-
Posts
2,100 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Everything posted by PsyKater
-
Heroica RPG - Quest #61: Grim Grinning Ghosts
PsyKater replied to Kintobor's topic in The Heroica Archive
"Then let's try Number 5 if you all insist. But after that we will check Number 9!" -
Heroica RPG - Quest #61: Grim Grinning Ghosts
PsyKater replied to Kintobor's topic in The Heroica Archive
Well, then Number 3. -
I must find these quests with high(er) powered weapon drops. I am looking for any relevant information!
-
Heroica RPG - Quest #61: Grim Grinning Ghosts
PsyKater replied to Kintobor's topic in The Heroica Archive
"WhaT sTRaT3gY? I Was jUsT RUnninG T0WaRbs Th3 caT." Amma looks around, still being furious, but there still is no cat around. -
-
Actually this is not quite right. I dare to make it again: (Town) Vanilla - no night action (Town) Vigilante- Town killer (Town) Cop/Investigator- Investigate someone to find out what alignment they have (town, scum, neutral) (Town) Watcher - Watch someone and sees what they do during the night to find out who target them during that night. (Target X and see that Y targeted X) (Town) Tracker - Watch someone to see who they target during the night. (Target X and see that X targeted Y) (Town or Scum) Blocker- Blocks someone in the night from performing night actions (Town or Scum) Protector/Doctor- Has a chance of protecting someone against night actions. (Scum) Godfather- shows up as Town upon investigation (Scum) Vanilla/Goon - like vanilla, no night actions (Neutral) Serial Killer- One kill per night, wins when everyone else is dead. Can (sometimes) choose to align with town or scum. There are a lot of other rules but not in Mafia School Games (normally). It's very likely that this game does not have every of the above mentioned roles. The number thing is very interesting, indeed. After you brought this up it is more likely that the theoretical serial killer departs from his/her course. If you really are the Watcher, please share your results from the first two nights (at least via pm)! They could be very helpful.
-
Just noticed the white hoods. Did you paint them yourselves?
-
Masterpiece! Welcome to Eurobricks!
-
If it gets supported on Cuusoo they will have to make a deal with TLG about that Not sure if they do, but let's find out! Supported!
-
Review: 3450 Statue of Liberty Sculpture
PsyKater replied to Inconspicuous's topic in Special LEGO Themes
Looks great! -
Where is the beard?
-
It's been discussed here.
-
Sounds good, actually.
-
Heroica RPG - Quest #61: Grim Grinning Ghosts
PsyKater replied to Kintobor's topic in The Heroica Archive
Amma is almost driving crazy apparently like all her party members as well. The hyper automaton has just found one of the ghosts on his first attempt just by singing a silly song she never heard before. Now he sat back and seemed to grin at the party. The other mage was getting mad, formulating other stupid rhymes that don't make any sense and was hitting himself all the time. The knight stood around doing nothing but looking confused at the mage and hearing things no one else could hear. The second ranger was quiet as usual. The world seems to turn around Amma and the party and gets dizzy. "Gnaah, what shall I do? I have no idea where to look next!" Stupid task. Maybe she should try it on the same way like the automaton did? She rummages around in her memories for similar phrases. "Wait, I have one!", she shouts. "Ip dip doo, the rats got the flu, the ghosts will get it too and out goes you." Her finger stops at Number 7. "Are you kidding me? Waaah!" She looks around frantically. Suddenly the tomcat appears behind tombstone number 4. She points at tombstone number 4 losing her temper finally. "There he is! There! Do you see him all?" But there does not seem to be anything... -
This just made my day! And it is nearly over yet here. And this made it even better:
-
Heroica RPG - Quest #61: Grim Grinning Ghosts
PsyKater replied to Kintobor's topic in The Heroica Archive
Amma looks sceptical to the excited automaton. "Okay..., let's try lucky number seven then. ", she says lifting one eyebrow. -
You have not by chance left some of these leave-beauties over? *blink*
-
Heroica RPG - Quest #61: Grim Grinning Ghosts
PsyKater replied to Kintobor's topic in The Heroica Archive
Amma grumbles. That was not the kind of game she likes to play. "Okay, brainies. We can go for flowers, for tall tombstones, small ones, dark ones, light ones. We can choose randomly. What do you suggest?" -
Heroica RPG - Quest #61: Grim Grinning Ghosts
PsyKater replied to Kintobor's topic in The Heroica Archive
"Yeah, really. Otherwise I starved to death before we even started..." -
When I am on my phone (which is quite often when I play Heroica), I use the colornames. For examples: [color="lightgray"]Light Gray[/color] Light Gray Then I do not have to switch between numbers and letters that often. It limits the colors you can use though (that's why I gave up using original LEGO Earth Blue as textcolor).