Cousarmy0001

Eurobricks Citizen
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About Cousarmy0001

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    No such thing as too big!

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  1. On additional inspection, I really like the railings you have on the stairs as well.
  2. I read "Archer" and thought of a very different character than de Ruyter, if I'm honest :-) I like the build! It looks very sturdy, and it appears to have good playability qualities. I'm curious as to whether there are interiors or not. There appear to be a few "seams" which suggest that the top decks can be removed. I also like how you built the stern without using a stern hull piece. I've seen several people attempt this, but not all have made it work all that well. You've done a good job with it here, though, and it's definitely something to be proud. of. I also really like the angled railing on the aft deck, and I'm curious as to how you keep it in place. Your crew seems to be interesting and unique as well! As for "constructive" criticisms, I wonder if the window on the aft section shouldn't be further back, or whether or not there should be more windows. It seems either unbalanced, or not enough- which leads me to my second point. It's a bit bereft of color, I think adding a little to the hull would really make her pop, and might make the lone window look a little more balanced. Perhaps adding some kind of figures or designs to the aft castle would look good as well. Lastly, adding a couple of carronades and/or swivel guns on the deck (two or so per side, not a whole lot) might spruce up the build a tad.
  3. This begs the question, though. If these were the opposite gender, would they be the Ottowoman Army?
  4. It's a very nice adaptation of two classic ships! The Clipper was my first Lego ship as well, and like you it shares a special place in my heart. I always wanted the Imperial ship, but never actually got one. I only have two improvements I could suggest for this, given that you're pursuing a classic feel, is to tile everything over to give it the appearance of plank decks, but I imagine you're after total playability here, rather than appearance, so that's probably not compatible with your aims. The second suggestion is that it should be a bluecoat ship!
  5. I am very impressed by this! I have yet to see any representation of the Ottomans on this forum. Very clever, and very needed!
  6. That doesn't look like snow at all. That totally looks like a ship. (*snicker*)
  7. As big as she is, do you need the aid of the sails to move her?
  8. The real question here: Can she be moved?
  9. The plan is that the building itself will be able to be lifted up, revealing the catacombs below. That's how I plan to do it with the rathskeller and the kitchen. At the base of each building, I place tiles so the buildings come right off, with up to four studs or so to keep the buildings from sliding around / coming off on their own. Here's the kitchen with the building above it removed, showing what I'm talking about, and it's also partially visible on the top of the walls in the church interior pictures. It's a pretty simple thing that I think is done pretty often with Lego, just probably not to this scale. As previously mentioned, the plan is for each roof to be built with this method, and each floor (all of the buildings save the foundry are two story) as well. So the buildings can basically be lifted apart to show the interiors, and then replaced just as easily. This has required move buildings to be primarily rectangular or square, without a whole lot of deviation, but I don't think that takes away from the overall appearance a great deal, as the buildings are all touching each other, and there is a one or two stud deviation between building fronts, so it doesn't look like one giant building the whole length of the table. As I said, the one that has me worried is the roof of the church. As is, it has three sections, but given the complexity in the walls introduced by the tall windows, I suspect that the roofs themselves (particularly the largest one, with the steeple included) will be somewhat flimsy and will need to be reinforced.
  10. I'm inclined to agree about the roof on the stairs, but I'm not sure what to replace it with. I might just ditch the catacombs altogether and put some choir benches there or something. The display itself is 260 studs long by 64 studs wide, and the church in this picture is the tallest building (even without counting the steeple). I'd offer normal measurements but I can't currently reach the table for legal reasons (long story). I think the table is 8 feet by 4 feet (2.4m by 1.2m), but I could be wrong. The display is a wharf, so the width is only half of the table, the other half being taken up by water and ships. I originally posted on it several years ago, but it hasn't gotten that far in terms of actual building since then. It has the church, a state building, a tailor, rope maker, clock maker, cobbler, sail maker, wharehouse, print shop, boarding house/brothel, a tavern (boarding house/brothel upstairs from the tavern, there is also a kitchen beneath the tavern), counting house, doctor's office, Sons of Liberty hideout, brewery, rathskeller (below the brewery), and a foundry. It had two barracks buildings as well, but I got rid of them just before designing the church in favor of giving the statehouse a courtyard and protective wall. All of the original buildings, save the foundry, have been completely scrapped and redone at least once since I started. Each building has a full interior, and (assuming I've designed them correctly) the roofs and each floor is removable so that all of the interiors can be seen. I suspect that this church will take some effort to get the roof right, though, given its complex shape. At present, it has 26,344 bricks, but that will go down if I ditch the catacombs, or up if I decide to stay with them and actually finish the design. Considering it originally just had a statehouse, foundry, tavern, wharehouse, and counting house, I have to admit it's grown quite a bit.
  11. Here's the screenshots. I didn't include any of the catacombs because I haven't spent much time on those, largely because I'm waiting to see if that sort of thing existed with this type of church. I wound up getting rid of the color differences between the older and newer halves, because I thought it looked kinda stupid. The doorway thing with the roof in the one corner is over the stairwell to the catacombs, but it wasn't originally a part of the design, and I can remove it easily. Other than all that... yeah. I may try to add accents to the walls eventually, such as bricks partially jutting out. It's a long way from being built, at any rate, so there's plenty of time for modifications. I'm wide open to suggestions of any type. Now that I look at it, though, I remember that I didn't change the floor tile colors between the new and old halves, so you can still see where the "split" is.
  12. Thus far it's pretty simple in terms of decoration. It is a Protestant church. I'll get some screenies shortly. I'm thinking about building some catacombs underneath it, since I've gotten into subterranean stuff since I started the project. Do Lowland churches of that time period tend to have those, or no?
  13. The specific church I'm pulling from appears to have been built in two parts, given that one part of the building has tan stone, and the other has orange-ish stone, so I'm trying to copy that by making one side light and dark tan, and the other part light and dark grey- though I may not keep that. Thank you for your input :-)
  14. So I've got this long running project, which started as a wharf with four buildings, and has grown to a wharf with... well, ok, it grew to a wharf with twelve buildings, but I got rid of two of them in favor of giving one of the buildings a wall and a courtyard. So it's in flux. Given that I started the project five years ago, and thanks to my ex-wife's spending habits I haven't gotten more than perhaps 5% done is perhaps a good thing. Anyhow, one of the buildings is a church. I started this project with the intention of making a wharf that was vaguely Caribbean or Central Atlantic in nature, but it has since become more Dutch/Belgian/Scandinavian in nature. At one point I had added a church, but the church looked too New Englandish for the direction the rest of the wharf had gone, so last night I decided to redesign it. The new building takes cues from the Rondleiding Oude Kerk in the Netherlands, at least in terms of the exterior. I suffer from a condition commonly known as "not being able to speak Dutch", so I'm having a rather hard time gathering information on this particular building. Most disappointingly, I haven't been able to find many pictures for references to how things may have been in those during the 17th-19th centuries. I was wondering if I might hit up some of our European brethren for any information they might have on the layouts of 17th-19th century Protestant churches in that area of Europe. In New England during that time, it was common for the preacher to speak from a raised pulpit. Was this the case in Europe as well? Did churches there have pipe organs during that time, and if so, were they large or small? Do larger Protestant churches (specifically ones inside cities) of that period have catacombs beneath them where the dead are buried, and if so, were they accessed from inside or outside of the main sanctuary? Any other information about churches (specifically Protestant ones) of that period that you guys can help me with, I would greatly appreciate! Especially if there are pictures.
  15. "USS" prefix aside, will you be devoting this class to either redcoat or bluecoat facitons? You could dominate Brethren of the Brick Seas with this bad boy!