$2 postage elsewhere. Custom name version: Add USD$3 to christen your ship with a different name. As far as charities to donate to are concerned, our only requirement is that they are genuine, humanitarian charities. Secular is good, a-political is essential. I've no desire to get into a discussion about whether a $10 donation to the National Rifle Association, your political party of choice, the KKK, Greenpeace, your local church group or the next GoFundMe that comes along, is suitable. If in doubt, please contact me and ask. Global charities that I've suggested are the likes of Médecins Sans Frontières (Doctors without Borders), Mercy Ships, Unicef and World Vision. One smart idea I heard recently is to donate a supply of vaccines through the World Health Organisation to impoverished nations. Charities that educate, ease poverty, help those escaping domestic violence/persecution, and those supporting mental health sufferers. In Australia, there are several that are close to my heart, such as RizeUp (a domestic violence charity supported by a number of local AFOLs and Lego resellers), Childrens Hospital Foundation, The Fred Hollows Foundation, and Beyond Blue. Now, at time of posting this, Flickr is having MAJOR downtime for maintenance, so I'll try posting images from alternate hosts and then edit this post afterwards.
  9. Captain_Quinn

    SHIP recreation - EAS Agamemnon from Babylon 5

    I think I spent around AUD$300 on my build, with about 85% coming from local resellers, and the rest from Bricklink. Luckily I have a contact that sells recycled Lego by weight, which no doubt saved me considerable money. I also had most of the internal framing pieces in my existing stocks. If memory serves, the parts that were the most troublesome to find were some of the detailing/greebling pieces (like the Ingot tile) and the Dark Blue 3x3 Cone pieces. Those are easily found in Black, which is an acceptable substitute.
  10. Captain_Quinn

    SHIP recreation - EAS Agamemnon from Babylon 5

    Thanks @manglegrat, no ETA at this stage. I'm up to page 130 of the instructions, and I've barely got the stand and internal framing down. There's still the hull plating of foreward and aft sections, the engine section, rotating section and foreward bay/weapons. Sequencing of steps and editing images is taking considerable time in order to make things logical and easily understood. I'm also experimenting with some Buffer Exchange commands in LPub to have arrows indicate connections and such. I'm cutting back on a lot of the extras I'd hoped to include, as the digital artists whose work I'd like to use mostly haven't responded. Thankfully, a really good resource with connections to the original 3D artists that worked on the show has given approval to use his material. I'll PM you and @Rolsen about some additional 'History' info and images once I have a proof of the instructions to send you guys. So far, instructions will be A4 Landscape format suitable for printing/binding, but ideally suited to use on electronic devices with screens 8" or larger. Anything smaller is going to be challenging at best. I'm doing my best to optimise the number of steps and minimise page count so that it doesn't break the bank for anyone that does go ahead and print.
  11. Captain_Quinn

    [MOC] Serenity (Firefly)

    Epic! Well done. Looking forward to seeing more pics. Where'd you get the blueprints?
  12. Captain_Quinn

    SHIP recreation - EAS Agamemnon from Babylon 5

    Thanks, @Sybux. It hasn't been easy, but we got through. As the saying goes.... didn't come this far just to come this far. Anyway, here's a sneak peak of the instructions in-progress...
  13. Captain_Quinn

    SHIP recreation - EAS Agamemnon from Babylon 5

    @Sybux Yeah mate, still working on the instructions. This past year has been an almighty crap-fest for me with university and some family/health issues requiring my attention. I've been refining the design as I error check the build steps, which is a temptation I really need to not give in to. I'd love to be able to motorise either of the designs (rolsen/manglegrats, or mine) but the constrained space makes that challenging in the extreme. I suspect a scale change will be necessary to fit the components unless I can adjust the internals of the rotating section to fit motor, receiver and batteries inside.