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deckard9

Eurobricks Vassals
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Everything posted by deckard9

  1. I see what you mean... The reason in my opinion is simply, that there are so many got Sets from Lego. Why would you build a tie fighter MOC if there is such a good set available. Why build a MF, when there is the UCS version... Its hard to find a model to buildt, that isn't a set or that hasn't already been build perfectly.
  2. Hello, Here is the next Update. The Exterior is 80% done. Some details are still missing and the cannons on top also. The radar room needs some work and the rear cockpit too. The sickbay just has a bacta tank but nothing else, so there also is some work left to do. I am now working on the carriage. That is btw the reason, why the covers on the carriage are off in the pictures and the cabins are not mounted. They are just dropped onto the carriage without alignment - just to give an overall impression of the beast for the photos. I did some driving the other day and so far the modifications work out well. With some help from the guys in the technic section of this forum I got a solution for the power issues I had. Now it drives nicely and fast - too fast for my taste, dsince the steering is slow. There is one limitiation thou: You cannot drive on carpet. The tank needs the possibility for wheel slip, since it doesn't feature differentials. Steering needs some more work. Here is the overview: Details on the top. The cannon is missing and there's one red brick, that needs to go. Closer in on the top with one of the hatches open: details on the rear cabin and the neck: The rear cabin: The WiP of the interior of the rear cabin. - and my sons arm. :) I am looking for a building technique for the the ring around the top cannon right now. Suggestions are highly aprreciated. I am wrapping my thoughts around that for quite a while, but I can't figure out a good way to build it. Here is a pic, where you can see it: http://starforge.inf...uggernaut-6.jpg critic and comments welcome. cheers, deck
  3. Excuse me... What's a half toggle joint? Do you have a bricklink URL? And how would you build that to be more stable?
  4. Thank you. All your help is highly appreciated. The power issue was the biggest problem and that is solved now! :)
  5. I see... What if I link all the BBs to a brick like this (http://www.bricklink...Item.asp?P=4758) with 8886s. Then the brick would be the powerbackbone from which I could then take the power to the switches by just pluging them in on top.. Should work, shouldn't it?
  6. OK, thank you. Sorry, I got one more question: The 8871 cable - which by coincidence I have at home - only has a bottom connector on one end of the cable. The other end just can be connected on the top. I can't think of any combination that would make it possible to link two BBs since a BB can only be connected by a bottom connector. Or is there a trick?
  7. Thanks a lot, hrontos! That's a perfect solution. One more question about Effermans Servo-Switch solution: Is one switch fine with 5 Amp of power running through it (one switch for all motors) or do I need 5 switches?
  8. And that doesn't raise the voltage? Don't I get 45 Volt then? Sorry, if the question is stupid, but I have no idea of anything electric...
  9. Hi, Great idea. That way I am loosing the proportional power setup thou, that I am aiming for. The truck is massive and I try to reduce stress by powering up slowly. But I think it could be rigid enough anyway. If proportional doesn't work out, I will surely give it a try. Thank you very much!
  10. Hello, I am an idiot, when it comes to electric. I am building a MOC right now (http://www.eurobricks.com/forum/index.php?showtopic=80259) and have two problems. I have 10 XL motors in the Hubs of my wheels. To have enough juice ready, I need to have 5 controllers and 5 Battery packs which power 2 motors each- as far as I could figure out. I know that the receivers cannot handle a lot of power, so I split the motors to several receivers. My problems: The receivers dont always get the same command. One might be blocked from the IR signal and so 8 Wheels spin, but 2 are not. Is there a way around this? The other problem: sometimes, when negotiating an obstacle, the front wheels get blocked and drain the battery pack. So after a few tours the front wheel are out of juice and get dragged along, while the other wheels still have power. My question now: Is it possible for an electric noob to link the receivers and the battery boxes? So 1. all motors get the same command and 2. all motors get the same power? Or is there an other easy solution? Thank you for any help. I am lost on this.
  11. I really appreciate the kind words. Thank you. I have no idea how many bricks I have used so far. The wheels alone should have over 2800 pieces. I build them 10 times, so I know the piece count by heart. The carriage will probably have more, since it is substructure AND cover. The cabin weights a bit more than wheels and carriage, so total count could be at 12000 so far. But I am still missing lot of detail and the interior of the rear cabin. So I might end up at over 15000. I will put the beast on scales when it is done, to get a piece count based on average piece weight.
  12. Hello, I am waiting for some Bricklink orders, so I thought, I use the time and post a few pics of the progress. Here is the overall view of the current status. The rough shape is done. Still quite a way to go. Lots of holes, most details are still missing. The chassis needs a big rework- The command hatch on top of the cockpit: The guns on the sides are done: Better pic of the cockpit: The rear cabin. Just the rough shape for now. But the proportions are right, I think. The main electronics compartment. 6 receivers, 6 battery boxes. In the rear cabin will be another 2 receivers and one batterybox. The WIP of the radar room. Left and right in the rear wall are the entries to the exit hatches on the roof. Still quite a lot to do. The storage room. Its dark in there. Only some LEDs. my camera is to weak for this. In there is the IR/C crane. The crane doing its thing (click on the pic for the video): The Rocket launchers. The rails have to much friction, so the movement is not very smooth. Maybe I put a drop of grease on them... (click on the pic for the video) I hope you like it. Any critic and feedback is welcome. I got some issues with ageing bricks. Some are really yellowed. the surface is really patchy. I try to make the best out of it and try tom make it look weathered.... I still wonder how the clones would exit the tank. A ladder, a long ramp? Any suggestions? Deck
  13. Thanks a lot for the encouraging comments. By the way.... I couldn't find any reference to how the Troopers enter and exit the tank. There is a staircase in the rear cabin that is labeled as "staircase to deployment hatch" in the technical drawing, which seems odd, since the hatch would be 30 feet above ground level. Does anyone have a picture of the hatch or an idea how that should work? Doesn't make a lot of sense to have them climb down a ladder... thanks deck
  14. Hey there, Here's a little update on the progress: The cabin is coming together. The remote controlled canons under the cockpits are working and shooting. The side rocket launchers are also extendable by remote and working. In the rear portion of the cabin is an extendable crane. There are two power functions to controll the crane: one to extend it out of the cabin and open the door and the other one to operate the winch. Still missing the hinges for the door, but it tested well. There are now 8 pairs of LEDs. one in the cockpit, one in the sickbay, one in the radar room, two in the crew cabin, one in the crane-room and two pairs for the headlights. one pair for the rear cockpit is missing - and so is the rear cockpit. Working on the radar room behind the cockpit right now. Bad news is that steering and the suspension are to weak. The suspension does a lot of torque steering (is that the right term?) You switch into drive and the wheels go to the side. You switch into reverse and the wheels turn to the other side. I need something more rigid. I guess, the cabin will be done before the chassis. Sorry for the crappy pictures. The rocket launchers: Cockpit with heavy blast door:
  15. Hi, Yes, the Wheels are a big issue. Sadly, they were not as simple to build as I had hoped, or as it looks. I gave it quite a bit of a thought. I wanted the whole thing moving, but since the load will be massive, I soon abandoned the idea of a driveshaft and decided to put the motors in the hub. The roof bricks are just right for that. Its a tight fit, but you can pit an XL motor, a planetary gear and a sort of ball bearing in there. With all that technic on the inside the part count is also at 300. Boring to build... 10 times...
  16. Hi Saint. You got some very nice detail on your CTT. Hope you dont mind, if I steal some ideas. :) Regarding the size, I guess everyone has his own ideas. I found some shots from the clone wars series where it actually looks much smaller. I also found some drawings where it is much bigger. I finally tried to stick to screenshots from ROTS. I figured it matches up pretty nicely with the measurements in Jedipedia.
  17. Thanks for the comments. It should be about right. On Jedipedia it says, the Juggernaut is 49m long. In Minifigscale that is about 1.1m. Depending on what you see as minifigscale. The weight is an issue. So far it is driving well. It needs a lot of power thou. The 10 XL motors are driven by 5 big batteryboxes. With just 3 boxes there is not enough juice. But it is not ment to climb slopes anyway. I just want to make it moveable by itself. I'll post a driving video soon.
  18. Hi guys, After my last build (http://www.eurobrick...topic=70041&hl=) it struck me again and I started my next big MOC. I thought I share my progress every now and then. I am working on a minifig scale A6 Jggernaut, also known as Clone Turbo Tank. Some info about the project: The MOC is 30% done. The rear is still without cover. You can see the underlying superstructure there. It is missing most of the details so far, since I first build the rough shape to get the proportions right and then rebuild it including greebles and details. It is 1,09m long. It is powered with Power functions. It features 10 in hub XL motors with 1:3 planetary gears for torque. The steering is done on 8 wheels with linear actuators. It features some lights (interior and exterior) and it will have some retractable guns that shoot via power functions IR control. The biggest challenge was to build a suspension that was strong enough to support the weight (I expect 40kg). I tested a few and ended up with 5 independent solid axles with 5 links - 4 longitudinal and one cross link. Sorry for the crappy pics. I will make better ones, as soon as it is done. Here it is in all its glory: A shot of the interior. Seating for 30 Clones. 8 Gunners and 6 drivers. And finally a detail of the suspension: I hope you like it. deck
  19. If you are interested, then here are some more pictures of the ship: The garage for Speeder Bikes: The entrance ramp underneath: You enter directly into the main hallway. And the landing gear with the suspension - The weight (45 lbs) is resting on 4 of these and 2 other legs:
  20. Oh. Sorry... I missed lightingtigers response. Has been changed already thou. My son just loves the clones. Clones everywhere now... Nothing for me. I grew up with the original trilogy...
  21. Thank you again. After all those replies I wonder thou, why nobody mentioned the wrong guys in the ship... :) I was waiting for someone to point that out.
  22. Thanks for the feedback. Yes, I agree. Some tiles as armor would do it good. It also is lacking the insignia right now. So I'll probably do that too on this occasion...
  23. Thanks for all the replies. I am planning to add some armor to the surfaces in the middle section. Other than that the charger in the series seems to be really smooth. So I don't want to over do that. deck
  24. Hello after 25 years away from Lego I started building again because of my son. He is deeply into Clone Wars, so I thought after a few test builds I'll try something bigger. Important was to make the MOC playable for my kids, so it had to be stable and close to minifig scale. I ended up with a MOC of the charger C70 retrofit in 2/3 minifigscale, which is 1,52m length and 0,8m width. The proportions are not exactly right to keep it playable. The cockpit is 10% too big so 2 minifigs can sit side by side, the rear a bit too small to keep weigt and size down... I realized after a while into the build that my color choice of light grey was wrong, since many bricks are only available in light bluish grey. It does bother me less than I thought thou. The capsule unter the cockpit features some beds and a converence situation and can be released with a click switch. It then falls down out of the mount. Since i had a hard time building at night, I didn't put as much work into the details as I would have liked. So the landing gear is not as detailed as I wished and I just did use some old computer bricks for the console... But well... Hope you like it. Deck
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