Sentinel_Brix Posted 2 hours ago Posted 2 hours ago (edited) This build is carrying the essence of what I imagined urban Gyndine to look like. Of course, a lot of the designs evolved during building, but the flair with the snow heaps and the ice floes on the canal have very much existed since when I came up with the whole Episode pitch! For this Factions episode, I'm really proud that all the entries from other builders have strikingly well nailed the visual identity of the town, we from the game development team had in mind. But not only that - we developed a culture with the palette and look of buildings, the cheese references, the minifigs, the waterside and winter scenery. It was fun and privilege to finally add my vision into the mix. No entry without a comic! Spoiler Thanks for reading! Edited 2 hours ago by Sentinel_Brix Quote
Artizan Posted 9 minutes ago Posted 9 minutes ago Combination of sand green water with floating ice works surprisingly well! Quote
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