bruh Posted April 1, 2024 Posted April 1, 2024 I have started using Studio to make small scale instructions. However, when making instructions, I need to push in an axle in the instructions, thus changing its initial position. Is there a quick, simple way of doing this? Quote
1963maniac Posted April 1, 2024 Posted April 1, 2024 if these two blue pins are "new" on this step, just locate them where they are gonna be now. Quote
SylvainLS Posted April 2, 2024 Posted April 2, 2024 There’s a buffer exchange feature but it only allows to move parts in the current step. Quote
Berthil Posted April 2, 2024 Posted April 2, 2024 You must use the buffer exchange feature on the page before converting to (submodel) callouts as it is not available in the callouts. If done before it however will be visible in the callouts and arrows can still be repositioned. If something has changed on the page while selected (step/angle changes) it can be that the new part is not selectable after the change. To correct this go out and in the Instruction mode again as then the page gets re-rendered in Page layout and the part is selectable. Quote
Cyberfounder Posted June 8, 2024 Posted June 8, 2024 Im building a relative big moc in Stud.io, and for keeping an overview I need to zoom out. However everytime I do so my moc becomes a bit blurry and bricks lose all outlines. I set all values on maximum, is ther anything else I can do to prevent this? Quote
Aleh Posted June 16, 2024 Posted June 16, 2024 Hi! How to get a new parts to the studio library? Ididnt find a new Harley Davidson rear wheels there. Parts are 46334/46335 Thanx Quote
SylvainLS Posted June 17, 2024 Posted June 17, 2024 Those parts are available in LDraw Unofficial. You’ll need to use PartDesigner to add connectivity and to import them in Studio as custom parts. A bit more info on the Parts FAQ on the Studio forum (you need a BL account to read it). Quote
aFrInaTi0n Posted July 9, 2024 Posted July 9, 2024 @SylvainLS You may update your guide as LDraw now offers the complete .zip files to have all subparts included. Quote
SylvainLS Posted July 10, 2024 Posted July 10, 2024 The .zip contains the unofficial subfiles only. If a subfile is official, it’s not included… but Studio is still releases away from the last official LDraw release, so it’s missing those files. For instance, the part mentioned above, 48156p01, has a subfile, but the tracker doesn’t propose to download the Zip with both the main file and the subfile. You need both for PartDesigner/Studio. Quote
Jason C. Hand Posted December 11, 2024 Posted December 11, 2024 Hello, all. Silly question: Has Stud.io had any substantial part updates recently? I went through some of the update logs and the last entries that mentioned any new added parts were from 2021, I believe. Quote
SylvainLS Posted December 12, 2024 Posted December 12, 2024 Parts are updated regularly. Those parts updates are done separately from the application update and they are not advertized. When Studio starts, it checks for them (and for “contest” palettes, like BDP) and download them. Quote
Jason C. Hand Posted December 16, 2024 Posted December 16, 2024 On 12/12/2024 at 7:13 AM, SylvainLS said: Parts are updated regularly. Those parts updates are done separately from the application update and they are not advertized. When Studio starts, it checks for them (and for “contest” palettes, like BDP) and download them. Okay, thanks friend. Quote
2GodBDGlory Posted January 20 Posted January 20 Let's see if this is the right topic to ask this question in: I'm starting to model a fairly complex Technic model in Stud.io, with the hope of making instructions eventually, so I'm hoping to make it a little higher quality than I have in the past. The issue is that I have lots of assemblies that are held in place by axles, meaning that they don't snap into place exactly. That means that if I later make a pin connection to them, it might be a millimeter off, and not snap correctly. So far I've been building and deleting little pin-based structures to constrain everything into place, and then deleting them, but this makes things a lot more complicated. Is there any kind of toggle to force axles to snap into stud grid placement? Thanks Let's see if this is the right topic to ask this question in: I'm starting to model a fairly complex Technic model in Stud.io, with the hope of making instructions eventually, so I'm hoping to make it a little higher quality than I have in the past. The issue is that I have lots of assemblies that are held in place by axles, meaning that they don't snap into place exactly. That means that if I later make a pin connection to them, it might be a millimeter off, and not snap correctly. So far I've been building and deleting little pin-based structures to constrain everything into place, and then deleting them, but this makes things a lot more complicated. Is there any kind of toggle to force axles to snap into stud grid placement? Thanks Quote
aFrInaTi0n Posted January 20 Posted January 20 @2GodBDGlory I feel you... also I am getting more crazy lately with the recent versions when it generally comes to snapping into the location I want a part to go in - whatever viewangle I take, I have the feeling Studio has implemented some AI which understands where it would make the most sense to connect the part to, but this will be disallowed.. and no collision checking enabled. That behavior was much more forgiving some years ago.. @SylvainLS tagging you Sir, maybe you can help the two of us out What would be really neat for axles, if they could have stops every half liftarm-thickness incorporated to easily let them clip in those locations to other parts.. Quote
2GodBDGlory Posted January 20 Posted January 20 40 minutes ago, aFrInaTi0n said: @2GodBDGlory What would be really neat for axles, if they could have stops every half liftarm-thickness incorporated to easily let them clip in those locations to other parts.. Yeah, something like that would be perfect! You'd need to be able to toggle that behavior off, for times when you want to use a different spacing, but that wouldn't be hard to do by just turning off snaps when necessary Quote
shroomzofdoom Posted January 24 Posted January 24 Not sure if this a noob question or belongs somewhere else... I want to create a few elements so I can use alternative bricks with Studio PartDesigner. Following Playwell's tutorial on yt, I was able to more or less able to start with a 3x3 and trim off the piece but I can't figure out how to round off this corner. I tried clicking every tool imaginable. Anyone know which tool is used for this purpose? Thanks in advance for any help! I have a few other alt bricks I'd like to create as well . Quote
aFrInaTi0n Posted January 25 Posted January 25 2 hours ago, shroomzofdoom said: I want to create a few elements so I can use alternative bricks with Studio PartDesigner. Doesn't efferman has created most of them already? Not sure if he had a repo or a homepage.. but I think with his works you may be very happy already. Otherwise google for Philos PartPacks.. Quote
shroomzofdoom Posted January 29 Posted January 29 On 1/24/2025 at 9:05 PM, aFrInaTi0n said: Doesn't efferman has created most of them already? Not sure if he had a repo or a homepage.. but I think with his works you may be very happy already. Otherwise google for Philos PartPacks.. I couldn't find efferman's so I made my own. I've been using Philo's for a while. I finally figured it out...it's better to create a part by adding others together, rather than erasing/subtracting. Once I got going, it was easy! Quote
Aleh Posted February 9 Posted February 9 Hello Eurobrickers! Coul anybody please tell me if there is any way to track time spent on stud.io on the current project? Quote
Aleh Posted February 9 Posted February 9 4 hours ago, SylvainLS said: Not in the app itself. Appreciate, thanks! Quote
Aleh Posted February 9 Posted February 9 And also about the new feature with "My colelction" where you can add parts exact from bricklink to this pallete, then sync this from the studio and this pallete will appear in the applcation& Why this is so shitty? parts continiously disapper from pallete, not all parts are displaying etc. Super dissapointed Quote
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