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About Captain_Quinn

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  1. The way I would do it is to export to LDR format (essentially a text file), load that up in a text editor, use search and replace to search for 4459.dat and replace it with 2780.dat. Save the file, then import back into Studio.
  2. Captain_Quinn

    SHIP recreation - EAS Agamemnon from Babylon 5

    Sure... The Macross/Robotech models are an ongoing work-in-progress. Every so often I turn my attention to them to try solve any shortcomings the designs have. I'm pretty sure there's a WIP thread for this that has sat idle for a while. Might be a good time to resurrect that particular thread, and the project around it. As for Daikoncat and his instructions... no idea what's happening there. His design was the primary inspiration for my reverse engineered version, but that's about as far as it went.
  3. Captain_Quinn

    [INSTRUCTIONS] Babylon 5 Omega Class Destroyer

    Thanks @manglegrat, been a pleasure working with you and @Rolsen on this. Thanks also, @legoman666, for being provider for the decal set. Just saw the ebay listing and gotta say... you've done an awesome job. This is unbearably COOL!!
  4. This thread follows on from @manglegrat's re-creation threads for the EAS Agamemnon and EAS Schwarzkopf. As many of you may well know, I found Manglegrats LDD files and this thread a while back, detailing the recreation of @Rolsen's EAS Agamemnon from SHIPtember 2016. I've said it before, and I'll reiterate my admiration for the creativity both these guys have shown with versions 1.0 and 1.1. What began originally as a personal redesign has blossomed into a full instructions project. Both Ryan (rolsen) and David (manglegrat) have been involved during development, providing valuable feedback, guidance, suggestions and encouragement. Today, we present this: a full color, 364 page, secured PDF of instructions to build the v1.2 series design of the Omega Class Destroyer from Babylon 5. At present, this is a digital-only release in PDF form, accompanied by an XML parts list file, and image files for the UCS-style placard and decals for the ship. The PDF includes in-universe background of the 'future history' background in Babylon 5, a brief history of the design, brief design team bio's, background of the original design and creation of the Omega class by Paul Bryant for Babylon 5, and a graphical parts list. If you've been following the thread on the recreation of the EAS Agamemnon, you'll already know that this has been a long term, labor-of-love project and that there is no intent to profit directly from these instructions. I've not licensed the intellectual property, nor am I sole designer... so we three have agreed to release this under a donation-ware model. So here's how this works: 1. Select a humanitarian charity. 2. Donate AUD$15 (about USD$10) to that charity 3. Email the receipt to 4. You'll receive by return email a download link for your distribution package 5. Unzip that package to folder of your choosing on your device/computer 6. Open the password protected PDF. XML and PNG files included in the distribution are not secured. Whilst the images are included for you to print your own stickers, we've partnered with OKBrickWorks (on both eBay and Bricklink) to offer high quality decals at the following prices: Achilles/Agamemnon decal sets (name, EA logo, UCS Sticker) : USD$15 for domestic US shipping, +USD$2 postage elsewhere. Custom name version: Add USD$3 to christen your ship with a different name. As far as charities to donate to are concerned, our only requirement is that they are genuine, humanitarian charities. Secular is good, a-political is essential. I've no desire to get into a discussion about whether a $10 donation to the National Rifle Association, your political party of choice, the KKK, Greenpeace, your local church group or the next GoFundMe that comes along, is suitable. If in doubt, please contact me and ask. Global charities that I've suggested are the likes of Médecins Sans Frontières (Doctors without Borders), Mercy Ships, Unicef and World Vision. One smart idea I heard recently is to donate a supply of vaccines through the World Health Organisation to impoverished nations. Charities that educate, ease poverty, help those escaping domestic violence/persecution, and those supporting mental health sufferers. In Australia, there are several that are close to my heart, such as RizeUp (a domestic violence charity supported by a number of local AFOLs and Lego resellers), Childrens Hospital Foundation, The Fred Hollows Foundation, and Beyond Blue. Now, at time of posting this, Flickr is having MAJOR downtime for maintenance, so I'll try posting images from alternate hosts and then edit this post afterwards.
  5. Captain_Quinn

    SHIP recreation - EAS Agamemnon from Babylon 5

    I think I spent around AUD$300 on my build, with about 85% coming from local resellers, and the rest from Bricklink. Luckily I have a contact that sells recycled Lego by weight, which no doubt saved me considerable money. I also had most of the internal framing pieces in my existing stocks. If memory serves, the parts that were the most troublesome to find were some of the detailing/greebling pieces (like the Ingot tile) and the Dark Blue 3x3 Cone pieces. Those are easily found in Black, which is an acceptable substitute.
  6. Captain_Quinn

    SHIP recreation - EAS Agamemnon from Babylon 5

    Thanks @manglegrat, no ETA at this stage. I'm up to page 130 of the instructions, and I've barely got the stand and internal framing down. There's still the hull plating of foreward and aft sections, the engine section, rotating section and foreward bay/weapons. Sequencing of steps and editing images is taking considerable time in order to make things logical and easily understood. I'm also experimenting with some Buffer Exchange commands in LPub to have arrows indicate connections and such. I'm cutting back on a lot of the extras I'd hoped to include, as the digital artists whose work I'd like to use mostly haven't responded. Thankfully, a really good resource with connections to the original 3D artists that worked on the show has given approval to use his material. I'll PM you and @Rolsen about some additional 'History' info and images once I have a proof of the instructions to send you guys. So far, instructions will be A4 Landscape format suitable for printing/binding, but ideally suited to use on electronic devices with screens 8" or larger. Anything smaller is going to be challenging at best. I'm doing my best to optimise the number of steps and minimise page count so that it doesn't break the bank for anyone that does go ahead and print.
  7. Captain_Quinn

    [MOC] Serenity (Firefly)

    Epic! Well done. Looking forward to seeing more pics. Where'd you get the blueprints?
  8. Captain_Quinn

    SHIP recreation - EAS Agamemnon from Babylon 5

    Thanks, @Sybux. It hasn't been easy, but we got through. As the saying goes.... didn't come this far just to come this far. Anyway, here's a sneak peak of the instructions in-progress...
  9. Captain_Quinn

    SHIP recreation - EAS Agamemnon from Babylon 5

    @Sybux Yeah mate, still working on the instructions. This past year has been an almighty crap-fest for me with university and some family/health issues requiring my attention. I've been refining the design as I error check the build steps, which is a temptation I really need to not give in to. I'd love to be able to motorise either of the designs (rolsen/manglegrats, or mine) but the constrained space makes that challenging in the extreme. I suspect a scale change will be necessary to fit the components unless I can adjust the internals of the rotating section to fit motor, receiver and batteries inside.
  10. Captain_Quinn

    [MOD/MOC] UCS Delta-7 Jedi Starfighter

    I wanted to use the R2 Dome piece, but it's a little too big. The proportions just don't match up for the angles and cockpit, and the top pf the dome extends way too high. I've thought about how to do a large scale Delta7B that has a droid socket that would fit the R2 buildable figure
  11. Captain_Quinn

    [MOD/MOC] UCS Delta-7 Jedi Starfighter

    I based my design off the UCS Obi-Wan Starfighter, and with the release of the buildable R2-D2, the droid head dome was the perfect choice to do an Anakin's version. The 7B Heavy Variant of the Aethersprite replaced the integrated astromech with a droid socket in front of the cockpit, and the cockpit section is slightly larger and detachable, for use as a lifepod if the ship is destroyed. Since my original post, I've refined the design, removing the integrated astromech and replacing it with the minifig sized droid head in front of the cockpit, updating the forward landing gear to better handle the weight balance and changed the way that the panels attach in front of the cockpit.
  12. Captain_Quinn

    [WIP] Babylon 5 - A dream given form.

    A bit more design work, and a test assembly of the modules designed so far... The hull cylinder is based off the circle/ring gear (4x 24121: Technic, Gear Rack 11x11 Curved) but reinforced by a combination of a series of technic lift arm frames, circular constructs using 2429 hinge plates and brackets, and a few "ring/strap" construct of 1x2 modified plates (48336 Handle on Side, 60470 U-clips on side). The proof of concept build was very rigid as well as being quite light, which is the combination I'm hoping to achieve for this part of the build. The middle section (where the majority of blue tiles are) has the most reinforcement and is hopefully capable of helping with weight bearing, because I plan to have a series of small/soft wheel/tyre combination assembled with lift arms and pins to follow the curve and support the middle as the whole cylinder rotates about its internal axis. I have no confidence in this holding up under it's own weight by just supporting the ends, and if anything, want to minimise the ends as weight bearing points so that they can be used to drive the cylinder in rotation. I need to test what the best option for driving the cylinder rotation is... to the 'axle' of the cylinder, or to the inner gear on the end ring, or both. I may end up foregoing official Lego motors and customise some high torque, low RPM motors from the local electronics chain. I dare say that as the mass increases, changes in how this is mounted and supported will likely be needed. So far, this is about 1.3m long, 26cm diameter at its widest, just shy of 7000 pieces and about 6.5kgs.
  13. Captain_Quinn

    [WIP] Babylon 5 - A dream given form.

    Located in grid Epsilon, deep in neutral territory (otherwise known as my dusty office in suburban Australia), Earthforce's New Lego Tech division has been at the drawing board. A few structural/functional proof-of-concept builds have been successful enough to go to next stages of design. Estimates at this stage have this clocking in at around 2.4mtrs long and about 90cm tall. I'm designing it in modules for a number of reasons... ease of transport for exhibitions, and computing resource demands of being the major reasons. So far the rotating section has over 5000 bricks (at just over 5kg according to, meaning that I'll likely have to find a way to synchronise multiple motors to provide the torque to get it turning. I'm thinking that I'll have it driven from both ends, but I'll need to do the math for the difference in gearing between front and rear in order to minimise torque/twist on the cylinder and the friction at contact points. I have an idea for how to make a stand that will reduce the load bearing requirement on the rotation mechanisms, just need to work out a few details.