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Unfortunately, it's me again who's writing something. Tales of Old is a good idea! How many new players did you gain with the game consisting only of competitions with a build time of only 1 month? Brethren of the Brick Seas ERA III? Most people have to work to finance their livelihood. Most people are not Lego Masters. They build with real bricks or digitally in their free time. Brethren of the Brick Seas ERA II was a game in which everyone could build something existing in a settlement, independent of competitions. Tales of Old consists solely of competitions with a 1-month build time. Brethren of the Brick Seas ERA II had an economic challenge, a faction challenge, and a Kings Port Advertiser. The challenges with real bricks or digital bricks are different but equivalent. You don't believe me? Then prove it to me and build a digital build and position only 5 minifigures. Eurobricks games should not be a continuation of the LEGO Masters competitions. Brethren of the Brick Seas ERA III: 1. An economic part independent of competitions. 2. A career within the faction. 3. Even an action part, like the Kings Port Advertiser is fun. 4. Stop with the supposed 1-month competitions that are beneficial to the flow of the game. 5. Stop with competitions where only the first-place winner wins! Tales of Old, in previous competitions, those who finished second and third were always the losers. 6. A separate vote for real bricks, digital bricks, and story. That's how it is, and in Tales of Old it consists solely of competitions with a one-month construction period: 1. The second and third-placed teams are the losers! Only the one with the best building with real bricks wins! 2. There is no separate ranking for the best story! 3. There is no separate rating for digital builds! I know the leaders put a lot of work into Tales of Old. But it's the wrong way! The requirement of a game should be to retain existing members and attract new ones.
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More than a year has passed. Only the Pirate Forum and the Technic Forum have their own themes. I like the theme of the Pirate Forum; I feel at home here! @Mister Phes, your topics and posts keep the Pirates Forum alive. You guide it through good times and bad. The Eurobricks Pirates Forum will live forever! Thank you for your great work in the Pirate Forum
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Thank you all for the detailed answers. I understand and respect your opinion and rules. The goal of a Tales of Old or future "Brethren of the Brick Seas ERA III" should be to encourage as many participants as possible to play on a long-term basis.
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What I particularly liked about Brethren of the Brick Seas ERA II was that I could build something in a settlement independently of competitions and time pressure. Tales of Old apparently consists only of competitions with a 30-day build time! Tales of Old currently consists only of competitions where professionals can win with real bricks. There is only one winner! First place, the winner! That's the one with the best build. Everyone else lost! What happened to a participant who told a good story? What happened to a participant who created a digital build? Tales of Old is already, in its first competition, only for Lego professionals who build with real bricks. The second competition is no better. Again, only 30 days. The challenge is very high, and stories are not judged separately! Digital builds? Brethren of the Brick Seas ERA III. Building with real bricks, digital bricks, and storytelling participants are all welcome! Existing and new players should have fun! Building something in a settlement that exists independently of competitions. Not everyone is a professional builder. You should also give beginners a chance to participate in the game.
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A very beautiful castle built on a rock! I like the entrance area with the stone floorboards and the wide staircase.
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Excellent craftsmanship in the timber-framed house; I especially like the elaborate door.
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A nice stone house and good and interesting story. The entrance area with its wooden staircase is very well done.
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It looks good, the small windows look like embrasure.
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[MAR - FB] The Stradiots of Namere (Home is where the Heart is)
NOD replied to Khorne's topic in Tales of Old
A great story with interesting information about the stradioti and the own family circumstances! Exciting, Lorenzo Luppino has an evil stepmother and half-siblings, this makes the story even more varied and leaves many possibilities open. A beautiful build with people celebrating in the tent camp. The camp is right next to the ruins of pillars, and a rabbit can also be seen. -
I would also like to live in this "modest estate". I really like the covered entrance area with the loggia above it. The covered viewing platform on the roof is also very nice
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This is a prestigious property and a well-told story! A castle-like house made of stone and wood with an additional defensive wall. I like the skylight on the house and the round tower on the defensive wall.
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This is an adventurous diorama! The narrow stone bridge is magnificent. The birds are also wonderfully built and well-positioned. It looks cool and funny to see Justin Case walking across the bridge to musical accompaniment.
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A very beautiful landscape diorama! The camp is built in detail; a deer is being prepared to be roasted. The story ends on a cliffhanger. I'm curious what's written in the letter.
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A very beautifully built little diorama! I like the different colors of the house, tower and wall with gate. Interesting story, I'm curious to see what happens when the patriarch sees him. Is he still angry because Tiberio ran away years ago, or is he happy to have a brave soldier as his personal guard? Even if he were accepted, I am sure Tiberio would not want to remain a guard for the rest of his life.
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A beautiful kontor right on the canal! A building, built with many details and ornaments. The pulley system is one of the most interesting and useful details. The separate build with the interior view is also very well done. The story is told in an exciting way. Lorenzo Luppino seems to be a clever merchant because he does business with Rip Ravenclaw.