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Mataroa

Eurobricks Vassals
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Everything posted by Mataroa

  1. Marvelous. Both the turret and the hull were done beautifully. One of the highlights was that the turret wasn't truly attached and could still rotate. For the top of the turret, have you tried parts 4618880 and 4212446 for the turret? The smaller of the two (4212446) fits into the larger (4618880). All it requires is a stud to attatch them. The turret top might be smoothed out some, but I'm not sure how the crewman's hatch would fix onto that. Again, well done!
  2. I should have probably put an example, I'm sorry. Bad clarification on my part. Let's assume that two subassemblies, A and B, are placed and have an Up/Down hinge connecting them. LDD likes to drag BOTH A and B the way you rotate it, one more drastically than the other. My thought was to remove the minor, unwanted rotation by making the half I don't want moved 'fixed in space'. Ctrl+Z, while it undoes the unwanted rotation, isn't useful because it doesn't help me achieve my goal. However, if I were to 'ground' a single piece in subassembly A, then subassembly A wouldn't move by rotating means. You could still drag it about, however. It would also be useful to make the grounded part visible and easy to find; just in case if you want subassembly A moveable later...
  3. Personally, I'd like to see the Deleting Tool hotkey shifted from [D] to the actual [Delete] key. It's a bit fustrating using only W, A, and S to try and orient a piece. Maybe even a way to 'ground' parts, to make them stay. Using the hinge tool sometimes has unwanted effects at turning points...
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