Aleh Posted January 15 Posted January 15 (edited) WIP SPOILER: Spoiler Hello there, this time I'm trying to implement out of lego the Audi E5. And my current status. I think I've stucked with the design. For me mine version seems a bit overloaded, want to make it a bit smoother, lighter... Will very appreciate any opinions/critics and suggestions/reccomendations :) All photos: https://bricksafe.com/pages/Aleh/audi-e5 WIP: Current status: As I've said already - I stucked with the design. For me mine version seems a bit overloaded, want to make it a bit smoother, lighter... Will very appreciate any opinions/critics and suggestions/reccomendations :) It seems that I have no further idea for the vehicle improvement. Some video and 3400 parts on it Regular features - everything is openable, working suspension, seats are adjustable in two dimensions. Interior is prety similar to the original one - pillar to pillar LED panel with digital cameras instead of mirrors and black touchpad in the center. Instructions as usual are available but paid: https://rebrickable.com/mocs/MOC-252692/OleJka/aud-e5-sportback-manual-version/#details Photos: https://bricksafe.com/pages/Aleh/audi-e5/final-edition Phantasy render: Edited February 20 by Aleh Quote
Jeroen Ottens Posted January 20 Posted January 20 These ordinary city cars are harder to design than supercars is my experience. The angles on the car are typically less pronounced, which makes it tempting to straighten them. However that typically disproportionally harms the look of the car. I would recommend to have a good look at the real car design to see what angled lines define the look and then reproduce those lines. A tilt of one stud over the length of the car is already very noticeable for your brain (as your brain is very good at picking up pure horizontals and verticals). Not having these angles will make the car look boxier than the original. Which I think is what is bothering you in this design. Quote
bruh Posted January 21 Posted January 21 Wow very nice! Although not my favorite car (by a lot) it looks pretty close! One question: How do you approach the process of creating the dashboard? That has ALWAYS been really hard for me, and yours looks very nice. Quote
Aleh Posted January 21 Author Posted January 21 14 hours ago, Jeroen Ottens said: These ordinary city cars are harder to design than supercars is my experience. The angles on the car are typically less pronounced, which makes it tempting to straighten them. However that typically disproportionally harms the look of the car. I would recommend to have a good look at the real car design to see what angled lines define the look and then reproduce those lines. A tilt of one stud over the length of the car is already very noticeable for your brain (as your brain is very good at picking up pure horizontals and verticals). Not having these angles will make the car look boxier than the original. Which I think is what is bothering you in this design. Aha, especially if you know that this model can be meet only on the streets of China :) Thank you for the comment, appreciate! I'm using printed scaled blueprints to match the proportions. The problem is I have a lack of car designing skills :) 7 hours ago, bruh said: One question: How do you approach the process of creating the dashboard? That has ALWAYS been really hard for me, and yours looks very nice. Oh, really?? I simply connected several tiles in a row at that photo. For further actions have no idea at the moment :) Those stickers are spare ones from the 42130 set. Quote
bruh Posted January 21 Posted January 21 5 hours ago, Aleh said: Oh, really?? I simply connected several tiles in a row at that photo. For further actions have no idea at the moment :) Those stickers are spare ones from the 42130 set. Well, it looks really good! Better than I could do Quote
Aleh Posted February 20 Author Posted February 20 Hello, the topic was renewed as the model was finished. Enjoy if you can Quote
Aleh Posted February 22 Author Posted February 22 Made several minor updates as C-pillar and add transparent panel into the roof section Quote
tomek9210 Posted February 22 Posted February 22 Why didn't you put the suspension type the car actually have? Double wishbone front and multilink rear? It's perfectly doable at this scale. Quote
Johnny1360 Posted February 22 Posted February 22 I think the pillar adjustment was a huge improvement, well done. Quote
langko Posted February 22 Posted February 22 I don’t think all the system pieces with all the studs work very good for this model, especially around the hood. It creates the complete opposite look of the smooth surfaces that the car has. Quote
Aleh Posted February 23 Author Posted February 23 17 hours ago, tomek9210 said: Why didn't you put the suspension type the car actually have? Double wishbone front and multilink rear? It's perfectly doable at this scale. Good question. It's more like reverse engineering - I had some suspension templates from my Urus MOC which I wanted to improve and install into any new 1:8 scaled car 15 hours ago, Johnny1360 said: I think the pillar adjustment was a huge improvement, well done. To be honest I also think so, and this is the example that the simpliest solution may become the best one... 14 hours ago, langko said: I don’t think all the system pieces with all the studs work very good for this model, especially around the hood. It creates the complete opposite look of the smooth surfaces that the car has. Hm, appreciate your critics, will consider doing something with at least the hood Quote
Aleh Posted February 23 Author Posted February 23 22 hours ago, langko said: I don’t think all the system pieces with all the studs work very good for this model, especially around the hood. It creates the complete opposite look of the smooth surfaces that the car has. And now? Quote
langko Posted February 24 Posted February 24 23 hours ago, Aleh said: And now? I think that looks a lot better than it did 👍🏼 Although I admit I’m still not sure how well these type of cars translate to technic… almost suit the Lego icons scale system cars better to get an around cleaner and smoother look. Quote
Aleh Posted February 25 Author Posted February 25 (edited) 15 hours ago, langko said: I think that looks a lot better than it did 👍🏼 Although I admit I’m still not sure how well these type of cars translate to technic… almost suit the Lego icons scale system cars better to get an around cleaner and smoother look. Maybe you are right, but my hobby is technic mostly, so working with it, lol :))) Edited February 25 by Aleh Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.