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Everything posted by Lost Viking
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Wow, that Wii looked ridiculously accurate!
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Sweet, I love this new castle theme! It's great to see some fantasy factions. I can't wait for some more pics!
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I would sell them, take the money and buy the sets I just sold, only used. Then I'd have the sets, plus some extra cash. >8-)
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Thanks for all of your kind words. Hopefully in the future I'll be able to build even bigger castles (or work for LEGO *sweet* ). Here is another picture I just took. X-D
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In this contest, we had to create a castle theme with 5 different sets and 5 different price points; 8, 12, 20, 50 and 100 dollars. You can check it out right here. King Lionheart's Modular Castle Piece Values $8- Market Cart- 77 $12- Market Wall- 123 $20- Blacksmith- 196 $50- Castle Courtyard- 505 $100- King Lionheart's Castle- 910 Hope you like it, it was my first castle. ;-)
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LEGO Star Wars Movie Making Contest Entry
Lost Viking replied to Lost Viking's topic in LEGO Star Wars
The Force has already left and has hitched a ride to Mexico, the three finalists were chosen and two of the three ... aren't very good. :-/ -
LEGO Star Wars Movie Making Contest Entry
Lost Viking replied to Lost Viking's topic in LEGO Star Wars
Thanks, it took many, many hours to make. *sweet* -
I told you guys I'd share with you my entry and here it is, enjoy :-)
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LEGO used to sell street signs but I believe that they have stopped. So I think that your best bets would be either E-Bay or Bricklink. I did some hunting and found these- Road Signs Traffic Lights Street Lights
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Although I'd love to give a Wookie a great big hug, I have to say that I really like the Bith.
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What's the problem? I don't get it. What do you mean "shame on you TLC".
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Their is a new contest on LEGO.com, called the LEGO
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Long Overdue Unofficial Friend Code Sharing Thread!
Lost Viking replied to Lost Viking's topic in Culture & Multimedia
It just came out for the Wii in Europe. -
Hey! Here are a couple of drawings I did the other night. I hope you guys can tell who it is! X-D Enjoy!
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Long Overdue Unofficial Friend Code Sharing Thread!
Lost Viking replied to Lost Viking's topic in Culture & Multimedia
Okay, mine is 0516-3816-1328. My name is John. I'll try and add everyone here. ;-) -
Long Overdue Unofficial Friend Code Sharing Thread!
Lost Viking replied to Lost Viking's topic in Culture & Multimedia
I just picked up Diamond and Pearl and am loving them. I'll get my code up ASAP. -
Here is one that I made a while ago. http://i2.photobucket.com/albums/y48/fairytingle/Metroid.png
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Check out this. Batman
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LOL!!! That is funny. Thanks for sharing!
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Yep, the designers actually do great jobs on the preliminary sets, for example, in the original Dino Attack sets the Dinosaurs were originally brick built.
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I realize it is level 5-6, but I wondering what part of the level. But since you are so incompetent to answer a simple question, here is a whole write up of the level... ================================ World 5-6: Find the Number Ball! ================================ Flower 1 -------- From the start, go right and into the pipe to enter a cave. When you land, go right and jump over the lava sections, collecting coins along the way. There are two red coins (2) to be had further to the right. At the end, ground pound the gray block, which will start sinking. When you have an opening, drop off the left side and get under the block. At the very bottom, go left and collect a bunch of coins, as well as two more red coins (4). Next, bounce on the ball to reach the high ledge above (the one with the spiked ball enemies). Shoot the winged cloud there to get five stars, then grab a red coin in the air (5) before dropping to the platform below. Follow the path leading downward to another lava area, then hop across the stakes to get past the lava. At the end, walk onto the block and it will start to rise. Get off of it, then ride it downward and drop onto the left ledge. Down here, hop across the stakes to the left while avoiding the lava monster below. Grab the red coin on the middle pillar (6) and wait for the stream of lava water above to stop, then jump onto the solid pillar and shoot an egg at the first Flower. Flower 2 -------- Jump onto the rotating platforms above and then onto some more stakes to the left. Grab the red coin in the middle (7), then jump up the ledges to the top area. Jump through the Middle Ring and head through the door leading to the next room. In here, you will find the four numbered targets above, as well as a locked door. You will be returning here soon; for now, head through the door to the far left. There, jump to the right ledge and grab a red coin (8), then use the Stork Stop to get Baby DK. Swing on the rope and jump to the vine, which you then climb while avoiding the spinning fire pillar. Jump over the left ledge and flutter downward to grab a red coin (9), then grab onto the vine again and climb to the ceiling. Head right until you reach the dirt in the ground, then ground pound downward to the ledge halfway in. Break the dirt in there and grab the red #1 ball, then pound to the area below. Go through the door and shoot the ball at the appropriate target for now, then go back through the left door. This time, use the Stork Stop to get Baby Mario. Jump to the right ledge and aim upward and to the right, then shoot an egg at the Arrow Cloud to trigger a winged cloud above to fall, making stairs appear. Head back to the left and switch to Baby DK, then go on the rope and vine to the upper area. Go right and head up the stairs that are now visible, then flutter to the left ledge. Collect the green #2 ball on the left platform and continue to the left. Hop over a series of platforms while avoiding the fire pillars, then climb the vine at the end. Jump to the right ledges and grab the yellow #3 ball. Now, look above and shoot an egg at the winged cloud to lower a rope. Swing on it to gain momentum, then jump to the upper-right ledge and enter that room. In here, eat a couple of torches and shoot the fire at all the ice blocks in the air. Doing this will lower a Stork Stop, as well as earn you another Flower. Flower 3 -------- Look above and shoot eggs at the coins above the high torches to grab two red coins (11). Then, switch to Baby Mario and go through the right door to enter the next room. There, jump onto the ball on the nearby ledge to reach the high ledge. Drop down the pit to the right and grab a red coin (12) on the way down, while moving to avoid the spinning fire pillars. Bounce back to the upper ledge again, then look upward. Shoot an egg upward to grab the third Flower. Flower 4 -------- From here, jump across to the right platform. Do a ground pound to stun the piranha plant, then shoot an egg at the spot on the ceiling where the arrows are pointing. Doing this will hit a winged cloud, which will spawn a Key. Shoot a second egg to open the bumpers so that it falls through. Drop down the right pit to get another red coin (13), then grab the Key and head through the door to the left. Get through the room with the icy blocks to reach the large room again. When you get back there, flutter your way downward and to the right, and continue to the bottom area. Once you reach the bottom, use the Stork Stop to get Baby Peach, then head through the door. In the room with the targets, shoot the #2 and #3 balls into their respective slots. Then, unlock the door and enter that room. Here, go right and fly upward in the wind gust while avoiding the fire pillars. If you flutter to the right of the two fire pillar platforms, you will find two more red coins (15). When you get to the top area, land on the right ledge. Avoid the fire pillars and drop off the right side to grab the fourth Flower, then flutter to the left wind gust and get back onto the high left ledge. Flower 5 -------- Go up the hill and make eggs out of the bats, then pass through the Middle Ring in the corner. Break the dirt platform above and hit the red switch to close the gates to the left, which in turn shuts off the lava waterfall in the large room. From here, go right and ground pound through all the dirt as a shortcut to the bottom area. Go through the door to reach the target room, then head through the left door to reach the large lava room. Back here, jump to the right ledge and shoot the checkered block to flatten it into a platform. Ride the platform to the right and shoot an egg to the lower-right corner, grabbing the two red coins there (17). Jump onto the rotating purple platforms above the coins, then jump above them to grab the last Flower. Goal Ring --------- Get back onto the checkered platform and shoot an egg at the Arrow Cloud above to make stairs appear. Jump to the left ledge and head left, using the Stork Stop to switch to Baby DK. Swing on the rope and climb the vine, then head right. Jump over the gap and head up the stairs that appeared, then flutter across the right gap. Land on the ledge and collect the purple #4 ball, as well as a red coin (18). Jump back across the gap and down the stairs, then go left and pound through the dirt. When you reach the bottom area once more, go through the door. In the target room, shoot the #4 ball at the remaining target. Doing this will raise a block, allowing you to enter the center door. Out here, avoid the bombs being dropped and shoot an egg at the winged cloud above to lower a rope. Swing back and forth on it to build momentum, then jump upward and flutter onto the base of the rope. From there, jump to the left ledge and grab the Character Coin. Now, drop to the ground and run to the right, collecting the last two red coins (20) at the end. Then, jump through the Goal Ring at the end to exit. By: By Devin Morgan, Gamefaqs.com
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What part of the level are you stuck on?
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Well most sets (and series) are usually created by groups of people and a lot of times the designers move from project to project. I met one who was working on Dino Attack (before it sucked) and now she is working on Duplo, so you really can never know :-) .
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I should recieve all of the new TinyTurbos by Friday, they were shipped on the 9th. I will post pics when I get them!