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Everything posted by Jebediahs
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Those images are really cool Sandy but if Arthur has some elaborate ties to Ethereth other than praying to it for spells then...
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Heroica RPG - Unlimited Quest: Fields of Glory
Jebediahs replied to Sandy's topic in The Heroica Archive
Disappointment washed over Nur as his efforts to keep the dwarf from the brink of death were wasted. He repeats his actions, oblivious of Skrall's predicament. "Stay up, dwarf! -
Heroica RPG - Unlimited Quest: Fields of Glory
Jebediahs replied to Sandy's topic in The Heroica Archive
En Sabah Nur heals Stigveladi from the back row until successful then targets Spectre C from the back row with an earth spell. Everyone else can kick rocks drink a potion. -
Heroica RPG - Unlimited Quest: Fields of Glory
Jebediahs replied to Sandy's topic in The Heroica Archive
OoC: Same Nur targets Spectre C from the back row with an earth spell. -
Just do it. If it sucks or doesn't exactly follow what's already been established you can simply roleplay it as the author's theory on the subject.
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Heroica RPG - Unlimited Quest: Fields of Glory
Jebediahs replied to Sandy's topic in The Heroica Archive
Nur targets Spectre C from the back row with an earth spell. -
Heroica RPG - Unlimited Quest: Fields of Glory
Jebediahs replied to Sandy's topic in The Heroica Archive
En Sabah Nur heals himself from the back row. -
Heroica RPG - Unlimited Quest: Fields of Glory
Jebediahs replied to Sandy's topic in The Heroica Archive
En Sabah Nur heals Stigveladi from the back row. EDIT:> If she is KO'd before his turn, En Sabah Nur casts an earth spell at Spectre A from the back row. -
Heroica RPG - Unlimited Quest: Fields of Glory
Jebediahs replied to Sandy's topic in The Heroica Archive
"Hm...Harlot is quite a useful profession. It was an excellent idea to introduce it into our guild." En Sabah Nur casts an earth spell at Spectre A from the back row. "I am due for an AoE." -
Heroica RPG - Unlimited Quest: Fields of Glory
Jebediahs replied to Sandy's topic in The Heroica Archive
En Sabah Nur casts an earth spell at Spectre A from the back row. -
Heroica RPG - Unlimited Quest: Fields of Glory
Jebediahs replied to Sandy's topic in The Heroica Archive
Nur took the rest of the battle to study the mountain goats in action. In the past, friends had often compared him to a goat. He did share their characteristics of being intelligent and quite curious. Not many would think goats are as smart or as caring as they are but they're comparable to dogs only without the need to please their human masters. He stroked his beard. In another life, he could see himself as a goat. "Gather ladies so that I might heal your wounds." The sage places a hand on Alexis and Namyrra's shoulders, closes his eyes and bows his head. His hands glow green as he chants to heal them at the cost of 2 ether. -
Heroica RPG - Unlimited Quest: Fields of Glory
Jebediahs replied to Sandy's topic in The Heroica Archive
Nur casts a water spell at Mountain Goat A from the back row. -
Heroica RPG - Unlimited Quest: Fields of Glory
Jebediahs replied to Sandy's topic in The Heroica Archive
En Sabah Nur prepares a water spell for Mountain Goat A from the back row. -
Heroica RPG - Expert Job Class Discussion
Jebediahs replied to LEGOman273's topic in The Heroica Archive
Hydromancer These mages go with the flow. * Additional Health: +3 * Additional Ether: +6 * Weapons: Staves, Wands, Scrolls, Daggers, Gems * Job Trait(s): Liquid Mastery - Immune to water based attacks and poisons and able to grant water elemental damage to weapons. Water Breathing Aura - The hydromancer’s presence allows the party to breathe comfortably underwater. Spellcasting - (See mage). * Battle Style: Fluid - Hydromancers like it wet. 1. SHIELD: Water Prison Technique - The hydromancer surrounds 1-3 targets in a strong watery sphere which dooms yet reinforces the targets at the cost of 1 ether per target. Unfortunately, due to the complexity of the spell, there is a 50/50 chance the spell is cast on the allied party instead. 2. CRITICAL HIT/GREAT SPELL/HARDER WATER: The hydromancer attacks or spends 1 ether to cast an elemental spell with strength equal to two times their weapon power added to their level (WP:20 x 2 + Level 30 = 70 damage). Optionally, the hydromancer can spend 10 ether to encase their target’s weapon in water causing it to deal water elemental damage only for the remainder of the battle. Additionally, the weapon is granted the badly poisoned effect which expires from the weapon after the first successful strike. 3. HIT/SPELL/HARD WATER: The hydromancer attacks or spends 1 ether to cast an elemental spell with strength equal to their weapon power added to their level (WP:20 + Level 30 = 50 damage). Optionally, the hydromancer can spend 10 ether to encase their target’s weapon in water causing it to deal water elemental damage only for the remainder of the battle. Additionally, the weapon is granted the poisoned effect which expires from the weapon after the first successful strike. 4. SPLASHBACK: The hydromancer attacks or spends 1 ether to cast an elemental spell with strength equal to weapon power (WP:20 = 20 damage dealt). The blast splashes back at the hydromancer, damaging him in an amount equal to weapon power divided by two (WP:20/2 = 10 damage received). 5. DAMAGE/NO WATER: The hydromancer is struck by their opponent’s attack. Additionally, any attempt at coating a target’s weapon in water fails. 6. SPECIAL DAMAGE/NO WATER: The hydromancer is struck by their opponent’s special damage. Additionally, any attempt at coating a target’s weapon in water fails. -
Heroica RPG - Unlimited Quest: Fields of Glory
Jebediahs replied to Sandy's topic in The Heroica Archive
Nur heals Stigveladi from the back row. -
Heroica RPG - Unlimited Quest: Fields of Glory
Jebediahs replied to Sandy's topic in The Heroica Archive
Having had a taste of Alexis, En Sabah Nur seems to be unable to keep his eyes off her...again. "And the xxx show continues! Can anyone cast blindness on me? I am having a difficult time concentrating on the battle." Nur assists by casting a lightning spell at Aepyornis B from the back row. -
Well then, can you upgrade my quarterstaff as well too please? I thought it worked the same way as the WBD's weapon. Drop was originally, (WP:4/8 against humanoids), currently is (WP:12/16 against humanoids) and should be (WP:12/24 against humanoids) :-D
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Heroica RPG - Unlimited Quest: Fields of Glory
Jebediahs replied to Sandy's topic in The Heroica Archive
Nur casts a lightning spell at Mountain Goat A from the back row. -
Heroica RPG - Unlimited Quest: Fields of Glory
Jebediahs replied to Sandy's topic in The Heroica Archive
En Sabah Nur slowly claps. "Nicely done, Alexis! That girl on girl action was quite stimulating." Revved up, Nur fires a lightning spell at Aepyornis B from the back row. -
Heroica RPG - Expert Job Class Discussion
Jebediahs replied to LEGOman273's topic in The Heroica Archive
So CMP doesn't have to double post... Rager - These devastating maulers destroy enemies one by one. Requirements: Must have played a Barbarian class for at least 10 quests. * Additional Health: +15 * Weapons: Ragers use large weapons such as clubs, halberds, spears, great swords/axes. * Job Trait(s): Super Encouraged - The encouraged effect causes the rager to do x4 damage instead of x2. Barbarous Rage - The rager’s presence riles up other barbarians making the damage component of their SHIELD abilities apply to all enemies (if they don’t already) but causes each barbarian to be permanently Enraged. Natural Respite - (See barbarian). * Battle Style: Ragin’! - Ragers channel their anger to go super saiyin increase their power level. 1. SHIELD: Pick A Weapon, Damnit! - The rager attacks her target with strength equal to her weapon power multiplied by three then added to her level (ex. WP:20x3 + Level 30 = 90 damage). Additionally, the rager may choose a weapon type to favor. The rager does x2 damage with her favored weapon type on all successful strikes. 2. EXTRA CRITICAL HIT/RAGE UP MORE: The rager hits her target with strength equal to weapon power multiplied by three then added to level (WP: 20x3 + Level 30 = 90 damage). Optionally, the rager roars to temporarily increase her maximum health by the power of her extra critical hit and her level by her weapon power for three rounds (+90 health, +20 Level). Unfortunately, the stress of the rage returns her stats to normal then minimizes the rager for three rounds after the rage effect expires. The rager is unable to rage again until the minimized effect is removed. Consecutive Rage Up effects refresh the three round timer and do not stack. 3. CRITICAL HIT/RAGE UP: The rager hits her target with strength equal to weapon power multiplied by two then added to level (WP: 20x2 + Level 30 = 70 damage). Optionally, the rager roars to temporarily increase her maximum health by the power of her critical hit and her level by her weapon power divided by two rounded up for three rounds (+70 health, +10 Level). Unfortunately, the stress of the rage returns her stats to normal then minimizes the rager for three rounds after the rage effect expires. The rager is unable to rage again until the minimized effect is removed. Consecutive Rage Up effects refresh the three round timer and do not stack. 4. N/A: 5. DAMAGE/NO RAGE UP: The rager is struck by the enemy’s attack. Optionally, any attempt to rage up fails. 6. SPECIAL DAMAGE/NO RAGE UP: The rager is struck by the enemy’s special skill. Optionally, any attempt to rage up fails. -
Heroica RPG - Unlimited Quest: Fields of Glory
Jebediahs replied to Sandy's topic in The Heroica Archive
Nur directs a lightning spell at Aepyornis B from the back row. -
Heroica RPG - Unlimited Quest: Fields of Glory
Jebediahs replied to Sandy's topic in The Heroica Archive
Nur unequips his Aqua Gear then equips Snake Eye Charm. -
Heroica RPG - Unlimited Quest: Fields of Glory
Jebediahs replied to Sandy's topic in The Heroica Archive
OoC: Nur needs 10 more GP. Nur equips the Aqua Gear. "That closest island looks like a peaceful place to rest in my bed roll. If all of us with aquamarines work together, I believe we can part the waters long enough to make it." -
Heroica RPG - Unlimited Quest: Fields of Glory
Jebediahs replied to Sandy's topic in The Heroica Archive
Taking advantage of the commotion caused by Namyrra's demise, Alexis takes care of Nur. "Well my dear, I suppose that makes up for shooting me in the back." En Sabah Nur grinned as he adjusted his trousers. "What happens in the back row, stays in the back row." Nur attempts to heal himself from the back row once then equips Aqua Gear from the back row.