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evancelt

Pirate Regulator
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  1. Kingdom of Corrington The Scholar Kingdom Once proud and unbending, Corrington staggers beneath the weight of defeat in the Long War. Its nobles squabble and question the king's rule openly, the border marches mutter of rebellion, and the king’s authority wanes. Dissatisfied nobles and defiant Taemric clans rally behind the king's nephew, who they see as a more worthy claimant that will bring back glory to the realm - and aid their cause along the way. Meanwhile, the ancient order of the Knights of Yeldo pursue their own mysterious goals, profiting from the absence of royal oversight. Sub Factions: The Taemric Marches | The Knights of Yeldo Heraldry Flags: Red Colors: Red (and white) Sigils: Rampant lions and lions * * For example. Faction colors are key. Lay of the Land Political Ruler: King Edmund III 'the Weak' Capital: Belson Government: Centralized semi-feudal monarchy Faction focus Faction Focus is a roleplaying instrument that helps indicate what a Faction finds important on a quick glance. It can help inspire your builds or shape your stories. The ranking of the Focuses indicates what a Faction finds more important, i.e. the Focus that comes first is most important to a Faction. People and History The Corlanders are a people who pride themselves on civilization and class above anything else. They look to further their lot in life through trade, and believe that order is more important than might, although they are not shy about utilizing might to establish order. Corrington currently lies in shambles, after its defeat in the Long War - a conflict that had its roots in a petty dynastic conflict, but soon spiraled out of control into a war of conquest. As part of its defeat, it had to cede its eastern provinces to Mardier, who had conquered them after joining the conflict on Oléon's side. For a long time however, Corrington's defeat was not in the air. With Oléon's forces spread thin throughout its territories, Corrington quickly gained the upper hand during the early years of the war. Disaster struck when Mardier entered the conflict and Corrington was forced to wage a two-front war. Soon thereafter, defeat was unavoidable. The War has left a blemish on the King's authority and the Marches which have always been a wild and hardly tamed place are looking to turn the situation to their advantage. Perhaps they could be free once more, like the kindred Isle of Tam? In pursuit of their goals, they have found allies in other dissatisfied nobles who are looking for a new king. One they might have found in the popular young nephew of the king. A successful commander during the Long War, perhaps he has what it takes to keep the Kingdom together. The Royal Family of Corrington (via @evancelt) Geography The mainland is mostly rolling hills with a small mountain chain running down the middle of the country. It is the northernmost country in Eastern Halos, and the winters in the North are often unbearable to many outsiders. Most of the freeholders grow potatoes, wheat, or cabbage, and raise livestock. Cows and pigs are plentiful, and the countryside is dotted with many small hamlets. However, the cities are bustling places that never sleep. The cities are well planned, kept clean, and order is maintained at all times. The largest city, and capital of the kingdom is Belson. Belson is home to one of the world’s foremost universities: Archeon College, which attracts students from across the known world. Example builds [Example MOC or troop build] Real world inspiration and influences Medieval England, and other minor influences that have been cited in BOBS such as Norway Future equivalent in BOBS: Corrington Subfactions Sub Factions are for all intents and purposes part of the Main Faction, but they offer the chance at playing a character of a distinct culture or subgroup of the Main Faction. As Sub Faction are mostly less strict in terms of uniform, the overall Faction uniform is of less importance here. What is important is that soldiers or armies of the Sub Factions still fly the main colors/flags of the Main Faction The Taemric Marches Nominally part of Corrington, the Taemric Marches have never been tamed. Its people are fiercely independent, bound more by custom than crown. With Corrington weakened, March-Lords may seek full sovereignty - and allies among the discontented. The Taemric Marches are known for its clan-based cultures and geographic remoteness. Situated along the northern shore of Corrington, it is a rainy and green place - infamous for its fog, bogs and rolling hills. The wild nature of its people and the harshness of life in the Marches is sometimes seen as backward by Corlanders living in the east and south - a sentiment that is far from the true facts. Lay of the Land Political Ruler: No single ruler; governed by March-Lords and clan councils Capital: None, though Caer Talwyn is most prominent city Real world inspiration and influences The Taemric Marches are based upon the Gaelic cultures of the British Isles, such as medieval Scotland, Wales, Cornwall and Ireland. But also places like Brittany and the Isle of Man amongst others. These cultural influences are evident in the architecture of the Taemrish. They are culturally related to the Isle of Tam, which in this timeline is still an independent island kingdom. Taemric Warriors (via @evancelt) The Knights of Yeldo Ruling from the island of Yeldo, the Knights are an artifact of decades past, before the Long War drained Corrington’s coffer and when the King answered Pyros’ call for help and ventured south against the Sultanate. While the Knights' bastions in the South have now largely fallen, the Knights still cling to small footholds. With the King's attention drawn to other internal matters, the Knights of Yeldo are mostly left to their own devices. It is rumored their are in search of fabled and ancient relics, to help them supposedly restore their former glory and power. Unlike most Corlanders, who take a scientific stance in life, the Knights of Yeldo are known to be more interested in the esoteric and mythical aspects of life. Lay of the Land Political Ruler: Grand Master, subservient to the Corrish King Capital: Island of Yeldo Real world inspiration and influences The Knights of Yeldo are based on several medieval knightly orders, primarily the Knights of Malta and the Knights Templar. This is reflected in the architecture of the Knights of Yeldo, which is a mixture of Middle-Eastern styles and typical western castles. Want to join the Kingdom of Corrington and bask in wealth and glory? To sign up, post a picture of your signature figure, preferably accompanied by Corrington formal flag colors. You are welcome to include a bit of a description as well. Your signature figure, or sigfig, will represent your character throughout your MOCs within Tales of Old (That does not mean that your sigfig has to be in every MOC you make). Although this is the “Red” faction, that does not mean that everyone should have a red-uniformed soldier as sigfig. Within Tales of Old you build your own story – for example, your sigfig could start out as a carpenter that decides to work on a ship.
  2. We’d love to have you back on the server. On discord you are in control of your notifications and can entirely mute specific channels that don’t suit you, in effect only keeping the BoBs channels active 👍
  3. The post says 355AE which is roughly 250 years before BoBS, so maybe Elizabethan-esque era? We'll have to wait and see BoBS Era III is still in the works
  4. I'm in! Sounds fun :) Happy to help lead one of factions
  5. "Diverse Star Trek TNG-era Crew" In anticipation of the upcoming official Star Trek LEGO set, I put together a diverse Star Trek TNG-era crew. The crew will be used in a MOC in the near future. One of the things I loved about Star Trek The Next Generation as a kid was that it was (for the most part) a post-racism, post-capitalism utopia. Crew members were on an equal footing regardless of skin color or economic background. The alien heads used here are sourced from a number of other LEGO themes, primarily Star Wars, but also some more obscure ones. With the release of the official set there will be a Klingon head and Bajoran head, but those haven't been released yet and these were my take on a diverse not-only-human Federation :)
  6. Thanks for the frontpage! Here are a few behind the scenes shots taken during building
  7. Thanks and yes the custom hats are from BrickWarriors Thanks!
  8. A raven knight build I've had in mind for a while, with brick-built bright light orange and black banners against a sand blue castle. Finally had a chance to use some of the old brown and dark brown 3741 grass pieces I've been collecting. The castle is non-rectangular due to brick-bending, which unfortunately led to some of the plates popping off!
  9. Thanks! Definitely had Redford in The Sting in mind when I was making the bartender fig!
  10. "1920s Prohibition Figbarf" This is a series of 10 figures created for an upcoming Series 5 - 1920s Prohibition release for Rocky Mountain Minifigs. The series is comprised of figures representing all walks of life from the 1920s, including the aristocracy, criminal underground, suffragette movement, speakeasy lifestyle, and ordinary townsfolk. All of the figures feature hair, many of them cut down from full hair pieces to fit under hat elements.
  11. Some new Sea Rats coming to the Woodland Creatures line soon!
  12. "19th Century Figbarf" Playing around with a few new pieces from recent Beauty and the Beast and Toy Story sets. The bonnet from Bo Peep is pretty great! However, it comes with yellow hair, which kind of precludes using yellow heads as I normally would... so a rare fleshy picture from me!
  13. Not really any specific uniform, but I noticed drummers often had crazy maroon, orange, yellow, white colors that were different from the rest of the regiment, so used my imagination. A few new pirate-related launches: Colonial Major General Matador Bull Fighter Sand Green Pirate Reddish Orange Pirate
  14. A few new drummer figures!
  15. Thanks for the shoutout
  16. Thanks @SpacePolice89 and @idlemarvel! Here are a few more detail shots I took at BrickSlopes Colorado
  17. A larger colonial MOC I displayed at BrickSlopes Colorado in April 2025. The build features a sand red building, motorized waterfall, motorized rocking boat, motorized jumping fish, magnetically driven moving minifigures, motorized seagulls, a motorized clock, a soundtrack, and 16 lights! Was super fun to build.
  18. This is a motorized micropolis cathedral landscape I built as part of a collab with CoWLUG. You can see movement here:
  19. A few elements for some upcoming builds. Played around with green banana peel pine trees
  20. The hats with gold or white rims are modfied, cloth coattails & jackets are custom, and colored hair pieces are custom. Under hair pieces are cut from official hair pieces
  21. Hi, no, they aren't all original (many are, but not all)
  22. Thanks! It's fun to dice it up sometimes :) Thanks! I actually started by using rubberbands for that detail first but after this build sat unfinished for 9 months they all dried out and cracked - decided ziplines would be more robust if I planned to keep the build around Thanks! Yes, I have more pics but haven't edited them just yet. This ship will likely be included in a bigger pirate/colonial build in 2025
  23. Sure! Here's a BTS shot showing the setup. It's pretty basic 3-point light set up: 1x LED ceiling light and 2x cheap $7 desk lamps with $25 daylight LED spotlight bulbs in them from the sides pointed up through the diffusion cloth at the top of the tent
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