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Asphalt

Eurobricks Dukes
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  1. You certainly have some diverse tastes in women Whisperer. Be gone from here "Angel" we have business to attend to. ​Vindsval takes a step closer to the falconer and, using his cloak to protect it from the elements, draws his scroll of poison. He Casts in on Slasher. OOC: If not successful after 4 attempts he will stop trying.
  2. Vindsval leaves exceptionally large, exceptionally deep footprints as he follows along Author's Trail.
  3. And when is it killing and when is it murder. Vindsval has done a great dealing of killing. But he has never committed murder.
  4. This weather grows tiresome. I will be right back. I need to change into some dryer gear. Vindsval moves behind the house and begins to disrobe. He Removes the Mythril Mail and Toxic Hood. He then Equips the Shikokku's Stealth Suit and Wonky Boots. ​He refastens his scorpion cloak and shoulder pauldron. Finally he moves the Vampire blade to his back and Places the Severa Slasher in his primary scabbard. Feeling clean and dry again beneath the tightly fitting suit, as well as more powerful and strangely more protected her returns to his companions at the front of the house. Shall we track our Dragoon? Or is there more that we need accomplish here. New stats are in the Spoiler set Endgame.
  5. whoops I added to your ether not your health. I'll fix that.
  6. Then, shall we all follow?
  7. ​This involves your inquiry about the love potion doesn't it? Vindsval lifts a hand before Lind can respond. No, Leave the walked path behind you for the time being. If I am needed to know, I am sure I will be brought into the know. He again looks around for his missing companions. ​It would seem some of our companions have continued without us. Do we know which way they went? Or would my compass be needed to track them? Regardless we need to be on our way and find our ally in this place. Mistress Karie, would you lead us then to our next destination?
  8. Out by the ears Round 5 Battle Order Miderun Attacks Mad Cow 2 (4) Deflected Counter Madcow 2 KO Sword +1 Kiray Attacks Mad Cow 2 (5)Deflected Damage 20-29=0 Damage Germ Attacks Mad Cow 3 (4) Hide Naim Attacks Scarecrow 1 (4) Miss The party is so enthralled by their own cleverness that the majority of their opponents are able to avoid their attacks. Miderun finishes her cow with a counter strike. Kiray is saved by her shield Germs takes some time to contemplate new material, and Na’im misses entirely. Free Hits Scarecrow 2 VS Miderun 15-14=1 damage shield +1 Scary Crow 2 VS Kiray 6-29=0 Damage Madcow 2 41 Madcow 3 186-1=185 Scarecrow 1 210 Scarecrow 2 210 Scarey Crow 1 63 Miderun 17-1=16 Kiray 38 Germ 21 Na’im 22+3=25 The Battle Continues THE ENEMY Mad Cow 3 Bleeding 1 Type: Beast Level: 20 Health: 185/343 Special: Moo! – Causes the confused- and afraid-effect to the target. Drops (varies by roll): 1-2: Raw Meat (Max. health +5) 3-4: Milk (Restores 15 health and 15 ether) 5-6: Bone Scarecrow 1 *Darkness-elemental attacks* Type: Demon Level: 15 Health: 210/210 Special I: Murder of Crows – Consume a Scary Crow to restore full health to self. Special II: Shriek – Causes the afraid-effect. Used only if all Scary Crows are gone. Drops (varies by roll): 1-3: Skeleton Decoy (Can be set up to absorb enemy Free Hits for up to 20 points of damage before it breaks.) 4-6: nothing Scarecrow 2 *Darkness-elemental attacks* Type: Demon Level: 15 Health: 210/210 Special I: Murder of Crows – Consume a Scary Crow to restore full health to self. Special II: Shriek – Causes the afraid-effect. Used only if all Scary Crows are gone. Drops (varies by roll): 1-3: Skeleton Decoy (Can be set up to absorb enemy Free Hits for up to 20 points of damage before it breaks.) 4-6: nothing Scary Crow 1 Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect. Drops: nothing THE PARTY Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something PARTY LEADER 24 year old Female Human Black Knight Level 20 2/3 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* Power: 33 (7+20+6) Power Bonus: 6 Defense: 29 (10+11+8 ) Health: 38/38 (10+19+9) Gold: 566 GP 8 Equipment:, Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword) Orcish Barbed Shield (SP: 11), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers) Inventory: Weapons and Shields:Smith’s Katana (WP:10, Darkness elemental, Deals Bleeding +2) Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword) Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone) Gems: Diamond, Emerald Consumables: 3x Potion, Banana (Restores full health when eaten), Nostrum, Ambrosia, Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Smoke Bomb, 4x Bone, Soma, Ambrosia, 3x Mead, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, 4 Fire Bomb, 4x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), Grating Stone, 2x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Venom, Raw Meat Tools: Bedroll, Shovel Miderun 19 year old female orc Berserker Level 18 *Attacks cause Enamored* Power: 47 (15+18) +14 (+12 if first) Power Bonus: 0 (12 if first in order) Defense: 10 (+5) Health: 17/35 (8+10+17) Gold: 12 GP 6 Equipment: Orokuul (WP: 15, dark- and ice-elemental, +1 WP after every successful hit, resets at end of current quest, greatsword), Living Shield (SP: 10, SP increases by 1 every time the user takes damage from an enemy, resets after every battle, shield), Seductive Perfume (Holder deals the enamored-effect, accessory, suitable for women), Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.) Inventory: Weapons: Bonaparte Cutlass (WP: 9, doubled if the user has reputation among the Bonapartes), Serstyral (WP: 3, axe), Wicked Javelin (WP: 7, 1/6 chance of dealing the slowed-effect, throwing weapon), Oculoid Claw (WP: 13, 1/6 chance of dealing the infected-effect, causing an enemy to lose health equal to 1/3 of their level rounded down at the end of each round, club) Artifacts: High Heels (Power +1; suitable for women.), Loincloth of the Ancient (SP: 3, Absorbs Earth, footwear), Twizty's Mystery Box (Traps a fraction of the demon's soul in the box; Deals 666 Dark damage OR Poisoned +6, Bleeding +6 OR Cursed effect to opponent, determined by a dice roll. Usable every 6 rounds in a quest. Accessory), Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs) Consumables: Mermaid Scale (Increase SP by 1 for the duration of one battle; consumable), Phoenix Essence, 3 Potions, 2X Mead, 2 Grand Potions, Greater Potion (Restores 50 health to the target), Grand Tonic, 7 Venom, Smoke Bomb, Health Core, Orcish Grog (Grants encouraged- and inspired-effects to greenskins, but encouraged- and jinxed-effects to others for one battle, consumable.), Confuse Bomb, 2 Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Venom, Fire Bomb, Bone The Demon Germ (Samurai Turtle) ??? years old ; Half Demon; Male Rogue *Immune to Darkness* *Double Damage to Large Enemies* Level - 13 1/2 Power - 25 (13+10+2) Defense - 3 (1+2) Health - 21/21 (7+12+2) Ether - 0 Gold - 311 GP 6 Equipped - Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon) Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone) Inventory - - Weapons - Wrench (WP:5; decreases the target’s level by 1; throwing weapon), Throwing Knife (WP:3; throwing weapon), Fire Wheel (WP: 5; Fire/Ruby; throwing weapon), Charred Longsword (WP:10; 1/6 chance of breaking at the end of every round, if used; longsword), {Two} Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Sanctified Rito Gypsy Dart (WP:5; doubled against Flying enemies; throwing weapon), Kobold Dagger (WP: 4; dagger), - Gear / Armor - Red Shield (SP: 8 ), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), - Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), - Consumables - Smoke Bomb, Level-Up Mushroom, Phoenix Essence, Bone (x3), Deadly Venom, Remedy (x4), Noxious Venom, Smelling Salts, Skeleton Decoy, Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed.), Saucepan (Allows User to Regain 5 Health Outside of Battle 5 Separate Times. Can be Used by Multiple People. 2/5 Uses Left.) Potion X13, Venom, Mead - Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, - Others - Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold) - Decamon Cards - Will-o'-Wisp (Fiery 1) ; Carrion Squirrel (Dark 1) ; Glow Worm (Luminous 1) Na'im Thamir (Enceladus) 2,314 year old Male Fenarian Cleric Level 12 *1/2 chance to double damage/healing output on successful attack**+3 health at the end of each round* Power: 21 (12+9) Health: 25/25 (11+9+5) SP: 2 Ether: 22/25 (11+5+5) Gold: 40 GP 6 Equipment: Nimbus Broomstick (WP:9, 1/2 chance to double damage/healing output on successful attack; Broomstick), F.I.B. Malleable Mask (SP: 2, Regenerates 3 health at end of every round; soul-bound to Na'im, accessory) Fenarian Fedora (Max. health +5, Max. ether + 5; suitable for Fenarians; headwear.) Inventory: Equipables:Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory) Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear.), Consumables:Potion, Grand Potion, Smoke Bomb,2x Phoenix Essence, 4x Tonic, Grand Tonic, Tako Sushi (Restores 10 health; consumable), Skeleton Decoy, 3x Hexed Idol (Causes the Hexed-effect to one humanoid enemy, making it act against an ally instead of the heroes for one turn. Breaks after one use),2x Demonic Incense (Revives all knocked out party members with 1 health and the Doomed-effect), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Remedy X3, 2X Bone Tools:Bedroll, Shovel Magical equipment:Scroll of Sealing (Enables casting the sealed-effect to the target, making them unable to use a special skill for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Party Leader please choose a battle order. All players choose an action
  9. Noted, researched and corrected.
  10. ​Thank you again for this blade. I will endeavor to be worthy of it. He knuckles his forehead in farewell, stands and looks to his two companions. Shall we leave then and see who of our party still stands? I fear we have missed a great deal while we waited within these walls. With that, Vindsval exits the house and looks around outside to see who is left in the vicinity. He arrives just in time to see the end to Karie's chastisement of Lind. He walked up to the pair. What might I ask has transpired after you left Whisperer? It seems we are fewer than we were upon our arrival?
  11. Many thanks dear Lady, I will use it well. Vindsval Accepts the blade and adds The SEvera Slasher to his inventory of weapons. Perhaps we had best go see what is going on between those two. He nods to his hostess. Madamme, it would seem we must stop our visit short. Indeed we have a very important errand to run. I pray our Paths may cross once more. May the Wanderer guide you always.
  12. As his companions seem to spill from the room, like grain through a torn sack, Vindsval's eyes fall upon the other collection in the room. The weapons, the wands, the chests, The Staves, the Brooms, the armor. He stands and examine's each in kind. His eyes widen as he looks closely at each item in the collection. A beautiful collection wise one. Did these items find their way to you as well? Or are you perhaps a collector, or purveyor of such items. Is there anything here with which you would part, to aid me in our quest?
  13. Vindsval looks at the diminutive black knight. By safely she means in no way used by you Whisperer. Dismiss your interest before you bring doom upon anyone. Strange that such things would appear with no need or intention.
  14. never seen that one.
  15. Vindsval gingerly enters the shack and signs a great sigh of relief upon finding it a great deal larger on the inside. By the god's It's bigger on the Inside. He moves near the woman and sits down cross legged in front of her. Greetings my dear madame. This is an amazing home you have. We thank you for allowing us to enter. I am called Vindsval. Tell me, why do you brew such potions? Is it wise to bottle the emotions?
  16. Out by the ears Round 4 Battle Order Miderun Attacks Mad Cow 2 (6) MOO Miderun no effect Kiray Attacks Mad Cow 2 (3) Mortal Hit (7+20)X2=54 Germ Attacks Mad Cow 3 (4) Hide Naim Attacks Scarecrow 1 (5) Damage 15/2=7-2=5 The teams luck turns sour as only Kiray is able to score a hit on her opponent. Miderun’s cow’s eyes flare red and she is caught in their gaze. Her blood chills and her mind clouds as she meets the demonic glare. Germ also decides that it would be better to view the battle from a safe distance and perhaps think of a clever strategy. Yeah that’s it, think of a clever strategy. Na’im takes a slash across his bandaged face from the first scarecrow. Free Hits Scarecrow 2 VS Miderun 15-14=1 damage shield +1 Scary Crow 2 VS Kiray 6-29=0 Damage Madcow 2 95-54=41 Madcow 3 187-1=186 Scarecrow 1 210-0 Scarecrow 2 210 Scarey Crow 1 63 Miderun 18-1=17 Kiray 38 Germ 21 Na’im 24-5+3=22 The Battle Continues THE ENEMY Mad Cow 2 Type: Beast Level: 20 Health: 41/343 Special: Moo! – Causes the confused- and afraid-effect to the target. Drops Nothing Mad Cow 3 Bleeding 1 Type: Beast Level: 20 Health: 186/343 Special: Moo! – Causes the confused- and afraid-effect to the target. Drops (varies by roll): 1-2: Raw Meat (Max. health +5) 3-4: Milk (Restores 15 health and 15 ether) 5-6: Bone Scarecrow 1 *Darkness-elemental attacks* Type: Demon Level: 15 Health: 210/210 Special I: Murder of Crows – Consume a Scary Crow to restore full health to self. Special II: Shriek – Causes the afraid-effect. Used only if all Scary Crows are gone. Drops (varies by roll): 1-3: Skeleton Decoy (Can be set up to absorb enemy Free Hits for up to 20 points of damage before it breaks.) 4-6: nothing Scarecrow 2 *Darkness-elemental attacks* Type: Demon Level: 15 Health: 210/210 Special I: Murder of Crows – Consume a Scary Crow to restore full health to self. Special II: Shriek – Causes the afraid-effect. Used only if all Scary Crows are gone. Drops (varies by roll): 1-3: Skeleton Decoy (Can be set up to absorb enemy Free Hits for up to 20 points of damage before it breaks.) 4-6: nothing Scary Crow 1 Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect. Drops: nothing THE PARTY Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something PARTY LEADER 24 year old Female Human Black Knight Level 20 2/3 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* Power: 33 (7+20+6) Power Bonus: 6 Defense: 29 (10+11+8 ) Health: 38/38 (10+19+9) Gold: 566 GP 8 Equipment:, Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword) Orcish Barbed Shield (SP: 11), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers) Inventory: Weapons and Shields:Smith’s Katana (WP:10, Darkness elemental, Deals Bleeding +2) Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword) Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone) Gems: Diamond, Emerald Consumables: 3x Potion, Banana (Restores full health when eaten), Nostrum, Ambrosia, Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Smoke Bomb, 4x Bone, Soma, Ambrosia, 3x Mead, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, 4 Fire Bomb, 4x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), Grating Stone, 2x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Venom, Raw Meat Tools: Bedroll, Shovel Miderun 19 year old female orc Berserker Level 18 *Attacks cause Enamored* Power: 46 (15+18) +13 (+12 if first) Power Bonus: 0 (12 if first in order) Defense: 10 (+4) Health: 17/35 (8+10+17) Gold: 12 GP 6 Equipment: Orokuul (WP: 15, dark- and ice-elemental, +1 WP after every successful hit, resets at end of current quest, greatsword), Living Shield (SP: 10, SP increases by 1 every time the user takes damage from an enemy, resets after every battle, shield), Seductive Perfume (Holder deals the enamored-effect, accessory, suitable for women), Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.) Inventory: Weapons: Bonaparte Cutlass (WP: 9, doubled if the user has reputation among the Bonapartes), Serstyral (WP: 3, axe), Wicked Javelin (WP: 7, 1/6 chance of dealing the slowed-effect, throwing weapon), Oculoid Claw (WP: 13, 1/6 chance of dealing the infected-effect, causing an enemy to lose health equal to 1/3 of their level rounded down at the end of each round, club) Artifacts: High Heels (Power +1; suitable for women.), Loincloth of the Ancient (SP: 3, Absorbs Earth, footwear), Twizty's Mystery Box (Traps a fraction of the demon's soul in the box; Deals 666 Dark damage OR Poisoned +6, Bleeding +6 OR Cursed effect to opponent, determined by a dice roll. Usable every 6 rounds in a quest. Accessory), Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs) Consumables: Mermaid Scale (Increase SP by 1 for the duration of one battle; consumable), Phoenix Essence, 3 Potions, 2X Mead, 2 Grand Potions, Greater Potion (Restores 50 health to the target), Grand Tonic, 7 Venom, Smoke Bomb, Health Core, Orcish Grog (Grants encouraged- and inspired-effects to greenskins, but encouraged- and jinxed-effects to others for one battle, consumable.), Confuse Bomb, 2 Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Venom, Fire Bomb, Bone The Demon Germ (Samurai Turtle) ??? years old ; Half Demon; Male Rogue *Immune to Darkness* *Double Damage to Large Enemies* Level - 13 1/2 Power - 25 (13+10+2) Defense - 3 (1+2) Health - 21/21 (7+12+2) Ether - 0 Gold - 311 GP 6 Equipped - Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon) Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone) Inventory - - Weapons - Wrench (WP:5; decreases the target’s level by 1; throwing weapon), Throwing Knife (WP:3; throwing weapon), Fire Wheel (WP: 5; Fire/Ruby; throwing weapon), Charred Longsword (WP:10; 1/6 chance of breaking at the end of every round, if used; longsword), {Two} Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Sanctified Rito Gypsy Dart (WP:5; doubled against Flying enemies; throwing weapon), Kobold Dagger (WP: 4; dagger), - Gear / Armor - Red Shield (SP: 8 ), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), - Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), - Consumables - Smoke Bomb, Level-Up Mushroom, Phoenix Essence, Bone (x3), Deadly Venom, Remedy (x4), Noxious Venom, Smelling Salts, Skeleton Decoy, Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed.), Saucepan (Allows User to Regain 5 Health Outside of Battle 5 Separate Times. Can be Used by Multiple People. 2/5 Uses Left.) Potion X13, Venom, Mead - Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, - Others - Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold) - Decamon Cards - Will-o'-Wisp (Fiery 1) ; Carrion Squirrel (Dark 1) ; Glow Worm (Luminous 1) Na'im Thamir (Enceladus) 2,314 year old Male Fenarian Cleric Level 12 *1/2 chance to double damage/healing output on successful attack**+3 health at the end of each round* Power: 21 (12+9) Health: 22/25 (11+9+5) SP: 2 Ether: 22/25 (11+5+5) Gold: 40 GP 6 Equipment: Nimbus Broomstick (WP:9, 1/2 chance to double damage/healing output on successful attack; Broomstick), F.I.B. Malleable Mask (SP: 2, Regenerates 3 health at end of every round; soul-bound to Na'im, accessory) Fenarian Fedora (Max. health +5, Max. ether + 5; suitable for Fenarians; headwear.) Inventory: Equipables:Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory) Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear.), Consumables:Potion, Grand Potion, Smoke Bomb,2x Phoenix Essence, 4x Tonic, Grand Tonic, Tako Sushi (Restores 10 health; consumable), Skeleton Decoy, 3x Hexed Idol (Causes the Hexed-effect to one humanoid enemy, making it act against an ally instead of the heroes for one turn. Breaks after one use),2x Demonic Incense (Revives all knocked out party members with 1 health and the Doomed-effect), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Remedy X3, 2X Bone Tools:Bedroll, Shovel Magical equipment:Scroll of Sealing (Enables casting the sealed-effect to the target, making them unable to use a special skill for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Party Leader please choose a battle order. All players choose an action
  17. OOC: should vindsval still be on fire? Vindsval rubs his sore head. For the moment, yes. We are still alive. Can you and your team please get us out of this god, er Angel blasted TUNNEL?
  18. Out by the ears Round 3 Battle Order Miderun Attacks Mad Cow 2 (3) Furious Hit (46+18+12)X2=152 damage Cow Enamored with Miderun Sword +1 Kiray Attacks Mad Cow 2 (4) HIDE Germ Attacks Mad Cow 3 (3) Hit (5+13+2)2= 40 damage Naim Attacks Scarecrow 1 (6) Murder of crows -1 Scary Crow No healing Despite bleeding from an enormous wound in its side, the first of the two remaining cows looks at Miderun with a strange mixture of pain and adoration in its bloodshot glowing red eyes. Kiray takes a moment to tactically review her option from behind the protection of an especially dense row of corn. Germ deals a searing blow to his cow, but Na’im makes the mistake of looking directly into the face of his enemy. Pour terror fills him, as he watches the beast devour one of his own. Miderun takes tiny scratches thanks to her armor, but the battle is still far from over. Free Hits Scarecrow 2 VS Miderun 15-13=2 damage shield +1 Scary Crow 2 VS Germ 6/2=3-3=0 Damage Madcow 2 247-152=95 Madcow 3 228-40=188 Scarecrow 1 210-0 Scarecrow 2 210-0 Scarey Crow 1 63-0 Miderun 20-2=18 Kiray 38-0 Germ 21-0 Na’im 21+3=24 Mad Cow 2 Type: Beast Level: 20 Health: 95/343 Special: Moo! – Causes the confused- and afraid-effect to the target. Drops Nothing Mad Cow 3 Type: Beast Level: 20 Health: 188/343 Special: Moo! – Causes the confused- and afraid-effect to the target. Drops (varies by roll): 1-2: Raw Meat (Max. health +5) 3-4: Milk (Restores 15 health and 15 ether) 5-6: Bone Scarecrow 1 *Darkness-elemental attacks* Type: Demon Level: 15 Health: 210/210 Special I: Murder of Crows – Consume a Scary Crow to restore full health to self. Special II: Shriek – Causes the afraid-effect. Used only if all Scary Crows are gone. Drops (varies by roll): 1-3: Skeleton Decoy (Can be set up to absorb enemy Free Hits for up to 20 points of damage before it breaks.) 4-6: nothing Scarecrow 2 *Darkness-elemental attacks* Type: Demon Level: 15 Health: 210/210 Special I: Murder of Crows – Consume a Scary Crow to restore full health to self. Special II: Shriek – Causes the afraid-effect. Used only if all Scary Crows are gone. Drops (varies by roll): 1-3: Skeleton Decoy (Can be set up to absorb enemy Free Hits for up to 20 points of damage before it breaks.) 4-6: nothing Scary Crow 1 Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect. Drops: nothing THE PARTY Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something PARTY LEADER STUNNED 24 year old Female Human Black Knight Level 20 2/3 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* Power: 33 (7+20+6) Power Bonus: 6 Defense: 29 (10+11+8 ) Health: 38/38 (10+19+9) Gold: 566 GP 8 Equipment:, Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword) Orcish Barbed Shield (SP: 11), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers) Inventory: Weapons and Shields:Smith’s Katana (WP:10, Darkness elemental, Deals Bleeding +2) Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword) Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone) Gems: Diamond, Emerald Consumables: 3x Potion, Banana (Restores full health when eaten), Nostrum, Ambrosia, Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Smoke Bomb, 4x Bone, Soma, Ambrosia, 3x Mead, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, 4 Fire Bomb, 4x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), Grating Stone, 2x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Venom, Raw Meat Tools: Bedroll, Shovel Miderun 19 year old female orc Berserker Level 18 *Attacks cause Enamored* Power: 46 (15+18) +13 (+12 if first) Power Bonus: 0 (12 if first in order) Defense: 10 (+3) Health: 18/35 (8+10+17) Gold: 12 GP 6 Equipment: Orokuul (WP: 15, dark- and ice-elemental, +1 WP after every successful hit, resets at end of current quest, greatsword), Living Shield (SP: 10, SP increases by 1 every time the user takes damage from an enemy, resets after every battle, shield), Seductive Perfume (Holder deals the enamored-effect, accessory, suitable for women), Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.) Inventory: Weapons: Bonaparte Cutlass (WP: 9, doubled if the user has reputation among the Bonapartes), Serstyral (WP: 3, axe), Wicked Javelin (WP: 7, 1/6 chance of dealing the slowed-effect, throwing weapon), Oculoid Claw (WP: 13, 1/6 chance of dealing the infected-effect, causing an enemy to lose health equal to 1/3 of their level rounded down at the end of each round, club) Artifacts: High Heels (Power +1; suitable for women.), Loincloth of the Ancient (SP: 3, Absorbs Earth, footwear), Twizty's Mystery Box (Traps a fraction of the demon's soul in the box; Deals 666 Dark damage OR Poisoned +6, Bleeding +6 OR Cursed effect to opponent, determined by a dice roll. Usable every 6 rounds in a quest. Accessory), Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs) Consumables: Mermaid Scale (Increase SP by 1 for the duration of one battle; consumable), Phoenix Essence, 3 Potions, 2X Mead, 2 Grand Potions, Greater Potion (Restores 50 health to the target), Grand Tonic, 7 Venom, Smoke Bomb, Health Core, Orcish Grog (Grants encouraged- and inspired-effects to greenskins, but encouraged- and jinxed-effects to others for one battle, consumable.), Confuse Bomb, 2 Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Venom, Fire Bomb, Bone The Demon Germ (Samurai Turtle) ??? years old ; Half Demon; Male Rogue *Immune to Darkness* *Double Damage to Large Enemies* Level - 13 1/2 Power - 25 (13+10+2) Defense - 3 (1+2) Health - 21/21 (7+12+2) Ether - 0 Gold - 311 GP 6 Equipped - Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon) Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone) Inventory - - Weapons - Wrench (WP:5; decreases the target’s level by 1; throwing weapon), Throwing Knife (WP:3; throwing weapon), Fire Wheel (WP: 5; Fire/Ruby; throwing weapon), Charred Longsword (WP:10; 1/6 chance of breaking at the end of every round, if used; longsword), {Two} Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Sanctified Rito Gypsy Dart (WP:5; doubled against Flying enemies; throwing weapon), Kobold Dagger (WP: 4; dagger), - Gear / Armor - Red Shield (SP: 8 ), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), - Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), - Consumables - Smoke Bomb, Level-Up Mushroom, Phoenix Essence, Bone (x3), Deadly Venom, Remedy (x4), Noxious Venom, Smelling Salts, Skeleton Decoy, Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed.), Saucepan (Allows User to Regain 5 Health Outside of Battle 5 Separate Times. Can be Used by Multiple People. 2/5 Uses Left.) Potion X13, Venom, Mead - Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, - Others - Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold) - Decamon Cards - Will-o'-Wisp (Fiery 1) ; Carrion Squirrel (Dark 1) ; Glow Worm (Luminous 1) Na'im Thamir (Enceladus) 2,314 year old Male Fenarian Cleric Level 12 *1/2 chance to double damage/healing output on successful attack**+3 health at the end of each round* Power: 21 (12+9) Health: 24/25 (11+9+5) SP: 2 Ether: 24/25 (11+5+5) Gold: 40 GP 6 Equipment: Nimbus Broomstick (WP:9, 1/2 chance to double damage/healing output on successful attack; Broomstick), F.I.B. Malleable Mask (SP: 2, Regenerates 3 health at end of every round; soul-bound to Na'im, accessory) Fenarian Fedora (Max. health +5, Max. ether + 5; suitable for Fenarians; headwear.) Inventory: Equipables:Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory) Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear.), Consumables:Potion, Grand Potion, Smoke Bomb,2x Phoenix Essence, 4x Tonic, Grand Tonic, Tako Sushi (Restores 10 health; consumable), Skeleton Decoy, 3x Hexed Idol (Causes the Hexed-effect to one humanoid enemy, making it act against an ally instead of the heroes for one turn. Breaks after one use),2x Demonic Incense (Revives all knocked out party members with 1 health and the Doomed-effect), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Remedy X3, 2X Bone Tools:Bedroll, Shovel Magical equipment:Scroll of Sealing (Enables casting the sealed-effect to the target, making them unable to use a special skill for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Party Leader please choose a battle order. All players choose an action
  19. Note: I need a clear action from Na'im.
  20. I consulted a greater authority. Since Miderun attacked the same cow the previous round it was already enamored with her and the counter would not have happened. So +9 health, but -1 on the shield.
  21. The way I read your 4 roll I think you would. I see them as happening at the same time so enamoured wouldn't effect the counter attack damage.
  22. Note: since she has never been targeted by an enemy she has attacked would it have changed the outcome of anything?
  23. Out by the ears Round 2 Battle Order Miderun Attacks Mad Cow 1 (4) Deflected Counter no damage enamored (45+18+12)X2=150 damage Cow 1 KO Sword +1 Kiray Does nothing Germ Attacks Mad Cow 3 (1) Mug (8x3)+13+2=39 damage Naim Attacks Scarecrow 1 (4) Miss Kiray leans against a fencepost, attempting to gather her wits while her companions continue the battle. Modern emerges from the round covered in not only the blood of her enemies, but from her own as well. While she managed to kill the lead cow it and its companion were both able to gore her for her trouble. Germ once again is able to sneak in and sucker punch a cow, and his light armor protects him from the claws of the crow. Na’im takes a light scratch but is healed by his gear before the blood is even able to flow. Free Hits Madcow 2 VS Miderun 20-11=9 damage shield +1 Scarecrow 2 Vs Kiray 15-29=0 damage Scary Crow 1 VS Germ 6/2=3-3=0 Damage Scary Crow 2 VS N’im 6/2=3-2=1 Madcow 1 127-150 Madcow 2 247-0 Madcow 3 267-39=228-1 bleeding 227 Scarecrow 1 210 Scarecrow 2 210 Scarey Crow 1 63 Scarey Crow 2 63 Miderun 29-9=20 Kiray 38-0 Germ 21-0 Na’im 19-1+3=21 Mad Cow 2 Type: Beast Level: 20 Health: 247/343 Special: Moo! – Causes the confused- and afraid-effect to the target. Drops Nothing Mad Cow 3 bleeding 1 Type: Beast Level: 20 Health: 227/343 Special: Moo! – Causes the confused- and afraid-effect to the target. Drops (varies by roll): 1-2: Raw Meat (Max. health +5) 3-4: Milk (Restores 15 health and 15 ether) 5-6: Bone Scarecrow 1 *Darkness-elemental attacks* Type: Demon Level: 15 Health: 210/210 Special I: Murder of Crows – Consume a Scary Crow to restore full health to self. Special II: Shriek – Causes the afraid-effect. Used only if all Scary Crows are gone. Drops (varies by roll): 1-3: Skeleton Decoy (Can be set up to absorb enemy Free Hits for up to 20 points of damage before it breaks.) 4-6: nothing Scarecrow 2 *Darkness-elemental attacks* Type: Demon Level: 15 Health: 210/210 Special I: Murder of Crows – Consume a Scary Crow to restore full health to self. Special II: Shriek – Causes the afraid-effect. Used only if all Scary Crows are gone. Drops (varies by roll): 1-3: Skeleton Decoy (Can be set up to absorb enemy Free Hits for up to 20 points of damage before it breaks.) 4-6: nothing Scary Crow 1 Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect. Drops: nothing Scary Crow 2 Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect. Drops: nothing THE PARTY Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something PARTY LEADER 24 year old Female Human Black Knight Level 20 2/3 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* Power: 33 (7+20+6) Power Bonus: 6 Defense: 29 (10+11+8 ) Health: 38/38 (10+19+9) Gold: 566 GP 8 Equipment:, Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword) Orcish Barbed Shield (SP: 11), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers) Inventory: Weapons and Shields:Smith’s Katana (WP:10, Darkness elemental, Deals Bleeding +2) Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword) Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone) Gems: Diamond, Emerald Consumables: 3x Potion, Banana (Restores full health when eaten), Nostrum, Ambrosia, Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Smoke Bomb, 4x Bone, Soma, Ambrosia, 3x Mead, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, 4 Fire Bomb, 4x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), Grating Stone, 2x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Venom, Raw Meat Tools: Bedroll, Shovel Miderun 19 year old female orc Berserker Level 18 *Attacks cause Enamored* Power: 46 (15+18) +13 (+12 if first) Power Bonus: 0 (12 if first in order) Defense: 10 (+2) Health: 20/35 (8+10+17) Gold: 12 GP 6 Equipment: Orokuul (WP: 15, dark- and ice-elemental, +1 WP after every successful hit, resets at end of current quest, greatsword), Living Shield (SP: 10, SP increases by 1 every time the user takes damage from an enemy, resets after every battle, shield), Seductive Perfume (Holder deals the enamored-effect, accessory, suitable for women), Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.) Inventory: Weapons: Bonaparte Cutlass (WP: 9, doubled if the user has reputation among the Bonapartes), Serstyral (WP: 3, axe), Wicked Javelin (WP: 7, 1/6 chance of dealing the slowed-effect, throwing weapon), Oculoid Claw (WP: 13, 1/6 chance of dealing the infected-effect, causing an enemy to lose health equal to 1/3 of their level rounded down at the end of each round, club) Artifacts: High Heels (Power +1; suitable for women.), Loincloth of the Ancient (SP: 3, Absorbs Earth, footwear), Twizty's Mystery Box (Traps a fraction of the demon's soul in the box; Deals 666 Dark damage OR Poisoned +6, Bleeding +6 OR Cursed effect to opponent, determined by a dice roll. Usable every 6 rounds in a quest. Accessory), Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs) Consumables: Mermaid Scale (Increase SP by 1 for the duration of one battle; consumable), Phoenix Essence, 3 Potions, 2X Mead, 2 Grand Potions, Greater Potion (Restores 50 health to the target), Grand Tonic, 7 Venom, Smoke Bomb, Health Core, Orcish Grog (Grants encouraged- and inspired-effects to greenskins, but encouraged- and jinxed-effects to others for one battle, consumable.), Confuse Bomb, 2 Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Venom, Fire Bomb, Bone The Demon Germ (Samurai Turtle) ??? years old ; Half Demon; Male Rogue *Immune to Darkness* *Double Damage to Large Enemies* Level - 13 1/2 Power - 25 (13+10+2) Defense - 3 (1+2) Health - 21/21 (7+12+2) Ether - 0 Gold - 311 GP 2 Equipped - Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon) Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone) Inventory - - Weapons - Wrench (WP:5; decreases the target’s level by 1; throwing weapon), Throwing Knife (WP:3; throwing weapon), Fire Wheel (WP: 5; Fire/Ruby; throwing weapon), Charred Longsword (WP:10; 1/6 chance of breaking at the end of every round, if used; longsword), {Two} Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Sanctified Rito Gypsy Dart (WP:5; doubled against Flying enemies; throwing weapon), Kobold Dagger (WP: 4; dagger), - Gear / Armor - Red Shield (SP: 8 ), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), - Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), - Consumables - Smoke Bomb, Level-Up Mushroom, Phoenix Essence, Bone (x3), Deadly Venom, Remedy (x4), Noxious Venom, Smelling Salts, Skeleton Decoy, Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed.), Saucepan (Allows User to Regain 5 Health Outside of Battle 5 Separate Times. Can be Used by Multiple People. 2/5 Uses Left.) Potion X13, Venom, Mead - Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, - Others - Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold) - Decmon Cards - Will-o'-Wisp (Fiery 1) ; Carrion Squirrel (Dark 1) ; Glow Worm (Luminous 1) Na'im Thamir (Enceladus) 2,314 year old Male Fenarian Cleric Level 12 *1/2 chance to double damage/healing output on successful attack**+3 health at the end of each round* Power: 21 (12+9) Health: 20/25 (11+9) SP: 2 Ether: 21/21 (11+5+5) Gold: 40 GP 6 Equipment: Nimbus Broomstick (WP:9, 1/2 chance to double damage/healing output on successful attack; Broomstick), F.I.B. Malleable Mask (SP: 2, Regenerates 3 health at end of every round; soul-bound to Na'im, accessory) Fenarian Fedora (Max. health +5, Max. ether + 5; suitable for Fenarians; headwear.) Inventory: Equipables:Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory) Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear.), Consumables:Potion, Grand Potion, Smoke Bomb,2x Phoenix Essence, 4x Tonic, Grand Tonic, Tako Sushi (Restores 10 health; consumable), Skeleton Decoy, 3x Hexed Idol (Causes the Hexed-effect to one humanoid enemy, making it act against an ally instead of the heroes for one turn. Breaks after one use),2x Demonic Incense (Revives all knocked out party members with 1 health and the Doomed-effect), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Remedy X3, 2X Bone Tools:Bedroll, Shovel Magical equipment:Scroll of Sealing (Enables casting the sealed-effect to the target, making them unable to use a special skill for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Party Leader please choose a battle order. All players choose an action
  24. Note: this thing refuses to allow me to correct her health. I know I changed it and the phoenix essence.
  25. Should rename it the Accountant's Blade because of all the book keeping it entails. Gonna be wicked ridiculous by the end of the run.
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