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Posted (edited)

Hi this is my first ~ENTRY~ for the contest! :cannon:

This is my own ~MOC~ Verification dock. Here, in order to pass or sell, you must first show your permit! :bonaparte:

Every sailor must do that! :pir-thumb:

NEW: You can see my MOC in this animation - :pir-triumph:

20230621_113151.jpg20230621_113216.jpg20230621_113926.jpg

Thanks for seeing my idea! :pir-huzzah2:

 

Edited by Spacedude studio
Posted

Ok, so your idea ain't bad, but there's not a lot going on.

Theme

What can one do here? Move the soldiers on the dock? Have them inspect incoming ships? There's no way for ships to go through, so one must wonder why said ships don't simply go around and land elsewhere. A gateway design with a hole in the middle would work better (since how are the ships supposed to go through the docks? Flight? Carrying 'em over the docks by hands?), with ships being forced through the hole in the docks, and it would be much more interesting for kids.

Build

The palm tree is well positioned, and the docks are a good contrast to the blue water. But again, consider adding some sort of gateway, ideally a colourful one, would look much better.

Posted

I like that it's clean and simple.  It would be greatly improved with a small building of some kind.

If you're going for old-school, it should have yellow sand and no modern parts (fish, dark brown barrels, modern torch holder).  If you're going for modern, the dock is a bit simplistic.  I do look forward to seeing more stuff in the future!

Posted
On 7/13/2023 at 3:33 PM, iragm said:

I like that it's clean and simple.  It would be greatly improved with a small building of some kind.

If you're going for old-school, it should have yellow sand and no modern parts (fish, dark brown barrels, modern torch holder).  If you're going for modern, the dock is a bit simplistic.  I do look forward to seeing more stuff in the future!

Thank you very much, I will post more MOCS soon!:pir-triumph:

The construction technique ,I used is with pieces I have ,so it's between classic and modern! :classic:

On 7/13/2023 at 1:18 PM, Horation said:

Ok, so your idea ain't bad, but there's not a lot going on.

Theme

What can one do here? Move the soldiers on the dock? Have them inspect incoming ships? There's no way for ships to go through, so one must wonder why said ships don't simply go around and land elsewhere. A gateway design with a hole in the middle would work better (since how are the ships supposed to go through the docks? Flight? Carrying 'em over the docks by hands?), with ships being forced through the hole in the docks, and it would be much more interesting for kids.

Build

The palm tree is well positioned, and the docks are a good contrast to the blue water. But again, consider adding some sort of gateway, ideally a colourful one, would look much better.

Thank you!

My idea is simply for the boats to unload their goods here, this is all. :pir-classic:

Posted

The entry looks pretty solid, I do have some suggestions though. First, the moc looks pretty bland maybe adding a crumbled building, some sand, and wildlife will fix that. Second, we need to know if this guy is a merchant, pirate, or both, try to add more of a back story. Anyway Happy building :)

Posted (edited)
On 7/18/2023 at 6:36 PM, Rogue Redcoat said:

The entry looks pretty solid, I do have some suggestions though. First, the moc looks pretty bland maybe adding a crumbled building, some sand, and wildlife will fix that. Second, we need to know if this guy is a merchant, pirate, or both, try to add more of a back story. Anyway Happy building :)

Thank you for your suggestions, really cool ideas, but I wanted to be something simple and not very large. :pir-triumph:

Edited by Spacedude studio
  • 3 weeks later...
Posted

It's kinda appealing as a world/army building set, but it's kinda weird and a very incosistent set. A giant baseplace, with very little to do on it! My first and most logical suggestion would be to dump the baseplate and just use smaller pieces for water, directly under the jetty.

Also, docks aren't realy dock's if there's nothing beside docks ;) So the easiest way to imrove it would be to add some cases with goods, foods i guess, stuff that sailors would like to obtain in port before continuing their journey, or all those things that soldier's might reposses, as part of their antismuggling operations perhaps. Plenty of options, as there's plenty of space on those black parts!  

Even adding a simple desktop at the top of the jerry, where soldiers could place a book with quil and inkwell to record and keep track of all the vessels coming in to port ( like it was done in POTC: Black Pearl ) would improve the whole presentation. 

  • 2 weeks later...
Posted

One thing that could help you here is to tell a story here. You have a dock with a fishing boat coming into port. What other story elements could you add? If you add more fish to the boat, it would imply a good day fishing. You could have a shop selling fish which would imply that the fisherman sells his fish there.  You imply that the soldier is checking for a permit. Maybe you could add another merchant minifigure that is doing the checking and the soldier is just the muscle to cease any improper cargo. Just a few story ideas to build out your scene. Happy building!

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