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Heroica RPG- Quest #103: Alfendi Lupine Strikes Again!
Kintobor replied to Kintobor's topic in The Heroica Archive
Rounds 1-3 Party makes their way to the Kitchen from the Upstairs Hallway, through to the foyer, then the Dining Room, and finally the kitchen. Guts Holla (Scubacarrot) *Immune to Weakened, Fragile, Asleep, Cursed, Confused and Blinded**Immune toDarkness, Light, Water, Fire, Air, Earth, Wood, Lightning and Ice Elemental Damage* *Encouraged, Hastened, and Lucky*44 year old male human Alchemist Level 31 3/4 Power Bonus: 4 (2 permanent bonus+2 equipment) Health: 48/48 (7 base+30 level ups+10 class+1 permanent bonus) Defense: 4 Gold: 5 Equipment: Mythril Edge (WP: 60, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning and Ice Elemental Damage, footwear), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Blessed Amulet (Immunity to Cursed, accessory) Inventory: Twin Sai (WP: 10, dual strike, dagger), Healing Staff (WP: 5, staff, heals instead of damaging BORROWED), 2x Ambrosia, 14x Mead, 10x Smelling Salts, 11x Nostrum, 150x Potion, 22x Grand Potion, 4x Health Core, 2x Elixir, 4x Phoenix Essence, 10x Remedy, 5x Smoke Bomb, 5x Deadly Venom, 2x Neutralizer, Tiger Balm, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed. BORROWED) ( Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Beholder's Eye, Agni Bomb, Neptune Bomb, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear, suitable for anyone BORROWED), Hollow Blade Dagger (WP:6, dagger, hollow-blade [nothing] BORROWED), 2x Scroll of Confusion BORROWED, Scroll of Sleep BORROWED, Scroll of Frailty BORROWED, Scroll of Weakening BORROWED, Scroll of Blindness BORROWED, Topaz, Opal (Ice) BORROWED, Amethyst (Darkness) BORROWED, Topaz (Lightning) BORROWED, Diamond (Light) BORROWED, Garnet (Earth) BORROWED, Mythril Shard BORROWED Borrowed From Hoke: Wyvern's Tailblade (WP: 12 Greatsword), Tongue on a Stick (WP: 1, Miss -> "Aim"), Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Elf (Accessory), Fighting Boots, Sticky Gloves, Aqua Gear, Amethyst x2, Emerald, Opal, Potion x2, Jinxy Juice, Milk, Venom x3, Bone x3, Smoke Bomb x2, Fire Bomb x 2, Lightning Bomb, Ice Bomb, Water Bomb x5, Grating Stone x2, Bright Polish, Teleportapple (318 items) Alexandre le Chevalier, Orc-kin (Played by Capt.JohnPaul) *Immune to Stunned, Slowed, and Bound* 20 year old elf male Black Knight Level 27.33 Power Bonus: 0 Defense: 14 Health: 45/45 Gold: 17 Equipment: Sword of the Elven Blademaster (WP: 16 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Black Knight Armor (SP:4, protects fromStunned effect.), Winged Sandals (Protects from bound- and slowed-effects; footwear) Inventory: Bedroll, Smoke Bomb 3x, Feather Duster of DOOM (WP: 1), Deadly Venom x5, Tome of The Regret, Volatile Venom x3, Smelling Salts, Mead x4, Grand Potion 3x, Nostrum 2x, Mulled Wine, 1 fine Montresorian Wine, Grating Stone, Remedy x2, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Neutralizer, Ambroisa, Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear, suitable for anyone BORROWED), Zap-Tap Badge (Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level; Accessory, suitable for anyone BORROWED) Hoke Ablesword Champion of the Northern Kingdoms, The Krakenwhacker and Titan Smiter (UsernameMDM) Mystic Knight Level 32.25 *Immune Fragile, Weakened, Confused, Sealed, Dark* Power Bonus: 4 (+2 Grand Zoot's Cookie, +2 Pugilist Gloves): WP Bonus: 4 (+4 Samurai Helmet) Defense: 30 (+20 Steel Buckler, +5 Heavy Armor, +2 Warrior's Treads, +3 Flagpole) Health: 52/52 (+10 Knight, +7 Mystic Knight, +32 Level, +2 Chicken Drumsticks, +1 Warrior's Treads) Ether: 32/32 (+32 Level) Gold: 773 Equipment: Flagpole (WP:10, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 20), Samurai Helmet (WP:4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile), Warrior's Treads (SP:2, Health +1) Inventory: Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding effect; spear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users. BORROWED), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd. BORROWED), Staff of Ennon - (WP: 5,Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4. BORROWED), Ammit (WP:6, Greatsword gains 5 Ether for each kill. BORROWED), Healing Staff A (WP: 5, staff, heals instead of damaging. BORROWED) Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success BORROWED), Scroll of Poisoning (Grants target’s weapon the Poisoned 10 effect for one battle at the cost of 5 ether BORROWED), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether. BORROWED) Tools: Bedroll, Pickaxe, Shovel Bombs: Dirt Bomb, 2x Smoke Bomb, Pumpkin Bomb Consumables: 4x Potions, 5x Grand Potions, Remedy, 3x Phoenix Essences, 3x Mead, 4x Ether Core, 2x Elixir, x3 Dragon Scale (Grants lucky- and blessed-effects when consumed), Grating Stone, Zoot's Plaything (Special 3/4 Edition), 2x Venom, Deadly Venom, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Neutralizer, Level Up Mushroom, Tonic x2, Grand Tonic, 2x Flame-Distilled Brandy, Ambrosia, Banana (Restores full health when eaten), Bunch of Cherries (A bunch of 10 cherries that each restore 1 ether when eaten; it is up to the user to choose how many they eat at a time), Tasty Pretzel (1/3 chance each of granting lucky, hastened, and encouraged effects upon consumption) Thormanil Nihai, Dragonslayer, Orc-kin (Played by swils) and Arx the Hatchling Level 37.5 Dragoon *Immune to Darkness, Light, Water, Fire, Air, Earth, Wood, Lightning, and Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened* Power Bonus: +1 Defense: 8 Health: 60 Gold: 1408 Equipment: Shishkebab (WP: 16, dual-strike, darkness-elemental, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null darkness), Winged Sandals (Wearer is immune to light, water, fire, air, earth, lightning, and the bound, slowed, asleep, confused, fragile, weakened, and blinded effects), Medal of Glory (Wearer gains triple experience, accessory), Shadeaux Cape (SP:4, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear BORROWED ) Inventory: Weapons & Shields: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Gladiator Trident (WP: 11, Spear, causes bleeding effect), Wyvern's Tailblade (WP: 12, Greatsword, suitable for Barbarians & Knights), Tongue on a Stick (WP:1, Miss -> "Aim") Artefacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Fighting Boots(Footwear, Power +5 on the front row, suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, and winged warriors), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water elemental damage) Consumables: Smelling Salts(1), Deadly Venom(2), Remedy(2), Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(2), Venom(3), Lightning Bomb, Smoke Bomb(2), Ice Bomb(1), Bones(3), Water Bomb(5), Mead(1), Neutralizer (1), Amethyst(2), Emerald, Opal, Nostrum(2), Mulled Wine(2), Phoenix Essence(1). Misc.: Pickaxe, Shovel, Magnifying Glass, Grating Stone (2), Bright Polish, Teleportapple Lind Whisperer *Gains Triple EXP* 21-year-old male Munchkin Class: Rogue Level: 1 Power: 4 Defense: 0 Health: 7/7 Gold: 0 Equipment: Darker Ethereal Deck (Playing Cards) (WP:5, throwing weapon), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles. Borrowed from Hoke) Inventory: Venom, Potion x2, Bedroll, Newspaper with Picture of Lupine(Quest/role-playing item), Ethereal Deck (WP:3, throwing weapon), Akrone Fez (Artefact; SP: 1, Max. Health: +1, Headwear), Frozen Saber (WP: 9, longsword, Stuns enemies) Pillowcase full of Jewelry (Worth 200 gold) Making haste, the party rushes to the kitchen. As they open the doors, they come face to face with a fierce looking foursome. They were an odd looking lot, a shark-like humanoid, a were-turtle, and a woman with no facial features and pale skin. The only normal looking one was a man with scraggly hair, which Alexandre recognized "SMASH THEM!!" "Calm down, Tenma. Wait, I remember you... you're that black knight from the sewers! I suppose I shall consider this my revenge. I'm no Wolfgang grunt since we last met. I am Alfendi's lieutenant, and most trusted member. I, Daniel Collins, will live to fight another day." "Enough of the boasting, Collins! Grab everything you can and let's haul out of here!" "I bore of your banter, boys. I have to prepare." Before the party's very eyes, the woman turned into (Random Number Generator: 1) Guts! The stern alchemist readies a faux Lifestealer as the four crooks confronted the party! Group One WILL FLEE IN 7 ROUNDS Daniel Collins *Immune to Poison and Sealed* Level -- Humanoid HP: 750/750 SP: 1 Special 1: Precision Blow- Daniel strikes the hero where it hurts, dealing damage equal to their level negating SP and causing the stunned and Weakened effect. Special 2: Confidence Boost- Being the smug thing he is, Daniel Encourages himself for 3 round Passive Special- Lust- Daniel Collins level is equal to the attacking hero. Drops: 25 gold, Pronged Gauntlet (WP: 6, Knife) Fish-Faced McCoy Level -- Aquatic Humanoid HP: 600/600 Special: Sushi Chef- McCoy damage the hero equal to their level and causes the bleeding, fragile, and bound effects. Passive Special: Lust- McCoy's level is equal to the attacking hero. Drops: Wasabi Blade (WP: 4, fire elemental longsword), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks) Tenma the Hardened *Immune to Stunned and Fragile* Level 60 Aquatic Demon HP: 650/650 SP: 7 Special: Rage- Tenma the Hardened attacks the target for 70 damage, and doubles his SP Drops: Indescribable Pole (WP: 8, Staff), 40 gold Chrysalis *Immune to Weakened, Fragile, Asleep, Cursed, Confused and Blinded**Immune to Darkness, Light, Water, Fire, Air, Earth, Wood, Lightning and Ice Elemental Damage* *Encouraged, Hastened, and Lucky* Level 45 90 Humanoid HP: 700/700 SP: 4 Special: Mixture (Guts)- Chrysalis gains the ability to concoct a strange brew, creating a single item from the alchemist's list of mixtures and using it as described, with the exception of Explosion which halves Chrysalis's current health. Arrogant Prick (Alexandre)- Chrysalis Damages the target for 90 damage, ignoring SP, also stealing a randomly equipped item (which will be dropped when Chrysalis is defeated or flees). Chrysalis is then stunned. Spellblade Spin (Hoke)- Chrysalis damages the party 2 to twelve times, determined by two additional die rolls, with the attack dealing damage equal to her level. The damage is divided as equally as possible, starting with the targeting hero, and moving down the list. Petit Breath (Thormanil)- Transforming into a dragon/human hybrid, Chyrsalis deals damage to two members of the party for 90 damage. Mug (Lind)- Chrysalis strikes each opponent for damage equal to their level and steals money off them equal to their level. The gold is non-retrievable. Passive Special: Impersonator- At the end of each round and before the beginning of the first round, the changeling chooses a random hero to impersonate in the party. The changeling gains the immunities and positive effects the impersonated hero has, as well as the same SP. (Impersonated Hero is decided by random number generator) Drops: Tricksters Mask of the Human The Party Guts Holla (Scubacarrot) *Immune to Weakened, Fragile, Asleep, Cursed, Confused and Blinded**Immune toDarkness, Light, Water, Fire, Air, Earth, Wood, Lightning and Ice Elemental Damage* *Encouraged, Hastened, and Lucky* (7 rounds remaining)44 year old male human Alchemist Level 31 3/4 Power Bonus: 4 (2 permanent bonus+2 equipment) Health: 48/48 (7 base+30 level ups+10 class+1 permanent bonus) Defense: 4 Gold: 5 Equipment: Mythril Edge (WP: 60, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning and Ice Elemental Damage, footwear), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Blessed Amulet (Immunity to Cursed, accessory) Inventory: Twin Sai (WP: 10, dual strike, dagger), Healing Staff (WP: 5, staff, heals instead of damaging BORROWED), 2x Ambrosia, 14x Mead, 10x Smelling Salts, 11x Nostrum, 150x Potion, 22x Grand Potion, 4x Health Core, 2x Elixir, 4x Phoenix Essence, 10x Remedy, 5x Smoke Bomb, 5x Deadly Venom, 2x Neutralizer, Tiger Balm, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed. BORROWED) ( Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Beholder's Eye, Agni Bomb, Neptune Bomb, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear, suitable for anyone BORROWED), Hollow Blade Dagger (WP:6, dagger, hollow-blade [nothing] BORROWED), 2x Scroll of Confusion BORROWED, Scroll of Sleep BORROWED, Scroll of Frailty BORROWED, Scroll of Weakening BORROWED, Scroll of Blindness BORROWED, Topaz, Opal (Ice) BORROWED, Amethyst (Darkness) BORROWED, Topaz (Lightning) BORROWED, Diamond (Light) BORROWED, Garnet (Earth) BORROWED, Mythril Shard BORROWED Borrowed From Hoke: Wyvern's Tailblade (WP: 12 Greatsword), Tongue on a Stick (WP: 1, Miss -> "Aim"), Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Elf (Accessory), Fighting Boots, Sticky Gloves, Aqua Gear, Amethyst x2, Emerald, Opal, Potion x2, Jinxy Juice, Milk, Venom x3, Bone x3, Smoke Bomb x2, Fire Bomb x 2, Lightning Bomb, Ice Bomb, Water Bomb x5, Grating Stone x2, Bright Polish, Teleportapple (318 items) Alexandre le Chevalier, Orc-kin (Played by Capt.JohnPaul) *Immune to Stunned, Slowed, and Bound* 20 year old elf male Black Knight Level 27.33 Power Bonus: 0 Defense: 14 Health: 45/45 Gold: 17 Equipment: Sword of the Elven Blademaster (WP: 16 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Black Knight Armor (SP:4, protects fromStunned effect.), Winged Sandals (Protects from bound- and slowed-effects; footwear) Inventory: Bedroll, Smoke Bomb 3x, Feather Duster of DOOM (WP: 1), Deadly Venom x5, Tome of The Regret, Volatile Venom x3, Smelling Salts, Mead x4, Grand Potion 3x, Nostrum 2x, Mulled Wine, 1 fine Montresorian Wine, Grating Stone, Remedy x2, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Neutralizer, Ambroisa, Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear, suitable for anyone BORROWED), Zap-Tap Badge (Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level; Accessory, suitable for anyone BORROWED) Hoke Ablesword Champion of the Northern Kingdoms, The Krakenwhacker and Titan Smiter (UsernameMDM) Mystic Knight Level 32.25 *Immune Fragile, Weakened, Confused, Sealed, Dark* Power Bonus: 4 (+2 Grand Zoot's Cookie, +2 Pugilist Gloves): WP Bonus: 4 (+4 Samurai Helmet) Defense: 30 (+20 Steel Buckler, +5 Heavy Armor, +2 Warrior's Treads, +3 Flagpole) Health: 52/52 (+10 Knight, +7 Mystic Knight, +32 Level, +2 Chicken Drumsticks, +1 Warrior's Treads) Ether: 32/32 (+32 Level) Gold: 773 Equipment: Flagpole (WP:10, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 20), Samurai Helmet (WP:4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile), Warrior's Treads (SP:2, Health +1) Inventory: Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding effect; spear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users. BORROWED), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd. BORROWED), Staff of Ennon - (WP: 5,Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4. BORROWED), Ammit (WP:6, Greatsword gains 5 Ether for each kill. BORROWED), Healing Staff A (WP: 5, staff, heals instead of damaging. BORROWED) Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success BORROWED), Scroll of Poisoning (Grants target’s weapon the Poisoned 10 effect for one battle at the cost of 5 ether BORROWED), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether. BORROWED) Tools: Bedroll, Pickaxe, Shovel Bombs: Dirt Bomb, 2x Smoke Bomb, Pumpkin Bomb Consumables: 4x Potions, 5x Grand Potions, Remedy, 3x Phoenix Essences, 3x Mead, 4x Ether Core, 2x Elixir, x3 Dragon Scale (Grants lucky- and blessed-effects when consumed), Grating Stone, Zoot's Plaything (Special 3/4 Edition), 2x Venom, Deadly Venom, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Neutralizer, Level Up Mushroom, Tonic x2, Grand Tonic, 2x Flame-Distilled Brandy, Ambrosia, Banana (Restores full health when eaten), Bunch of Cherries (A bunch of 10 cherries that each restore 1 ether when eaten; it is up to the user to choose how many they eat at a time), Tasty Pretzel (1/3 chance each of granting lucky, hastened, and encouraged effects upon consumption) Thormanil Nihai, Dragonslayer, Orc-kin (Played by swils) and Arx the Hatchling Level 37.5 Dragoon *Immune to Darkness, Light, Water, Fire, Air, Earth, Wood, Lightning, and Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened* Power Bonus: +1 Defense: 8 Health: 60 Gold: 1408 Equipment: Shishkebab (WP: 16, dual-strike, darkness-elemental, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null darkness), Winged Sandals (Wearer is immune to light, water, fire, air, earth, lightning, and the bound, slowed, asleep, confused, fragile, weakened, and blinded effects), Medal of Glory (Wearer gains triple experience, accessory), Shadeaux Cape (SP:4, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear BORROWED ) Inventory: Weapons & Shields: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Gladiator Trident (WP: 11, Spear, causes bleeding effect), Wyvern's Tailblade (WP: 12, Greatsword, suitable for Barbarians & Knights), Tongue on a Stick (WP:1, Miss -> "Aim") Artefacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Fighting Boots(Footwear, Power +5 on the front row, suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, and winged warriors), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water elemental damage) Consumables: Smelling Salts(1), Deadly Venom(2), Remedy(2), Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(2), Venom(3), Lightning Bomb, Smoke Bomb(2), Ice Bomb(1), Bones(3), Water Bomb(5), Mead(1), Neutralizer (1), Amethyst(2), Emerald, Opal, Nostrum(2), Mulled Wine(2), Phoenix Essence(1). Misc.: Pickaxe, Shovel, Magnifying Glass, Grating Stone (2), Bright Polish, Teleportapple Lind Whisperer *Gains Triple EXP* 21-year-old male Munchkin Class: Rogue Level: 1 Power: 4 Defense: 0 Health: 7/7 Gold: 0 Equipment: Darker Ethereal Deck (Playing Cards) (WP:5, throwing weapon), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles. Borrowed from Hoke) Inventory: Venom, Potion x2, Bedroll, Newspaper with Picture of Lupine(Quest/role-playing item), Ethereal Deck (WP:3, throwing weapon), Akrone Fez (Artefact; SP: 1, Max. Health: +1, Headwear), Frozen Saber (WP: 9, longsword, Stuns enemies) Pillowcase full of Jewelry (Worth 200 gold) QM Note: If you got any questions, let me know. There's one enemy here who I think you'll have trouble with, so best of luck!- 500 replies
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"I want to check out that village, personally." Karie says nothing else. Looking Knox and his army over she couldn't help but feel suspicious. "Where did you say you were from again, general?"
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OOC: I feel like an idiot. Looking like an idiot, Karie sheepishly pulls out her telescope and scans the area, looking at the base of the Citadel and the village.
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"It's alright, I understand." As Masson went to confront Knox, Karie questioned Masson's remark. Youth... was she ready? Karie takes out her magnifying glass and scans the horizon for the Citadel, and the village.
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Karie moves closer to her boyfriend, and away from the party. She could deal with Knox shortly. Consoling her husband was a more important priority. Her voice is tender and soft, herself clearly upset. "Masson, don't say that. It was my mistake for not telling you in person, and I feel horrible for not telling you sooner. Do you remember what you offered me, back when I first joined, and you kissed me for the first time? A family. Something I'd been missing for what felt like an eternity. This isn't your fault honey; you need to stop blaming yourself. I know we started off awkwardly, but dwelling in the past never helped anyone. It never really helped me..." Karie's mind meanders back to Cliff. She wonders if he'd approve of her actions with Masson. What was she thinking, of course he would! "Masson, I'm scared for what's to come when we enter the Citadel... but we're a couple now. We can face this together. I didn't marry you because of the person you aren't; I married you because I love who you are." She holds out her hand, just like in the HQ. She looked at her husband in worry.
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Karie's words begin to fail her as she stands looking off into the distance. She didn't want to tell him. She knew how he'd react, yet did she really have a choice. "Masson. I need you to be rational about what I'm about to tell you. This Regret, from what we heard while we were with Octavyn... he somehow managed to get the designs for... it. I asked Octavyn to tell you after our date at the theatre so it wouldn't be on your mind, but I guess he didn't tell you. I should've told you sooner. I shouldn't of disappeared for six months." Karie awaits the worst.
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"Um...hi." She replies, barely audible over her own sheepishness. Annienal seems to shrink in stature as she attempts to avoid eye contact as she replies a bit more proper. Her superiors would've found it rude not to reply to someone with such titles. "I'm Annienal... those are some... interesting titles Mr. Carvenhall..."
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Annienal notices she's been chosen for a quest, unsure of who anyone was on the board. She mumbles to herself softly. "Well, this Barkley looks inexperienced like me... but these other two... hopefully they aren't intimidating... or that reptile guy..."
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Karie, having been passed a sapphire, lends it to Jeaux. "I've got no use for this at the moment, so best you hang onto it, and please don't lose it!" Looking at the imposing edifice, Karie shudders. "Some part of me wants to make a joke about the Regret overcompensating for something, but at the same time..." Karie consoles Masson, patting him on the back and holding him with her arm. She avoids Johon in fear of sparking something. "Anyone need a heal? I'm more than capable at what I do." She turns to Lawrence, expecting a remark.
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Also, my next quest is being tossed between the next Vault quest which is set in Baltarok, or the finale to the Butcher of Eubric arc, which I'm finally getting a solid idea for.
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Baaffy smashes the Ameoboss while Karie stands in the back row. "I swear, I might as well just let the sheep do all the work for me."
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Sorry, Benji! Polly sort of hijacked that, and with my character if she can avoid a conversation, most times she will.
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Annienal notices the beast-like man walk up to her at the last minute, feeling intimidated by the reptile like appearance to him. Words were failing to come her, like always. She looked at the man awkwardly until something finally came out, although it was soft and mumbled. "Hi." Annienal is too nervous being around the strange reptile man to notice Polly's offer.
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Annienal coughs from the back before making her softly spoken opinion heard. "Because that'd be generalization. I'd be like calling you a gnome because you were short, despite being a human youth... if that makes sense." She timidly goes back to her cider.
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Heroica RPG- Quest #103: Alfendi Lupine Strikes Again!
Kintobor replied to Kintobor's topic in The Heroica Archive
The entrance is shown under the stairs, it just doesn't show the layout of the Cellar and Storage Room. It's been mentioned quite a bit though that the two rooms were connected. I can edit it in, if it helps, though.- 500 replies
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Heroica RPG- Quest #103: Alfendi Lupine Strikes Again!
Kintobor replied to Kintobor's topic in The Heroica Archive
The Foyer.- 500 replies
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- Heroica RPG
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Heroica RPG- Quest #103: Alfendi Lupine Strikes Again!
Kintobor replied to Kintobor's topic in The Heroica Archive
QM Note: The enemies will appear in specific rooms for a certain amount of time, and leave afterwards. If any enemies in a group remain, they will loot the room. They're actively avoiding you, but you have quite a bit of time to find each group, don't worry.- 500 replies
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- Heroica RPG
- Alfendi Lupine
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Annienel returns, noticing the large crowd forming around one of the tables. She timidly avoids the table and makes her way to the bar, where it appeared no one was sitting.
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Karie grins giddily. "What my husband said, but still, we have this... thing to defeat."
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Heroica RPG- Quest #103: Alfendi Lupine Strikes Again!
Kintobor replied to Kintobor's topic in The Heroica Archive
Party in the Cellar Arthur Justus Regulus VII, a Hero Who Is Actually Worth Something (played by Flipz), Level 32.75 Skirmisher, 22-year-old male Human *Immune to Fragile and all Poisons* *Only Receives One Negative Effect At A Time* [ Currently in: Heroica Hall] Power: 42 (31 + WP:11) Health: 54/54 (Basic Health: 5 + Level Bonus: 30 + Class Boost: 15 + Permanent Boost: 4*) Ether: 36/36 (Basic Ether: 5 + Level Bonus: 30) Defense: 20 (Arm Shield: 14 + Duke's Coat-of-Arms: 5 + Unicorn Helmet: 1) Gold: 304 (Owed 128 gold by Boomingham) Equipment: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Arm Shield (SP:14, shield), Duke's Coat-of-Arms (SP: 5, Protects against Fragile and all Poisons; bodywear, suitable for knights, dragoons, skirmishers and regulators), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent; Backwear, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone) Inventory: * Weapons: Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Gladiator Trident (WP: 11, Spear, causes bleeding effect), Spider Leg (WP:8, doubled against flying enemies; spear), Stag Antlers (WP:10, grants Intimidation; halberd), Dauntlet Index (WP: 8, doubled against humanoids; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [nothing]) (Unsuitable weapons: * Artifacts: Headwear: Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone) Bodywear: Heavy Armor (SP: 5, immune to Fragile; bodywear, suitable for barbarians, knights, dragoons, skirmishers and regulators), Backwear: Handwear: Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody) Accessories: Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone) (Unsuitable Artifacts: Pointy Hat) * Gems: * Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass * Scrolls: 2x Scroll of Sealing (Lent to De'kra),, * Consumables: *Healing: Potion, Grand Potion x2, Ether Core, Remedy x8, Elixir x3, Phoenix Essence *Status: Hurricane, Jinxy Juice *Venoms: Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, *Permanent Improvement: Grating Stone *Bombs: Smoke Bomb x5, 3 Bones, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.), *Currency: Scrap Metal x2, Silver Ore x2 Party in the Upstairs Hallway Guts Holla (Scubacarrot) *Immune to Weakened, Fragile, Asleep, Cursed, Confused and Blinded**Immune toDarkness, Light, Water, Fire, Air, Earth, Wood, Lightning and Ice Elemental Damage* *Encouraged, Hastened, and Lucky*44 year old male human Alchemist Level 31 3/4 Power Bonus: 4 (2 permanent bonus+2 equipment) Health: 48/48 (7 base+30 level ups+10 class+1 permanent bonus) Defense: 4 Gold: 5 Equipment: Mythril Edge (WP: 60, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning and Ice Elemental Damage, footwear), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Blessed Amulet (Immunity to Cursed, accessory) Inventory: Twin Sai (WP: 10, dual strike, dagger), Healing Staff (WP: 5, staff, heals instead of damaging BORROWED), 2x Ambrosia, 14x Mead, 10x Smelling Salts, 11x Nostrum, 150x Potion, 22x Grand Potion, 4x Health Core, 2x Elixir, 4x Phoenix Essence, 10x Remedy, 5x Smoke Bomb, 5x Deadly Venom, 2x Neutralizer, Tiger Balm, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed. BORROWED) ( Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Beholder's Eye, Agni Bomb, Neptune Bomb, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear, suitable for anyone BORROWED), Hollow Blade Dagger (WP:6, dagger, hollow-blade [nothing] BORROWED), 2x Scroll of Confusion BORROWED, Scroll of Sleep BORROWED, Scroll of Frailty BORROWED, Scroll of Weakening BORROWED, Scroll of Blindness BORROWED, Topaz, Opal (Ice) BORROWED, Amethyst (Darkness) BORROWED, Topaz (Lightning) BORROWED, Diamond (Light) BORROWED, Garnet (Earth) BORROWED, Mythril Shard BORROWED Borrowed From Hoke: Wyvern's Tailblade (WP: 12 Greatsword), Tongue on a Stick (WP: 1, Miss -> "Aim"), Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Elf (Accessory), Fighting Boots, Sticky Gloves, Aqua Gear, Amethyst x2, Emerald, Opal, Potion x2, Jinxy Juice, Milk, Venom x3, Bone x3, Smoke Bomb x2, Fire Bomb x 2, Lightning Bomb, Ice Bomb, Water Bomb x5, Grating Stone x2, Bright Polish, Teleportapple (318 items) Party in the Sun Room Alexandre le Chevalier, Orc-kin (Played by Capt.JohnPaul) *Immune to Stunned, Slowed, and Bound* 20 year old elf male Black Knight Level 27.33 Power Bonus: 0 Defense: 14 Health: 45/45 Gold: 127 Equipment: Sword of the Elven Blademaster (WP: 15 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Black Knight Armor (SP:4, protects fromStunned effect.), Winged Sandals (Protects from bound- and slowed-effects; footwear) Inventory: Unlucky Horseshoe (WP:13, retrievable throwing weapon, causes Jinxed-effect BORROWED), Bedroll, Smoke Bomb 3x, Feather Duster of DOOM (WP: 1), Deadly Venom x5, Tome of The Regret, Volatile Venom x3, Smelling Salts, Mead x4, Grand Potion 3x, Nostrum, Emerald (Wood), Mulled Wine, 1 fine Montresorian Wine, Grating Stone, Remedy x2, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Neutralizer, Ambroisa, Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear, suitable for anyone BORROWED), Zap-Tap Badge (Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level; Accessory, suitable for anyone BORROWED) Hoke Ablesword Champion of the Northern Kingdoms, The Krakenwhacker and Titan Smiter (UsernameMDM) Mystic Knight Level 32.25 *Immune Fragile, Weakened, Confused, Sealed, Dark* Power Bonus: 4 (+2 Grand Zoot's Cookie, +2 Pugilist Gloves): WP Bonus: 4 (+4 Samurai Helmet) Defense: 30 (+20 Steel Buckler, +5 Heavy Armor, +2 Warrior's Treads, +3 Flagpole) Health: 52/52 (+10 Knight, +7 Mystic Knight, +32 Level, +2 Chicken Drumsticks, +1 Warrior's Treads) Ether: 32/32 (+32 Level) Gold: 773 Equipment: Flagpole (WP:10, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 20), Samurai Helmet (WP:4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile), Warrior's Treads (SP:2, Health +1) Inventory: Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding effect; spear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users. BORROWED), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd. BORROWED), Staff of Ennon - (WP: 5,Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4. BORROWED), Ammit (WP:6, Greatsword gains 5 Ether for each kill. BORROWED), Healing Staff A (WP: 5, staff, heals instead of damaging. BORROWED) Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success BORROWED), Scroll of Poisoning (Grants target’s weapon the Poisoned 10 effect for one battle at the cost of 5 ether BORROWED), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether. BORROWED) Tools: Bedroll, Pickaxe, Shovel Bombs: Dirt Bomb, 2x Smoke Bomb, Pumpkin Bomb Consumables: 4x Potions, 5x Grand Potions, Remedy, 3x Phoenix Essences, 3x Mead, 4x Ether Core, 2x Elixir, x3 Dragon Scale (Grants lucky- and blessed-effects when consumed), Grating Stone, Zoot's Plaything (Special 3/4 Edition), 2x Venom, Deadly Venom, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Neutralizer, Level Up Mushroom, Tonic x2, Grand Tonic, 2x Flame-Distilled Brandy, Ambrosia, Banana (Restores full health when eaten), Bunch of Cherries (A bunch of 10 cherries that each restore 1 ether when eaten; it is up to the user to choose how many they eat at a time), Tasty Pretzel (1/3 chance each of granting lucky, hastened, and encouraged effects upon consumption) Thormanil Nihai, Dragonslayer, Orc-kin (Played by swils) and Arx the Hatchling Level 37.5 Dragoon *Immune to Darkness, Light, Water, Fire, Air, Earth, Wood, Lightning, and Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened* Power Bonus: +1 Defense: 8 Health: 60 Gold: 1408 Equipment: Shishkebab (WP: 16, dual-strike, darkness-elemental, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null darkness), Winged Sandals (Wearer is immune to light, water, fire, air, earth, lightning, and the bound, slowed, asleep, confused, fragile, weakened, and blinded effects), Medal of Glory (Wearer gains triple experience, accessory), Shadeaux Cape (SP:4, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear BORROWED) Inventory: Weapons & Shields: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Gladiator Trident (WP: 11, Spear, causes bleeding effect), Wyvern's Tailblade (WP: 12, Greatsword, suitable for Barbarians & Knights), Tongue on a Stick (WP:1, Miss -> "Aim") Artefacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Fighting Boots(Footwear, Power +5 on the front row, suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, and winged warriors), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water elemental damage) Consumables: Smelling Salts(1), Deadly Venom(2), Remedy(2), Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(2), Venom(3), Lightning Bomb, Smoke Bomb(2), Ice Bomb(1), Bones(3), Water Bomb(5), Mead(1), Neutralizer (1), Amethyst(2), Emerald, Opal, Nostrum(2), Mulled Wine(2), Phoenix Essence(1). Misc.: Pickaxe, Shovel, Magnifying Glass, Grating Stone (2), Bright Polish, Teleportapple Lind Whisperer *Gains Triple EXP* 21-year-old male Munchkin Class: Rogue Level: 1 Power: 4 Defense: 0 Health: 7/7 Gold: 0 Equipment: Darker Ethereal Deck (Playing Cards) (WP:5, throwing weapon), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles. Borrowed from Hoke) Inventory: Venom, Potion x2, Bedroll, Newspaper with Picture of Lupine(Quest/role-playing item), Ethereal Deck (WP:3, throwing weapon), Akrone Fez (Artefact; SP: 1, Max. Health: +1, Headwear), Frozen Saber (WP: 9, longsword, Stuns enemies) Pillowcase full of Jewelry (Worth 200 gold) Looking about the dark hallway, Hoke finds that only the heroes's footprints. Looking through the wares, Lind finds nothing of the sort, but he does find a boatload of expensive jewelry which he promptly stuffs into a pillowcase. Pillowcase full of Jewelry- (Worth 200 gold) All seems peaceful, quiet. The dog that the party heard barking seems to have stopped in it's cries. Everything seems fine, when CRASH!!! A loud ruckus emanates from downstairs! Listening, it appears to be coming from the kitchen! Could the burglars already of entered the house? The party would find out soon, as... ~THE CONTINUOUS BATTLE STRIKES AGAIN!~ ~ You are engaged in one, continuous battle with Alfendi Lupine and his gang. Basically, everything you do will be played out in turns and rounds. ~ You will gain experience for every group of enemies defeated, following the normal rules of scaled level-up. Enemy groups will be colour coded. If an enemy group flees the manor, and at least one enemy is defeated, experience will still be rewarded. ~ You may move through the rooms during the battle, but switching rooms costs a turn. Enemies may move with you, spending their free hit in the process. The party is allowed to split up, with some fighting in one room and some in another. You must move to an adjacent room, and you can only access rooms that are connected by doors. ~ Investigating something costs a turn, as well. If you find an item, it will be added to your inventory. There are many secrets to find, and some enemies may be hiding as well, so you need to investigate the surroundings (hopefully portrayed in pictures, to help you out). ~ When an enemy is defeated, the hero who dealt the final blow will get the dropped items. Items can be traded like in the normal rules, by both the giver and the recipient spending a turn. You may trade as many items as you like during the turn, so use this to your advantage. ~ Because the battle won't end before morning, special rules apply to job traits and positive effects. ~ Job traits: Flee and Track Down all cost a turn to use. Healing and Spellcasting do not work, instead you need to do them as battle actions (casting a spell on an inanimate object and rolling 5 or 6 will result in a miss). Natural Respite regains one health per turn. ~ Positive effects last for 10 rounds before they need to be reapplied. Negative effects will last as depicted in the rules. ~ If a hero is knocked out, they will remain in the room it happened in until they are revived. They will not gain experience from the enemies defeated while unconscious. Petrified enemies cannot move, either, but they will gain experience (although I doubt we'll be dealing with petrified...) ~ If the party or a hero flees, they will find themselves in the foyer and still in battle. ~ The battle ends on the 35 round. If a member of the party isn't in the Cellar by the 35 round, the quest fails. ~ Talking is free, and so is speech based Job traits, so you can speak with the other party members or the enemies during the battle. Any questions?- 500 replies
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- Heroica RPG
- Alfendi Lupine
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Annienal walks into the marketplace, feeling overwhelmed by the amount of vendors and other sellers. She makes her way to the gnome and pulls out her meagre amount of coins. "Excuse me, um, Mr. gnome? How much is a bedroll?" She pays five gold for the bedroll, leaving her with a measly five gold. 5-10=5 gold. Annienal then leaves the marketplace, feeling slightly relieved as she does so.
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"I guess that sounds like sound advice. I believe I should get going, though. I really ought to purchase some things from the Market... and other things. Thank you for your time, um... Mr. Dyric." She gets up, grabs her things, and begins to head outside, but before she does she notices the quest board. Noticing only one quest available, Annienal signs up for Quest 109: Dream Scape before heading out.
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"It's okay, I didn't get along with a lot of the students at the college I was at. Then again, I really didn't make any attempts to talk to anyone. It's good to hear the hall's a friendly place. Anyone I should avoid? I'm really not looking for a fight." She replies nervously.
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Annienal blushes as she's complimented by Dyric. She still felt intimidated by him, but she was like that with just about everyone. "Oh, I didn't realize this Skrall was a hero. I'm sorry little girl, I have no real issue with the ogre. Sorry." She turns away from the little girl and Mr. Sanders and tries to find words to speak to Dyric. "So... um... hi, Dyric. Sorry, I'm not very good when it comes to talking to new people... or friends to be honest." She says hesitantly.
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Annienal feels confused as the young girl goes on about the ogre, even more after she swears her bears eyes gleamed purple. "Can I ask why you want to kill this Skrull? You seem awfully convinced about killing him. And my weapon is a halbred, just so you know." Annienal turns to the hooded man, looking intimidated by his garb and his weaponry. "Um, excuse me, can you tell me why this little girl wants this ogre dead? My name's... my name's Annienal." She murmurs her name to the assassin.