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icm

Eurobricks Dukes
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Everything posted by icm

  1. Good alt-build. I like this better than the set it came from, but that's mainly just because I'm not much into big robots and mechs.
  2. They're clearly pretty much the same build, just labeled differently. Like I said, don't think too hard about it. Some Racers builds are Technic builds, some aren't. End of story.
  3. Racers was an umbrella theme that had all kinds of builds as long as they were, well, race cars. Don't think too hard about it.
  4. We can only hope that one of the Jedi in The Acolyte is named Bob au-Jedhi.
  5. The leaked description of 10191 from fateful_lego says: 10391 [Moments Space] 966 pcs. $109.99 September 20 The set includes a black spaceship with a long trail for it to hang on to and keep it from falling off. The ship is almost all black, with a few gray parts and a gold cockpit in the front. On its wings are two symbols that represent exactly this spaceship and something that looks like a rainbow. The writing on the ship is "Atlantis Apts". THe spaceship's trail (which is bigger than the ship itself) consists mostly of green, orange, blue, and pink colors, with white parts at the end. The set also includes a frame with 49 headpieces with different skin colors and many new face prints. The frame says "My Phriends" and has two black and gold space helmets. The set includes 2 minifigures (with torso and leg prints): male and female. They wear gray suits and the space helmets seem to be for them. My thoughts: 10391 has so far been rumored to be an unlicensed Icons set, but it's hard to tell from Icons set numbers which are licensed and which aren't, and in any case most Icons sets are licensed. This sounds to me like a tie-in set to the Pharrell Williams film "Piece by Piece" that has a theatrical release date of October 11, 2024.
  6. Uh, so it's definitely not a Blacktron Renegade remake then. Maybe I can take it off my wanted list.
  7. Actually I think Mega is doing a terrific job with Pokemon, and I don't really expect Lego would do any better. I'm content to let Mega keep the Pokemon license, since they're doing such a good job with it.
  8. I like the big chunky upscaled classic blaster.
  9. The Super Heroes team handles both DC and Marvel. They are not separate teams.
  10. Is that what 10341 is rumored to be now?
  11. Rumored for August now, so no pics for a few months yet
  12. I hope this GWP comes back, or that the 1x2x2 trans-yellow panels are used in another set (maybe #10391?), because right now those parts are selling for a fortune on Bricklink. As you can imagine, they have plenty of uses for NCS builds!
  13. Well, the Sun does rotate on its axis. It just doesn't rotate as a rigid body. I don't have a problem with representing the Sun as rotating for this model.
  14. Excellent comparison pictures, thank you! Such a smooth, shiny car.
  15. Case in point: the 2018 Kessel Run Falcon (the last non-standard Falcon, give or take a few minifigs and a satellite dish) only lasted one year. It was a niche set to coincide with a major motion picture, but it wasn't intended to stay on shelves for a long time. Of course, who knows how long it would have stayed on shelves if the release of TROS hadn't given Lego a compelling reason to push out another Falcon the very next year?
  16. Yes, it is.
  17. Bins and bags are separate stages of the inventory process. Putting the printed parts for one set into a bag isn't going to get you the bins back for three reasons. First, many printed parts are shared between sets. Picking everything you need for one set and bagging it isn't going to get you the bin back because you still need the bin to store the parts for the other set. Second, parts aren't produced in the precise stoichiometric ratios needed to produce whole-integer numbers of sets, so you can't take out X number of parts for Y sets and get your bins back, because Z number of parts are left in the bin. Otherwise, there would be no way to provide spare parts, replacement parts, or Pick a Brick. Third, as far as I know parts and sets aren't produced in a staged batch process. It's not like we'll make so many parts, put those in so many bins, then empty all those bins by putting all those parts into bags, and so on. It doesn't work that way. Bags and bins are separate parts of the production process with separate storage and inventory requirements. To make prints cheaper so that you don't need so many sticker sheets, you need to address the problem at the part level, not the bag level. The bag level is a solved problem. It's not the issue. You're making this about bags. It's not about bags.
  18. So in your scenario we put all printed parts into one bag and track it as a bag along with the other bags. Congratulations, that solves nothing. That does nothing to make it any cheaper to include prints in GWP sets, or any other set, because the parts still have to be stored in bins, then printed and stored in other bins, then put in a bag. That will do literally nothing to solve the problem of too many stickers/too few prints.
  19. You keep conflating the fact that inventory has to be tracked somehow, with the fact that multipacks counted as one part for inventory use special production processes. The multipack of alphabet-dot 1x1 round tiles is undoubtedly printed as a group on some special alignment jig and dumped off that print jig into the bag. The alignment jig works for 1x1 round tiles because those don't require any special orientation for printing. The multipacks of tools, weapons, helmet accessories, and superhero effects work because they are made as a single shot in a single mold and dumped off that mold into the bag. Those are entirely different scenarios from the way most printed parts are handled, which is that first the part must be molded (and stored for inventory purposes in one bin), then printed (and stored for inventory purposes in a separate bin). The analogous scenario for what you're talking about would be to have a machine that molds a set of three 1x2 cheese slopes, a single 1x6 tile, and a single 2x2x3 cone in one mold, in one shot, then dumps them out into special machinery that aligns them all at once and prints on them all at once, then dumps them all into one bag. That machinery would have to be retooled at great expense for every single set, because the combination of printed parts is entirely distinct for every single set. That would be astronomically expensive. You keep conflating sets and parts. It's not a hard concept.
  20. No, that's completely different. It's well known that those kind of packs (weapons packs, effects packs, accessories packs, tool packs) are molded in a single mold in one shot and it's more efficient to dump the entire output of the mold into a polybag than to separate the different individual pieces. (Note those parts are all one color, and none of them are ever printed.) What you're talking about is putting arbitrary numbers of arbitrary part shapes with arbitrary prints into a single polybag and counting it as a single part for inventory purposes. That's ridiculous. That's like saying the polybag Perseverance Mars Rover (or any polybag, for that matter) is a single part for inventory purposes. It's NOT. It's a single set, not a single part. Putting three separate printed 1x2 cheese slopes with different prints, a printed 1x6 tile, and a printed 2x2x3 cone in the same polybag and counting it as a "single part" for inventory purposes in the baby-Space GWP is absurd. It conflates the idea of part and set in every way that matters. Those parts all come from entirely different molds, presumably in entirely different parts of the factory, and would have to be printed in entirely different machines. It might be possible to rearrange the bag inventory flows such that all printed parts went into a single bag, but that would interfere with building flows when printed parts aren't needed at the same phase of the build. That would be fixing a problem that doesn't exist, and they still wouldn't count as a single part for inventory purposes! How do Cobi and Bluebrixx do it with their prints across multiple parts? Well, in the USA brand-new Cobi is actually more expensive than brand new Lego, for a comparable part count, weight of plastic, or build volume. So they could raise prices, but you don't want Lego to raise prices to Cobi levels. Bluebrixx kits are designed in Germany but manufactured in China by some manufacturer I don't know the name of, and presumably they pay fairly low wages. Also, they can spend more money on quality prints because the lower-quality parts are less expensive. You don't want Lego to pay bad wages or lower their quality control either (goodness knows their quality control has been declining, we don't want it to decline any further).
  21. Yes, but that doesn't mean that every bag of Lego bricks counts as a single part, which is the point you were making that they could conceivably do for a set of printed parts to reduce inventory costs for a GWP.
  22. Huh. That's interesting. I imagine they've only worked out how to do that for 1x1 round tiles that are all lined up and printed at once somehow, not for arbitrary sets of printed pieces. Cobi and Bluebrixx include pre-assembled prints across multiple pieces, but I think the parts for those have to be assembled on the backing by hand at the factory, and naturally that's more expensive. I do wish Lego would do that too - I'm not bringing it up to be a Lego apologist here, just to say that it's probably not the same industrial process.
  23. When have they done that?
  24. Bricklink says it is.
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