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Showing results for tags 'Bloodbath'.
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Day Seven: Bloodbath Toki (TrumpetKing) was sitting alone, unable to get himself to sleep. He was sure the voyage was doomed. The end was near... He looked to his left... ... And then to his right. No one was there. Across from Toki however, someone was sprawled on the floor, gurgling. It was Petr Half-Troll (Piratedave84), who was dead... drunk. Dead drunk. Emphasis on the drunk part. Not the dead part. He was still alive. Meanwhile, Canute Grey-Bush (CallMePie) was sitting out late at night, trying to remember the tale of his previous death. "Ah, yes!" Canute said to himself, "I was tracking Patrekr the Red, trying to make sure he wasn't up to no good. Next thing I knew, he was swinging an axe at my face! Ah... good times..." He hadn't noticed the shadowy figure creeping up behind him... As Canute began to pace across the field, the sword-wielding silhouette drew closer... Before he knew it, the shadowy figure gleefully jabbed their scummy sword into his back. "Loki sends his regards, you old fool!" the figure laughed... ... "I can't remember how the rest of the story went..." Canute said, "I think I might have got permanent brain damage from that little saga..." "No, wait, I remember now. We all lived happily ever after!" Canute announced, satisfied with himself. Unfortunately, no one was listening to Canute's story any more. They had all fallen asleep. Or maybe they were dead...? ... No, they were definitely asleep. Morning came and the longship kept sailing. The crew awoke, surprised they had all survived the night. They were even more surprised to find a dragon lying slain along the river bank, it's belly having been pierced. It was a bloodbath. No one had ever seen anything quite like it. Kára left the boat to observe the great beast. It was then that she heard a noise in the distance. She followed tracks that lead to a hidden cave... ... Kára hesitantly peered into the entrance... ... There, at the end of the cave, sat a strange man... Non-Playable Characters Kára Ragnar Characters (10) Canute Grey-Bush (CallMePie) Pudding-Head (Hinckley) Cranebeinn the Redder (Chromeknight) Petrus Fire-Starter (Pandora) Petr Half-Troll (Piratedave) Toki (TrumpetKing) Lauga (Lady K) Tarr Egg-Chaser (Tariq j) Agnar Skull-Smasher (Adam) Jafri (Jackjonespaw) The Dead Brand (Brickelodeon) - Loyal - voted out, Day One Patrekr the Red (Palathadric) - Loyal - murdered, Night One Lambi (TheLazyChicken) - Corrupted - murdered, Night One Jarl Name-Loser (jluck) - Corrupted - voted out, Day Two Dagstyrr the Fool (Darkdragon) - Loyal - murdered, Night Two Mist (Mencot) - Corrupted - voted out, Day Three Tarben the Wise (Tamamono) - Loyal - murdered, Night Three Munud the Strange (mostlytechnic) - Loyal - murdered, Night Three Lodmund the Dwarf (Lord Duvors) - Loyal - voted out, Day Four Kaupmad (KingoftheZempk) - Loyal - murdered, Night Four Dar (Dragonfire) - Corrupted - voted out, Day Five Danr the Dragon-Slayer (Dannylonglegs) - Loyal - murdered, Night Four Ragnvald the Troll (Ranger of the Forest) - Loyal - voted out, Day Six Reserves mediumsnowman Rules 1. Each player will be given a character to play, who will be aligned with either the Loyal or the Corrupted. To win the game, the Loyal must kill all enemy factions, while the Corrupted must outnumber all enemy factions. Neutral characters will have their victory conditions outlined in their role. 2. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. 2b. You may give your proxy vote to a player in the following format: Proxy: Character (Player). Doing so will gift your vote to the player of your choice, effectively giving them an extra vote. You may retract your proxy in the following format: Unproxy: Character (Player). 3. A game day will last for 72 hours. You may not vote in the first 24 hours. After the day has concluded, a night stage will commence, which will last a maximum of 48 hours. Night actions must be sent to the host in the first 24 hours of the night stage. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to or from you in PM with the game host. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 5b. Similarly, you may not quote or pretend to quote anything sent by another player via PM. Please paraphrase instead. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread; you must always play the role given to you. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void and may not be passed on. 8. You may not edit your posts. 9. Violation of any of the above rules will result in a vote penalty (1 for every 4 players alive) on the first two occasions and a mod-kill on the third. 10. You must post in every day thread. Failure to do so will result in a mod-kill or a replacement. 11. If you encounter a problem or have any further questions, feel free to contact me via PM.