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Showing results for tags 'mata'.
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I've been wanting to recreate Generation 1 characters in CCBS for a while. The main problem was that I wanted to use the old Mata heads (so I could fit both old masks and krana), but conventional methods of attaching said head to a CCBS torso looked ridiculous. Solution? Build a new torso. First up is Bingzak Kongu, displaying the Matoran build: I partially used the Mask of Light movie as a guide when building these; it mostly influences the neck and the shape of the arms. Full skeleton in the first picture. The second shows where the chest plate attachment and neck socket fit. The black bracket piece doesn't connect to the socket directly but it keeps it from jiggling around much. Can't say I care for the back much, but it's not an eyesore. Next up is Narmoto Vakama with the Turaga build: The Turaga are a bit more broad and wide than the Matoran to accommodate the sockets for the legs. Vakama features his stole from Mask of Light. Full skeleton along with a better shot of how the front and neck joint connect to the rest of the torso, similar to the Matoran build. Shot of the back. This is the biggest problem with the Turaga build: it's very boxy. Adding the stole (connected by the four exposed studs) helps somewhat. The light bley pieces will be changed to black once I get ahold of some. "Back! Back you foul creature! One more step or I'll--" (Wrong villain, I know, but ssshhh. ) You can really see how the back sticks out here. Again, not a fan, but I don't currently have a solution. Bonus: Turaga Korgot Whenua! Giving him his hunch was as easy as connecting the neck to the back of the head instead of the eyestalk. He needs Dark Bluish Gray hands but those will have to wait until I get some. Thanks for looking! Comments and critiques are highly appreciated.