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Lady K

Eurobricks Dukes
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Everything posted by Lady K

  1. Two deaths may mean two scum, but we can't rule out three. Three seems right to me regardless of the number of night deaths due to that many needed to properly sway votes in the wrong direction.
  2. I believe Melinda was voted out because she would change votes if convinced. There for the scum had to get rid of her before one of them was voted out. Emily made some good reasons in favor of Adam being town and pointing out the quick bandwagon against him therefore she was taken out. What I can't figure out is why Issac was taken out except for maybe the same reason as Melinda. I have to say though that going back through the posts I noticed that Willie has been quick to through suspicions that have turned into bandwagons. Care to explain Willie?
  3. Which makes it's very easy to think Emma and or Greg because they haven't defended themselves very well. But are we being lead to believe this so a repeat of day 1 is made? We all need to be clear on who and why we vote, so there is no misleading of others and we get rid of the bad guys and not the good guys. How much longer before we have to vote?
  4. With only a few hours to go before vote, I would really like to hear what Greg and Emma have to say. Emma please remember I voted for you last time because I questioned your loyalties due to lack of active informative posts.
  5. Post 78 and 80 are the same post. Jordon's reasons. I agree it seems to make sense of three. I see a bandwagon forming here!
  6. Ok, interresting turn of events. Now the group is after Emma. I agree with Adam in we need to talk more, share reasons why we are suspicious of a certain individual. First off how many scum do you think there are?
  7. Forgive me if I fail too see the problem with the name Haven Guard. It has a nice feel to it. I agree with the above post with maybe a neutral color such as green. As for the merchants I believe they would be easy to define with nicer clothes. Purple was always considered a wealthy color as well as lace and frills for the ladies. Fancy hats for both male and female merchants, as well as a nicer flag on the ship. Smugglers (pirates) would have to pass as lower class merchants, dull earthy colors with simple clothes and simple hats.
  8. Absolutely love that wall! The detail in it is amazing! The story is well done, as is the feel to the MOC.
  9. I like the idea of a large fort based on something historical. A question though; how does TLG feel about producing the large formed baseplates? How would that raise the cost instead of say four modular towers with connecting wall pieces and maybe even a wall extension set? As for the merchants you could have small modular shops. Maybe two or three in one set then the others sold as single buildings. For the smugglers you would need an island and cove. A hidden base of operations.
  10. Just got mine last Thursday. The balloon cart wasn't available yet. :(
  11. Got the Spinlyyn's Cavern #70133 last week. Haven't opened it yet.
  12. Ok. That's something to go on.
  13. Would the quiet ones care to weigh in? Of course we are all quieter now. Emily kept us going. There has to be something we are missing!?
  14. I don't really see any advancements being made here. Thoughts anyone? There are three less of us now. Voting must be done by tomorrow. I suppose the live ones will have tests.
  15. I'm not fearful here. And I have no problem sharing my thoughts, however me jumping to vote early is not sharing information! Seriously?! There is a lot suspicious!
  16. I beg to differ Jeff. The best thing for scum to do is throw votes out early, which you did, and watch for reactions and who might bandwagon easily. Seriously, waiting to vote is not sitting back and not contributing it's just as simple as not telling who I'm going to vote for. And may I remind you that both Issac and Melinda went back and forth on things and were happy to jump on the bandwagon and now they are no longer with us.
  17. Welcome traveler from the future. Hope you like it here enough to stay and give us insight into what lays ahead.
  18. Well, things sure don't look clearer to me. It seems we are now picking apart details that have two logical views. Having everyone weigh in more often will help us get a clearer picture of how people think and maybe where their loyalties large. I really love all our advances in technology, except for the data pads. Still typing over what it thinks you want to say not what you really were saying! :( All I know is I'm not casting my vote till the end! I will keep an open mind to all details!
  19. Tan should work fine. However may I suggest a mix of tan, dark tan, light gray to break up and define the various lines of a cave.
  20. My thoughts are that Emily was eliminated because she was always suspecting of everyone and everything. She must have discovered something important. Maybe Issac found out something too or he was taken out to reduce our numbers because he would have voted with a majority.
  21. Emma, Jordon since your both so quite what's your take on all this?
  22. Look Tim, no need to get mad. Two of us were murdered last night! Rather graphically I might add! We are all upset. I was just checking to make sure it was a mistake. All information from what was said before is helpful. Why and how did Emily get blown up? What was she doing last night? Adam what do you think?
  23. What do you mean exactly? We did lynch a loyalist, innocent scared, not sure what to do loyalist. Even though I didn't vote for her I still feel bad. :( Jeff, I don't get it. What you said here makes no sense since you voted to lynch him with no reasons given, Why is Willie suddenly the voice of reason?
  24. Why did the Admiral turn into a tree stump? Why didn't the others just stay safe in their rooms? I feel bad for not getting to know them better! :( Maybe we could all get some sort of beverage, sit down and start over, try harder, figure this out, look for details small and smaller. :(
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