Hello everyone.
Happy to present my latest MOC:
LIEBHERR Concept Mobile Crane.
All motorized functions:
- 3 XL for propulsion (1 for each axle)
- Servo for front axle steering
- 1 PF L - outriggers
- 1 PF M - 360 degree tower rotation
- 1 PF XL - custom wormgear actuator arrow control
- 1 PF M - string based second stage
- 1 PF M - hook control
- 1 PF lights
- 2 light bricks
- 1 Buwizz 2.0
- 2 battery boxes 8881
- 1 train battery box 88000
- 3 IR recievers
- 1 pole reverser
Manual functions:
- Openable hood (V6 line engine + propeller;))
- Openable doors
- Full cabin detalization for 2 persons
- Openable engine compartment (inside the cabin)
- Openable side compartment (access to train bb)
- Openable hatch under the arrow (access to Buwizz)
- Full crane cabin detalization
- Openable tower engine compartment (access to BBs)
MOC done in the scale of ~ 1:11.
Parts counting around 7k. Tbh I lost the count somewhere around 4k when it was body only.
Weight - 7 kg.
Dimensions: 0,86m long (0,98m with arrow) x 0,3m width x 0,32m height.
Note that: From the very beginning, it was not the purpose to make a full scale 1 to smth copy of a specific crane, but rather make a functional crane with the features of a real one.
If you did not follow the topic when it was only WIP - sad to say that I had to make hard front axle because it was getting really heavy. The 2nd and 3rd axles are made as pendulum suspension with 6.5 hard shock absorbers to support.
Of course with the weight all of the offroad utility was shaved down quite a lot.
Drastic contrast from the original 3axle cranes is the body length and outriggers design I guess. All other mechanisms are here.
More photos at:
https://bricksafe.com/pages/gate/ural-4320-trial-truck/leibherr-ltm1060-3.1-mobile-crane
WIP videos:
To conclude this MOC:
This was a really hard one, cannot even count the times I staggered in thinking of what and how to do next. But I always had general idea which helped me finish the MOC.
As well as people who gave me some ideas in this topic specifically. So special thanks to @suffocation, @Erik Leppen, @BrickbyBrickTechnic! Also thanks to 42055 and 42082 for that they exist.
This was a huge experience to me and the first mobile crane I've built myself.
The general notes I took for myself were:
- always plan outriggers before or at the early stages of the chassis;
- suspension is not the best idea for a 7 kg crane;
- if your model is really huge and heavy - drive it as the stages of building go, with extra weight it starts acting completely different.
- think twice before naming your MOC
I feel what you're getting at, but the opposite of praise is not bashing. Maybe you should copmare your posts here to my reply on page 1. I think what you're doing is destructive criticism. What parts of your post are actually usable by the OP to improve his (next) model?
I think what we should see here, and what most of us actually recognize, is the skill level of the builder. To me, @gate is obviously not such an experienced builder as you and me and many others here are. His model shows this. There are beginner's mistakes. But let's be honest: we all made these. And I know you think, well, it's the honest non-flattering feedback we get on those models from which we learn and can make our next models better. But, I can tell you, when I made these beginner mistakes, there was no internet to get feedback from. It was basically my parents who just liked me having this hobby, and my brother "testing " my models. Weak spots became obvious within seconds, I tell you .
Yes, @gate's crane is far from perfect, and it's not a LTM1060. I fully agree with you. But does it deserve the bashing you give it, given the skill level of the builder? No. I assume (I always assume) the builder did his best. Stating it's all messed up and keeping repeating that, isn't helping, even if it's true. Also, he reacts in a normal nice way to feedback and replies (except yours. I wonder why), and I think that deserves a bit more praise. He seems to want to learn. For gate, building this crane is a learning experience. Also, this model gives insight in his skill level. When he posts his next model, we can compare and see if there are improvements. If not, then we can criticize. If so, then there can be praise for learning and improving, alongside constructive feedback. My contention is: give feedback on the process, not (just) the output.
To give you a case in point, maybe you should check out my post on page 1, which points out some problems, and compare it to your posts which basically says "the proportions are all wrong". Which of the two, do you think, is of most use by gate?
Edit: or, stated differently:
I say you can point out obvious flaws, and still be nice. Your posts point out the obvious flaws, but aren't very nice.
/edit
I think one advice I would give to gate, from seeing this topic, would be: try doing something smaller and simpler next time.