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LEGOman273

Banned Outlaws
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Everything posted by LEGOman273

  1. "It's not. We are going to attack the Death Progg, you will not be able to talk us out of it. You can, however, help ensure that he dies." *I see that this is not working, and change my strategy* "If you do not help us, and try to kill us, we will have no choice but to kill you. If you help us, you have a much greater chance of living."
  2. "Yes. You fear him, and we have been tasked with destroying him. You could help us; your Venom would be useful. Why not? The Death Progg doesn't care about you, and you will likely die at his. . . um. . . tail? Even if you die, your sacrifice would ensure that the Death Progg dies."
  3. "Good idea, Erik." Battle Order and Actions: 1. Pretzel: Seal A 2. Daxus: A from Front Row 3. Mizuki: A from Front Row 4. Erik B from Front Row
  4. Proposed Battle Order and Actions: 1. Pretzel: Seal A 2. Daxus: A from Front Row 3. Mizuki: B from Front Row 4. Erik B from Front Row
  5. Makes sense. I knew that. Bah. Ugh. Thank you!
  6. I have a few questions: (Forgive me if the answers are obvious (some I already am relatively sure of); I just want to make sure that I run my Quest well.) Where can I find out: How to calculate Free Hits? How do SP and Shields(weapons) work? Are Spears ranged weapons? When fighting enemies with ranged weapons, does Row matter? I looked in the rules, but these are not discussed.
  7. OOC: In that case: "Let's attack the Toxiproggs."
  8. OOC: I thought that they should be. "Why don't we look about the Vault a bit more? Perhaps we will find a way to refine the Essences, or some more Consumables. It is not as though the ToxiProggs are going anywhere."
  9. OOC: Are the Toxic Twins immune to Poisoning?
  10. OOC: Edit: Nevermind "Pretzel, heal Erik, and use a Potion and Tonic."
  11. Do you know anything else about the Ewok Village?
  12. "Right. For now, though, we need to get out of here."
  13. Battle Order and Actions: 1. Pretzel: Smoke Bomb
  14. Battle Order and Actions: 1. Pretzel: Heal Erik 2. Daxus: A from Front Row 3. Erik: B from Back Row 4. Mizuki: A from Back Row
  15. OOC: I should have two Potions. Battle Order and Actions: 1. Pretzel: Heal Daxus 2. Mizuki: B from Back Row 3. Daxus: A from Back Row 4. Erik: B from Back Row
  16. OOC: The Combrys should be up 1 WP. Battle Order and Actions: 1. Mizuki: B from Back Row 2. Pretzel: Remove Poison from Daxus 3. Daxus: A from Back Row 4. Erik: B from Back Row
  17. The landscape is quite good. The only advice that I have is to use fewer studs, and more cheese-slopes.
  18. "Should we run this, Pretzel?"
  19. Battle Order and Actions: 1. Daxus: A from Front Row 2. Mizuki: B from Front Row 3. Erik: A from Front Row 4. Pretzel: Removes *Poisoned* Effect from Himself OOC: He should be de-poisoned first, as without him, noone else can be.
  20. There were many prototypes, though. Why the Ewok village?
  21. OOC: Can Pretzel remove all *Poisoned* effects with 1 Ether?
  22. We have weapon slots? I think that the number of Artifacts that can be equiped should go up with time. Other stats (HP, Power, etc) go up with time, so why not add an additional Artifact slot per this plan: Levels 1 - 14: 2 Artifacts Levels 15 - 29: 3 Artifacts Levels 30 - 49: 4 Artifacts Levels 50+ :5 Artifacts Or something of this sort.
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