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Heroica RPG - Unlimited Quest: Fields of Glory
JimBee replied to Sandy's topic in The Heroica Archive
Results of Round 4 of Wish Upon a Rainbow: >Hoke vs. Phoenix - Spellspin (6 hits, 15+25 x2=80 lightning dmg to all enemies, Rainbow Frog D KO'd) >Namyrra seals Wishing Starfish - Failure (-1 ether) >Namyrra vs. Phoenix - Confuse Special Damage (Phoenix confused for 3 rounds, -1 ether) >Skrall vs. Angry Crab A - Damage (40/2 -8=12 dmg) >Skrall vs. Angry Crab A - Marking the Favored (11+2+28 x2 x3=246 lightning/fire dmg, KO'd) >Stigvelaid vs. Wishing Starfish - Great Spell (2x12 +16=40 ice dmg, -1 ether) >Nur vs. Phoenix - Great Spell (2x12 +22 x2 +10 x2=204 lightning dmg, -1 ether) Alexis vs. Wishing Starfish - Satisfy (level reduced by 6) Mellow Crab A vs. Hoke - Free Hit (confused: 12 dmg to Mellow Crab B) Mellow Crab B vs. Namyrra - Free Hit (12/2 -10=0 dmg) All enemies suffer 10 poison dmg. Enemies: Mellow Crab A *Confused for 3 rounds* *Badly Poisoned* Type: Aquatic Level: 12 Health: 554/900 Special: Rage Up – The Mellow Crab turns into an Angry Crab. Drops: Nostrum Mellow Crab B *Badly Poisoned* Type: Aquatic Level: 12 Health: 682/900 Special: Rage Up – The Mellow Crab turns into an Angry Crab. Drops: Nostrum Phoenix *Badly Poisoned* *Sealed for 3 rounds* *Confused for 3 rounds* Type: Flying/Fiery Level: 45 Health: 1128/1632 Special I: Phoenix Pyre – The Phoenix reduces its health to one to bring back all defeated allies with full health. Used only after all allies have been defeated. Special II: Empyreal Flame - Causes 30 fire-elemental damage to all opponents. Used when there are allies standing. Drops: 4 Phoenix Essences Wishing Starfish *Badly Poisoned* Type: Aquatic/Holy Level: 21 Health: 151/381 Special: Three Wishes – One of three things happens: 1) up to 270 health is restored to all allies, 2) 27 light-elemental damage is caused to all opponents, or 3) all combatants fall asleep. Drops: Wishing Wand (WP:12; each successful hit has ½ chance of inflicting either asleep-, blinded-, sealed- or confused-effect, according to what the user wishes) Party: Namyrra Uq (Quarryman) 1337 years old female Fenarian Sorcerer *Hastened* *Lucky* Level 29.66 *Immune to Sealing* Power Bonus: 0 Defense: 10 Health: 36/36 Ether: 15/44 Gold: 1005 GP: 59 Equipment: Empyreal Staff (WP:15; Wind elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear),Ethereal Cloak (SP:2, Max. Ether +4, backwear) Inventory: Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Oriental Crossbow (WP:7, Crossbow), Jade Lamp of Summoning (summons Mediq), Nocturne Flute (WP:6, asleep effect, instrument), Soul Cage (doomed-effect to all combatants), Amethyst (Darkness), Opal (Ice), Emerald (Wood), Topaz (Lightning), Garnet (Earth), Diamond (Light), Ruby (Fire), Sapphire (Wind), Aquamarine (Water), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion,Scroll of Inspiration, 5x Potions, 3 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, Phoenix Essence, Milk (restores 15 health and 15 ether upon consumption), 3 Meads, 2 Smelling Salts, 3 Nostrums, 5x Venom, 3x Smoke Bombs, Holy Bomb, 8 Water Bombs, Flash Bomb, Skeleton Decoy, 4x Bone, Bedroll Skrall (Waterbrick Down) ***Party Leader*** 80 year old Male Ogre Hunter Level 28.66 *Favors Bestial and Aquatic enemies* *Immune to Fragile* *Hastened* Power Bonus: +2 WP, +4 against beasts Defense: 8 Health: 15/42 Gold: 3 GP: 55 Equipment: Hunter's Crossbow (WP:11, +4 vs. Beasts, fire- and lightning-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear) Inventory: Composite Bow (WP:11, ignores SP, darkness-elemental; bow), Precision Bow (WP: 6, AIM's become HIT's), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Lucky Doubloon (Grants "Special Guard"), Aquamarine, 9x Smoke Bomb, Fire Bomb, 5 Water Bombs, Potion, 2 Grand Potions, Health Core, Remedy, Phoenix Essence, 5x Venom, 4 Meads, Smelling Salts, Minimizing Dust, Grand Zoot's Cookie, Topaz, 4x Bone En Sabah Nur (Jebediahs) 30 year old male human Sage Level 23 *Immune to Lucky and Petrified* *Encouraged* Power Bonus: 5 (for spells only) Defense: 1 Health: 43/43 Ether: 22/29 Gold: 3 GP: 55 Equipment: Quarterstaff (WP:12/16 against humanoids; staff) Traveler's Cloak (SP: 1), "No Luck" Spellbound Gloves (Immune: Lucky, +5 spellpower), Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory) Inventory: Sangriste Dagger (WP: 5), En, Sabah, Nur (Shurikens 3/3, WP: 5), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Fire Amulet (Accessory, Makes physical attacks do double damage to all enemies that are weak to fire), Snake Eye Charm (immune to petrified; accessory), Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire),Scroll of Confusion, 6 Potions, Grand Potion, 2x Tonic, Grand Tonic, 2 Phoenix Essences, 2x Venom, 2 Remedies, Smoke Bomb, 2 Deadly Venoms, 3 Meads, 2 Ice Bombs, 2x Fire Bomb, Lightning Bomb, 10 Water Bombs, 2 Floral Bombs, 2 Holy Bombs, Garnet Lamp of Summoning, Bedroll, Magnifying Glass, 10x Bone, Black Pearl (worth 75 gold) Alexis Fenral (Masked Builder) 20 year old female elven Harlot Level 33 *Immune to Fragile and Blinded* *Counterstriking* Power Bonus: 0 Defense: 3 Health: 59/62 Gold: 381 GP: 59 Equipment: Cat-o'-Nine-Tails (WP:18, damage divided between all enemies, Suitable For Rouges), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Counterstrike Gloves Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental, causes burned-effect (5 damage per round),effective: 2 battles remaining), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, 3 Remedies, 2 Somas, 8 Water Bombs, Lightning Bomb, 2x Fire Bomb, Smoke Bomb, 3x Venom, 2 Health Cores, 3x Potion, Grand Potion, 2x Phoenix Essence, 5 Nostrums, 7 Meads, Smelling Salts, 7 Remedies, 7 Grand Potions, Skeleton Decoy, 9x Bone Hoke Ablesword (UsernameMDM) Mystic Knight Level 25.66 *Damage Undead* *Counterstriking* *Immune to Fragile, Blinded, and Sealed* Power Bonus: 0 Defense: 22 Health: 45/45 Ether: 4/24 Gold: 178 GP: 55 Equipment: Vintul (WP: 15; greatsword), Steel Buckler (SP: 15), Warrior's Treads (SP:2, Health +1), Sealed Heavy Armour of Brilliance (Bodywear, SP:5, Immune: fragile, blinded, sealed effects), Counterstrike Gloves Inventory: Cultist Hat (damage vs undead), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Scroll of Frailty, Scroll of Weakening, 4 Potions, 2 Grand Potions, Remedy, 2x Phoenix Essence, Mead, 2x Nostrum, Tonic, 3x Ether Core, Dragon Scale, Grand Zoot Cookie, Grating Stone, Zoot's Plaything (Special 3/4 Edition), 8 Water Bombs, 2x Smoke Bomb, 2x Venom, Bedroll, Pickaxe, Shovel, 4x Bone, Black Pearl (worth 75 gold) Stigveladi ("Amma") Kötturin (PsyKater) 247 years old dwarven Mage Level 16.5 Power Bonus: 0 Defense: 1 Health: 15/23 Ether: 16/20 Gold: 3 GP: 56 Equipment: Stealth Dagger (WP: 12; dagger), Lover's Ring (Accessory, +2 HP), Leather Cap (SP:1; headwear) Inventory: Dwarven Broomstick (WP: 3), Fragment of an Opal (Gem; Ice), Aquamarine (Water), Cat Statuette (Accessory, "Grettir", +1 HP), Bedroll, 2 Grand Potions, 6x Potion, 3x Tonic, 2x Grand Tonic, 3 Remedies, 2x Mead, 2 Smelling Salts, Nostrum, 4x Venom, 8 Water Bombs, Fire Bomb, Skeleton Decoy, 4x Bone -
Heroica RPG - Unlimited Quest: Fields of Glory
JimBee replied to Sandy's topic in The Heroica Archive
QM Note: Quarryman, I actually did roll twice and rolled two 4's, but forgot to note it. I did forget about the Badly Poisoned, edited. Oh, and you're right, I do need new dice. No 6's to be seen anywhere... Results of Round 3 of Wish Upon a Rainbow: >Hoke vs. Angry Crab A - Spellspin of Lightning (6 hits, 15+25 x2=80 lightning dmg to Angry Crab A, Mellow Crabs A & B, Phoenix, Rainbow Frogs B & C) >Namyrra seals Phoenix - Success (sealed for 3 rounds, -1 ether) >Namyrra vs. Phoenix - Damage Confuse (confused for 3 rounds, -1 ether) >Skrall vs. Rainbow Frog B - Hit (11+2+28 x2 x3=246 lightning/fire dmg, KO'd) >Skrall vs. Rainbow Frog C - Hit (11+2+28 x2 x3=246 lightning/fire dmg, KO'd) >Stigvelaid vs. Rainbow Frog D - Damage (19/2 -1=8 dmg) >Nur vs. Mellow Crab B - Spell (12+22 x2 +10 x2=156 lightning dmg, -1 ether) Alexis vs. Wishing Starfish - Pleasure House (Major Infection: no effect, 6 gold gained) Mellow Crab A vs. Hoke - Free Hit (confused: 12 dmg to Angry Crab A) All enemies suffer 10 poison dmg. Enemies: Angry Crab A *Badly Poisoned* Type: Aquatic Level: 40 Health: 128/240 Special: Calm Down – The Angry Crab turns into a Mellow Crab. Drops: Mead Mellow Crab A *Confused for 3 rounds* *Badly Poisoned* Type: Aquatic Level: 12 Health: 644/900 Special: Rage Up – The Mellow Crab turns into an Angry Crab. Drops: Nostrum Mellow Crab B *Badly Poisoned* Type: Aquatic Level: 12 Health: 784/900 Special: Rage Up – The Mellow Crab turns into an Angry Crab. Drops: Nostrum Phoenix *Badly Poisoned* *Sealed for 3 rounds* *Confused for 3 rounds* Type: Flying/Fiery Level: 45 Health: 1422/1632 Special I: Phoenix Pyre – The Phoenix reduces its health to one to bring back all defeated allies with full health. Used only after all allies have been defeated. Special II: Empyreal Flame - Causes 30 fire-elemental damage to all opponents. Used when there are allies standing. Drops: 4 Phoenix Essences Rainbow Frog D *Badly Poisoned* Type: Vermin/Aquatic Level: 19 Health: 79/259 Special: Double Rainbow Toxin – Causes badly poisoned- and enamored-effects on the target. Drops: Remedy Wishing Starfish *Badly Poisoned* Type: Aquatic/Holy Level: 27 Health: 281/381 Special: Three Wishes – One of three things happens: 1) up to 270 health is restored to all allies, 2) 27 light-elemental damage is caused to all opponents, or 3) all combatants fall asleep. Drops: Wishing Wand (WP:12; each successful hit has ½ chance of inflicting either asleep-, blinded-, sealed- or confused-effect, according to what the user wishes) Party: Namyrra Uq (Quarryman) 1337 years old female Fenarian Sorcerer *Hastened* *Lucky* Level 29.66 *Immune to Sealing* Power Bonus: 0 Defense: 10 Health: 36/36 Ether: 17/44 Gold: 1005 GP: 59 Equipment: Empyreal Staff (WP:15; Wind elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear),Ethereal Cloak (SP:2, Max. Ether +4, backwear) Inventory: Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Oriental Crossbow (WP:7, Crossbow), Jade Lamp of Summoning (summons Mediq), Nocturne Flute (WP:6, asleep effect, instrument), Soul Cage (doomed-effect to all combatants), Amethyst (Darkness), Opal (Ice), Emerald (Wood), Topaz (Lightning), Garnet (Earth), Diamond (Light), Ruby (Fire), Sapphire (Wind), Aquamarine (Water), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion,Scroll of Inspiration, 5x Potions, 3 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, Phoenix Essence, Milk (restores 15 health and 15 ether upon consumption), 3 Meads, 2 Smelling Salts, 3 Nostrums, 5x Venom, 3x Smoke Bombs, Holy Bomb, 8 Water Bombs, Flash Bomb, Skeleton Decoy, 4x Bone, Bedroll Skrall (Waterbrick Down) ***Party Leader*** 80 year old Male Ogre Hunter Level 28.66 *Favors Bestial and Aquatic enemies* *Immune to Fragile* *Hastened* Power Bonus: +2 WP, +4 against beasts Defense: 8 Health: 27/42 Gold: 3 GP: 55 Equipment: Hunter's Crossbow (WP:11, +4 vs. Beasts, fire- and lightning-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear) Inventory: Composite Bow (WP:11, ignores SP, darkness-elemental; bow), Precision Bow (WP: 6, AIM's become HIT's), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Lucky Doubloon (Grants "Special Guard"), Aquamarine, 9x Smoke Bomb, Fire Bomb, 5 Water Bombs, Potion, 2 Grand Potions, Health Core, Remedy, Phoenix Essence, 5x Venom, 4 Meads, Smelling Salts, Minimizing Dust, Grand Zoot's Cookie, Topaz, 4x Bone En Sabah Nur (Jebediahs) 30 year old male human Sage Level 23 *Immune to Lucky and Petrified* *Encouraged* Power Bonus: 5 (for spells only) Defense: 1 Health: 43/43 Ether: 23/29 Gold: 3 GP: 55 Equipment: Quarterstaff (WP:12/16 against humanoids; staff) Traveler's Cloak (SP: 1), "No Luck" Spellbound Gloves (Immune: Lucky, +5 spellpower), Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory) Inventory: Sangriste Dagger (WP: 5), En, Sabah, Nur (Shurikens 3/3, WP: 5), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Fire Amulet (Accessory, Makes physical attacks do double damage to all enemies that are weak to fire), Snake Eye Charm (immune to petrified; accessory), Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire),Scroll of Confusion, 6 Potions, Grand Potion, 2x Tonic, Grand Tonic, 2 Phoenix Essences, 2x Venom, 2 Remedies, Smoke Bomb, 2 Deadly Venoms, 3 Meads, 2 Ice Bombs, 2x Fire Bomb, Lightning Bomb, 10 Water Bombs, 2 Floral Bombs, 2 Holy Bombs, Garnet Lamp of Summoning, Bedroll, Magnifying Glass, 10x Bone, Black Pearl (worth 75 gold) Alexis Fenral (Masked Builder) 20 year old female elven Harlot Level 33 *Immune to Fragile and Blinded* *Counterstriking* Power Bonus: 0 Defense: 3 Health: 59/62 Gold: 381 GP: 59 Equipment: Cat-o'-Nine-Tails (WP:18, damage divided between all enemies, Suitable For Rouges), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Counterstrike Gloves Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental, causes burned-effect (5 damage per round),effective: 2 battles remaining), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, 3 Remedies, 2 Somas, 8 Water Bombs, Lightning Bomb, 2x Fire Bomb, Smoke Bomb, 3x Venom, 2 Health Cores, 3x Potion, Grand Potion, 2x Phoenix Essence, 5 Nostrums, 7 Meads, Smelling Salts, 7 Remedies, 7 Grand Potions, Skeleton Decoy, 9x Bone Hoke Ablesword (UsernameMDM) Mystic Knight Level 25.66 *Damage Undead* *Counterstriking* *Immune to Fragile, Blinded, and Sealed* Power Bonus: 0 Defense: 22 Health: 45/45 Ether: 4/24 Gold: 178 GP: 55 Equipment: Vintul (WP: 15; greatsword), Steel Buckler (SP: 15), Warrior's Treads (SP:2, Health +1), Sealed Heavy Armour of Brilliance (Bodywear, SP:5, Immune: fragile, blinded, sealed effects), Counterstrike Gloves Inventory: Cultist Hat (damage vs undead), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Scroll of Frailty, Scroll of Weakening, 4 Potions, 2 Grand Potions, Remedy, 2x Phoenix Essence, Mead, 2x Nostrum, Tonic, 3x Ether Core, Dragon Scale, Grand Zoot Cookie, Grating Stone, Zoot's Plaything (Special 3/4 Edition), 8 Water Bombs, 2x Smoke Bomb, 2x Venom, Bedroll, Pickaxe, Shovel, 4x Bone, Black Pearl (worth 75 gold) Stigveladi ("Amma") Kötturin (PsyKater) 247 years old dwarven Mage Level 16.5 Power Bonus: 0 Defense: 1 Health: 15/23 Ether: 17/20 Gold: 3 GP: 56 Equipment: Stealth Dagger (WP: 12; dagger), Lover's Ring (Accessory, +2 HP), Leather Cap (SP:1; headwear) Inventory: Dwarven Broomstick (WP: 3), Fragment of an Opal (Gem; Ice), Aquamarine (Water), Cat Statuette (Accessory, "Grettir", +1 HP), Bedroll, 2 Grand Potions, 6x Potion, 3x Tonic, 2x Grand Tonic, 3 Remedies, 2x Mead, 2 Smelling Salts, Nostrum, 4x Venom, 8 Water Bombs, Fire Bomb, Skeleton Decoy, 4x Bone -
Anyone else a teensy bit annoyed that high defense and counterstrikes gloves have allowed for avoiding the toughest enemies altogether and get automatic wins? I won't avoid saying that Hoke in the Fields of Glory has triggered this realization for me, but he's not the only one. And I certainly don't blame you, MDM, for using a strategy available to you, but doesn't it say something about balance? Just throwing this out there.
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Heroica RPG - Unlimited Quest: Fields of Glory
JimBee replied to Sandy's topic in The Heroica Archive
QM Note: Skrall's damage fixed. Results of Round 2 of Wish Upon a Rainbow: >Alexis vs. Angry Crab A - Pleasure House (Major Infection: all enemies Badly Poisoned, 11 gold gained) >Hoke vs. Phoenix - Great Spell (2x15 +25 x2=110 lightning dmg, -1 ether) >Skrall uses Smelling Salts >Skrall vs. Angry Crab B - Hit (11+2+28 x2 x3=246 lightning/fire dmg, KO'd) >Nur heals Namyrra - Magical Vortex of Earth (12+23+5 x2=80 earth dmg to all enemies, 35 health restored to all allies, Magic Carp and Rainbow Frog A KO'd) >Namyrra uses Nostrum >Namyrra vs. Mellow Crab A - Confuse (Mellow Crab A confused for 3 rounds, -1 ether) >Stigveladi vs. Rainbow Frog D - Miss (-1 ether) Mellow Crab B vs. Alexis - Free Hit (12/2-3=3 dmg) >Alexis counterstrikes for 16 dmg Rainbow Frog B vs. Hoke - Free Hit (19/2 -22=0 dmg) >Hoke counterstrikes for 12 dmg Rainbow Frog C, Wishing Starfish vs. Skrall - Free Hits (19+27 /2 -8=15 dmg) Badly Poisoned - All enemies suffer 10 dmg Enemies: Angry Crab A *Badly Poisoned* Type: Aquatic Level: 40 Health: 150/240 Special: Calm Down – The Angry Crab turns into a Mellow Crab. Drops: Mead Mellow Crab A *Confused for 3 rounds* *Badly Poisoned* Type: Aquatic Level: 12 Health: 810/900 Special: Rage Up – The Mellow Crab turns into an Angry Crab. Drops: Nostrum Mellow Crab B *Badly Poisoned* Type: Aquatic Level: 12 Health: 794/900 Special: Rage Up – The Mellow Crab turns into an Angry Crab. Drops: Nostrum Phoenix *Badly Poisoned* Type: Flying/Fiery Level: 45 Health: 1432/1632 Special I: Phoenix Pyre – The Phoenix reduces its health to one to bring back all defeated allies with full health. Used only after all allies have been defeated. Special II: Empyreal Flame - Causes 30 fire-elemental damage to all opponents. Used when there are allies standing. Drops: 4 Phoenix Essences Rainbow Frog B *Badly Poisoned* Type: Vermin/Aquatic Level: 19 Health: 141/259 Special: Double Rainbow Toxin – Causes badly poisoned- and enamored-effects on the target. Drops: Remedy Rainbow Frog C *Badly Poisoned* Type: Vermin/Aquatic Level: 19 Health: 157/259 Special: Double Rainbow Toxin – Causes badly poisoned- and enamored-effects on the target. Drops: Remedy Rainbow Frog D *Badly Poisoned* Type: Vermin/Aquatic Level: 19 Health: 89/259 Special: Double Rainbow Toxin – Causes badly poisoned- and enamored-effects on the target. Drops: Remedy Wishing Starfish *Badly Poisoned* Type: Aquatic/Holy Level: 27 Health: 291/381 Special: Three Wishes – One of three things happens: 1) up to 270 health is restored to all allies, 2) 27 light-elemental damage is caused to all opponents, or 3) all combatants fall asleep. Drops: Wishing Wand (WP:12; each successful hit has ½ chance of inflicting either asleep-, blinded-, sealed- or confused-effect, according to what the user wishes) Party: Namyrra Uq (Quarryman) 1337 years old female Fenarian Sorcerer *Hastened* *Lucky* Level 29.66 *Immune to Sealing* Power Bonus: 0 Defense: 10 Health: 36/36 Ether: 19/44 Gold: 1005 GP: 59 Equipment: Empyreal Staff (WP:15; Wind elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear),Ethereal Cloak (SP:2, Max. Ether +4, backwear) Inventory: Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Oriental Crossbow (WP:7, Crossbow), Jade Lamp of Summoning (summons Mediq), Nocturne Flute (WP:6, asleep effect, instrument), Soul Cage (doomed-effect to all combatants), Amethyst (Darkness), Opal (Ice), Emerald (Wood), Topaz (Lightning), Garnet (Earth), Diamond (Light), Ruby (Fire), Sapphire (Wind), Aquamarine (Water), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion,Scroll of Inspiration, 5x Potions, 3 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, Phoenix Essence, Milk (restores 15 health and 15 ether upon consumption), 3 Meads, 2 Smelling Salts, 3 Nostrums, 5x Venom, 3x Smoke Bombs, Holy Bomb, 8 Water Bombs, Flash Bomb, Skeleton Decoy, 4x Bone, Bedroll Skrall (Waterbrick Down) ***Party Leader*** 80 year old Male Ogre Hunter Level 28.66 *Favors Bestial and Aquatic enemies* *Immune to Fragile* *Hastened* Power Bonus: +2 WP, +4 against beasts Defense: 8 Health: 27/42 Gold: 3 GP: 55 Equipment: Hunter's Crossbow (WP:11, +4 vs. Beasts, fire- and lightning-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear) Inventory: Composite Bow (WP:11, ignores SP, darkness-elemental; bow), Precision Bow (WP: 6, AIM's become HIT's), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Lucky Doubloon (Grants "Special Guard"), Aquamarine, 9x Smoke Bomb, Fire Bomb, 5 Water Bombs, Potion, 2 Grand Potions, Health Core, Remedy, Phoenix Essence, 5x Venom, 4 Meads, Smelling Salts, Minimizing Dust, Grand Zoot's Cookie, Topaz, 4x Bone En Sabah Nur (Jebediahs) 30 year old male human Sage Level 23 *Immune to Lucky and Petrified* *Encouraged* Power Bonus: 5 (for spells only) Defense: 1 Health: 43/43 Ether: 24/29 Gold: 3 GP: 55 Equipment: Quarterstaff (WP:12/16 against humanoids; staff) Traveler's Cloak (SP: 1), "No Luck" Spellbound Gloves (Immune: Lucky, +5 spellpower), Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory) Inventory: Sangriste Dagger (WP: 5), En, Sabah, Nur (Shurikens 3/3, WP: 5), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Fire Amulet (Accessory, Makes physical attacks do double damage to all enemies that are weak to fire), Snake Eye Charm (immune to petrified; accessory), Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire),Scroll of Confusion, 6 Potions, Grand Potion, 2x Tonic, Grand Tonic, 2 Phoenix Essences, 2x Venom, 2 Remedies, Smoke Bomb, 2 Deadly Venoms, 3 Meads, 2 Ice Bombs, 2x Fire Bomb, Lightning Bomb, 10 Water Bombs, 2 Floral Bombs, 2 Holy Bombs, Garnet Lamp of Summoning, Bedroll, Magnifying Glass, 10x Bone, Black Pearl (worth 75 gold) Alexis Fenral (Masked Builder) 20 year old female elven Harlot Level 33 *Immune to Fragile and Blinded* *Counterstriking* Power Bonus: 0 Defense: 3 Health: 59/62 Gold: 381 GP: 59 Equipment: Cat-o'-Nine-Tails (WP:18, damage divided between all enemies, Suitable For Rouges), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Counterstrike Gloves Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental, causes burned-effect (5 damage per round),effective: 2 battles remaining), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, 3 Remedies, 2 Somas, 8 Water Bombs, Lightning Bomb, 2x Fire Bomb, Smoke Bomb, 3x Venom, 2 Health Cores, 3x Potion, Grand Potion, 2x Phoenix Essence, 5 Nostrums, 7 Meads, Smelling Salts, 7 Remedies, 7 Grand Potions, Skeleton Decoy, 9x Bone Hoke Ablesword (UsernameMDM) Mystic Knight Level 25.66 *Damage Undead* *Counterstriking* *Immune to Fragile, Blinded, and Sealed* Power Bonus: 0 Defense: 22 Health: 45/45 Ether: 4/24 Gold: 178 GP: 55 Equipment: Vintul (WP: 15; greatsword), Steel Buckler (SP: 15), Warrior's Treads (SP:2, Health +1), Sealed Heavy Armour of Brilliance (Bodywear, SP:5, Immune: fragile, blinded, sealed effects), Counterstrike Gloves Inventory: Cultist Hat (damage vs undead), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Scroll of Frailty, Scroll of Weakening, 4 Potions, 2 Grand Potions, Remedy, 2x Phoenix Essence, Mead, 2x Nostrum, Tonic, 3x Ether Core, Dragon Scale, Grand Zoot Cookie, Grating Stone, Zoot's Plaything (Special 3/4 Edition), 8 Water Bombs, 2x Smoke Bomb, 2x Venom, Bedroll, Pickaxe, Shovel, 4x Bone, Black Pearl (worth 75 gold) Stigveladi ("Amma") Kötturin (PsyKater) 247 years old dwarven Mage Level 16.5 Power Bonus: 0 Defense: 1 Health: 23/23 Ether: 17/20 Gold: 3 GP: 56 Equipment: Stealth Dagger (WP: 12; dagger), Lover's Ring (Accessory, +2 HP), Leather Cap (SP:1; headwear) Inventory: Dwarven Broomstick (WP: 3), Fragment of an Opal (Gem; Ice), Aquamarine (Water), Cat Statuette (Accessory, "Grettir", +1 HP), Bedroll, 2 Grand Potions, 6x Potion, 3x Tonic, 2x Grand Tonic, 3 Remedies, 2x Mead, 2 Smelling Salts, Nostrum, 4x Venom, 8 Water Bombs, Fire Bomb, Skeleton Decoy, 4x Bone -
Hybros turned to Guts angrily, but avoided eye contact. "Speak for yourself; we were only trying to save Guffington's life. And then you had to go and kill Lady Felix..." his eyes strayed even farther from Guts. "These minions are the only things between us and that door. If we can help it we will spare the rest. Not that you are well versed in that field, eheh." He let out a chuckle, but his eyes were cold. "It is no use trying to convince Lord Chauncey, it appears he is more involved in this than we previously thought." "Stay back and try not to kill anyone." He turned away from Guts and back to Docken and Nyx. "Fortunately they will have a hard time harming us. But yes, the faster we get through that door, the better. I fear we have little time." Hybros attacks the Dark Minion twice from the front row with the Twin Kunai (directing both blades toward the target). He hoped Guts would prevent Madame Ladybug from inflicting more damage. Battle Order: Guts Hybros Docken Nyx Hybros
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Heroica RPG - Unlimited Quest: Fields of Glory
JimBee replied to Sandy's topic in The Heroica Archive
QM Note: Found the problem with the inventories. I forgot to subtract a Smelling Salts and Nostrum from Namyrra's inventory last time, and I accidentally backspaced the word "Mead" from Skrall's inventory (he should now have four and Nur three). Results of Round 1 of Wish Upon a Rainbow: >Namyrra uses Smelling Salts >Namyrra vs. Magic Carp - Damage (66/2 -10=23 dmg) >Alexis vs. Angry Crab A - Damage (40/2 -3=17 dmg) >Hoke vs. Phoenix - Enchantment (Steel Buckler: +1 SP, -15 ether) >Skrall vs. Angry Crab B - Aim (11+2 x2 x2=78 fire/lightning dmg) >Nur vs. Rainbow Frog A - Great Spell (2x12 +23 x2 x2 +10=198 lightning dmg, -1 ether) >Stigveladi vs. Rainbow Frog D - Great Spell (2x12 +16 x2=80 ice dmg, -1 ether) Mellow Crab A + B vs. Namyrra - Free Hits (12+12 /2 -10=2 dmg) Rainbow Frog B vs. Alexis - Free Hit (19/2-3=6 dmg) >Alexis counterstrikes for 16 dmg Rainbow Frog C vs. Hoke - Free Hit (19/2 -22=0 dmg) >Hoke counterstrikes for 12 dmg Wishing Starfish vs. Skrall - Free Hit (27/2 -8=5 dmg) Namyrra takes some heavy hits as she prepares herself, as does Alexis. Hoke concentrates his energy on defending himself, while Nur, Skrall, and Stigveladi loose bolts and spells at the enemy. Enemies: Angry Crab A Type: Aquatic Level: 40 Health: 240/240 Special: Calm Down – The Angry Crab turns into a Mellow Crab. Drops: Mead Angry Crab B Type: Aquatic Level: 40 Health: 162/240 Special: Calm Down – The Angry Crab turns into a Mellow Crab. Drops: Mead Magic Carp Type: Aquatic Level: 66 Health: 66/66 Special: Splash – Nothing happens. Drops: Ether Core Mellow Crab A Type: Aquatic Level: 12 Health: 900/900 Special: Rage Up – The Mellow Crab turns into an Angry Crab. Drops: Nostrum Mellow Crab B Type: Aquatic Level: 12 Health: 900/900 Special: Rage Up – The Mellow Crab turns into an Angry Crab. Drops: Nostrum Phoenix Type: Flying/Fiery Level: 45 Health: 1632/1632 Special I: Phoenix Pyre – The Phoenix reduces its health to one to bring back all defeated allies with full health. Used only after all allies have been defeated. Special II: Empyreal Flame - Causes 30 fire-elemental damage to all opponents. Used when there are allies standing. Drops: 4 Phoenix Essen Rainbow Frog A Type: Vermin/Aquatic Level: 19 Health: 71/259 Special: Double Rainbow Toxin – Causes badly poisoned- and enamored-effects on the target. Drops: Remedy Rainbow Frog B Type: Vermin/Aquatic Level: 19 Health: 243/259 Special: Double Rainbow Toxin – Causes badly poisoned- and enamored-effects on the target. Drops: Remedy Rainbow Frog C Type: Vermin/Aquatic Level: 19 Health: 247/259 Special: Double Rainbow Toxin – Causes badly poisoned- and enamored-effects on the target. Drops: Remedy Rainbow Frog D Type: Vermin/Aquatic Level: 19 Health: 179/259 Special: Double Rainbow Toxin – Causes badly poisoned- and enamored-effects on the target. Drops: Remedy Wishing Starfish Type: Aquatic/Holy Level: 27 Health: 381/381 Special: Three Wishes – One of three things happens: 1) up to 270 health is restored to all allies, 2) 27 light-elemental damage is caused to all opponents, or 3) all combatants fall asleep. Drops: Wishing Wand (WP:12; each successful hit has ½ chance of inflicting either asleep-, blinded-, sealed- or confused-effect, according to what the user wishes) Party: Namyrra Uq (Quarryman) 1337 years old female Fenarian Sorcerer Level 29.66 *Immune to Sealing* Power Bonus: 0 Defense: 10 Health: 11/36 Ether: 20/44 Gold: 1005 GP: 59 Equipment: Empyreal Staff (WP:15; Wind elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear),Ethereal Cloak (SP:2, Max. Ether +4, backwear) Inventory: Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Oriental Crossbow (WP:7, Crossbow), Jade Lamp of Summoning (summons Mediq), Nocturne Flute (WP:6, asleep effect, instrument), Soul Cage (doomed-effect to all combatants), Amethyst (Darkness), Opal (Ice), Emerald (Wood), Topaz (Lightning), Garnet (Earth), Diamond (Light), Ruby (Fire), Sapphire (Wind), Aquamarine (Water), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion,Scroll of Inspiration, 5x Potions, 3 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, Phoenix Essence, Milk (restores 15 health and 15 ether upon consumption), 3 Meads, 3 Smelling Salts, 4 Nostrums, 5x Venom, 3x Smoke Bombs, Holy Bomb, 8 Water Bombs, Flash Bomb, Skeleton Decoy, 4x Bone, Bedroll Skrall (Waterbrick Down) ***Party Leader*** 80 year old Male Ogre Hunter Level 28.66 *Favors Bestial and Aquatic enemies* *Immune to Fragile* Power Bonus: +2 WP, +4 against beasts Defense: 8 Health: 37/42 Gold: 3 GP: 55 Equipment: Hunter's Crossbow (WP:11, +4 vs. Beasts, fire- and lightning-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear) Inventory: Composite Bow (WP:11, ignores SP, darkness-elemental; bow), Precision Bow (WP: 6, AIM's become HIT's), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Lucky Doubloon (Grants "Special Guard"), Aquamarine, 9x Smoke Bomb, Fire Bomb, 5 Water Bombs, Potion, 2 Grand Potions, Health Core, Remedy, Phoenix Essence, 5x Venom, 4 Meads, 2 Smelling Salts, Minimizing Dust, Grand Zoot's Cookie, Topaz, 4x Bone En Sabah Nur (Jebediahs) 30 year old male human Sage Level 23 *Immune to Lucky and Petrified* *Encouraged* Power Bonus: 5 (for spells only) Defense: 1 Health: 43/43 Ether: 24/29 Gold: 3 GP: 55 Equipment: Quarterstaff (WP:12/16 against humanoids; staff) Traveler's Cloak (SP: 1), "No Luck" Spellbound Gloves (Immune: Lucky, +5 spellpower), Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory) Inventory: Sangriste Dagger (WP: 5), En, Sabah, Nur (Shurikens 3/3, WP: 5), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Fire Amulet (Accessory, Makes physical attacks do double damage to all enemies that are weak to fire), Snake Eye Charm (immune to petrified; accessory), Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire),Scroll of Confusion, 6 Potions, Grand Potion, 2x Tonic, Grand Tonic, 2 Phoenix Essences, 2x Venom, 2 Remedies, Smoke Bomb, 2 Deadly Venoms, 3 Meads, 2 Ice Bombs, 2x Fire Bomb, Lightning Bomb, 10 Water Bombs, 2 Floral Bombs, 2 Holy Bombs, Garnet Lamp of Summoning, Bedroll, Magnifying Glass, 10x Bone, Black Pearl (worth 75 gold) Alexis Fenral (Masked Builder) 20 year old female elven Harlot Level 33 *Immune to Fragile and Blinded* *Counterstriking* Power Bonus: 0 Defense: 3 Health: 39/62 Gold: 370 GP: 59 Equipment: Cat-o'-Nine-Tails (WP:18, damage divided between all enemies, Suitable For Rouges), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Counterstrike Gloves Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental, causes burned-effect (5 damage per round),effective: 2 battles remaining), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, 3 Remedies, 2 Somas, 8 Water Bombs, Lightning Bomb, 2x Fire Bomb, Smoke Bomb, 3x Venom, 2 Health Cores, 3x Potion, Grand Potion, 2x Phoenix Essence, 5 Nostrums, 7 Meads, Smelling Salts, 7 Remedies, 7 Grand Potions, Skeleton Decoy, 9x Bone Hoke Ablesword (UsernameMDM) Mystic Knight Level 25.66 *Damage Undead* *Counterstriking* *Immune to Fragile, Blinded, and Sealed* Power Bonus: 0 Defense: 22 Health: 45/45 Ether: 5/24 Gold: 178 GP: 55 Equipment: Vintul (WP: 15; greatsword), Steel Buckler (SP: 15), Warrior's Treads (SP:2, Health +1), Sealed Heavy Armour of Brilliance (Bodywear, SP:5, Immune: fragile, blinded, sealed effects), Counterstrike Gloves Inventory: Cultist Hat (damage vs undead), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Scroll of Frailty, Scroll of Weakening, 4 Potions, 2 Grand Potions, Remedy, 2x Phoenix Essence, Mead, 2x Nostrum, Tonic, 3x Ether Core, Dragon Scale, Grand Zoot Cookie, Grating Stone, Zoot's Plaything (Special 3/4 Edition), 8 Water Bombs, 2x Smoke Bomb, 2x Venom, Bedroll, Pickaxe, Shovel, 4x Bone, Black Pearl (worth 75 gold) Stigveladi ("Amma") Kötturin (PsyKater) 247 years old dwarven Mage Level 16.5 Power Bonus: 0 Defense: 1 Health: 23/23 Ether: 18/20 Gold: 3 GP: 56 Equipment: Stealth Dagger (WP: 12; dagger), Lover's Ring (Accessory, +2 HP), Leather Cap (SP:1; headwear) Inventory: Dwarven Broomstick (WP: 3), Fragment of an Opal (Gem; Ice), Aquamarine (Water), Cat Statuette (Accessory, "Grettir", +1 HP), Bedroll, 2 Grand Potions, 6x Potion, 3x Tonic, 2x Grand Tonic, 3 Remedies, 2x Mead, 2 Smelling Salts, Nostrum, 4x Venom, 8 Water Bombs, Fire Bomb, Skeleton Decoy, 4x Bone -
"Eh, alright." Docken was speaking in tongues again, but Hybros assumed he knew more than the imp could possibly imagine.
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"Nyx, switch targets with me. Since Docken appears to be willing to take all of the hits for us this round, we must do our best to reduce enemies left open. Docken, distract Chauncey again please, I will have to attack the Dark Minion and Madame Ladybug." Hybros remains behind Docken's shield, and prepares to strike with his Eye-poking Sai. Same Battle Order.
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Heroica RPG - Unlimited Quest: Fields of Glory
JimBee replied to Sandy's topic in The Heroica Archive
QM Note: Need to know which crab, please. -
One could not miss it, O Brickdoctor The Learned. Perhaps the sentiments contained in the following posts are not yet sufficiently fashionable to procure general favor. Agreed, I think the earning cap would be enough.
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That would require altering the story and quest itself entirely. Just do what makes sense. No need to include more or less humanoids on account of Rogues, just do what you would've done without the rule.
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Heroica RPG - Unlimited Quest: Fields of Glory
JimBee replied to Sandy's topic in The Heroica Archive
The party quickly makes their way towards the RAINBOW FALLS A beautiful waterfall refracts the mid-afternoon sunlight into all the colors of the rainbow, but the tranquility is soon interrupted by a myriad of exotic animals, none too happy at the heroes' unnatural presence. PREPARE FOR BATTLE! Angry Crab A Type: Aquatic Level: 40 Health: 240/240 Special: Calm Down – The Angry Crab turns into a Mellow Crab. Drops: Mead Angry Crab B Type: Aquatic Level: 40 Health: 240/240 Special: Calm Down – The Angry Crab turns into a Mellow Crab. Drops: Mead Magic Carp Type: Aquatic Level: 66 Health: 66/66 Special: Splash – Nothing happens. Drops: Ether Core Mellow Crab A Type: Aquatic Level: 12 Health: 900/900 Special: Rage Up – The Mellow Crab turns into an Angry Crab. Drops: Nostrum Mellow Crab B Type: Aquatic Level: 12 Health: 900/900 Special: Rage Up – The Mellow Crab turns into an Angry Crab. Drops: Nostrum Phoenix Type: Flying/Fiery Level: 45 Health: 1632/1632 Special I: Phoenix Pyre – The Phoenix reduces its health to one to bring back all defeated allies with full health. Used only after all allies have been defeated. Special II: Empyreal Flame - Causes 30 fire-elemental damage to all opponents. Used when there are allies standing. Drops: 4 Phoenix Essen Rainbow Frog A Type: Vermin/Aquatic Level: 19 Health: 259/259 Special: Double Rainbow Toxin – Causes badly poisoned- and enamored-effects on the target. Drops: Remedy Rainbow Frog B Type: Vermin/Aquatic Level: 19 Health: 259/259 Special: Double Rainbow Toxin – Causes badly poisoned- and enamored-effects on the target. Drops: Remedy Rainbow Frog C Type: Vermin/Aquatic Level: 19 Health: 259/259 Special: Double Rainbow Toxin – Causes badly poisoned- and enamored-effects on the target. Drops: Remedy Rainbow Frog D Type: Vermin/Aquatic Level: 19 Health: 259/259 Special: Double Rainbow Toxin – Causes badly poisoned- and enamored-effects on the target. Drops: Remedy Wishing Starfish Type: Aquatic/Holy Level: 27 Health: 381/381 Special: Three Wishes – One of three things happens: 1) up to 270 health is restored to all allies, 2) 27 light-elemental damage is caused to all opponents, or 3) all combatants fall asleep. Drops: Wishing Wand (WP:12; each successful hit has ½ chance of inflicting either asleep-, blinded-, sealed- or confused-effect, according to what the user wishes) Party: Namyrra Uq (Quarryman) 1337 years old female Fenarian Sorcerer Level 29.66 *Immune to Sealing* Power Bonus: 0 Defense: 10 Health: 36/36 Ether: 20/44 Gold: 1005 GP: 59 Equipment: Empyreal Staff (WP:15; Wind elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear),Ethereal Cloak (SP:2, Max. Ether +4, backwear) Inventory: Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Oriental Crossbow (WP:7, Crossbow), Jade Lamp of Summoning (summons Mediq), Nocturne Flute (WP:6, asleep effect, instrument), Soul Cage (doomed-effect to all combatants), Amethyst (Darkness), Opal (Ice), Emerald (Wood), Topaz (Lightning), Garnet (Earth), Diamond (Light), Ruby (Fire), Sapphire (Wind), Aquamarine (Water), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion,Scroll of Inspiration, 5x Potions, 3 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, Phoenix Essence, Milk (restores 15 health and 15 ether upon consumption), 3 Meads, 4 Smelling Salts, 5 Nostrums, 5x Venom, 3x Smoke Bombs, Holy Bomb, 8 Water Bombs, Flash Bomb, Skeleton Decoy, 4x Bone, Bedroll Skrall (Waterbrick Down) ***Party Leader*** 80 year old Male Ogre Hunter Level 28.66 *Favors Bestial and Aquatic enemies* *Immune to Fragile* Power Bonus: +2 WP, +4 against beasts Defense: 8 Health: 42/42 Gold: 3 GP: 55 Equipment: Hunter's Crossbow (WP:11, +4 vs. Beasts, fire- and lightning-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear) Inventory: Composite Bow (WP:11, ignores SP, darkness-elemental; bow), Precision Bow (WP: 6, AIM's become HIT's), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Lucky Doubloon (Grants "Special Guard"), Aquamarine, 9x Smoke Bomb, Fire Bomb, 5 Water Bombs, Potion, 2 Grand Potions, Health Core, Remedy, Phoenix Essence, 5x Venom, 6x 2 Smelling Salts, Minimizing Dust, Grand Zoot's Cookie, Topaz, 4x Bone En Sabah Nur (Jebediahs) 30 year old male human Sage Level 23 *Immune to Lucky and Petrified* *Encouraged* Power Bonus: 5 (for spells only) Defense: 1 Health: 43/43 Ether: 25/29 Gold: 3 GP: 55 Equipment: Quarterstaff (WP:12/16 against humanoids; staff) Traveler's Cloak (SP: 1), "No Luck" Spellbound Gloves (Immune: Lucky, +5 spellpower), Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory) Inventory: Sangriste Dagger (WP: 5), En, Sabah, Nur (Shurikens 3/3, WP: 5), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Fire Amulet (Accessory, Makes physical attacks do double damage to all enemies that are weak to fire), Snake Eye Charm (immune to petrified; accessory), Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire),Scroll of Confusion, 6 Potions, Grand Potion, 2x Tonic, Grand Tonic, 2 Phoenix Essences, 2x Venom, 2 Remedies, Smoke Bomb, 2 Deadly Venoms, 3 Meads, 2 Ice Bombs, 2x Fire Bomb, Lightning Bomb, 10 Water Bombs, 2 Floral Bombs, 2 Holy Bombs, Garnet Lamp of Summoning, Bedroll, Magnifying Glass, 10x Bone, Black Pearl (worth 75 gold) Alexis Fenral (Masked Builder) 20 year old female elven Harlot Level 33 *Immune to Fragile and Blinded* *Counterstriking* Power Bonus: 0 Defense: 3 Health: 62/62 Gold: 370 GP: 59 Equipment: Cat-o'-Nine-Tails (WP:18, damage divided between all enemies, Suitable For Rouges), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Counterstrike Gloves Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental, causes burned-effect (5 damage per round),effective: 2 battles remaining), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, 3 Remedies, 2 Somas, 8 Water Bombs, Lightning Bomb, 2x Fire Bomb, Smoke Bomb, 3x Venom, 2 Health Cores, 3x Potion, Grand Potion, 2x Phoenix Essence, 5 Nostrums, 7 Meads, Smelling Salts, 7 Remedies, 7 Grand Potions, Skeleton Decoy, 9x Bone Hoke Ablesword (UsernameMDM) Mystic Knight Level 25.66 *Damage Undead* *Counterstriking* *Immune to Fragile, Blinded, and Sealed* Power Bonus: 0 Defense: 21 Health: 45/45 Ether: 20/24 Gold: 178 GP: 55 Equipment: Vintul (WP: 15; greatsword), Steel Buckler (SP: 14), Warrior's Treads (SP:2, Health +1), Sealed Heavy Armour of Brilliance (Bodywear, SP:5, Immune: fragile, blinded, sealed effects), Counterstrike Gloves Inventory: Cultist Hat (damage vs undead), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Scroll of Frailty, Scroll of Weakening, 4 Potions, 2 Grand Potions, Remedy, 2x Phoenix Essence, Mead, 2x Nostrum, Tonic, 3x Ether Core, Dragon Scale, Grand Zoot Cookie, Grating Stone, Zoot's Plaything (Special 3/4 Edition), 8 Water Bombs, 2x Smoke Bomb, 2x Venom, Bedroll, Pickaxe, Shovel, 4x Bone, Black Pearl (worth 75 gold) Stigveladi ("Amma") Kötturin (PsyKater) 247 years old dwarven Mage Level 16.5 Power Bonus: 0 Defense: 1 Health: 23/23 Ether: 19/20 Gold: 3 GP: 56 Equipment: Stealth Dagger (WP: 12; dagger), Lover's Ring (Accessory, +2 HP), Leather Cap (SP:1; headwear) Inventory: Dwarven Broomstick (WP: 3), Fragment of an Opal (Gem; Ice), Aquamarine (Water), Cat Statuette (Accessory, "Grettir", +1 HP), Bedroll, 2 Grand Potions, 6x Potion, 3x Tonic, 2x Grand Tonic, 3 Remedies, 2x Mead, 2 Smelling Salts, Nostrum, 4x Venom, 8 Water Bombs, Fire Bomb, Skeleton Decoy, 4x Bone -
No, I gripe about the elemental strengths and weaknesses that don't make sense, such as fire not being weak to water. But that aside, no, I don't think the darkness element has encouraged any lack of humanoid enemies, and neither should adding this rule about only Humanoids dropping gold. Exactly. I think enemies that drop gold are rarer than humanoids in general, and using Endgame's suggestion puts more power into the QM's hands for when Rogues can get gold. It's easy/lazy to slap on "drops gold" to any enemy; having the Humanoid-only rule would encourage more of what makes sense, and would affect other gaming decisions on the QM's part (such as deciding which enemy types to include). Basically, the Humanoid-only rule would be put into place and everyone can go about their business without worrying about enemy types. Because as it is, like Scuba said, about 60% of enemies are humanoid. And there are few in the Fields of Glory, which so happens to be and should not be exempt from the rule. I do remember Sandy mentioning something like that a long time ago... We could rely on the honor system like we have this whole time. We don't need a full time bank clerk, we just need to depend on everyone playing fair, and everyone keeping an eye on everyone else. It's no different than how we've run the game so far with gold income, purchases, etc. I actually think a banking system is a really good idea for capping how much one person (Rogues especially) can earn.
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"Yes Nyx, I am sure you are rather confused eheh. It will hopefully be explained in due time, but right now we need to focus on getting through this door."
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OOC: Which is exactly why I asked, to be perfectly sure... Brickdoctor, it looks like it will have to be that way. We do have one more option. Hybros noticed Lord Chauncey readying himself to attack, so Hybros spoke out again. "Change of plans, I will distract Lord Chauncey while Docken takes on Madame Ladybug. Nyx, help me with these minions, if you will." Hybros throws a Bone at Chauncey and then attacks the Light Minion with his Eye-poking Sai from the back row. Battle Order: Nyx (attacks (not spellcasting) Dark Minion, free hit from Lord Marsh) Hybros (throws bone, free hit from Lady Marsh) Docken (attacks Ladybug, free hit from Ladybug) Hybros (attacks Light Minion)
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First, let me say that I am in no way opposed to at least trying out some new rules. I completely agree that Rogues are overpowered because of their gold-gaining abilities. Gold can buy literally everything (we've seen plenty of backroom deals to get the best loot in quests Rogues weren't in - all it takes is an obscene amount of gold). However, I do not for one second regret minmaxing to my heart's desire. It's what I do in RPGs, and as long as the opportunity is there, I will take it. But, that is not why I chose Rogue. At the very beginning of the game I'm sure we all thought the classes would be balanced, and no one even suspected Rogue classes would skyrocket above all others, even after the MSSN strategy came about (as an aside, Smelling Salts and Nostrums weren't even invented until around Quest 10). I chose Rogue simply because they seemed like the coolest class, and offered some neat roleplaying opportunities for a character I had already designed. The job traits were a nice bonus. I just don't like the vibes that I'm getting from some of this discussion hint at discontent with the people who chose Rogue to begin with. That aside, I am in favor of the rule change for having only Humanoid-type enemies drop gold. It's worth a try, at least. I'm agreeing with WBD and all the others who've said this - Rogues being charitable isn't necissarily a good thing, because it negates the need for any other class. You could have all Rogues playing this game and cover the healing with buying potions, cover the offense with buying gems, weapons, and upgrades, and cover the defense by buying high SP artifacts and imbuing scrolls and gems. No other class would be needed if the wealth of Rogues was taken too far. Except Rogues aren't the only class that can farm in the Fields. Mystic Knights can rest in between every battle to regain ether and basically get free WP/SP upgrades with their Miss roll. I personally don't have a problem with farming in the FoG; if you're going to invest that much time into straight battling, then you deserve the rewards. Some people play this game for just stats.
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Hybros massaged his temple. This was more problematic than he anticipated. "Yes, we should attack the minions and hope for the best. Docken, focus on Madame Lady Bug. If you can blind her for the moment, all the better. Nyx, I am afraid you will have to hold that fire spell, these enemies seem immune to the power of elements." Hybros drinks a Mulled Wine before attacking the Light Minion with his Eye-poking Sai from the back row. Battle Order: Hybros (negates free hit from Chauncey) Nyx (free hit from Lord Marsh) Hybros (free hit from Lady Marsh) Docken (free hit from Madame Ladybug)
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Heroica RPG - Unlimited Quest: Fields of Glory
JimBee replied to Sandy's topic in The Heroica Archive
Results of Round 4 of Broken Bridge Brawl: >Alexis vs. Gloom Widow C - Pleasure House (Exhaustion: all enemies weakened for 3 rounds, 9 gold gained) >Hoke vs. Gloom Widow C - Spell (15+25 x2=80 lightning dmg, -1 ether) >Namyrra vs. Gloom Widow A - Magnetic Mojo Confuse (233 gold gained, all enemies stunned) >Namyrra vs. Gloom Widow B - Confuse Damage (Gloom Widow B confused for 3 rounds, -1 ether) >Skrall vs. Gloom Widow A - Critical Hit (2x(11+2) +28 +4 x4 x2 x3=1392 dmg, KO'd) >Nur vs. Shy Shell B - Magical Vortex of Lightning (12+22=36 health restored to all allies, 41 lightning dmg to Tangleweeds and 82 to all others, Gloom Widow C, Shy Shell A KO'd) >Stigveladi vs. Shy Shell B - Magic Burst of Ice (12+16=28 ice dmg to Shy Shell B, 56 to all others Free Hits: Tangleweeds recover from stun Enemies: Gloom Widow B *Stunned* *Weakened for 3 rounds* *Confused for 3 rounds* Type: Vermin/Aquatic Level: 33 Health: 253/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Shy Shell B *Stunned* *Weakened for 3 rounds* Type: Aquatic Level: 17 Health: 32/384 Special: Shelter – The next attack against the Shy Shell will miss. Drops: Black Pearl (worth 75 gold), Smelling Salts Tangleweed B *Weakened for 3 rounds* Type: Plant Level: 25 Health: 9/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed C *Weakened for 3 rounds* Type: Plant Level: 25 Health: 25/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed D *Weakened for 3 rounds* Type: Plant Level: 25 Health: 21/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Party: Namyrra Uq (Quarryman) 1337 years old female Fenarian Sorcerer *Hastened* *Lucky* *Weakened for 1 rounds* Level 29.33 *Immune to Sealing* Power Bonus: 0 Defense: 10 Health: 36/36 Ether: 23/44 Gold: 1005 GP: 49 Equipment: Empyreal Staff (WP:15; Wind elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear),Ethereal Cloak (SP:2, Max. Ether +4, backwear) Inventory: Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Oriental Crossbow (WP:7, Crossbow), Jade Lamp of Summoning (summons Mediq), Nocturne Flute (WP:6, asleep effect, instrument), Soul Cage (doomed-effect to all combatants), Amethyst (Darkness), Opal (Ice), Emerald (Wood), Topaz (Lightning), Garnet (Earth), Diamond (Light), Ruby (Fire), Sapphire (Wind), Aquamarine (Water), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion,Scroll of Inspiration, 5x Potions, 3 Grand Potions, Tonic, 3 Ether Cores, 2 Remedies, Phoenix Essence, Milk (restores 15 health and 15 ether upon consumption), 3 Meads, 4 Smelling Salts, 5 Nostrums, 5x Venom, 3x Smoke Bombs, Holy Bomb, 4 Water Bombs, Flash Bomb, Skeleton Decoy, 4x Bone, Bedroll Skrall (Waterbrick Down) ***Party Leader*** 80 year old Male Ogre Hunter Level 28.33 *Favors Bestial and Aquatic enemies* *Immune to Fragile* *Encouraged* Power Bonus: +2 WP, +4 against beasts Defense: 8 Health: 42/42 Gold: 3 GP: 45 Equipment: Hunter's Crossbow (WP:11, +4 vs. Beasts, fire- and lightning-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear) Inventory: Composite Bow (WP:11, ignores SP, darkness-elemental; bow), Precision Bow (WP: 6, AIM's become HIT's), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Lucky Doubloon (Grants "Special Guard"), 9x Smoke Bomb, Fire Bomb, Water Bomb, Potion, 2 Grand Potions, Remedy, Phoenix Essence, 5x Venom, 6x 2 Smelling Salts, Minimizing Dust, Grand Zoot's Cookie, Topaz, 4x Bone En Sabah Nur (Jebediahs) 30 year old male human Sage Level 22.66 *Immune to Lucky and Petrified* Power Bonus: 5 (for spells only) Defense: 1 Health: 42/42 Ether: 26/28 Gold: 3 GP: 45 Equipment: Quarterstaff (WP:12/16 against humanoids; staff) Traveler's Cloak (SP: 1), "No Luck" Spellbound Gloves (Immune: Lucky, +5 spellpower),Snake Eye Charm (immune to petrified; accessory) Inventory: Sangriste Dagger (WP: 5), En, Sabah, Nur (Shurikens 3/3, WP: 5), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Fire Amulet (Accessory, Makes physical attacks do double damage to all enemies that are weak to fire), Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire),Scroll of Confusion, 6 Potions, Grand Potion, 2x Tonic, Grand Tonic, 2 Phoenix Essences, 2x Venom, 2 Remedies, Smoke Bomb, 2 Deadly Venoms, 4 Meads, 2 Ice Bombs, 2x Fire Bomb, Lightning Bomb, 6 Water Bombs, 2 Floral Bombs, 2 Holy Bombs, Garnet Lamp of Summoning, Bedroll, Magnifying Glass, 10x Bone Alexis Fenral (Masked Builder) 20 year old female elven Harlot Level 32.75 *Immune to Fragile and Blinded* *Counterstriking* *Inspired* Power Bonus: 0 Defense: 3 Health: 122/122 Gold: 359 GP: 49 Equipment: Cat-o'-Nine-Tails (WP:18, damage divided between all enemies, Suitable For Rouges), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Counterstrike Gloves Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental, causes burned-effect (5 damage per round),effective: 2 battles remaining), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, 3 Remedies, 2 Somas, 4 Water Bombs, Lightning Bomb, 2x Fire Bomb, Smoke Bomb, 3x Venom, Health Core, 3x Potion, Grand Potion, 2x Phoenix Essence, 5 Nostrums, 7 Meads, 7 Remedies, 7 Grand Potions, Skeleton Decoy, 9x Bone Hoke Ablesword (UsernameMDM) Mystic Knight Level 25.33 *Damage Undead* *Counterstriking* *Immune to Fragile, Blinded, and Sealed* *Inspired* Power Bonus: 0 Defense: 21 Health: 90/90 Ether: 22/24 Gold: 178 GP: 45 Equipment: Vintul (WP: 15; greatsword), Steel Buckler (SP: 14), Warrior's Treads (SP:2, Health +1), Sealed Heavy Armour of Brilliance (Bodywear, SP:5, Immune: fragile, blinded, sealed effects), Counterstrike Gloves Inventory: Cultist Hat (damage vs undead), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Scroll of Frailty, Scroll of Weakening, 4 Potions, 2 Grand Potions, Remedy, 2x Phoenix Essence, Mead, 2x Nostrum, Tonic, 2x Ether Core, Dragon Scale, Grand Zoot Cookie,Grating Stone, Zoot's Plaything (Special 3/4 Edition), 4 Water Bombs, 2x Smoke Bomb, 2x Venom, Bedroll, Pickaxe, Shovel, 4x Bone Stigveladi ("Amma") Kötturin (PsyKater) 247 years old dwarven Mage Level 16 Power Bonus: 0 Defense: 1 Health: 23/23 Ether: 19/20 Gold: 3 GP: 46 Equipment: Stealth Dagger (WP: 12; dagger), Lover's Ring (Accessory, +2 HP), Leather Cap (SP:1; headwear) Inventory: Dwarven Broomstick (WP: 3), Fragment of an Opal (Gem; Ice), Cat Statuette (Accessory, "Grettir", +1 HP), Bedroll, 2 Grand Potions, 6x Potion, 3x Tonic, 2x Grand Tonic, 3 Remedies, 2x Mead, Smelling Salts, Nostrum, 4x Venom, 4 Water Bombs, Fire Bomb, Skeleton Decoy, 4x Bone Results of Round 5 of Broken Bridge Brawl: >Alexis vs. Gloom Widow B - Damage (recover from stun) >Hoke vs. Gloom Widow B - Great Spell (2x15 +25 x2=110 lightning dmg, -1 ether) >Namyrra vs. Gloom Widow B - Confuse Special Damage (confused for 3 rounds, -1 ether) >Namyrra vs. Gloom Widow B - Confuse Special Damage (confused for 3 rounds, -1 ether) >Skrall vs. Gloom Widow B - Special Damage (33/2 /2 -8=0 dmg, weakened for 3 rounds) >Nur vs. Shy Shell B - Great Spell (2x12 +22 x2 +10=102 lightning dmg, -1 ether, KO'd) >Stigveladi vs. Tangleweed B - Damage (25/2 /2 -1=5 dmg) Tangleweed C vs. Alexis - Free Hit (25/2 /2 -3=3 dmg) >Alexis counterstrikes for 16 dmg Tangleweed D vs. Hoke - Free Hit (0 dmg) >Hoke counterstrikes for 12 dmg Enemies: Gloom Widow B *Weakened for 3 rounds* *Confused for 3 rounds* Type: Vermin/Aquatic Level: 33 Health: 143/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Tangleweed B *Weakened for 3 rounds* Type: Plant Level: 25 Health: 9/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed C *Weakened for 3 rounds* Type: Plant Level: 25 Health: 9/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed D *Weakened for 3 rounds* Type: Plant Level: 25 Health: 9/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Party: Namyrra Uq (Quarryman) 1337 years old female Fenarian Sorcerer *Hastened* *Lucky* *Weakened for 2 rounds* Level 29.33 *Immune to Sealing* Power Bonus: 0 Defense: 10 Health: 36/36 Ether: 21/44 Gold: 1005 GP: 49 Equipment: Empyreal Staff (WP:15; Wind elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear),Ethereal Cloak (SP:2, Max. Ether +4, backwear) Inventory: Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Oriental Crossbow (WP:7, Crossbow), Jade Lamp of Summoning (summons Mediq), Nocturne Flute (WP:6, asleep effect, instrument), Soul Cage (doomed-effect to all combatants), Amethyst (Darkness), Opal (Ice), Emerald (Wood), Topaz (Lightning), Garnet (Earth), Diamond (Light), Ruby (Fire), Sapphire (Wind), Aquamarine (Water), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion,Scroll of Inspiration, 5x Potions, 3 Grand Potions, Tonic, 3 Ether Cores, 2 Remedies, Phoenix Essence, Milk (restores 15 health and 15 ether upon consumption), 3 Meads, 4 Smelling Salts, 5 Nostrums, 5x Venom, 3x Smoke Bombs, Holy Bomb, 4 Water Bombs, Flash Bomb, Skeleton Decoy, 4x Bone, Bedroll Skrall (Waterbrick Down) ***Party Leader*** 80 year old Male Ogre Hunter Level 28.33 *Favors Bestial and Aquatic enemies* *Immune to Fragile* *Encouraged* *Weakened for 3 rounds* Power Bonus: +2 WP, +4 against beasts Defense: 8 Health: 42/42 Gold: 3 GP: 45 Equipment: Hunter's Crossbow (WP:11, +4 vs. Beasts, fire- and lightning-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear) Inventory: Composite Bow (WP:11, ignores SP, darkness-elemental; bow), Precision Bow (WP: 6, AIM's become HIT's), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Lucky Doubloon (Grants "Special Guard"), 9x Smoke Bomb, Fire Bomb, Water Bomb, Potion, 2 Grand Potions, Remedy, Phoenix Essence, 5x Venom, 6x 2 Smelling Salts, Minimizing Dust, Grand Zoot's Cookie, Topaz, 4x Bone En Sabah Nur (Jebediahs) 30 year old male human Sage Level 22.66 *Immune to Lucky and Petrified* Power Bonus: 5 (for spells only) Defense: 1 Health: 42/42 Ether: 25/28 Gold: 3 GP: 45 Equipment: Quarterstaff (WP:12/16 against humanoids; staff) Traveler's Cloak (SP: 1), "No Luck" Spellbound Gloves (Immune: Lucky, +5 spellpower),Snake Eye Charm (immune to petrified; accessory) Inventory: Sangriste Dagger (WP: 5), En, Sabah, Nur (Shurikens 3/3, WP: 5), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Fire Amulet (Accessory, Makes physical attacks do double damage to all enemies that are weak to fire), Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire),Scroll of Confusion, 6 Potions, Grand Potion, 2x Tonic, Grand Tonic, 2 Phoenix Essences, 2x Venom, 2 Remedies, Smoke Bomb, 2 Deadly Venoms, 4 Meads, 2 Ice Bombs, 2x Fire Bomb, Lightning Bomb, 6 Water Bombs, 2 Floral Bombs, 2 Holy Bombs, Garnet Lamp of Summoning, Bedroll, Magnifying Glass, 10x Bone Alexis Fenral (Masked Builder) 20 year old female elven Harlot Level 32.75 *Immune to Fragile and Blinded* *Counterstriking* *Inspired* Power Bonus: 0 Defense: 3 Health: 119/122 Gold: 359 GP: 49 Equipment: Cat-o'-Nine-Tails (WP:18, damage divided between all enemies, Suitable For Rouges), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Counterstrike Gloves Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental, causes burned-effect (5 damage per round),effective: 2 battles remaining), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, 3 Remedies, 2 Somas, 4 Water Bombs, Lightning Bomb, 2x Fire Bomb, Smoke Bomb, 3x Venom, Health Core, 3x Potion, Grand Potion, 2x Phoenix Essence, 5 Nostrums, 7 Meads, 7 Remedies, 7 Grand Potions, Skeleton Decoy, 9x Bone Hoke Ablesword (UsernameMDM) Mystic Knight Level 25.33 *Damage Undead* *Counterstriking* *Immune to Fragile, Blinded, and Sealed* *Inspired* Power Bonus: 0 Defense: 21 Health: 90/90 Ether: 21/24 Gold: 178 GP: 45 Equipment: Vintul (WP: 15; greatsword), Steel Buckler (SP: 14), Warrior's Treads (SP:2, Health +1), Sealed Heavy Armour of Brilliance (Bodywear, SP:5, Immune: fragile, blinded, sealed effects), Counterstrike Gloves Inventory: Cultist Hat (damage vs undead), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Scroll of Frailty, Scroll of Weakening, 4 Potions, 2 Grand Potions, Remedy, 2x Phoenix Essence, Mead, 2x Nostrum, Tonic, 2x Ether Core, Dragon Scale, Grand Zoot Cookie,Grating Stone, Zoot's Plaything (Special 3/4 Edition), 4 Water Bombs, 2x Smoke Bomb, 2x Venom, Bedroll, Pickaxe, Shovel, 4x Bone Stigveladi ("Amma") Kötturin (PsyKater) 247 years old dwarven Mage Level 16 Power Bonus: 0 Defense: 1 Health: 18/23 Ether: 19/20 Gold: 3 GP: 46 Equipment: Stealth Dagger (WP: 12; dagger), Lover's Ring (Accessory, +2 HP), Leather Cap (SP:1; headwear) Inventory: Dwarven Broomstick (WP: 3), Fragment of an Opal (Gem; Ice), Cat Statuette (Accessory, "Grettir", +1 HP), Bedroll, 2 Grand Potions, 6x Potion, 3x Tonic, 2x Grand Tonic, 3 Remedies, 2x Mead, Smelling Salts, Nostrum, 4x Venom, 4 Water Bombs, Fire Bomb, Skeleton Decoy, 4x Bone Results of Round 6 of Broken Bridge Brawl: >Alexis vs. Gloom Widow B - Kiss & Make Up (2x20 +32 x4 /2=144 ice/lightning/darkness dmg, KO'd) >Hoke vs. Tangleweed B - Spell (KO'd, -1 ether) >Namyrra vs. Tangleweed C - Confuse Damage (confused for 3 rounds, -1 ether) >Namyrra vs. Tangleweed D - Damage Damage (Confused: 25 dmg to Tangleweed D, KO'd) >Skrall vs. Gloom Widow B - Aim (KO'd) The party quickly finishes off what is left of the enemies. THE BATTLE IS VICTORIOUS! Each hero gains 10 Glory Points and a partial level of experience. Nur and Alexis level up! Alexis gains 11 gold. The enemies drop some valuable items. Party: Namyrra Uq (Quarryman) 1337 years old female Fenarian Sorcerer Level 29.66 *Immune to Sealing* Power Bonus: 0 Defense: 10 Health: 36/36 Ether: 20/44 Gold: 1005 GP: 59 Equipment: Empyreal Staff (WP:15; Wind elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear),Ethereal Cloak (SP:2, Max. Ether +4, backwear) Inventory: Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Oriental Crossbow (WP:7, Crossbow), Jade Lamp of Summoning (summons Mediq), Nocturne Flute (WP:6, asleep effect, instrument), Soul Cage (doomed-effect to all combatants), Amethyst (Darkness), Opal (Ice), Emerald (Wood), Topaz (Lightning), Garnet (Earth), Diamond (Light), Ruby (Fire), Sapphire (Wind), Aquamarine (Water), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion,Scroll of Inspiration, 5x Potions, 3 Grand Potions, Tonic, 3 Ether Cores, 2 Remedies, Phoenix Essence, Milk (restores 15 health and 15 ether upon consumption), 3 Meads, 4 Smelling Salts, 5 Nostrums, 5x Venom, 3x Smoke Bombs, Holy Bomb, 4 Water Bombs, Flash Bomb, Skeleton Decoy, 4x Bone, Bedroll Skrall (Waterbrick Down) ***Party Leader*** 80 year old Male Ogre Hunter Level 28.66 *Favors Bestial and Aquatic enemies* *Immune to Fragile* Power Bonus: +2 WP, +4 against beasts Defense: 8 Health: 42/42 Gold: 3 GP: 55 Equipment: Hunter's Crossbow (WP:11, +4 vs. Beasts, fire- and lightning-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear) Inventory: Composite Bow (WP:11, ignores SP, darkness-elemental; bow), Precision Bow (WP: 6, AIM's become HIT's), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Lucky Doubloon (Grants "Special Guard"), 9x Smoke Bomb, Fire Bomb, Water Bomb, Potion, 2 Grand Potions, Remedy, Phoenix Essence, 5x Venom, 6x 2 Smelling Salts, Minimizing Dust, Grand Zoot's Cookie, Topaz, 4x Bone En Sabah Nur (Jebediahs) 30 year old male human Sage Level 23 *Immune to Lucky and Petrified* Power Bonus: 5 (for spells only) Defense: 1 Health: 43/43 Ether: 26/29 Gold: 3 GP: 55 Equipment: Quarterstaff (WP:12/16 against humanoids; staff) Traveler's Cloak (SP: 1), "No Luck" Spellbound Gloves (Immune: Lucky, +5 spellpower),Snake Eye Charm (immune to petrified; accessory) Inventory: Sangriste Dagger (WP: 5), En, Sabah, Nur (Shurikens 3/3, WP: 5), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Fire Amulet (Accessory, Makes physical attacks do double damage to all enemies that are weak to fire), Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire),Scroll of Confusion, 6 Potions, Grand Potion, 2x Tonic, Grand Tonic, 2 Phoenix Essences, 2x Venom, 2 Remedies, Smoke Bomb, 2 Deadly Venoms, 4 Meads, 2 Ice Bombs, 2x Fire Bomb, Lightning Bomb, 6 Water Bombs, 2 Floral Bombs, 2 Holy Bombs, Garnet Lamp of Summoning, Bedroll, Magnifying Glass, 10x Bone Alexis Fenral (Masked Builder) 20 year old female elven Harlot Level 33 *Immune to Fragile and Blinded* *Counterstriking* Power Bonus: 0 Defense: 3 Health: 62/62 Gold: 370 GP: 59 Equipment: Cat-o'-Nine-Tails (WP:18, damage divided between all enemies, Suitable For Rouges), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Counterstrike Gloves Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental, causes burned-effect (5 damage per round),effective: 2 battles remaining), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, 3 Remedies, 2 Somas, 4 Water Bombs, Lightning Bomb, 2x Fire Bomb, Smoke Bomb, 3x Venom, Health Core, 3x Potion, Grand Potion, 2x Phoenix Essence, 5 Nostrums, 7 Meads, 7 Remedies, 7 Grand Potions, Skeleton Decoy, 9x Bone Hoke Ablesword (UsernameMDM) Mystic Knight Level 25.66 *Damage Undead* *Counterstriking* *Immune to Fragile, Blinded, and Sealed* Power Bonus: 0 Defense: 21 Health: 45/45 Ether: 20/24 Gold: 178 GP: 55 Equipment: Vintul (WP: 15; greatsword), Steel Buckler (SP: 14), Warrior's Treads (SP:2, Health +1), Sealed Heavy Armour of Brilliance (Bodywear, SP:5, Immune: fragile, blinded, sealed effects), Counterstrike Gloves Inventory: Cultist Hat (damage vs undead), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Scroll of Frailty, Scroll of Weakening, 4 Potions, 2 Grand Potions, Remedy, 2x Phoenix Essence, Mead, 2x Nostrum, Tonic, 2x Ether Core, Dragon Scale, Grand Zoot Cookie,Grating Stone, Zoot's Plaything (Special 3/4 Edition), 4 Water Bombs, 2x Smoke Bomb, 2x Venom, Bedroll, Pickaxe, Shovel, 4x Bone Stigveladi ("Amma") Kötturin (PsyKater) 247 years old dwarven Mage Level 16.5 Power Bonus: 0 Defense: 1 Health: 18/23 Ether: 19/20 Gold: 3 GP: 56 Equipment: Stealth Dagger (WP: 12; dagger), Lover's Ring (Accessory, +2 HP), Leather Cap (SP:1; headwear) Inventory: Dwarven Broomstick (WP: 3), Fragment of an Opal (Gem; Ice), Cat Statuette (Accessory, "Grettir", +1 HP), Bedroll, 2 Grand Potions, 6x Potion, 3x Tonic, 2x Grand Tonic, 3 Remedies, 2x Mead, Smelling Salts, Nostrum, 4x Venom, 4 Water Bombs, Fire Bomb, Skeleton Decoy, 4x Bone Party Leader, please divide the loot. Aqua Gear - Adds water-element to physical attacks and protects from water-elemental damage, accessory. 2x Aquamarine 24x Water Bomb Ether Core 2x Black Pearl - Worth 75 gold. 2x Smelling Salts 4x Health Core - Restores full health. -
Hybros frowns. "Let us go, Guts. We do not have time for this. We must find Nyx and return to Daneeka."
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After thinking awhile, Hybros replied to Docken. "Let us just get out of here. There are too many of them, even for you and I, eheh." Hybros does nothing. Battle Order: Docken Hybros
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Well, there is a 4th of July in all countries. Right, just trying to figure out what to do, plus I was busy today. Sorry!
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Heroica RPG - Unlimited Quest: Fields of Glory
JimBee replied to Sandy's topic in The Heroica Archive
QM Note: I did indeed forget to roll twice for Namyrra, unfortunately I just rolled another 6 for her. Sorry Q! Results of Round 3 of Broken Bridge Brawl: >Hoke vs. Gloom Widow A - Great Spell (15x2 +25 x2=90 lightning dmg, -1 ether) >Alexis vs. Gloom Widow C - Special Damage (no effect) >Namyrra vs. Gloom Widow A - Great Spell Great Spell (2x15 +29 x2 /2 = 59 ice dmg, -1 ether) >Namyrra vs. Gloom Widow B - Confuse Magnetic Mojo (233 gold gained, all enemies stunned) >Skrall vs. Gloom Widow A - Damage (recover from stun) >Stigveladi vs. Shy Shell B - Magic Burst of Ice (12+16=28 ice dmg to Shy Shells, 56 to all others) >Nur vs. Shy Shell A - Spell (12+22 x2 +10=78 lightning dmg, -1 ether) Free Hits: Tangleweeds recover from stun Enemies: Gloom Widow A Type: Vermin/Aquatic Level: 33 Health: 244/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Gloom Widow B *Stunned* Type: Vermin/Aquatic Level: 33 Health: 393/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Gloom Widow C *Enamored with Alexis for 2 rounds* *Stunned* Type: Vermin/Aquatic Level: 33 Health: 105/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Shy Shell A *Stunned* Type: Aquatic Level: 17 Health: 14/384 Special: Shelter – The next attack against the Shy Shell will miss. Drops: Black Pearl (worth 75 gold), Smelling Salts Shy Shell B *Stunned* Type: Aquatic Level: 17 Health: 142/384 Special: Shelter – The next attack against the Shy Shell will miss. Drops: Black Pearl (worth 75 gold), Smelling Salts Tangleweed A Type: Plant Level: 25 Health: 82/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed B Type: Plant Level: 25 Health: 106/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed C Type: Plant Level: 25 Health: 122/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed D Type: Plant Level: 25 Health: 118/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Party: Namyrra Uq (Quarryman) 1337 years old female Fenarian Sorcerer *Hastened* *Lucky* *Weakened for 2 rounds* Level 29.33 *Immune to Sealing* Power Bonus: 0 Defense: 10 Health: 28/36 Ether: 24/44 Gold: 772 GP: 49 Equipment: Empyreal Staff (WP:15; Wind elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear),Ethereal Cloak (SP:2, Max. Ether +4, backwear) Inventory: Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Oriental Crossbow (WP:7, Crossbow), Jade Lamp of Summoning (summons Mediq), Nocturne Flute (WP:6, asleep effect, instrument), Soul Cage (doomed-effect to all combatants), Amethyst (Darkness), Opal (Ice), Emerald (Wood), Topaz (Lightning), Garnet (Earth), Diamond (Light), Ruby (Fire), Sapphire (Wind), Aquamarine (Water), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion,Scroll of Inspiration, 5x Potions, 3 Grand Potions, Tonic, 3 Ether Cores, 2 Remedies, Phoenix Essence, Milk (restores 15 health and 15 ether upon consumption), 3 Meads, 4 Smelling Salts, 5 Nostrums, 5x Venom, 3x Smoke Bombs, Holy Bomb, 4 Water Bombs, Flash Bomb, Skeleton Decoy, 4x Bone, Bedroll Skrall (Waterbrick Down) ***Party Leader*** 80 year old Male Ogre Hunter Level 28.33 *Favors Bestial and Aquatic enemies* *Immune to Fragile* *Encouraged* Power Bonus: +2 WP, +4 against beasts Defense: 8 Health: 38/42 Gold: 3 GP: 45 Equipment: Hunter's Crossbow (WP:11, +4 vs. Beasts, fire- and lightning-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear) Inventory: Composite Bow (WP:11, ignores SP, darkness-elemental; bow), Precision Bow (WP: 6, AIM's become HIT's), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Lucky Doubloon (Grants "Special Guard"), 9x Smoke Bomb, Fire Bomb, Water Bomb, Potion, 2 Grand Potions, Remedy, Phoenix Essence, 5x Venom, 6x 2 Smelling Salts, Minimizing Dust, Grand Zoot's Cookie, Topaz, 4x Bone En Sabah Nur (Jebediahs) 30 year old male human Sage Level 22.66 *Immune to Lucky and Petrified* Power Bonus: 5 (for spells only) Defense: 1 Health: 42/42 Ether: 26/28 Gold: 3 GP: 45 Equipment: Quarterstaff (WP:12/16 against humanoids; staff) Traveler's Cloak (SP: 1), "No Luck" Spellbound Gloves (Immune: Lucky, +5 spellpower),Snake Eye Charm (immune to petrified; accessory) Inventory: Sangriste Dagger (WP: 5), En, Sabah, Nur (Shurikens 3/3, WP: 5), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Fire Amulet (Accessory, Makes physical attacks do double damage to all enemies that are weak to fire), Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire),Scroll of Confusion, 6 Potions, Grand Potion, 2x Tonic, Grand Tonic, 2 Phoenix Essences, 2x Venom, 2 Remedies, Smoke Bomb, 2 Deadly Venoms, 4 Meads, 2 Ice Bombs, 2x Fire Bomb, Lightning Bomb, 6 Water Bombs, 2 Floral Bombs, 2 Holy Bombs, Garnet Lamp of Summoning, Bedroll, Magnifying Glass, 10x Bone Alexis Fenral (Masked Builder) 20 year old female elven Harlot Level 32.75 *Immune to Fragile and Blinded* *Counterstriking* *Inspired* Power Bonus: 0 Defense: 3 Health: 104/122 Gold: 350 GP: 49 Equipment: Cat-o'-Nine-Tails (WP:18, damage divided between all enemies, Suitable For Rouges), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Counterstrike Gloves Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental, causes burned-effect (5 damage per round),effective: 2 battles remaining), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, 3 Remedies, 2 Somas, 4 Water Bombs, Lightning Bomb, 2x Fire Bomb, Smoke Bomb, 3x Venom, Health Core, 3x Potion, Grand Potion, 2x Phoenix Essence, 5 Nostrums, 7 Meads, 7 Remedies, 7 Grand Potions, Skeleton Decoy, 9x Bone Hoke Ablesword (UsernameMDM) Mystic Knight Level 25.33 *Damage Undead* *Counterstriking* *Immune to Fragile, Blinded, and Sealed* *Inspired* Power Bonus: 0 Defense: 21 Health: 90/90 Ether: 23/24 Gold: 178 GP: 45 Equipment: Vintul (WP: 15; greatsword), Steel Buckler (SP: 14), Warrior's Treads (SP:2, Health +1), Sealed Heavy Armour of Brilliance (Bodywear, SP:5, Immune: fragile, blinded, sealed effects), Counterstrike Gloves Inventory: Cultist Hat (damage vs undead), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Scroll of Frailty, Scroll of Weakening, 4 Potions, 2 Grand Potions, Remedy, 2x Phoenix Essence, Mead, 2x Nostrum, Tonic, 2x Ether Core, Dragon Scale, Grand Zoot Cookie,Grating Stone, Zoot's Plaything (Special 3/4 Edition), 4 Water Bombs, 2x Smoke Bomb, 2x Venom, Bedroll, Pickaxe, Shovel, 4x Bone Stigveladi ("Amma") Kötturin (PsyKater) 247 years old dwarven Mage Level 16 Power Bonus: 0 Defense: 1 Health: 23/23 Ether: 19/20 Gold: 3 GP: 46 Equipment: Stealth Dagger (WP: 12; dagger), Lover's Ring (Accessory, +2 HP), Leather Cap (SP:1; headwear) Inventory: Dwarven Broomstick (WP: 3), Fragment of an Opal (Gem; Ice), Cat Statuette (Accessory, "Grettir", +1 HP), Bedroll, 2 Grand Potions, 6x Potion, 3x Tonic, 2x Grand Tonic, 3 Remedies, 2x Mead, Smelling Salts, Nostrum, 4x Venom, 4 Water Bombs, Fire Bomb, Skeleton Decoy, 4x Bone -
UQers: Update later tonight! Celebrating my country's independence with a 7 hour shift!
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Zepher, you do realize Madame Ladybug, being encouraged, has a power of 96, right? She's also hastened and lucky, so that's a likely 192 damage per round, just from her. Okay, maybe not the wisest idea to start an all-party brawl, but she alone makes the battle almost impossible.
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OOC: I am assuming we don't get to keep all of this loot? Also, do the passive specials on Lord Chauncy count for free hits as well? Hybros frowns and tries to determine the next course of action.
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