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NewRight

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Everything posted by NewRight

  1. I predict about six chapter at most. A chapter a week. I think you can calculate what that means. This is a rather short game compared to most though.
  2. I was hoping to have roughly six chapters, so shorter than most. I knew I wouldn't be able to stick with it any longer.
  3. Chapters of Ditalini Game Insert Here Intro: With the end of the fabulous Mafia Game the Baritones I thought to start another Mafia based ‘mafia game’. I followed the Baritones lightly, but still knew all the events and thought that as soon as the end came I would try my hand at starting a game with Mafia based players. Now I know I didn’t manage to branch off into any different or original theme, but I do think everyone is here for the game and I think I can add plenty of character to… well… the characters! Short Back story: The boss of the mafia organization has been killed, but a new and unknown boss has risen to the challenge. Some members of the mafia and detectives agency suspect murder and there will be plenty more to go around in this mafia-mystery cross-over! The suspected death of the original boss was that he was intentionally hit by a crazed driver and fell of a 50ft bridge, but around the community people simply say he was drunk himself, tripped and fell of the bridge. Which story will you choose to believe! In this game there are eight men of the mafia and seven hidden detectives working along side the mafia waiting for the proper time to take the boss and entire mafia down. Mafia: The mafia will decide who to kill week by week and there will be votes via PM that will decide who of the mafia are killed. Members of the mafia are trying to kill all members of the detectives agency and who killed the original boss of there organization. Mafia members get to kill one member a week. Detectives: Your job is to kill all members of the mafia and discover who was ever so beneficial in killing the original boss of the mafia. The new boss of the mafia has immunity to the vote. Detectives get to kill one member a week. Should both the mafia and detectives choose to kill the same person another person who had the second most votes will also be killed in a slightly more humorous way. Winning the Game: ~The mafia wins by knowing who killed the original boss if anyone. Killing that person and all of the detectives in the agency. ~The police have to have all members of the mafia killed. (Excluding the boss) And know who killed the original boss whether it is their own man, the mafia, or simply and accident. Rules: ~All votes are tallied via PM, please don’t post who you vote for in this thread. ~Thread are for the members playing the game. If your are one of them feel free to post in all of the threads, but if you are not please do not post in threads as this can impact a players decision and all decisions have to be made on a player’s own thoughts. ~Any members can watch the game evolve of course. ~Ask for any clues that you wish to see, but like Mystery Manor remember to be specific. Don’t ask: “I would like to see details” A better and more specific version would be: “What is behind the cabinet?” ~Refrain from overusing profanity and please no racism. ~This game is meant to be a joyful experience, please don’t become overstressed should something happen to you. ~Failing to submit votes 4 days after a thread has been posted without proper notification will result in a death of your character. ~Failing to follow rules after a warning will result in a death of your character. ~The murderer will know in advance who he/she is (if there is one) and when killed it will be announced that the murderer has been killed. This is beneficial to both the detectives and mafia goons. ~When a person dies they can still be the murderer. ~Three guesses to find the murderer and if all are wrong then your character will die humorously. ~Please do not overreact if I miss one week as I might miss one or two because of a busy schedule. If I know I will miss a week there will be a post in this thread. ~Any of the pictures seen can be of assistance. Take all picture posted into account. ~Clues as to how the past boss died and who killed him will be released week by week as well as clues that will be revealed by asking questions. Sign-Ups: There are thirteen spots available. Anyone can choose to sign-up, but it is not first-come first-serve seeing as I want this game to continue. I will choose the thirteen people based one whoever signs up. Along with the thirteen participants there will be a few reserves should anyone drop-out a reserve can fill the place. If reserves should run out the character will die in a humorous manor. Please don’t fear you won’t get a spot and sign up in this thread. A participants list will be added in the next week or so. Characters with descriptions will be added to this when the game begins to give info regarding the character and what role they could/do play in the game. This thread is currently named the introduction thread, but as the game starts it will be renamed the discussion thread.
  4. I started a little mafia based game. Am I free to post?
  5. I do need to pick up a white turban from BrickForge. I plan on doing that in the near future. Definition of Shakespearean
  6. A tablescrap minifig built to look like that of the 1500's-1600's. The time of Shakespear's poetry. Turban used is by BrickForge. Thanks, Zack
  7. The epaulet concept is one I tested earlier and thought to try and resurrect.
  8. For those in need of a quick transport through the caves. As a short backstory would go... The Claw Transport is the small vehicle in the Power Miners transportation line-up and feature treads powered by three independently powered wheels. Also on the front is two independently moving claws perfect for smashing through small rocks in a well dug cave. Perfect for use when there is no threat and men can drive helmet less, but watch out for the rock monster and its crystal? Built in the style of a Power Miner Set. Contains 70 pieces. $10? Thanks, NewRight
  9. Thanks, I am glad you both like the cockpit. A design of it is available in the Brickshelf link I provided.
  10. An entry into the "Show Us What You've Got" Contest on Flickr. See additional images on BrickShelf[When Moderated] Thanks, Zack
  11. I tried my hand at a bit of customization. There is always room for improvement of course. As an added bonus... A bit of dramatic lighting with and LED and Clone Troopers. Thanks, Zack
  12. Quite a massive size.
  13. Interesting how the new number is 6-6-6.
  14. I wish I had done something a little more interesting than an intro and a lame one at that.
  15. Congrats on the win!
  16. So glad to here. Congrats to Cap'n Blackmoor and Huntleyfx as well with there new positions.
  17. I would also like to know the program used. Would love to know the price tag to build. It looks fabulous.
  18. Newb! We don't take 'em.
  19. I have noticed this with my cheese slopes from the new sets as well. All I can think to do is come in contact with LEGO and possibly ask for new bricks in the process.
  20. Hello there. Welcome to the forum board that doesn't disappoint.
  21. Hi'ya there welcome to EuroBricks.
  22. Amazing! All the technic joints and elements worked into this are fantastic.
  23. No! No! No! You don't hide it. That is the first place someone will look. Duh' a LEGO Pirate Ship, the first place I would check. Now what you have to do is put is somewhere obvious, people never look there.
  24. The term "rock" can be interpreted so many ways. I will have to come up with an interesting creation to represent the theme.
  25. The sleek design is fantastic. I also love the open WIP format you have for this thread. I would love to seen this in an upcoming film from you.
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