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After departing the royal residence in the port city of Mirameth, Lord Baconius decides to visit an old friend. The serenity of the forests of northern Ambalar have made Baconius forget about the urgency of the mission, and he takes his time chatting with Thorgard McKaye, a soldier turned miner who operates an iron mine in Northern Ambalar not very far from Mirameth. Baconius and his entourage of sorts walks up the winding path to the operation and they are immediately greeted by Thorgard. "Hey hey, Kenrick! Long time no see!" shouts Thorgard at the approaching party. "Come on, Thor, don't use my first name in front of the soldiers," Baconius replies. "They're new recruits and need to learn respect for the royalty." "Well, its better than the name you chose for yourself. Baconius. Ha!" He laughs at this for a moment, then recovers his composure. "Anyway, what brings you to my humble mine? Did you hear about our increase in production? Very impressive, eh?" "It certainly is, but that's not why I'm here. I have a favor to ask of you. During the fight to clear to Rocky Hollows of bandits, you were the best at navigating in the caves. Do you remember those good old days?" "Certainly do. I still remember every path, every passage, every spot of ore if the elves decide to let us miners in..." Thorgard trails off in reminiscence. "Well, I'm going to need your help again. our spies have told us that a rogue band of orcs may be attempting a bit of a takeover in the area. However, and I'll let you in on a secret here, old legends of the druids speak of a weapon of incredible power hidden in the caves. I have been searching for years, and finally have some clues. But we have to act quick, because if the orcs invade the area, there will be no way of getting to it. I will be needing you to come with me." "Right now?" "Right now. There is no time to waste." And so the old miner joins the group and begins their long trek. Meanwhile, the mine continues to operate as usual in the background. The vein of ore was discovered when a stream washed away loose rock and soil from in front of the vein exposing it over time. This stream has been redirected to allow the miners to extract the ore. A muscular miner chips away at a vein of iron ore, slowly accumulating a heap of rock behind him. Another worker searches the rock pile for ore rich chunks of stone. The ore in this vein is hematite, which is a form of iron oxide. These chunks are crushed into small pieces to remove large impurities and placed in a charcoal fired bloomery. The carbon monoxide from the charcoal mixes with the iron oxide in the ore to produce a more pure iron. The iron is removed from the bloomery in the form a red hot, porous mass called a bloom. The bloom contains pockets of impurities inside, so the bloom is pounded with a hammer to force these impurities out of the iron. The final product is nearly pure wrought iron. The iron is then shipped throughout Ambalar. While this process creates most of the ore used in the production of goods from Ambalar, some still must be imported from Mitgardian mines to account for all of Ambalar's iron consumption. Here's the best overhead shot I have, hope this is good! Thanks for looking! I would like to claim HSS Laborers - Mine for the settlement of Mirameth.
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The Port City of Mirameth, Ambalar Once a small trading post and now the center of a small Avalonian kingdom, Mirameth is a bustling port city on the Eastern coast of Ambalar. Nestled in the steep cliffs of the coast, this vital trading center for Ambalar is a cultural hub with many different goods and people arriving daily from all over the guilds. Here, in the portion of town closest to the ocean, an inn for arriving travelers, a pottery shop, a cartographer's store, and a warehouse can be found. Down on the docks of Mirameth, goods from all over Historica arrive daily. Here, some of the local pets are playing near a shipment of glasswear. Nearby at the rocks, a woman is enjoying the lovely ocean view. Also, some children are having fun and playing on some crates. The busiest building on the docks, this warehouse is the main location where incoming and outgoing goods are stored. Inside can be found spices, ales, ores, textiles, and more. Outside the warehouse, a fisherman is selling his catch for the day. A port guard is vigilantly watching over the docks, unfortunately, he doesn't notice the fugitive hiding in the barrel behind him. Here we can see a spice trader from Kaliphin making a business arrangement with the proprietor. Above, a worker takes a lunch break in the upper portion of the warehouse. Next door we see the Cartographer's Shop. Here, one can find all kinds of maps for any part of Ambalar, Avalonia, and most parts of Historica. It appears a prospector has just purchased a map of the mineral prosperous central region of Ambalar and is planning to scout out a mine. Many passing sailers who stop in the port can purchase sea maps here for their voyages. Across from the cartographer's shop is the pottery shop. The talented craftswoman is standing outside her establishment hoping to attract customers. Inside, a foreign soldier is purchasing a gift to take back to his family. This is a popular stop for traveler's wanting to purchase a unique Ambalaran craft. The most popular destination at the docks is the Drunken Horse Inn and Tavern. Inside can be found drinks and ales from all over the guilds, including some of the finest Ambalaran wines. This is a very popular destination for sailors passing through Mirameth as they can get a place to stay, a bite to eat, and lots and lots of alcohol in one convenient place. Speaking of the tavern, it looks like their latest shipment of ale has been spilled by clumsy shipper. And as a parting shot, this is the best full pic I could get with the layout of my build and my cramped photography setup. For this build, I would like to claim HSS: Hospitality: Inn; Craftsmen: Potter; and Services: Cartographer. I would also like to claim UoP DoH Anthropology: City Scene and Life in Avalonia. Just let me know if there's a problem with these claims. In other news I'm still working on my photography setup, but I think it's improving. Thanks for viewing!
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Just thought I'd make a quick exposition for my new storyline to showcase a small build I threw together. Lord Baconius and his adviser Rex Arlingus are discussing current events in the Kingdom of Ambalar in Baconius's study. The two men are talking about happenings between the guilds, trade, military goings-on, and other topics relevant to the kingdom. "So tell me, what have we got going on in the kingdom today, Rex?" "Well, my lord, our oil supplier in Kaliphin hasn't made any shipments in weeks and the reserves are starting to run dry," Rex replied. "There also have been increasing pirate attacks of our western shores. As well as pirates, we have word from our informants that an unknown military force may attempt to gain our settlements in the enchanted forest from us, which would be unspeakably bad. Ah yes, and the mines in the north are supplying iron at twice the normal rate, so there is some good news." "Put the word out that the Kingdom of Ambalar is looking for a new oil supplier then, and make sure the ore is able to be shipped of the island without our ships being attacked. Add more naval presence in the west." Lord Baconius lowered his voice in a secretive manner. "I do have something I want to show you that may help with that impending attack, if we can get to it in time. Call in Sir Gatewood." Lord Baconius's military adviser, Sir Gatewood, steps into the study. "You called, my lord?" Gatewood replied as he walked up to the desk. "Yes. I have something I wish to show you and Rex. I think I have discovered a great treasure we can use to our advantage if our settlements in the west are attacked as our sources say," Baconius explained in a quiet manner. "I believe it to be in a hidden cave in the Rocky Hollows, which means that we will have to move fast before we are attacked in that area. This is a very ancient power, that legend says lies in the form of a mystical sword created by the druids, capable of defeating entire armies. The cave is concealed by magic, and it will be defended with ancient spells. I have marked the suspected location on this map, and I want you to put together a force to scout the area of the cave. Do not enter it, for I wish to be there when you do, and I have an event to attend to in another part of Avalonia now." Baconius gets up from his desk and walks over to the two men. "Now it is very important," he said in a stern manner, "that not a word of this gets out. I do believe we have a few that we cannot trust in our military forces, and the unseen enemy we seem to have gained must not learn of this weapon. If they do, I believe that our kingdom may fall. Take a member of the cartography guild, a few trustable soldiers, and the old Mage and find the cave. When I return, we shall attempt to gain this weapon for Ambalar." The three men walk out of the study together and begin to prepare for the adventure that awaits them. Here is a shot of the study without any minifigures.
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See the Wondrous Countryside of Ambalar! The Kingdom of Ambalar is situated on the island of the same name in the mystic isles and a small portion of land in the larger enchanted forest. The Isle of Ambalar is host to several different regions and biomes. Compagre Cliffs (Central) The center of the island rises considerably upward in altitude from the coastal regions. While not mountainous, there is a series of small cliffs pocketed with caves and waterfalls that gradually terrace up to the high point of the island. These cliffs, called the Compagre, can be somewhat of a problem from those attempting to access the mineral rich lands at the center of the island, so over the years paths have been cut as a means of safe travel. The high point of the island is a small plateau with very few trees or other large plants, but many rocks and boulders. The caves of the cliffs tantalize miners from all over the guilds with their mineral riches, and the several streams that flow through the region are full of gold nuggets. The rock is also commonly used as a building material and several quarries dot the cliff sides. The waterfalls of the region attract many travelers and are one of the most popular places in Ambalar. Northern Forests On the north side of the island, the Isle of Ambalar is coated in thick pine forests. These forests are a bountiful resource of lumber and many sawmills have been established in the area. This lumber is brought to the coast where it can be shipped all across Historica through the port of Mirameth, which was the first establish settlement in all of Ambalar. The forests are home to many species of woodland creatures and in the darker, more mysterious parts, magic is practiced. Southern Plains The southern section of the island is quite different from the north. There are no forests in this region, only rolling hills and gentle plains dotted by small farms. There are a few small hamlets in this area and the ruins of civilizations past. Coastal Regions The coasts of the the island consist of rocky cliffs with several small, fine, sandy beaches bordering the water. The coasts of Ambalar are patrolled by the Navy in order to prevent attacks on merchant vessels and invasions from the sea. A cool gentle coastal breeze makes these regions a pleasant and popular area to settle down and establish a homestead. Rocky Hallows (Enchanted Forest) The area of the Kingdom of Ambalar settled in the enchanted Forest is unique due to the vast system of canyons cut into the rock by steams flowing from the center of the forest. This section of Ambalar is known as the Rocky Hollows. These streams gently flow through the forests to the sea, alternating between sharp rocky sides to smoother hollows as they flow along. Many travelers come to admire these spectacles, especially those from the Geological Society of Ambalar. It appears that the largest canyon, Lieber Canyon, has attracted a settler on the cliff. A member of the geological society studies the canyon walls. A small stream flows through the canyon, keeping close to the wall of rock. Thank you for considering Ambalar for your next great vacation! Note: I think that this should satisfy my task 3 for Avalonia, and I hope to post my tasks 1 and 2 sometime in the future.