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Use them well. Write your story in their facets. Vindsval picks up the Hammer and slides it into his belt.
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Vindsval chuckles to himself. It would seem that the spirits which guide his existence have been having a particularly hard time with names recently. My apologies master Torald. He picks up the proffered hammer and examines it. The weapon does seem familiar, as if he owned it once before, but there is something different. Something new to the hammer, but familiar to the man. If you would accept these in trade I believe we have a deal. Vindsval removes his gem pouch and fishes out two stones. An Aquamarine and a Garnet. He places them on the table beside the hammer.
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Communing with the Wanderer sometimes blurrs the line between mind and world as well. There is great power in our perception. If I can aid you in your journey you have but to ask. You are, if I may say, as kin to me Annie. And for one with none, that is dear indeed. Master Ezeran, If it is a gem or two you find of interest I may be able to help.
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Heroica RPG - Unlimited Quest: Fields of Glory
Asphalt replied to Sandy's topic in The Heroica Archive
NOTE: I swear autocorrect is messing with me at this point. -
Heroica RPG - Unlimited Quest: Fields of Glory
Asphalt replied to Sandy's topic in The Heroica Archive
The Battle Between the Rows ROUND TWO Karie once again reivies Kiray, who charges forth once again, slashing at the Hens. Siercon backs her up with a mighty flash of lightning scattering feathers and frying drumsticks. Cedric pushes forward with his shield and protects his friends from harm once again. Battle Order Karie Revives Kiray Success Kiray VS Hen Mob 2 From the Front With Rito Long Sword (4) AIM 12 damage Siercon VS Hen Mob 2 With Lightning Through Spear From Back (4) Counter Siercon Takes no Damage Hen Mob 2 Takes 442X2=84 Damage Cedric VS Hen Mob 2 from back row with Sexy (1) Shield All physical attacks negated next round. Free Hits Hen Mob 1 VS Hinkwell Shield No Damage Battle Ants SHIELD Damage Battle Ant Mob 289-0 Hen Mob 1-0 Hen Mob 2 476-12-84=380 Karie 58 Kiray 43 Siercon-40 Cedric 24 THE ENEMY Battle Ant Mob Type: Vermin/Fiery Level: 56 (8X7) Health: 289/329 (47x7) Special 1: Bombard – Causes 56 (8X7) fire-elemental damage regardless of row. Special 2: For her Majesty- All Battle Ants explode removing them from battle and causing 56 (8X7) damage to all players and enemies ignoring row. Specials used in order. Passive Special Flaming Bite: All damage from Battle Ant Mob cause Burning 5. Drops (varies by roll): 1-3: Fire Bomb 4-6: nothing Feral Hen Mob 1 Immortal Type: Flying? Level: 64 (8X8) Health: 544/544 (68X8) Special: Chicken Run – Causes 64 wind-elemental damage to the target, removing 1 hen from the mob permanently Passive Special, Crack and Egg: Every third round a Hen Joins the Mob Drops (varies by roll): 1-3: Chicken Drumstick (max. health +1 upon consumption) 4-6: Bone Feral Hen Mob 2 Type: Flying? Level: 48 (8X6) Health: 380/476 (68X7) Special: Chicken Run – Causes 56 wind-elemental damage to the target, removing 1 hen from the mob permanently Passive Special, Crack and Egg: Every third round a Hen Joins the Mob Drops (varies by roll): 1-3: Chicken Drumstick (max. health +1 upon consumption) 4-6: Bone THE PARTY Karie Alderflask-Cour, 24? Year Old Human Female Minstrel LUCKY Level 34 1/4 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* Power Bonus: 0 Health: 58/62 (7+8+11+34+2) Defense: 7 (4+3) Ether: 28/40 (34+4+2) Gold: 727 GP: 36 Equipment: Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear) Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory), Inventory: -Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), , Nocturne Flute (WP: 6, inflicts the Sleep affect, instrument), Demon's Fiddle (WP: 12, causes Enamoured and Cursed, instrument) Sexy (WP: 11 longsword, ignores SP) Fine-tuned Guitar (WP:15, user is lucky; instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), , Immortal Aegis (Bodywear, SP: 6, 1/6 chance of negating all damage on a Free Hit) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 2 ether per healed ally, Battle Song), Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 5 ether per non-immune enemy; Battle Song), Serene Etude (Removes negative effects from the rest of the party instantly. Costs 1 ether per negative effect removed; Battle Song), Hundred-Hero Hymn (Doubles the current and maximum health for the rest of the party for the remainder of the round. Stacks with the inspired effect. Costs 10 ether per ally) *Consumables: Grand Potion x18, Tonic x3, Grand Tonic x20, Remedy x8, Phoenix Essence X3, Phoenix Incense, Nostrum x4, Smelling Salts x2, Mead, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma (Consumable, reduces level of one enemy by 10.), Elixir x2, Tiger Balm, Health Core, Potion x4, Mead x5, Venoms x16, Deadly Venoms x2, Bone, Smoke Bombs X10 *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope, Decamodifier, Empath Glass (Can read NPC emotions; one time use in each battle, causing one enemy Confused and Fragile for 3 rounds) *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Lord Cedric (wiz) 34-year-old Male Human Knight (gains double Experience) Level 12 Power: 28 (11+3+2*+12) Defense: 8 Health: 24/24(10+10+2+1**) Gold: 0 Equipment: Sexy (WP: 11 longsword, ignores SP), Hinckwell shield (SP:6, Can block one free hit every round. If the user has Hinckwell rep. rolls of DAMAGE has a 1/2 chance to be blocked and SPECIAL DAMAGED has a 1/4 chance to be blocked. ), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory)Boots (SP 2 Footwear) Inventory: Artifacts: Scary Black Cloak (grants the Intimidate [see Black Knight] and "Diplomacy" [see Infiltraitor] job traits; backwear), , Gold Longsword (Longsword, WP:10) Consumables: 1 Great potion, Potion, 2x Mead, 3x bone, Deadly Venom Tools: Sungold Seal (+3 Power, +2 Health), Bedroll, Shovel Siercon (Siercon and Coral) Male, Wraith (Visual appearance of hollow black smoke in human form.) Level 27 1/3 Battlemage (Darkness to all Attacks; Immune to Darkness, Asleep) Half Damage from Flying Enemies Power: ( lvl 27 + WP 17) Defense: 9 (Dark Phibbian Cloak +5, Robes +4) Health: 40/40 (5 base + 26 lvl + 5 class + 4 robes) Ether: 26/32 (5 base + 27 lvl + 1 class) Gold: 215 Equipment: -Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,) -Telethia's Robes (black robes that Telethia wore into battle. SP: 4, Max HP +4, backwear.) Crystow Feather (half damage from Electric and Flying type enemies, accessory), -Giant Spear (WP:17, causes Bleeding 5, Hollow upgrade [Potion Stored]) Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Sapphire (Wind), Aquamarine (Water) Bombs: 7x Bone (Distracts monster for 1 turn when thrown), x4 Fire Bomb, Smoke Bomb X2, Air Bomb X2, Dirt Bomb X2, Floral Bomb X2, Holy Bomb X2, Ice Bomb X2, Lightning Bomb X2, Water Bomb X2 Consumables: 1 Bone, 2 Potions, 2 Remedies, 1 Tonic, 3 Grand Tonic, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable) Mead, smelling salts, Nostrum, Skeleton Decoy, 3x Venom, Grating Stone, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy, Consumable), Venom Inventory: Scroll of Magic Disguise, -Immortal Essence (+1 power for every enemy still standing. Accesory.) Sylvania's Cowl (Artifact, Head Wear, Animal Talk) Tools: Magic Compass, Shovel, Magnifying Glass, Decamodifier, Telescope Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something 24 year old Female Human Warden Level 26 1/3 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* *Intimidation* Poison 5 Power Bonus: 3 Defense: 29 Health: 43/43 Gold: 814 Equipment: Deadly Crossbow (WP:16, Light elemental, has 1/6 chance of instantly knocking out the target unless it is immune to sudden death; crossbow, deals poisoned by 10), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Orcish Barbed Shield (SP: 11) Inventory: Weapons and Shields: Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword), Mythralized-Smith’s Katana (WP:20, Darkness elemental, Deals Bleeding +2), Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone), Winged Sandals (Protects from bound- and slowed-effects; footwear.) Gems: Emerald Consumables: 8X Potion, Nostrum, Ambrosia, Mead, Mediocre Pongcanis Brew (Encouraged + Enraged), 3x Smoke Bomb, 9x Bone, 2x Soma, Ambrosia, 3x Mead, Dragon Scale, Fire Bomb, 8x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), 5x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Tonic, Remedy, 2x Nostrum, Phoenix Essence X2, Smelling Salts, Venom Tools: Bedroll, Shovel, Wolf King's Seal (+3 Power, Intimidation, doesn't take up an item slot) The Battle Continues Party Leader Please post a Battle Order, all players please choose an action. -
Heroica RPG - Unlimited Quest: Fields of Glory
Asphalt replied to Sandy's topic in The Heroica Archive
NOTE: Kiray is no longer hastened remember. -
Vindsval lays a hand gently on his friends shoulders. Attempting to provide comfort without making her even more uneasy. Journeys of the mind and soul are trying indeed. Are you certain you truly transformed? If so, you channelled great power indeed my small friend. Great power indeed. Feel no shame in your actions. You stood within the power of a demigod. While not truly divine the power that was within the Titan Wyrm Lethauros does not fall far short. He was as close to godhood as any mortal being can hope to achieve. If he has chosen to mentor you, to take you under his enormous wing then you have been blessed. Though we were forced to destroy him, he was an honorable creature. I caution you one thing, stay true to yourself. Do not allow his consciousness to consume you or lead you to a path not of your choosing. You are strong and true. I wish you to stay that way my friend. Always.
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Heroica RPG - Unlimited Quest: Fields of Glory
Asphalt replied to Sandy's topic in The Heroica Archive
UGGGGGHHHHHH, yes names are screwy. I'll fix that. Kiray did attack twice though. I put the effects on the right characters, just had some name issues. Never wanna call your ladies by the wrong names. -
WE have at least one paladin and one druid, no active clerics to my knowledge.
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Heroica RPG - Unlimited Quest: Fields of Glory
Asphalt replied to Sandy's topic in The Heroica Archive
The Battle Between the Rows ROUND ONE The Battle starts out well as Karie stikes a harsh note on her guitar that resonates with the chitonous armor of the insects. Things turn south quickly however as Kiray attempts a double attack. The chickens first batter her with their wings and talons and then strike with a mighty burst of wind. She falls and does not rise. Seeing Karie battered and defeated Siercon decides it would be wise to better defend himself from the flying foes. Cedric slams his shield into the ground to defend his friends but it comes too late. Battle Order Karie VS Battle Ants from the Back Row with the Vagrant Guitar (3) (4) Dischord 5+35=40 damage No STun Kiray VS Hen Mob 2 From the Front With Rito Long Sword (5) Deflected Damage 64-29=35 damage Kiray VS Hen Mob 2 From the Front With Rito Long Sword (6) Chicken Run 64-29=35 Damage 1 Chicken Removed Karie KO Siercon Changes Artifact Cedric VS Battle Ants from back row with Sexy (1) Sentinel, all allies protected from Physical damage Next Round Free Hits Hen Mob 1 VS Hinkwell Shield No Damage Damage Battle Ant Mob 329-40= 289 Hen Mob 1-0 Hen Mob 2-0 Karie-0 Kiray 43-35-35 Karie KO Siercon-0 Cedric-0 THE ENEMY Battle Ant Mob Type: Vermin/Fiery Level: 56 (8X7) Health: 289/329 (47x7) Special 1: Bombard – Causes 56 (8X7) fire-elemental damage regardless of row. Special 2: For her Majesty- All Battle Ants explode removing them from battle and causing 56 (8X7) damage to all players and enemies ignoring row. Specials used in order. Passive Special Flaming Bite: All damage from Battle Ant Mob cause Burning 5. Drops (varies by roll): 1-3: Fire Bomb 4-6: nothing Feral Hen Mob 1 Immortal Type: Flying? Level: 64 (8X8) Health: 544/544 (68X8) Special: Chicken Run – Causes 64 wind-elemental damage to the target, removing 1 hen from the mob permanently Passive Special, Crack and Egg: Every third round a Hen Joins the Mob Drops (varies by roll): 1-3: Chicken Drumstick (max. health +1 upon consumption) 4-6: Bone Feral Hen Mob 2 Type: Flying? Level: 56 (8X) Health: 476/476 (68X7) Special: Chicken Run – Causes 56 wind-elemental damage to the target, removing 1 hen from the mob permanently Passive Special, Crack and Egg: Every third round a Hen Joins the Mob Drops (varies by roll): 1-3: Chicken Drumstick (max. health +1 upon consumption) 4-6: Bone THE PARTY Karie Alderflask-Cour, 24? Year Old Human Female Minstrel LUCKY Level 34 1/4 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* Power Bonus: 0 Health: 58/62 (7+8+11+34+2) Defense: 7 (4+3) Ether: 28/40 (34+4+2) Gold: 727 GP: 36 Equipment: Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear) Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory), Inventory: -Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), , Nocturne Flute (WP: 6, inflicts the Sleep affect, instrument), Demon's Fiddle (WP: 12, causes Enamoured and Cursed, instrument) Sexy (WP: 11 longsword, ignores SP) Fine-tuned Guitar (WP:15, user is lucky; instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), , Immortal Aegis (Bodywear, SP: 6, 1/6 chance of negating all damage on a Free Hit) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 2 ether per healed ally, Battle Song), Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 5 ether per non-immune enemy; Battle Song), Serene Etude (Removes negative effects from the rest of the party instantly. Costs 1 ether per negative effect removed; Battle Song), Hundred-Hero Hymn (Doubles the current and maximum health for the rest of the party for the remainder of the round. Stacks with the inspired effect. Costs 10 ether per ally) *Consumables: Grand Potion x18, Tonic x3, Grand Tonic x20, Remedy x8, Phoenix Essence X4, Phoenix Incense, Nostrum x4, Smelling Salts x2, Mead, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma (Consumable, reduces level of one enemy by 10.), Elixir x2, Tiger Balm, Health Core, Potion x4, Mead x5, Venoms x16, Deadly Venoms x2, Bone, Smoke Bombs X10 *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope, Decamodifier, Empath Glass (Can read NPC emotions; one time use in each battle, causing one enemy Confused and Fragile for 3 rounds) *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Lord Cedric (wiz) 34-year-old Male Human Knight (gains double Experience) Level 12 Power: 28 (11+3+2*+12) Defense: 8 Health: 24/24(10+10+2+1**) Gold: 0 Equipment: Sexy (WP: 11 longsword, ignores SP), Hinckwell shield (SP:6, Can block one free hit every round. If the user has Hinckwell rep. rolls of DAMAGE has a 1/2 chance to be blocked and SPECIAL DAMAGED has a 1/4 chance to be blocked. ), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory)Boots (SP 2 Footwear) Inventory: Artifacts: Scary Black Cloak (grants the Intimidate [see Black Knight] and "Diplomacy" [see Infiltraitor] job traits; backwear), , Gold Longsword (Longsword, WP:10) Consumables: 1 Great potion, Potion, 2x Mead, 3x bone, Deadly Venom Tools: Sungold Seal (+3 Power, +2 Health), Bedroll, Shovel Siercon (Siercon and Coral) Male, Wraith (Visual appearance of hollow black smoke in human form.) Level 27 1/3 Battlemage (Darkness to all Attacks; Immune to Darkness, Asleep) Half Damage from Flying Enemies Power: ( lvl 27 + WP 17) Defense: 9 (Dark Phibbian Cloak +5, Robes +4) Health: 22/40 (5 base + 26 lvl + 5 class + 4 robes) Ether: 26/32 (5 base + 27 lvl + 1 class) Gold: 215 Equipment: -Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,) -Telethia's Robes (black robes that Telethia wore into battle. SP: 4, Max HP +4, backwear.) Crystow Feather (half damage from Electric and Flying type enemies, accessory), -Giant Spear (WP:17, causes Bleeding 5, Hollow upgrade [Potion Stored]) Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Sapphire (Wind), Aquamarine (Water) Bombs: 7x Bone (Distracts monster for 1 turn when thrown), x4 Fire Bomb, Smoke Bomb X2, Air Bomb X2, Dirt Bomb X2, Floral Bomb X2, Holy Bomb X2, Ice Bomb X2, Lightning Bomb X2, Water Bomb X2 Consumables: 1 Bone, 2 Potions, 2 Remedies, 1 Tonic, 3 Grand Tonic, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable) Mead, smelling salts, Nostrum, Skeleton Decoy, 3x Venom, Grating Stone, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy, Consumable), Venom Inventory: Scroll of Magic Disguise, -Immortal Essence (+1 power for every enemy still standing. Accesory.) Sylvania's Cowl (Artifact, Head Wear, Animal Talk) Tools: Magic Compass, Shovel, Magnifying Glass, Decamodifier, Telescope Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something 24 year old Female Human Warden Level 26 1/3 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* *Intimidation* Poison 5 KO Power Bonus: 3 Defense: 29 Health: 0/43 Gold: 814 Equipment: Deadly Crossbow (WP:16, Light elemental, has 1/6 chance of instantly knocking out the target unless it is immune to sudden death; crossbow, deals poisoned by 10), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Orcish Barbed Shield (SP: 11) Inventory: Weapons and Shields: Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword), Mythralized-Smith’s Katana (WP:20, Darkness elemental, Deals Bleeding +2), Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone), Winged Sandals (Protects from bound- and slowed-effects; footwear.) Gems: Emerald Consumables: 8X Potion, Nostrum, Ambrosia, Mead, Mediocre Pongcanis Brew (Encouraged + Enraged), 3x Smoke Bomb, 9x Bone, 2x Soma, Ambrosia, 3x Mead, Dragon Scale, Fire Bomb, 8x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), 5x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Tonic, Remedy, 2x Nostrum, Phoenix Essence X2, Smelling Salts, Venom Tools: Bedroll, Shovel, Wolf King's Seal (+3 Power, Intimidation, doesn't take up an item slot) The Battle Continues Party Leader Please post a Battle Order, all players please choose an action. -
I have an idea, what if we used a single fairly inexpensive (<$40.00) set as a key element to help tie the anthology together.
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AS have I. This Grogmas Season was full of mischief. He lays the collapsed Multi-tool arm on the table. Though I came out of it with an interesting gift. I am told this will allow me to wield any weapon I choose. I am eager to try it. And also this. He taps the Wanderer Medallion with a black tallied finger. The gift of the Vindicator. A warrior of faith and punishment. It would seem I have a decision before me. Know you anything of that Path? How goes your study of the Way of the Wyrm?
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At the sound of a familiar voice Vindsval lifts his eyes from the spinning medallion. Mistre... err Annie, it does my heart good to see you. It has indeed been far too long. Good Returns Master Germ. Did they aid you in your travels? Here is the bar you left with me. Vindsval pulls the golden brick from his bag and slides it across the table.
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If it is something that can be done with very simple sets I am in.
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Heroica RPG - Unlimited Quest: Fields of Glory
Asphalt replied to Sandy's topic in The Heroica Archive
The hot summer sun boils from the sky, bleaching everything beneath it's baleful glare. The party begins to sweat within their heavy armor and cloaks as they approach the Corn Maze. Immortal Challenge Accepted. THE BATTLE BEGINS THE ENEMY Battle Ant Mob Type: Vermin/Fiery Level: 56 (8X7) Health: 329/329 (47x7) Special 1: Bombard – Causes 56 (8X7) fire-elemental damage regardless of row. Special 2: For her Majesty- All Battle Ants explode removing them from battle and causing 56 (8X7) damage to all players and enemies ignoring row. Specials used in order. Passive Special Flaming Bite: All damage from Battle Ant Mob cause Burning 5. Drops (varies by roll): 1-3: Fire Bomb 4-6: nothing Feral Hen Mob 1 IMMORTAL Type: Flying? Level: 64 (8X8) Health: 544/544 (68X8) Special: Chicken Run – Causes 64 wind-elemental damage to the target, removing 1 hen from the mob permanently Passive Special, Crack and Egg: Every third round a Hen Joins the Mob Drops (varies by roll): 1-3: Chicken Drumstick (max. health +1 upon consumption) 4-6: Bone Feral Hen Mob 2 Type: Flying? Level: 64 (8X8) Health: 544/544 (68X8) Special: Chicken Run – Causes 64 wind-elemental damage to the target, removing 1 hen from the mob permanently Passive Special, Crack and Egg: Every third round a Hen Joins the Mob Drops (varies by roll): 1-3: Chicken Drumstick (max. health +1 upon consumption) 4-6: Bone The Party Karie Alderflask-Cour, 24? Year Old Human Female Minstrel LUCKY Level 34 1/4 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* Power Bonus: 0 Health: 58/62 (7+8+11+34+2) Defense: 7 (4+3) Ether: 28/40 (34+4+2) Gold: 727 GP: 36 Equipment: Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear) Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory), Inventory: -Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), , Nocturne Flute (WP: 6, inflicts the Sleep affect, instrument), Demon's Fiddle (WP: 12, causes Enamoured and Cursed, instrument) Sexy (WP: 11 longsword, ignores SP) Fine-tuned Guitar (WP:15, user is lucky; instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), , Immortal Aegis (Bodywear, SP: 6, 1/6 chance of negating all damage on a Free Hit) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 2 ether per healed ally, Battle Song), Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 5 ether per non-immune enemy; Battle Song), Serene Etude (Removes negative effects from the rest of the party instantly. Costs 1 ether per negative effect removed; Battle Song), Hundred-Hero Hymn (Doubles the current and maximum health for the rest of the party for the remainder of the round. Stacks with the inspired effect. Costs 10 ether per ally) *Consumables: Grand Potion x18, Tonic x3, Grand Tonic x20, Remedy x8, Phoenix Essence X4, Phoenix Incense, Nostrum x4, Smelling Salts x2, Mead, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma (Consumable, reduces level of one enemy by 10.), Elixir x2, Tiger Balm, Health Core, Potion x4, Mead x5, Venoms x16, Deadly Venoms x2, Bone, Smoke Bombs X10 *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope, Decamodifier, Empath Glass (Can read NPC emotions; one time use in each battle, causing one enemy Confused and Fragile for 3 rounds) *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Lord Cedric (wiz) 34-year-old Male Human Knight (gains double Experience) Level 12 Power: 28 (11+3+2*+12) Defense: 8 Health: 24/24(10+10+2+1**) Gold: 0 Equipment: Sexy (WP: 11 longsword, ignores SP), Hinckwell shield (SP:6, Can block one free hit every round. If the user has Hinckwell rep. rolls of DAMAGE has a 1/2 chance to be blocked and SPECIAL DAMAGED has a 1/4 chance to be blocked. ), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory)Boots (SP 2 Footwear) Inventory: Artifacts: Scary Black Cloak (grants the Intimidate [see Black Knight] and "Diplomacy" [see Infiltraitor] job traits; backwear), , Gold Longsword (Longsword, WP:10) Consumables: 1 Great potion, Potion, 2x Mead, 3x bone, Deadly Venom Tools: Sungold Seal (+3 Power, +2 Health), Bedroll, Shovel Siercon (Siercon and Coral) Male, Wraith (Visual appearance of hollow black smoke in human form.) Level 27 1/3 Battlemage (Darkness to all Attacks; Immune to Darkness, Asleep) Power: ( lvl 27 + WP 17) Defense: 9 (Dark Phibbian Cloak +5, Robes +4) Health: 40/40 (5 base + 26 lvl + 5 class + 4 robes) Ether: 26/32 (5 base + 27 lvl + 1 class) Gold: 215 Equipment: -Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,) -Telethia's Robes (black robes that Telethia wore into battle. SP: 4, Max HP +4, backwear.) -Immortal Essence (+1 power for every enemy still standing. Accesory.) -Giant Spear (WP:17, causes Bleeding 5, Hollow upgrade [Potion Stored]) Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Sapphire (Wind), Aquamarine (Water) Bombs: 7x Bone (Distracts monster for 1 turn when thrown), x4 Fire Bomb, Smoke Bomb X2, Air Bomb X2, Dirt Bomb X2, Floral Bomb X2, Holy Bomb X2, Ice Bomb X2, Lightning Bomb X2, Water Bomb X2 Consumables: 1 Bone, 2 Potions, 2 Remedies, 1 Tonic, 3 Grand Tonic, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable) Mead, smelling salts, Nostrum, Skeleton Decoy, 3x Venom, Grating Stone, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy, Consumable), Venom Inventory: Scroll of Magic Disguise, Crystow Feather (half damage from Electric and Flying type enemies, accessory), Sylvania's Cowl (Artifact, Head Wear, Animal Talk) Tools: Magic Compass, Shovel, Magnifying Glass, Decamodifier, Telescope Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something 24 year old Female Human Warden HASTENED Level 26 1/3 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* *Intimidation* Poison 5 Power Bonus: 3 Defense: 29 Health: 43/43 Gold: 814 Equipment: Deadly Crossbow (WP:16, Light elemental, has 1/6 chance of instantly knocking out the target unless it is immune to sudden death; crossbow, deals poisoned by 10), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Orcish Barbed Shield (SP: 11) Inventory: Weapons and Shields: Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword), Mythralized-Smith’s Katana (WP:20, Darkness elemental, Deals Bleeding +2), Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone), Winged Sandals (Protects from bound- and slowed-effects; footwear.) Gems: Emerald Consumables: 8X Potion, Nostrum, Ambrosia, Mead, Mediocre Pongcanis Brew (Encouraged + Enraged), 3x Smoke Bomb, 9x Bone, 2x Soma, Ambrosia, 3x Mead, Dragon Scale, Fire Bomb, 8x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), 5x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Tonic, Remedy, 2x Nostrum, Phoenix Essence X2, Smelling Salts, Venom Tools: Bedroll, Shovel, Wolf King's Seal (+3 Power, Intimidation, doesn't take up an item slot) -
Heroica RPG - Unlimited Quest: Fields of Glory
Asphalt replied to Sandy's topic in The Heroica Archive
Meadow Brawl Round 6 Flame and sword and fury leave utter destruction in their wake as the party fell both the dire wolf and the barghast. One lone wolf remains to trouble our heroes. Battle Order Karie Attacks Barghast from back row with Vagrant Guitar (2) (5) Cacophony 5+34=39 Damage Kiray Vs Direwolf 1 with Sword of Fire and light From Front (2) Critical Hit 7X2=14+26=40+3=43X2=86 Siercon VS Barghest Mob from Back Row with Fire (2) Extra Critical Hit Mob KO -1 ether Cedric VS Direwolf 1 from Back Row with Sexy (3) Hit 27/2=13 Direwolf KO Free Hits Dire Wolf 2 VS Inkwell shield no damage Meadow Brawl Round 7 The final beast falls before our heroes. Battle Order Karie Attacks Barghast from back row with Vagrant Guitar (2) (6) Cacophony 5+34=39 Damage Kiray Vs Direwolf 1 with Sword of Fire and light From Front (2) Critical Hit 7X2=14+26=40+3=43X2=86 Siercon VS Barghest Mob from Back Row with Fire (2) 17X3=51+27=78X2=156 Wolf KO Cedric THE BATTLE IS VICTORIOUS Karie Alderflask-Cour, 24? Year Old Human Female Minstrel LUCKY Level 34 1/4 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* Power Bonus: 0 Health: 58/62 (7+8+11+34+2) Defense: 7 (4+3) Ether: 28/40 (34+4+2) Gold: 727 GP: 36 Equipment: Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear) Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory), Inventory: -Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), , Nocturne Flute (WP: 6, inflicts the Sleep affect, instrument), Demon's Fiddle (WP: 12, causes Enamoured and Cursed, instrument) Sexy (WP: 11 longsword, ignores SP) Fine-tuned Guitar (WP:15, user is lucky; instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), , Immortal Aegis (Bodywear, SP: 6, 1/6 chance of negating all damage on a Free Hit) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 2 ether per healed ally, Battle Song), Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 5 ether per non-immune enemy; Battle Song), Serene Etude (Removes negative effects from the rest of the party instantly. Costs 1 ether per negative effect removed; Battle Song), Hundred-Hero Hymn (Doubles the current and maximum health for the rest of the party for the remainder of the round. Stacks with the inspired effect. Costs 10 ether per ally) *Consumables: Grand Potion x18, Tonic x3, Grand Tonic x20, Remedy x8, Phoenix Essence X4, Phoenix Incense, Nostrum x4, Smelling Salts x2, Mead, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma (Consumable, reduces level of one enemy by 10.), Elixir x2, Tiger Balm, Health Core, Potion x4, Mead x4, Venoms x16, Deadly Venoms x2, Bone, Smoke Bombs X10 *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope, Decamodifier, Empath Glass (Can read NPC emotions; one time use in each battle, causing one enemy Confused and Fragile for 3 rounds) *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Lord Cedric (wiz) 34-year-old Male Human Knight (gains double Experience) Level 12 Power: 28 (11+3+2*+12) Defense: 8 Health: 24/24(10+10+2+1**) Gold: 0 Equipment: Sexy (WP: 11 longsword, ignores SP), Hinckwell shield (SP:6, Can block one free hit every round. If the user has Hinckwell rep. rolls of DAMAGE has a 1/2 chance to be blocked and SPECIAL DAMAGED has a 1/4 chance to be blocked. ), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory)Boots (SP 2 Footwear) Inventory: Artifacts: Scary Black Cloak (grants the Intimidate [see Black Knight] and "Diplomacy" [see Infiltraitor] job traits; backwear), , Gold Longsword (Longsword, WP:10) Consumables: 1 Great potion, Potion, 2x Mead, 2x bone, Deadly Venom Tools: Sungold Seal (+3 Power, +2 Health), Bedroll, Shovel Siercon (Siercon and Coral) Male, Wraith (Visual appearance of hollow black smoke in human form.) Level 27 1/3 Battlemage (Darkness to all Attacks; Immune to Darkness, Asleep) Power: ( lvl 27 + WP 17) Defense: 9 (Dark Phibbian Cloak +5, Robes +4) Health: 22/40 (5 base + 26 lvl + 5 class + 4 robes) Ether: 25/32 (5 base + 27 lvl + 1 class) Gold: 215 Equipment: -Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,) -Telethia's Robes (black robes that Telethia wore into battle. SP: 4, Max HP +4, backwear.) -Immortal Essence (+1 power for every enemy still standing. Accesory.) -Giant Spear (WP:17, causes Bleeding 5, Hollow upgrade [Nothing Stored]) Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Sapphire (Wind), Aquamarine (Water) Bombs: 7x Bone (Distracts monster for 1 turn when thrown), x4 Fire Bomb, Smoke Bomb X2, Air Bomb X2, Dirt Bomb X2, Floral Bomb X2, Holy Bomb X2, Ice Bomb X2, Lightning Bomb X2, Water Bomb X2 Consumables: 3 Potions, 2 Remedies, 1 Tonic, 3 Grand Tonic, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable) Mead, smelling salts, Nostrum, Skeleton Decoy, 3x Venom, Grating Stone, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy, Consumable), Venom Inventory: Scroll of Magic Disguise, Crystow Feather (half damage from Electric and Flying type enemies, accessory), Sylvania's Cowl (Artifact, Head Wear, Animal Talk) Tools: Magic Compass, Shovel, Magnifying Glass, Decamodifier, Telescope Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something 24 year old Female Human Warden Level 26 1/3 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* *Intimidation* Poison 5 Power Bonus: 3 Defense: 29 Health: 43/43 Gold: 814 Equipment: Deadly Crossbow (WP:16, Light elemental, has 1/6 chance of instantly knocking out the target unless it is immune to sudden death; crossbow, deals poisoned by 10), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Orcish Barbed Shield (SP: 11) Inventory: Weapons and Shields: Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword), Mythralized-Smith’s Katana (WP:20, Darkness elemental, Deals Bleeding +2), Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone), Winged Sandals (Protects from bound- and slowed-effects; footwear.) Gems: Emerald Consumables: 8X Potion, Nostrum, Ambrosia, Mead, Mediocre Pongcanis Brew (Encouraged + Enraged), 3x Smoke Bomb, 8x Bone, 2x Soma, Ambrosia, 3x Mead, Dragon Scale, Fire Bomb, 8x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), 5x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Tonic, Remedy, 2x Nostrum, Phoenix Essence X2, Smelling Salts X2, Venom Tools: Bedroll, Shovel, Wolf King's Seal (+3 Power, Intimidation, doesn't take up an item slot) THE LOOT 3 Bones 1 Mead Please Divide the Loot. Karie gains 1/4 level, Kiray Gains 1/3 level, Siercon Gains 1/3 Level, Cedric Gains 1 Level. Total Glory Points 4.6 Please double check your stats. -
Every little bit helps
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Heroica RPG - Unlimited Quest: Fields of Glory
Asphalt replied to Sandy's topic in The Heroica Archive
Meadow Brawl Round 5 Battle Order Karie Revives Kiray allowing her to land a glancing blow against the lead direwolf. His attack is followed by a massive fire blast. When the smoke clears siercon grins widely as only a single Barghast stumbles forward from the conflagration. The explosion was so massive that cedric was too distracted and his quarry escaped him. Karie Revives Kiray from the Back Row Success Kiray Vs Direwolf 1 with Sword of Fire and light From Front (4) Aim 7x2=14 Damage Siercon VS Barghest Mob from Back Row with Fire (2) Greater Spell 17X3=51+27=78X2=156 damage -1 ether Cedric VS Direwolf 1 from Back Row with Sexy (4) Miss Free Hits Dire Wolf 2 VS Inkwell shield no damage Damage Direwolf 1 119-14=105 Bhargast Mob 253-156=97 THE BATTLE CONTINUES The Enemy barghest Mob *Lightning-elemental attacks* Type: Beast/Electric Level: 10 (10X3) Health: 97/321 (107 X3) Special: Booming Bark – Causes 30 (10X3) lightning-elemental damage and confused-effect to all opponents. Drops: Bone Dire Wolf 1 Type: Beast Level: 15 Health: 97/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops (varies by roll): 1: Fang Dagger (WP:5, deals double damage to beasts; dagger) 2-3: Mead 4-6: Bone Dire Wolf 2 (IMMORTAL Type Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops (varies by roll): 1: Fang Dagger (WP:5, deals double damage to beasts; dagger) 2-3: Mead 4-6: Bone THE PARTY Karie Alderflask-Cour, 24? Year Old Human Female Minstrel LUCKY Level 34 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* Power Bonus: 0 Health: 58/62 (7+8+11+34+2) Defense: 7 (4+3) Ether: 28/40 (34+4+2) Gold: 727 GP: 36 Equipment: Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear) Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory), Inventory: -Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), , Nocturne Flute (WP: 6, inflicts the Sleep affect, instrument), Demon's Fiddle (WP: 12, causes Enamoured and Cursed, instrument) Sexy (WP: 11 longsword, ignores SP) Fine-tuned Guitar (WP:15, user is lucky; instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), , Immortal Aegis (Bodywear, SP: 6, 1/6 chance of negating all damage on a Free Hit) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 2 ether per healed ally, Battle Song), Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 5 ether per non-immune enemy; Battle Song), Serene Etude (Removes negative effects from the rest of the party instantly. Costs 1 ether per negative effect removed; Battle Song), Hundred-Hero Hymn (Doubles the current and maximum health for the rest of the party for the remainder of the round. Stacks with the inspired effect. Costs 10 ether per ally) *Consumables: Grand Potion x18, Tonic x3, Grand Tonic x20, Remedy x8, Phoenix Essence X4, Phoenix Incense, Nostrum x4, Smelling Salts x2, Mead, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma (Consumable, reduces level of one enemy by 10.), Elixir x2, Tiger Balm, Health Core, Potion x4, Mead x4, Venoms x16, Deadly Venoms x2, Bone, Smoke Bombs X10 *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope, Decamodifier, Empath Glass (Can read NPC emotions; one time use in each battle, causing one enemy Confused and Fragile for 3 rounds) *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Lord Cedric (wiz) 34-year-old Male Human Knight (gains double Experience) Level 11 Power: 27 (11+3+2*+11) Defense: 8 Health: 23/23 (10+10+2+1**) Gold: 0 Equipment: Sexy (WP: 11 longsword, ignores SP), Hinckwell shield (SP:6, Can block one free hit every round. If the user has Hinckwell rep. rolls of DAMAGE has a 1/2 chance to be blocked and SPECIAL DAMAGED has a 1/4 chance to be blocked. ), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory)Boots (SP 2 Footwear) Inventory: Artifacts: Scary Black Cloak (grants the Intimidate [see Black Knight] and "Diplomacy" [see Infiltraitor] job traits; backwear), , Gold Longsword (Longsword, WP:10) Consumables: 1 Great potion, Potion, 2x Mead, 2x bone, Deadly Venom Tools: Sungold Seal (+3 Power, +2 Health), Bedroll, Shovel Siercon (Siercon and Coral) Male, Wraith (Visual appearance of hollow black smoke in human form.) Level 27 Battlemage (Darkness to all Attacks; Immune to Darkness, Asleep) Power: ( lvl 27 + WP 17) Defense: 9 (Dark Phibbian Cloak +5, Robes +4) Health: 22/40 (5 base + 26 lvl + 5 class + 4 robes) Ether: 27/32 (5 base + 27 lvl + 1 class) Gold: 215 Equipment: -Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,) -Telethia's Robes (black robes that Telethia wore into battle. SP: 4, Max HP +4, backwear.) -Immortal Essence (+1 power for every enemy still standing. Accesory.) -Giant Spear (WP:17, causes Bleeding 5, Hollow upgrade [Nothing Stored]) Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Sapphire (Wind), Aquamarine (Water) Bombs: 7x Bone (Distracts monster for 1 turn when thrown), x4 Fire Bomb, Smoke Bomb X2, Air Bomb X2, Dirt Bomb X2, Floral Bomb X2, Holy Bomb X2, Ice Bomb X2, Lightning Bomb X2, Water Bomb X2 Consumables: 3 Potions, 2 Remedies, 1 Tonic, 3 Grand Tonic, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable) Mead, smelling salts, Nostrum, Skeleton Decoy, 3x Venom, Grating Stone, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy, Consumable), Venom Inventory: Scroll of Magic Disguise, Crystow Feather (half damage from Electric and Flying type enemies, accessory), Sylvania's Cowl (Artifact, Head Wear, Animal Talk) Tools: Magic Compass, Shovel, Magnifying Glass, Decamodifier, Telescope Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something 24 year old Female Human Warden Level 26 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* *Intimidation* Poison 5 Power Bonus: 3 Defense: 29 Health: 43/43 Gold: 814 Equipment: Deadly Crossbow (WP:16, Light elemental, has 1/6 chance of instantly knocking out the target unless it is immune to sudden death; crossbow, deals poisoned by 10), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Orcish Barbed Shield (SP: 11) Inventory: Weapons and Shields: Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword), Mythralized-Smith’s Katana (WP:20, Darkness elemental, Deals Bleeding +2), Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone), Winged Sandals (Protects from bound- and slowed-effects; footwear.) Gems: Emerald Consumables: 8X Potion, Nostrum, Ambrosia, Mead, Mediocre Pongcanis Brew (Encouraged + Enraged), 3x Smoke Bomb, 8x Bone, 2x Soma, Ambrosia, 3x Mead, Dragon Scale, Fire Bomb, 8x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), 5x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Tonic, Remedy, 2x Nostrum, Phoenix Essence X2, Smelling Salts X2, Venom Tools: Bedroll, Shovel, Wolf King's Seal (+3 Power, Intimidation, doesn't take up an item slot) Party Leader please choose a battle order, all players please choose an action. Please remember to state which weapon you are using and the row you are fighting from. -
Then start chatting. If QMs see active characters talking up their exploits and interacting they might get inspired.
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Heroica RPG - Unlimited Quest: Fields of Glory
Asphalt replied to Sandy's topic in The Heroica Archive
Note: No problem, you have more hours in than I do. Never hurts to double check. -
Heroica RPG - Unlimited Quest: Fields of Glory
Asphalt replied to Sandy's topic in The Heroica Archive
Note: first time cost 8 second time cost 4. 40-8=32-4=28 correct? -
Welcome back old man.
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Heroica RPG - Unlimited Quest: Fields of Glory
Asphalt replied to Sandy's topic in The Heroica Archive
NOTE: sorry for my absence. I was gifted with an internet free weekend for my birthday and I couldn't get my phone to let me log in to the site. All is repaired now though. Meadow Brawl Round 4 Battle Order Karie’s songsmanship continues to boost the luck of the party. Kiray lands a glancing blow of burning fire against the first dire wolf, but then her aura begins to radiate with a blinding light as 4 arcs of electricity are outward from the Brashest Mob. Siercon triggered their inherent ability to channel the electricity of the world around them sending bolts of lighting into the party. But before they could strike home mortally wounding both Siercon and Cedric they bend towards the Warded, drawn by her power of protection. She saves both of her companions but is felled in the process. She drops to the ground scorched and smoking. Cedric sees his friend fall, but does not allow it to distract him from his task at hand. He lashes out with his sword once again landing a solid blow against his opponent. Karie Plays Lucky Chant. All Players Lucky. Karie Double Lucky -4 Ether Kiray Vs Direwolf 1 with Sword of Fire and light From Front (4) (4) Aim 7X2=14 damage Siercon VS Barghest Mob from Back Row with Fire (6) (6) Booming Back Karie -30 and confused Directed at Kiray Kiray -30 and confused Siercon -30 and confused Directed at Kiray Cedric -30 and confused directed at Kiray 120 Total Damage -29=91 damage Kiray KO Cedric VS Direwolf 1 from Back Row with Sexy (4) (3) Hit 27/2=13 damage Free Hits Dire Wolf 2 VS Inkwell shield no damage Damage Direwolf 1 146-14-13=119 Bhargast Mob 253 Kiray 30+30+30+30-29=91 damage Kiray KO THE BATTLE CONTINUES The Enemy barghest Mob *Lightning-elemental attacks* Type: Beast/Electric Level: 30 (10X3) Health: 253/321 (107 X3) Special: Booming Bark – Causes 30 (10X3) lightning-elemental damage and confused-effect to all opponents. Drops: Bone Dire Wolf 1 Type: Beast Level: 15 Health: 119/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops (varies by roll): 1: Fang Dagger (WP:5, deals double damage to beasts; dagger) 2-3: Mead 4-6: Bone Dire Wolf 2 (IMMORTAL Type Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops (varies by roll): 1: Fang Dagger (WP:5, deals double damage to beasts; dagger) 2-3: Mead 4-6: Bone THE PARTY Karie Alderflask-Cour, 24? Year Old Human Female Minstrel LUCKY Level 34 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* Power Bonus: 0 Health: 58/62 (7+8+11+34+2) Defense: 7 (4+3) Ether: 28/40 (34+4+2) Gold: 727 GP: 36 Equipment: Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear) Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory), Inventory: -Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), , Nocturne Flute (WP: 6, inflicts the Sleep affect, instrument), Demon's Fiddle (WP: 12, causes Enamoured and Cursed, instrument) Sexy (WP: 11 longsword, ignores SP) Fine-tuned Guitar (WP:15, user is lucky; instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), , Immortal Aegis (Bodywear, SP: 6, 1/6 chance of negating all damage on a Free Hit) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 2 ether per healed ally, Battle Song), Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 5 ether per non-immune enemy; Battle Song), Serene Etude (Removes negative effects from the rest of the party instantly. Costs 1 ether per negative effect removed; Battle Song), Hundred-Hero Hymn (Doubles the current and maximum health for the rest of the party for the remainder of the round. Stacks with the inspired effect. Costs 10 ether per ally) *Consumables: Grand Potion x18, Tonic x3, Grand Tonic x20, Remedy x8, Phoenix Essence X5, Phoenix Incense, Nostrum x4, Smelling Salts x2, Mead, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma (Consumable, reduces level of one enemy by 10.), Elixir x2, Tiger Balm, Health Core, Potion x4, Mead x4, Venoms x16, Deadly Venoms x2, Bone, Smoke Bombs X10 *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope, Decamodifier, Empath Glass (Can read NPC emotions; one time use in each battle, causing one enemy Confused and Fragile for 3 rounds) *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Lord Cedric (wiz) 34-year-old Male Human Knight (gains double Experience) Level 11 Power: 27 (11+3+2*+11) Defense: 8 Health: 23/23 (10+10+2+1**) Gold: 0 Equipment: Sexy (WP: 11 longsword, ignores SP), Hinckwell shield (SP:6, Can block one free hit every round. If the user has Hinckwell rep. rolls of DAMAGE has a 1/2 chance to be blocked and SPECIAL DAMAGED has a 1/4 chance to be blocked. ), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory)Boots (SP 2 Footwear) Inventory: Artifacts: Scary Black Cloak (grants the Intimidate [see Black Knight] and "Diplomacy" [see Infiltraitor] job traits; backwear), , Gold Longsword (Longsword, WP:10) Consumables: 1 Great potion, Potion, 2x Mead, 2x bone, Deadly Venom Tools: Sungold Seal (+3 Power, +2 Health), Bedroll, Shovel Siercon (Siercon and Coral) Male, Wraith (Visual appearance of hollow black smoke in human form.) Level 27 Battlemage (Darkness to all Attacks; Immune to Darkness, Asleep) Power: ( lvl 27 + WP 17) Defense: 9 (Dark Phibbian Cloak +5, Robes +4) Health: 22/40 (5 base + 26 lvl + 5 class + 4 robes) Ether: 28/32 (5 base + 27 lvl + 1 class) Gold: 215 Equipment: -Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,) -Telethia's Robes (black robes that Telethia wore into battle. SP: 4, Max HP +4, backwear.) -Immortal Essence (+1 power for every enemy still standing. Accesory.) -Giant Spear (WP:17, causes Bleeding 5, Hollow upgrade [Nothing Stored]) Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Sapphire (Wind), Aquamarine (Water) Bombs: 7x Bone (Distracts monster for 1 turn when thrown), x4 Fire Bomb, Smoke Bomb X2, Air Bomb X2, Dirt Bomb X2, Floral Bomb X2, Holy Bomb X2, Ice Bomb X2, Lightning Bomb X2, Water Bomb X2 Consumables: 3 Potions, 2 Remedies, 1 Tonic, 3 Grand Tonic, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable) Mead, smelling salts, Nostrum, Skeleton Decoy, 3x Venom, Grating Stone, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy, Consumable), Venom Inventory: Scroll of Magic Disguise, Crystow Feather (half damage from Electric and Flying type enemies, accessory), Sylvania's Cowl (Artifact, Head Wear, Animal Talk) Tools: Magic Compass, Shovel, Magnifying Glass, Decamodifier, Telescope Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something 24 year old Female Human Warden KO Level 26 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* *Intimidation* Poison 5 Power Bonus: 3 Defense: 29 Health: 0/43 Gold: 814 Equipment: Deadly Crossbow (WP:16, Light elemental, has 1/6 chance of instantly knocking out the target unless it is immune to sudden death; crossbow, deals poisoned by 10), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Orcish Barbed Shield (SP: 11) Inventory: Weapons and Shields: Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword), Mythralized-Smith’s Katana (WP:20, Darkness elemental, Deals Bleeding +2), Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone), Winged Sandals (Protects from bound- and slowed-effects; footwear.) Gems: Emerald Consumables: 8X Potion, Nostrum, Ambrosia, Mead, Mediocre Pongcanis Brew (Encouraged + Enraged), 3x Smoke Bomb, 8x Bone, 2x Soma, Ambrosia, 3x Mead, Dragon Scale, Fire Bomb, 8x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), 5x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Tonic, Remedy, 2x Nostrum, Phoenix Essence X2, Smelling Salts X2, Venom Tools: Bedroll, Shovel, Wolf King's Seal (+3 Power, Intimidation, doesn't take up an item slot) Party Leader please choose a battle order, all players please choose an action. Please remember to state which weapon you are using and the row you are fighting from. -
Heroica RPG - Unlimited Quest: Fields of Glory
Asphalt replied to Sandy's topic in The Heroica Archive
Meadow Brawl Round 3 Battle Order Karie Continues to play her cheerful tune while the rest of the party attacks. This time the effect is felt as their blades strike truer and blows fall harder. Kiray extends a magic aura to help protect her companions, drawing the blow meant for siercon onto her instead. Siercon retaliates with a fireball crisping the lead barghast. Cedric lands a blow as well, bloodying the first dire wolf. Karie Plays Lucky Chant. All Players Lucky. Karie Double Lucky -8 Ether Kiray Vs Direwolf 1 with Sword of Fire and light From Front (6) (1) Shield. HP doubled, all attacks are directed at Kiray until the end of round 4 Siercon VS Barghest Mob from Back Row with Fire (6) (4) Spell Counter Mob Vs Kiray 30-29=1 damage Counter Spell 34X2=68 -1 Ether Cedric VS Direwolf 1 from Back Row with Sexy (3) (3) Hit 27/2=13 Kiray Free Hits Dire Wolf 2 VS Kiray 15-29=no damage Damage Direwolf 1 159-13=146 Bhargast Mob 321-68=253 Kiray 30-29=1 damage THE BATTLE CONTINUES The Enemy barghest Mob *Lightning-elemental attacks* Type: Beast/Electric Level: 30 (10X3) Health: 253/321 (107 X3) Special: Booming Bark – Causes 30 (10X3) lightning-elemental damage and confused-effect to all opponents. Drops: Bone Dire Wolf 1 Type: Beast Level: 15 Health: 146/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops (varies by roll): 1: Fang Dagger (WP:5, deals double damage to beasts; dagger) 2-3: Mead 4-6: Bone Dire Wolf 2 (IMMORTAL Type Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops (varies by roll): 1: Fang Dagger (WP:5, deals double damage to beasts; dagger) 2-3: Mead 4-6: Bone THE PARTY Karie Alderflask-Cour, 24? Year Old Human Female Minstrel LUCKY Level 34 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* Power Bonus: 0 Health: 58/62 (7+8+11+34+2) Defense: 7 (4+3) Ether: 32/40 (34+4+2) Gold: 727 GP: 36 Equipment: Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear) Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory), Inventory: -Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), , Nocturne Flute (WP: 6, inflicts the Sleep affect, instrument), Demon's Fiddle (WP: 12, causes Enamoured and Cursed, instrument) Sexy (WP: 11 longsword, ignores SP) Fine-tuned Guitar (WP:15, user is lucky; instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), , Immortal Aegis (Bodywear, SP: 6, 1/6 chance of negating all damage on a Free Hit) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 2 ether per healed ally, Battle Song), Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 5 ether per non-immune enemy; Battle Song), Serene Etude (Removes negative effects from the rest of the party instantly. Costs 1 ether per negative effect removed; Battle Song), Hundred-Hero Hymn (Doubles the current and maximum health for the rest of the party for the remainder of the round. Stacks with the inspired effect. Costs 10 ether per ally) *Consumables: Grand Potion x18, Tonic x3, Grand Tonic x20, Remedy x8, Phoenix Essence X5, Phoenix Incense, Nostrum x4, Smelling Salts x2, Mead, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma (Consumable, reduces level of one enemy by 10.), Elixir x2, Tiger Balm, Health Core, Potion x4, Mead x4, Venoms x16, Deadly Venoms x2, Bone, Smoke Bombs X10 *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope, Decamodifier, Empath Glass (Can read NPC emotions; one time use in each battle, causing one enemy Confused and Fragile for 3 rounds) *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Lord Cedric (wiz) 34-year-old Male Human Knight (gains double Experience) Level 11 Power: 27 (11+3+2*+11) Defense: 8 Health: 23/23 (10+10+2+1**) Gold: 0 Equipment: Sexy (WP: 11 longsword, ignores SP), Hinckwell shield (SP:6, Can block one free hit every round. If the user has Hinckwell rep. rolls of DAMAGE has a 1/2 chance to be blocked and SPECIAL DAMAGED has a 1/4 chance to be blocked. ), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory)Boots (SP 2 Footwear) Inventory: Artifacts: Scary Black Cloak (grants the Intimidate [see Black Knight] and "Diplomacy" [see Infiltraitor] job traits; backwear), , Gold Longsword (Longsword, WP:10) Consumables: 1 Great potion, Potion, 2x Mead, 2x bone, Deadly Venom Tools: Sungold Seal (+3 Power, +2 Health), Bedroll, Shovel Siercon (Siercon and Coral) Male, Wraith (Visual appearance of hollow black smoke in human form.) Level 27 Battlemage (Darkness to all Attacks; Immune to Darkness, Asleep) Power: ( lvl 27 + WP 17) Defense: 9 (Dark Phibbian Cloak +5, Robes +4) Health: 22/40 (5 base + 26 lvl + 5 class + 4 robes) Ether: 28/32 (5 base + 27 lvl + 1 class) Gold: 215 Equipment: -Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,) -Telethia's Robes (black robes that Telethia wore into battle. SP: 4, Max HP +4, backwear.) -Immortal Essence (+1 power for every enemy still standing. Accesory.) -Giant Spear (WP:17, causes Bleeding 5, Hollow upgrade [Nothing Stored]) Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Sapphire (Wind), Aquamarine (Water) Bombs: 7x Bone (Distracts monster for 1 turn when thrown), x4 Fire Bomb, Smoke Bomb X2, Air Bomb X2, Dirt Bomb X2, Floral Bomb X2, Holy Bomb X2, Ice Bomb X2, Lightning Bomb X2, Water Bomb X2 Consumables: 3 Potions, 2 Remedies, 1 Tonic, 3 Grand Tonic, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable) Mead, smelling salts, Nostrum, Skeleton Decoy, 3x Venom, Grating Stone, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy, Consumable), Venom Inventory: Scroll of Magic Disguise, Crystow Feather (half damage from Electric and Flying type enemies, accessory), Sylvania's Cowl (Artifact, Head Wear, Animal Talk) Tools: Magic Compass, Shovel, Magnifying Glass, Decamodifier, Telescope Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something 24 year old Female Human Warden Level 26 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* *Intimidation* Poison 5 Power Bonus: 3 Defense: 29 Health: 85/43 Gold: 814 Equipment: Deadly Crossbow (WP:16, Light elemental, has 1/6 chance of instantly knocking out the target unless it is immune to sudden death; crossbow, deals poisoned by 10), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Orcish Barbed Shield (SP: 11) Inventory: Weapons and Shields: Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword), Mythralized-Smith’s Katana (WP:20, Darkness elemental, Deals Bleeding +2), Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone), Winged Sandals (Protects from bound- and slowed-effects; footwear.) Gems: Emerald Consumables: 8X Potion, Nostrum, Ambrosia, Mead, Mediocre Pongcanis Brew (Encouraged + Enraged), 3x Smoke Bomb, 8x Bone, 2x Soma, Ambrosia, 3x Mead, Dragon Scale, Fire Bomb, 8x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), 5x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Tonic, Remedy, 2x Nostrum, Phoenix Essence X2, Smelling Salts X2, Venom Tools: Bedroll, Shovel, Wolf King's Seal (+3 Power, Intimidation, doesn't take up an item slot) Party Leader please choose a battle order, all players please choose an action. Please remember to state which weapon you are using and the row you are fighting from. -
Heroica RPG - Unlimited Quest: Fields of Glory
Asphalt replied to Sandy's topic in The Heroica Archive
Meadow Brawl Round 2 Battle Order Karie Continues to play her cheerful tune while the rest of the party attacks. In a display of prowess rarely seen Kiray somehow manages to bend the bolt, sending it through the brain of every sheep in the field. They all topple to the ground dead. Cedric lands a solid strike at the Direwolf, but Siercon was not so lucky. Karie VS Brashest Mob from Back Row with Vagrant Guitar (5) (4) Cheer Up, no negative effects Kiray Vs Sheep Mob From Back Row with Crossbow (4) Aim 16X2=32 Damage WEAPON SPECIAL Mob KO Siercon VS Barghest Mob from Back Row with Fire (5) Damage 30/2=15-9=6 Damage Cedric VS Direwolf 1 from Back Row with Sexy (2) Critical Hit 11X2=22+11=33/2=16 Free Hits Dire wolf 2 Vs Hinkwell Shield Damage Sheep Mob KO Direwolf 1 175-16=159 Siercon 28-6=22 THE BATTLE CONTINUES The Enemy barghest Mob *Lightning-elemental attacks* Type: Beast/Electric Level: 30 (10X3) Health: 321/321 (107 X3) Special: Booming Bark – Causes 30 (10X3) lightning-elemental damage and confused-effect to all opponents. Drops: Bone Dire Wolf 1 Type: Beast Level: 15 Health: 159/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops (varies by roll): 1: Fang Dagger (WP:5, deals double damage to beasts; dagger) 2-3: Mead 4-6: Bone Dire Wolf 2 (IMMORTAL Type Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops (varies by roll): 1: Fang Dagger (WP:5, deals double damage to beasts; dagger) 2-3: Mead 4-6: Bone THE PARTY Karie Alderflask-Cour, 24? Year Old Human Female Minstrel LUCKY Level 34 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* Power Bonus: 0 Health: 58/62 (7+8+11+34+2) Defense: 7 (4+3) Ether: 40/40 (34+4+2) Gold: 727 GP: 36 Equipment: Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear) Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory), Inventory: -Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), , Nocturne Flute (WP: 6, inflicts the Sleep affect, instrument), Demon's Fiddle (WP: 12, causes Enamoured and Cursed, instrument) Sexy (WP: 11 longsword, ignores SP) Fine-tuned Guitar (WP:15, user is lucky; instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), , Immortal Aegis (Bodywear, SP: 6, 1/6 chance of negating all damage on a Free Hit) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 2 ether per healed ally, Battle Song), Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 5 ether per non-immune enemy; Battle Song), Serene Etude (Removes negative effects from the rest of the party instantly. Costs 1 ether per negative effect removed; Battle Song), Hundred-Hero Hymn (Doubles the current and maximum health for the rest of the party for the remainder of the round. Stacks with the inspired effect. Costs 10 ether per ally) *Consumables: Grand Potion x18, Tonic x3, Grand Tonic x20, Remedy x8, Phoenix Essence X5, Phoenix Incense, Nostrum x4, Smelling Salts x2, Mead, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma (Consumable, reduces level of one enemy by 10.), Elixir x2, Tiger Balm, Health Core, Potion x4, Mead x4, Venoms x16, Deadly Venoms x2, Bone, Smoke Bombs X10 *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope, Decamodifier, Empath Glass (Can read NPC emotions; one time use in each battle, causing one enemy Confused and Fragile for 3 rounds) *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Lord Cedric (wiz) 34-year-old Male Human Knight (gains double Experience) Level 11 Power: 27 (11+3+2*+11) Defense: 8 Health: 23/23 (10+10+2+1**) Gold: 0 Equipment: Sexy (WP: 11 longsword, ignores SP), Hinckwell shield (SP:6, Can block one free hit every round. If the user has Hinckwell rep. rolls of DAMAGE has a 1/2 chance to be blocked and SPECIAL DAMAGED has a 1/4 chance to be blocked. ), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory)Boots (SP 2 Footwear) Inventory: Artifacts: Scary Black Cloak (grants the Intimidate [see Black Knight] and "Diplomacy" [see Infiltraitor] job traits; backwear), , Gold Longsword (Longsword, WP:10) Consumables: 1 Great potion, Potion, 2x Mead, 2x bone, Deadly Venom Tools: Sungold Seal (+3 Power, +2 Health), Bedroll, Shovel Siercon (Siercon and Coral) Male, Wraith (Visual appearance of hollow black smoke in human form.) Level 27 Battlemage (Darkness to all Attacks; Immune to Darkness, Asleep) Power: ( lvl 27 + WP 17) Defense: 9 (Dark Phibbian Cloak +5, Robes +4) Health: 22/40 (5 base + 26 lvl + 5 class + 4 robes) Ether: 29/32 (5 base + 27 lvl + 1 class) Gold: 215 Equipment: -Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,) -Telethia's Robes (black robes that Telethia wore into battle. SP: 4, Max HP +4, backwear.) -Immortal Essence (+1 power for every enemy still standing. Accesory.) -Giant Spear (WP:17, causes Bleeding 5, Hollow upgrade [Nothing Stored]) Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Sapphire (Wind), Aquamarine (Water) Bombs: 7x Bone (Distracts monster for 1 turn when thrown), x4 Fire Bomb, Smoke Bomb X2, Air Bomb X2, Dirt Bomb X2, Floral Bomb X2, Holy Bomb X2, Ice Bomb X2, Lightning Bomb X2, Water Bomb X2 Consumables: 3 Potions, 2 Remedies, 1 Tonic, 3 Grand Tonic, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable) Mead, smelling salts, Nostrum, Skeleton Decoy, 3x Venom, Grating Stone, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy, Consumable), Venom Inventory: Scroll of Magic Disguise, Crystow Feather (half damage from Electric and Flying type enemies, accessory), Sylvania's Cowl (Artifact, Head Wear, Animal Talk) Tools: Magic Compass, Shovel, Magnifying Glass, Decamodifier, Telescope Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something 24 year old Female Human Warden Level 26 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* *Intimidation* Poison 5 Power Bonus: 3 Defense: 29 Health: 43/43 Gold: 814 Equipment: Deadly Crossbow (WP:16, Light elemental, has 1/6 chance of instantly knocking out the target unless it is immune to sudden death; crossbow, deals poisoned by 10), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Orcish Barbed Shield (SP: 11) Inventory: Weapons and Shields: Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword), Mythralized-Smith’s Katana (WP:20, Darkness elemental, Deals Bleeding +2), Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone), Winged Sandals (Protects from bound- and slowed-effects; footwear.) Gems: Emerald Consumables: 8X Potion, Nostrum, Ambrosia, Mead, Mediocre Pongcanis Brew (Encouraged + Enraged), 3x Smoke Bomb, 8x Bone, 2x Soma, Ambrosia, 3x Mead, Dragon Scale, Fire Bomb, 8x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), 5x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Tonic, Remedy, 2x Nostrum, Phoenix Essence X2, Smelling Salts X2, Venom Tools: Bedroll, Shovel, Wolf King's Seal (+3 Power, Intimidation, doesn't take up an item slot) Party Leader please choose a battle order, all players please choose an action. Please remember to state which weapon you are using and the row you are fighting from.