Jump to content

Recommended Posts

Posted

yICoMkg.jpeg

Pirates Mafia V: Day One - On The High Seas

DCKPX0x.png

Redbeard gathered his crew among him once more. They had left behind the safety of the Islanders and were once again sailing the LEGO Caribbean.

"Yarrr, once again we've been infiltrated by the Redcoats. They're back again."

jiJcLN7.png

"I leave it to you to once again play the legendary game of mafia that has served us well for many years. Find these redcoats among you and bring them to me to walk the plank!"

BIOgkXC.png

The crew turned amongst themselves to discuss who could possibly be a traitor. Meanwhile...

rEoAuqz.png

At the Imperial Trading Post, the Governor from the last game approached Admiral Woodhouse.

"Governor, you'll be delighted to know that we've once again infiltrated Redbeard's crew. We're working to bring him to justice again!"

"That's what you said last time, and you failed. Do not fail me again." the Governor replied.

--

Players (6):
a1puEG5.png
James "One-Leg" Hammond -- Trekkie99
9K1ljUq.png
Michael "Navigator" Cassidy -- KotZ
L0OXC7P.png
Robert "Cannonball" Blake -- Tariq j
RCsElaF.png
Percy "Quick-Shot" Neville -- Classic Spaceman
OedSYeW.png
Duncan "Parrot-Keeper" Gage - Def
FLFoXlo.png
Paul "Eagle" Prescott -- Duvors

Rules:
1) You are either a Loyal Pirate or a Traitor. The town needs to eliminate the mafia and the mafia needs to outnumber the town. In the hopefully unlikely event of a one to one parity, the mafia will likely win. There are no third parties in this game.
2) A game day will last 72 hours. You may vote after 24 hours. Even if a majority vote is achieved, the day will not end early. Nights will last at most 48 hours, during which you can send in your night actions to the host. Do not talk about the game outside of the threads.
3) Private communication is not permitted during the day time, even by the scum. Any private communications must be done at night time only. They may begin when the day has concluded and must cease when the next day's thread is up.
4) Each day you can vote to lynch a player. Voting is mandatory. It should be done in this fashion: 
                     Vote: Character (Player)
                     Unvote: Character (Player)
    Ensure your vote is in bold so I don't miss it please!
5) When a player dies, they are able to use a one-time only ghost vote by posting in the thread. They can say nothing else when they vote and are not allowed to unvote. 
6) The alignment of players who have been lynched, as well as those who may have died during the night, will be revealed at the beginning of the next day. 
7) You may not quote or pretend to quote anything sent to you by the game host via PM. This includes the details of your character and role, as well as any night actions results. Role claims and reporting of results are acceptable, but in your own words only.
8) If you die, you may not post in the day thread or discuss the game with any players. Any information you had is not allowed to be passed on under any circumstances. Due to the ghost-voting mechanic, there will not be a deadboard and the dead may not communicate with each other.
9) Please don’t edit your posts!
10) Please try to post every day!

Please read the rules carefully, if you notice there's some slight differences and additions that may or may not blow up completely! 

Posted

There be g-g-g-ghost voting in this here boat? I’ve never known a spirit to participate in democracy, but that may just be the edge we need to get us out of this bilge water. Why can’t these redcoats just leave us decent pirate folk be?

Posted

Ay this is a problem, more damn imperials on this fine ship. But a ghost vote? That's fancy.

Posted

A ghost vote? Are there ghosts on this boat? I haven't yet finished polishing my cannons. 

Posted
13 hours ago, Trekkie99 said:

Arr yar yar these Imperial corporate shills need to be getting they selves a life 

“Methinks they ‘ave, One-Leg, as privateers - All the rum an’ gold o’ a pirate’s life, wit’ none o’ the imperial. . . entanglements, shall we say? Even th’ dread Cap’n Foul never stooped so low!” 
 

3 hours ago, Tariq j said:

A ghost vote? Are there ghosts on this boat? I haven't yet finished polishing my cannons. 

“Ye never heard o’ spirits, boy? . . . They says the seven seas be haunted by those o’ sailors an’ scallywags who’ve th’ misfortune o’ dyin’ so far from land - But don’ ye worry, the ol’ Dark Shark’s weathered many a squall in ‘er time!” 
 

Posted

Voting is now open! With six players in the game, four votes are required to lynch! 

Posted

I, Duncan, vote for the quietest among us. We are voting fairly blind today, and quietness won’t solve that

vote: Paul "Eagle" Prescott -- Duvors

Posted
7 hours ago, def said:

I, Duncan, vote for the quietest among us. We are voting fairly blind today, and quietness won’t solve that

vote: Paul "Eagle" Prescott -- Duvors

To be honest, Mr. Prescott did speak today, even if it was just "Hello." But I myself have only said one thing, as has Quick-shot and Cannonball.

There is a line of reasoning  you have of going for the quietest. Will a second vote give a push?

vote: Paul "Eagle" Prescott -- Duvors

Posted
10 hours ago, def said:

I, Duncan, vote for the quietest among us. We are voting fairly blind today, and quietness won’t solve that

vote: Paul "Eagle" Prescott -- Duvors

“Whilst I agree wit’ th’ sentiment, Duncan, we cannae risk killin’ a loyal, honest, Pirate on aught but a hunch. Methinks th’ privateer scum ‘ave but two ‘n their number, an’ jus’ one kill betwixt ‘em - Anythin’ more, and we’d be ‘n Davy Jones’ Locker by morn!” 

“My two-pence, fo’ what it be worth, is we ought investigate Eagle during’ th’ night - should we ‘ave one amongst us loyal lot wit’ such an ability - an’ save th’ plank for th’ morrow.” 
 

Posted
3 hours ago, Trekkie99 said:

Be we graced with an eye so discerning with numbers so few?

I doubt it.

To be honest, I’ve said nothing because I had nothing to say.

Anyway, voting is mandatory, and we gain nothing by waiting.

I vote for James "One-Leg" Hammond for speaking up twice since voting opened and not voting for anyone.

Posted

Vote Count:
Paul Prescott (Duvors) - 2 (def, KotZ)
James Hammond (Trekkie99) - 1 (Duvors) 

With 6 players, a majority of 4 is required to lynch. About 22 hours remain in Day One!

17 hours ago, def said:

vote: Paul "Eagle" Prescott -- Duvors

9 hours ago, KotZ said:

vote: Paul "Eagle" Prescott -- Duvors

1 hour ago, Duvors said:

I vote for James "One-Leg" Hammond

 

 

57 minutes ago, Trekkie99 said:

*votes Paul*

56 minutes ago, Duvors said:

It’s not a real vote if you don’t bold it mate.

Please and thank you!

Posted

I ain’t your mate pal

3 be a crowd this here early.

I’ll vote the other that dudn’t vote yet. Gah! A paradox!

Vote: Percy "Quick-Shot" Neville -- Classic Spaceman

 

Posted

Vote Count:
Paul Prescott (Duvors) - 2 (def, KotZ)
James Hammond (Trekkie99) - 1 (Duvors) 
Percy Neville (Classic Spaceman) - 1 (Trekkie99) 

With 6 players, a majority of 4 is required to lynch. About 22 hours remain in Day One!

1 minute ago, Trekkie99 said:

Vote: Percy "Quick-Shot" Neville -- Classic Spaceman

 

Posted

I apologise for my inactivity, I’ve been cleaning too many cannons lately. I think I’m going to Vote: Micheal “Navigator” Cassidy for what appears to be jumping on an easy bandwagon.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...