BrickEdge Posted January 16, 2019 Posted January 16, 2019 Is there a guide anywhere for working with LPub3D when you have a black & white (grayscale) printer? For example, I would like to add the name of a colour next to each part — or a colour code — so when I'm reading my printed instructions, I can determine the part's colour. Even seeing the colour info on the BOM would be useful. Note that I'm using macOS. Any advice on this issue would be appreciated. Quote
supertruper1988 Posted January 16, 2019 Posted January 16, 2019 To be honest, how are you planning to build without color in the instructions? Quote
BrickEdge Posted January 16, 2019 Author Posted January 16, 2019 (edited) Good question. At each step of the instructions, there is generally a small parts list. If this parts list describes the colors, I should be able to tell that those are the pieces that need to be attached to the model in the given step. Presumably, this would be even be easier when using the “fade“ feature that grays-out the parts from previous steps. The only time I could see this being a problem, would be if step’s parts list has identically-shaped parts with unique colors that cannot be easily distinguished in grayscale. However, this issue could probably be resolved by creating annotations with arrows indicating which color goes where. Edited January 16, 2019 by BrickEdge Edited for clarity Quote
1963maniac Posted January 16, 2019 Posted January 16, 2019 (edited) In configurations , both the PLI and the BOM can be sorted by color. That would at least get your colors organised. Once your BI is printed you could circle them and make notations for the colors. I don't think fading or highlighting parts would be very helpful in a grayscale image. I mean write on your printed BI. Edited January 18, 2019 by 1963maniac Quote
BrickEdge Posted January 17, 2019 Author Posted January 17, 2019 22 hours ago, 1963maniac said: Once your BI is printed you circle them and make notations for the colors. Do you mean that I could circle or annotate them in the generated PDF, or do you mean that there a way to do this in LPub3D? Quote
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