Zerobricks Posted May 24, 2014 Posted May 24, 2014 (edited) So why not use LDD to make short movies, etc? What do you think: http://www.youtube.com/watch?v=6LuMc5tAA5U&feature=youtu.be Edited May 24, 2014 by Zblj Quote
Zerobricks Posted May 24, 2014 Author Posted May 24, 2014 (edited) Here are some other ideas: Anmating car lineary: http://www.youtube.com/watch?v=ielMuV2gmH4 And with a parallelogram tool: http://www.youtube.com/watch?v=kq7e10Q5OLk Minifig walking: http://www.youtube.com/watch?v=0sEEVI6KPD4 Edited May 24, 2014 by Zblj Quote
Alcom1 Posted May 24, 2014 Posted May 24, 2014 (edited) It's a concept I've explored a bit. It would help if you could establish camera positions to return to once each frame is set up. It would also help if the camera field of view angle was wider than most pizza slices. Anyways, I did used LEGO Digital Designer in a movieish manner for my Let's Play of Goat Simulator. Edited May 24, 2014 by Alcom1 Quote
Zerobricks Posted May 25, 2014 Author Posted May 25, 2014 What you guys think? http://www.youtube.com/watch?v=osZa0Ygp_u4 Quote
Superkalle Posted May 25, 2014 Posted May 25, 2014 A little crude in the animation still, and the story is a bit...hm odd ... but hilarious Love the different colored lights!!! Keep up the good work Quote
Zerobricks Posted May 25, 2014 Author Posted May 25, 2014 Will keep up the good work, here's my latest hair test on Sonic: http://www.youtube.com/watch?v=5uJI-omEazw&feature=youtu.be Quote
Jason C. Hand Posted May 26, 2014 Posted May 26, 2014 I use LDD for stop animation stuff from time to time :) Quote
BEAVeR Posted May 26, 2014 Posted May 26, 2014 (edited) I like the possibilities here. But I'm wondering what more you could do when you begin to work with the LXFML file. There you can find exact camera coordinates. And you could make a lot of copies from the same file, and then change coordinates in each file, but I'm afraid that would take up a lot of place! Maybe you could somehow superimpose different states and hide and unhide them in some way? Still, someone could make a program to interpolate the files between two positions (shouldn't be very hard, I believe), so that life would become a whole lot easier for you busy animators! Anyway, this makes making flying minifigs a whole lot easier! If now only each frame could be rendered, because I think POV-Ray has a built in animation function, not? Edited May 26, 2014 by BEAVeR Quote
Zerobricks Posted May 26, 2014 Author Posted May 26, 2014 (edited) I'd never thought so, but it seems LDD does support inverse kinematics in its usual glitchy way: http://www.youtube.com/watch?v=D8PuC8UmNEE&feature=youtu.be http://www.youtube.com/watch?v=X1FaBmB4UNk&feature=youtu.be http://www.youtube.com/watch?v=v7buiMGJDCw&feature=youtu.be Still I will stick to stop motion nad proboably use these just for WTF scenes Edited May 26, 2014 by Zblj Quote
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