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Posted (edited)

the new parts installer is very very slow to download and reach 100%
also it completely destroyed my ldd data folder :/
fortunately i did a backup...

so hope Stephan will just let us download the compressed files as before
and could update everything by my own...

Edited by leonema
Posted
4 hours ago, leonema said:

the new parts installer is very very slow to download and reach 100%
also it completely destroyed my ldd data folder :/
fortunately i did a backup...

so hope Stephan will just let us download the compressed files as before
and could update everything by my own...

So avoid updating for the time being? Or you think it might just be your computer bugging out?

Posted (edited)
1 hour ago, Takanuinuva said:

So avoid updating for the time being? Or you think it might just be your computer bugging out?

that's just my experience with it

the exe installer completely delete the content of the ldd appdata folder (so disappeared all my templates and the color palettes... :/ )
and then it's slow to download the necessary data (after 1 hour moved from 20% to 23% [started from 20%] so i stopped the full restore and tried the only last update one that made in few minutes)

both not due to my computer and internet conneciton...

but, of course before you try it, just backup the appdata folder...

Edited by leonema
Posted
9 hours ago, leonema said:

that's just my experience with it

the exe installer completely delete the content of the ldd appdata folder (so disappeared all my templates and the color palettes... :/ )
and then it's slow to download the necessary data (after 1 hour moved from 20% to 23% [started from 20%] so i stopped the full restore and tried the only last update one that made in few minutes)

both not due to my computer and internet conneciton...

but, of course before you try it, just backup the appdata folder...

Noted. Best to DM Stephen since they don't seem to follow this topic anymore (As I dm'd them about a previous update and they responded there)

Posted

Would it be possible to make it so minifigure hands and other holders can grab on to the edges of flat tiles like 3068 or 14769? I know it's a legal connection, but I also know there's a software limit to the number of different types of connection the same piece can make.

Posted (edited)

The update is now correct again. There were two issues with it:

1. The Preferences.ini file was being overwritten with my personal one, overwriting your visible Palettes and settings.

2. There was a folder layer missing, causing an error in the folder structure.

Both these errors are now fixed.

Regarding the slower download speed: both update versions (complete and 20251130) download within 2 minutes on my computer. So it could be due to you internet speed. You can actually still choose to manually download the zip files. Just choose the option "Let me choose" from the installer. That asks for a location on your computer to download the zip files to. Then you can decide for yourself which parts to add.

If you only want the zip files, you can manually download them from my GitHub Releases: https://github.com/stephan3321/LDD-custom-update-releases/releases.

Best is indeed to send me a dm here because I get an e-mail notification of it. Or contact me through CustomLDDUpdates.com.

I've wanted to check this topic every now and then, but just didn't manage to do so :pir-murder:.

On 12/1/2025 at 10:02 AM, BrokenEye said:

Would it be possible to make it so minifigure hands and other holders can grab on to the edges of flat tiles like 3068 or 14769? I know it's a legal connection, but I also know there's a software limit to the number of different types of connection the same piece can make.

I thought about this last week. I will make some trials by adding a bar connection to them. I need to check if there will be any collision between connection data.

Edited by Stephan
Posted

this is the reason why I'm not updating until it's fixed. which is a pain... any fixes yet?

On 8/8/2025 at 6:40 AM, BrokenEye said:

Looks like torsos in old builds are still getting deleted, though the problem is noticeably much less common now. That horrifyingly long list of possible suspects I put together a while back has gotten a heck of a lot shorter. Though for some reason I've got a couple minifigs with no neck or waist accessories that weren't holding anything that have had their torsos disappear anyway, which is a bit of a head-scratcher.

And now the satyr legs (24323) are vanishing from almost every (or possibly every) minifig that features them.

RhWVLIj.png

this is the reason why I'm not updating until it's fixed. which is a pain... any fixes yet?

Posted
41 minutes ago, Zotaxian said:

this is the reason why I'm not updating until it's fixed. which is a pain... any fixes yet?

this is the reason why I'm not updating until it's fixed. which is a pain... any fixes yet?

The problem already existed in LDD, with a torso partID being referenced by another assembly. I have never been able reproduce this problem, nor does everyone have this problem. I can only say that if you update ALL torso related files, the issue should not occur. At least that's what other users have been telling me. If that doesn't work, you might want to do a clean install and copy files one by one from the update so you can see what is causing the error. If you share your files with me, I might be able to do this as well at some point.

Posted
11 hours ago, Stephan said:

The problem already existed in LDD, with a torso partID being referenced by another assembly. I have never been able reproduce this problem, nor does everyone have this problem. I can only say that if you update ALL torso related files, the issue should not occur. At least that's what other users have been telling me. If that doesn't work, you might want to do a clean install and copy files one by one from the update so you can see what is causing the error. If you share your files with me, I might be able to do this as well at some point.

thanks, just tell me what I need to upload. the "LEGO Digital Designer" folder in roaming, and a file with minifigures that broke after the update?

I don't trust myself with not breaking things further, but I'll try updating again in the meantime.

(if it helps, my current version is https://www.customlddupdates.com/1613256_ldd-update-20240120 and I attempted to install the "complete ldd update package" from this update:
https://www.customlddupdates.com/2548405_ldd-update-20250727 which is how things broke)

Posted
On 12/9/2025 at 3:38 PM, Stephan said:

The update is now correct again. There were two issues with it:

1. The Preferences.ini file was being overwritten with my personal one, overwriting your visible Palettes and settings.

2. There was a folder layer missing, causing an error in the folder structure.

Both these errors are now fixed.

Regarding the slower download speed: both update versions (complete and 20251130) download within 2 minutes on my computer. So it could be due to you internet speed. You can actually still choose to manually download the zip files. Just choose the option "Let me choose" from the installer. That asks for a location on your computer to download the zip files to. Then you can decide for yourself which parts to add.

If you only want the zip files, you can manually download them from my GitHub Releases: https://github.com/stephan3321/LDD-custom-update-releases/releases.

Best is indeed to send me a dm here because I get an e-mail notification of it. Or contact me through CustomLDDUpdates.com.

I've wanted to check this topic every now and then, but just didn't manage to do so :pir-murder:.

Just installed the latest Custom LDD Update using the latest “20251130_v1.0.zip” Folder and discovered several small issues. First, after opening the “251130.lxf” a number of Bricks and Decorations are missing as shown below, LDD also marked some Bricks as Removed.

251130%20Missing%20Content.png

Next, some of the Sticker Decorations under the Optional “Stickers Rar.rar” Folder are now Misplaced due to Updated UV Maps in this Custom Update, the relevant Bricks for these Decorations at least include 63864, 5091, 5092 and 65676, there might be others too since this Folder remains unchanged in the past few Custom LDD Updates.

Lastly, were the contents of the previous “20250822 v1.0 - fix.rar” Dropbox Download been incorporated into any latest Custom LDD Update Releases, since the old “79393_1.png” seems to be the version supplied in “20251130_v1.0.zip” instead of the new one from “20250822 v1.0 - fix.rar”, thanks.

  • 4 weeks later...
Posted

Question: are all old minifig decorations updated? I've postponed updating ever since the new UV maps were introduced, and now I really want to update, but I'm afraid that my minifigures will get messed up.

Posted (edited)

@Stephan I just had a great idea, can't we make a tool that converts a ldr or lxf model into a custom part, therefore it would act like a submodel, you can specify in the tool if you still want parts of the submodel to be movable or re-color-able, just like how with some LDD parts, you can move/recolor certain sub-parts of them.  If the user just wants a read only submodel then he would just choose to not have any recolor-able or movable parts in the "submodel"

This would help make LDD more usable for large projects.

I think a tool that is within LDD is less clunky than an external tool, the internal tool for LDD also lets you import and export submodels. It basically lists all of the project folders submodels. We can even make the tool open a second instance of LDD and load the submodel as a file with a single instance of the submodel or load the submodel as a regular file again.

templates and groups in LDD suck.

I think I and a friend can inject said tool into LDD but I would need someone else to handle the conversion between LDR/LXF as well as the data format of LDD part files.

Edited by SNIPE
Posted

Recalling this now. But I like how you were able to change the color menu and add more colors.

Would it be possible to fix the bugs with the texture menu? Along with making some changes to it?

Sometimes it freezes when scrolling making me have to reopen it.
Zoom in to better see the textures (Specifically for Minifig prints)

And maybe change the window so it has to be manually closed when opened. Rather than it closing when your mouse hovers off of the menu.

Posted

I notice there are now a couple of decals whose names start with "xx". Do those show up in the program, despite having non-numerical characters? If so, do any other characters work?

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