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legobodgers

Eurobricks Knights
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Everything posted by legobodgers

  1. " I doubt that Fleur will survive long out there, let's go to the were-raven gang." OOC: Great boss battle although I think it was a little too hard. I understand that you wanted to be difficult but it was made impossible by your bribing of the random number goddess.
  2. OOC: Since the ship is still at the docks can Drake and I get back on it?
  3. Amorith momentarily panic's, as a wood elf he had never learnt to swim. Although he had been on many boats he had never needed to. Quickly though, he realised that he could use ice magic to freeze a small board of ice to float on. (How ever many ether necessary) He then waits to be swept back to shore. OOC: What terrible luck. Does my lucky status give me two rolls for the special damage?
  4. Then Amorith will use earth magic on the aquamancer from the back row for both turns. (Unless told otherwise)
  5. OOC: Is all non earth elemental damage halved against everyone or just the aquamancer? Amorith will use darkness magic on Fleur from the back row on both of his turns.
  6. Amorith will equip the spellbound gloves and then read out the scroll of blindness on Fleur from the back row. OOC: My power should be 24 and I should have gained half a level.
  7. OOC: Does it take a turn to put on the gloves once I have them? I was under the impression that it only took a turn if you were swapping out one artefact for another.
  8. Amorith will use fire magic on the aquamancer from the back row on both his turns. OOC: We have 5 rounds until Fleur leaves, can we see if we can kill the aquamancer this round (my fire magic will do quadruple damage) and all move onto the ship next round?
  9. Amorith passes Drake the impervious shield before sending darkness magic at harbour guard B.
  10. OOC: I will go for harbour guard B, I think you should attack Advanced guard B. Also I just noticed that Drake has a Phoenix Essence, he could use it on Dreyrugr and I could attack twice. I am willing to give Drake my Phoenix Essence if he likes. (Sorry for the bossiness, I just really want to catch Fleur)
  11. Amorith will use his Phoenix essence on Dreyrugr and then attack harbour guard B from the back row with darkness magic. OOC: The poison will take out the dock worker before Fleur escapes. I am attacking harbour guard B because I have the ability to one shot him whilst anybody could take out the dock worker.
  12. Amorith, agreeing with Karie, attacks dock workers A and D from the back row with darkness magic.
  13. Amorith will again attack dock worker A and B with darkness magic from the back row.
  14. "We should focus on the dock workers. I really want to catch Fleur." Amorith then sends a spiralling bolt of darkness magic at dock workers A and B.
  15. Amorith will use his jo-no tree seed, a nostrum and a mead.
  16. Amorith will use darkness magic on Brigand B from the back row.
  17. Amorith will take a potion from the back row.
  18. Amorith will attack brigand A from the back row with darkness magic.
  19. Amorith will attack Brigand A from the back row with darkness magic.
  20. Amorith attacks brigand A from the back row with darkness magic. OOC: What does the ranger's quiver do? Also, XX has some lovely hair.
  21. I think that path 1 is the 'most travelled'. We should go down that one, if we come to a dead end a will try to make us ladders and bridges with my garnet.
  22. OOC: I will make the bridge if you still want me to but I think we should just go with the rest of the party. "Given what the rats said we I think we should go down path 'a', it seems to be the most travelled."
  23. Amorith takes a tonic, leaving him with 8. Amorith then estimates how much ether it would take to make a bridge across the road.
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