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Heroica RPG - Unlimited Quest: Fields of Glory
Sandy replied to Sandy's topic in The Heroica Archive
Results of Round Two of the Corn Maze Battle: >Bartholomew Docken vs. Scarecrow - Damage (Docken: 42 health+15 SP-(15/2=8 dmg)=42 health) >Xander Unth'or vs. Battle Ant A - Aim Hit (Battle Ant: 18 health-29 dmg=0 health) >Dyric Rone uses a Potion on himself - (Dyric: +10 health) >Althior Emorith (Light) vs. Scarecrow - Spell (Scarecrow: 164 health-(35x2=70 dmg)=94 health; Althior: -1 ether) Scary Crow B+F+Battle Ant B - Free Hit vs. Docken (Docken: no effect) Scary Crow C+G - Free Hit vs. Xander (Xander: 28 health+5 SP-((6+6)/2=6 dmg)=27 health) Scary Crow D+H - Free Hit vs. Dyric (Dyric: 18 health-((6+6)/2=6 dmg)=12 health) Scary Crow E+I - Free Hit vs. Althior (Althior: 28 health+4 SP-((6+6)/2=6 dmg)=26 health) Scarecrow - Poisoned (Scarecrow: 94 health-1 dmg=93 health) The scarecrow tries to attack Docken, but cannot pierce his formidable defenses. Xander takes out the other battle ant while Dyric gulps down a potion to restore his own health. Althior's bright spell takes 70 health from the scarecrow. The remaining enemies assault the party, dealing 1 damage to Xander, 2 damage to Althior and 6 damage to Dyric. Scarecrow's poison does its job. Ten enemies remain. Enemies: Scarecrow *Poisoned* Type: Demon Level: 15 Health: 93/210 Special I: Murder of Crows – Consume a Scary Crow to restore full health to self. Special II: Shriek – Causes the afraid-effect to the target. Used only if all Scary Crows are gone. Drops: Skeleton Decoy Scary Crow B Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Scary Crow C Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Scary Crow D Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Scary Crow E Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Scary Crow F Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Scary Crow G Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Scary Crow H Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Scary Crow I Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Battle Ant B Type: Vermin Level: 8 Health: 3/47 Special: Bombard – Causes 8 fire-elemental damage regardless of row. Drops: Fire Bomb Party: Althior Emorith (K-Nut) 32 years old male human Sage Level 20 Sage Power: 30 (20+10) (35 for spells (20+10+5)) Defense: 4 Health: 27/30 (5+19+6) Ether: 24/26 (5+19+2) Gold: 0 Equipment: Twin Sai Blades (WP:10, Dual Strike; dagger), Spellbound Gloves (+5 spellpower, doubled if target is weak to Element; handwear), Robe of the Elven Necromancer (SP:4; bodywear), Inventory: Dragoro (WP:8; wand), Amulet of the Elven Horse Rider (WP +1 from the front row, grants speed within quests; accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Potion x2, Tonic, Remedy, Shovel, Bedroll, Skeleton Decoy Bartholomew Docken (Brickdoctor) ***Party Leader*** 31-year old human male Warden Level 23 *Scary* *Immune to Enamored* Power: 34 (23+11) Defense: 15 Health: 42/42 (6+22+8+6) Gold: 754 (50 Gold loaned to Flipz) Equipment: Briar Bow (WP: 11; wood-elemental; poisoned), Mythril Shield (SP: 15), Dread Hat (permanent scary-effect; headwear), Quiver of Poisoning (permanent poisoned-effect to a bow; backwear), Lover's Locket (immune to Enamored; accessory) Inventory: Frozen Saber (WP: 9; Stuns enemies; longsword), Mockthril Longbow (WP: 5), White Marksman's Hat (⅙ chance of assassination vs. flying monsters; hat), 5 Potions, Grand Tonic, Mead, Soma, Deadly Venom, Smoke Bomb, Bedroll, Mythril Shard Dyric Rone (The Legonater) 20 years old male human Rogue Level 14 *Lucky* Power: 24 (14+10) Health: 12/20 (7+13) Gold: 683 Equipment: Double Chain Whip (WP:10), Loaded Die (permanent lucky-effect; accessory), Sticky Gloves (Increases amount of gold stolen by 50%; handwear) Inventory: Throwing Knife (WP:4, ranged, retrievable), Longsword (WP: 3), Darksteel Crossbow (WP:8, blinded-effect), Potion, 2 Grand Potions, Grand Tonic, Elixir, Remedy, 2 Phoenix Essences, Mead, Smelling Salts, Mythril Shard Xander Unth'or (posades) 24 year-old male human Hunter Level 16.5 *Immune to Blindness and Fragile* *Favours Demons* Power: 29 (16+11+2) Defense: 5 Health: 26/29 (8+15+6) Gold: 42 Equipment: Precision Bow (WP:11; all 'Aim's become 'Hit's), Hunter's Quiver of Marksmanship (WP:2 to a bow, allows the hunter to favor two types at the same time; protects from blindness-effect; backwear), Heavy Armor (SP:5, protects from fragile-effect; bodywear) Inventory: Amulet of the Elven Horse Rider (WP +1 from the front row, grants speed within quests; accessory), Pongcanis Club (WP:8), Enigmatic Hammer (WP:3), 2 Potions, Grand Potion, Venom, Elven Bomb, Skeleton Decoy Party Leader, choose the order of action. Everyone, choose your actions and targets. -
It was you! From now on, Namyrra must only speak in iambic pentameter for the duration of Quest #44. Take that!
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Thank you for a fun game with top-notch hosting quality! The forced roleplaying really made a difference, although it went a little overboard sometimes (where did the demand for me doing haikus even come from?! ). I liked it how it prevented anyone from getting lynched because they were posting in-character or being annoying - as everyone had to do it. I honestly don't know what came over me when I made up that claim about someone telling me iamded is scum. I just knew she was, from the way she posted and everything, but as a vanilla townie with no contacts to anyone, I couldn't prove anything. So I made up a weak claim to see if it would rouse up anything, knowing very well I would get killed over it. It was risky business for the town, and it probably did not change the course of the game much, but I'm still relieved I was actually right. It's obvious from the dead writeboard and this topic that feelings were hurt in the process of this game, but it just proves how gripping this game really was. The last few days were real nail-biters, at least to me.
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Heroica RPG - Quest #40: The Strivvian Job
Sandy replied to Scubacarrot's topic in The Heroica Archive
Ellaria does not give up on Skrall, and tries to heal him again, standing safely behind him in the back row. -
I too think it's a crying shame that the only bearded elf in the world must leave so suddenly, but if that's how you want to play the game, Kadabra, it's your choice. Exactly, but I don't want to see those items returned to the new character. If you give up your character and create a new one, you have to start from scratch - and getting your hands on a Staff of Awesomeness (WP:20) from the get-go is not considered starting from scratch.
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Heroica RPG - Unlimited Quest: Fields of Glory
Sandy replied to Sandy's topic in The Heroica Archive
Results of Round One of the Corn Maze Battle: >Bartholomew Docken vs. Scarecrow - Critical Hit (Scarecrow: 210 health-45 dmg=165 health+poisoned) >Xander Unth'or vs. Battle Ant A - Aim Hit (Battle Ant: 47 health-29 dmg=18 health) Dyric Rone vs. Battle Ant B - Miss/Shield (Mug - Battle Ant: 47 health-44 dmg=3 health; Dyric: +66 gold) >Althior Emorith (Lightning) vs. Scary Crow A - Great Spell (Scary Crow: 63 health-(45x2=90 dmg)=0 health; Althior: -1 ether) Scary Crow B+F - Free Hit vs. Docken (Docken: no effect) Scary Crow C+G - Free Hit vs. Xander (Xander: 29 health+5 SP-((6+6)/2=6 dmg)=28 health) Scary Crow D+H - Free Hit vs. Dyric (Dyric: 20 health-(6+6=12 dmg)=8 health) Scary Crow E+I - Free Hit vs. Althior (Althior: 30 health+4 SP-((6+6)/2=6 dmg)=28 health) Scarecrow - Poisoned (Scarecrow: 165 health-1 dmg=164 health) Bartholomew Docken leads his companions to their first battle in the fields. The warden gets a good shot at the Scarecrow, dealing 45 damage and the poisoned-effect. Xander aims his arrow well at the first battle ant, but hits properly causing 29 damage. Dyric mugs the other battle ant for 44 damage and stealing 66 gold thanks to his sticky gloves. Althior zaps one of the Scary Crows into oblivion with a lightning spell. The crows gather to attack the heroes. Docken scares them away, but they deal 1 damage to Xander, 12 damage to Dyric and 2 damage to Althior. The scarecrow loses 1 health due to its poisoning. Eleven enemies remain. Enemies: Scarecrow *Poisoned* Type: Demon Level: 15 Health: 164/210 Special I: Murder of Crows – Consume a Scary Crow to restore full health to self. Special II: Shriek – Causes the afraid-effect to the target. Used only if all Scary Crows are gone. Drops: Skeleton Decoy Scary Crow B Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Scary Crow C Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Scary Crow D Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Scary Crow E Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Scary Crow F Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Scary Crow G Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Scary Crow H Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Scary Crow I Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Battle Ant A Type: Vermin Level: 8 Health: 18/47 Special: Bombard – Causes 8 fire-elemental damage regardless of row. Drops: Fire Bomb Battle Ant B Type: Vermin Level: 8 Health: 3/47 Special: Bombard – Causes 8 fire-elemental damage regardless of row. Drops: Fire Bomb Party: Althior Emorith (K-Nut) 32 years old male human Sage Level 20 Sage Power: 30 (20+10) (35 for spells (20+10+5)) Defense: 4 Health: 28/30 (5+19+6) Ether: 25/26 (5+19+2) Gold: 0 Equipment: Twin Sai Blades (WP:10, Dual Strike; dagger), Spellbound Gloves (+5 spellpower, doubled if target is weak to Element; handwear), Robe of the Elven Necromancer (SP:4; bodywear), Inventory: Dragoro (WP:8; wand), Amulet of the Elven Horse Rider (WP +1 from the front row, grants speed within quests; accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Potion x2, Tonic, Remedy, Shovel, Bedroll, Skeleton Decoy Bartholomew Docken (Brickdoctor) ***Party Leader*** 31-year old human male Warden Level 23 *Scary* *Immune to Enamored* Power: 34 (23+11) Defense: 15 Health: 42/42 (6+22+8+6) Gold: 754 (50 Gold loaned to Flipz) Equipment: Briar Bow (WP: 11; wood-elemental; poisoned), Mythril Shield (SP: 15), Dread Hat (permanent scary-effect; headwear), Quiver of Poisoning (permanent poisoned-effect to a bow; backwear), Lover's Locket (immune to Enamored; accessory) Inventory: Frozen Saber (WP: 9; Stuns enemies; longsword), Mockthril Longbow (WP: 5), White Marksman's Hat (⅙ chance of assassination vs. flying monsters; hat), 5 Potions, Grand Tonic, Mead, Soma, Deadly Venom, Smoke Bomb, Bedroll, Mythril Shard Dyric Rone (The Legonater) 20 years old male human Rogue Level 14 *Lucky* Power: 24 (14+10) Health: 8/20 (7+13) Gold: 683 Equipment: Double Chain Whip (WP:10), Loaded Die (permanent lucky-effect; accessory), Sticky Gloves (Increases amount of gold stolen by 50%; handwear) Inventory: Throwing Knife (WP:4, ranged, retrievable), Longsword (WP: 3), Darksteel Crossbow (WP:8, blinded-effect), Potion, 2 Grand Potions, Grand Tonic, Elixir, Remedy, 2 Phoenix Essences, Mead, Smelling Salts, Mythril Shard Xander Unth'or (posades) 24 year-old male human Hunter Level 16.5 *Immune to Blindness and Fragile* *Favours Demons* Power: 29 (16+11+2) Defense: 5 Health: 28/29 (8+15+6) Gold: 42 Equipment: Precision Bow (WP:11; all 'Aim's become 'Hit's), Hunter's Quiver of Marksmanship (WP:2 to a bow, allows the hunter to favor two types at the same time; protects from blindness-effect; backwear), Heavy Armor (SP:5, protects from fragile-effect; bodywear) Inventory: Amulet of the Elven Horse Rider (WP +1 from the front row, grants speed within quests; accessory), Pongcanis Club (WP:8), Enigmatic Hammer (WP:3), 2 Potions, Grand Potion, Venom, Elven Bomb, Skeleton Decoy Party Leader, choose the order of action. Everyone, choose your actions and targets. -
From a QM's perspective, it would be simpler if stunned lasted for a whole round. Of course a player would wish it was just a turn. But if I have to make a ruling here and now, I'd say that stunning lasts for one round. That way it will apply well to both players and enemies.
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It's because the rules were written in the time when there was no distinct separation between a turn and a round - mainly because the hastened-effect had not been invented yet. So I used the two terms interchangeably, although they no longer are that. I will go through the effect descriptions again when I have time.
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I've hosted it so that the stunned player loses the next turn (no matter if it's in the same or the next round), but if the player is hastened, he loses both of his turns in that round. Is that too complex?
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QM Note: Chromeknight, your statistics are correct. You had them wrong initially: your total health/ether is the class-related base plus one per level-up (not per level). See the numbers in parentheses for reference. Also, I renamed your Torch to Torch Staff to separate it from other items of the same name. Flare, you forgot to divide the High Heels, too. All the non-divided items are now stashed in your inventory. The heroes look at the carnage around them. The square is littered with the bodies of the rioters. Save for a few observers, everyone else has fled out of sight. Admiral Bonaparte turns to the party that is gathering it's ranks. "Thank you, champions of Heroica! You arrived just in the nick of time! I did not think the rabble would have had it in them, but times are desperate, indeed. You people are truly every bit as valiant as my dear wife has told." "Oh, you silly man! You've seen Heroica's feats countless times. You just don't want to admit that the Bonaparte Fleet isn't the only mighty force in the city." Everyone who fought in the battle now has increased reputation with the Bonapartes. The Bonaparte Cannoneers leave the party, and Sir Christopher and Thothwick rejoin. "But heroism is sometimes messy business", Hestia Bonaparte says, looking around at the bloodbath. "I know that well from my years in the organization. Luckily I have something that will fix this right up." The admiral's wife takes out a colorful orb from her waistbag. The orb radiates a bright light, and as Hestia rubs it, the light envelops the whole square. Much to the party's surprise, when the light subsides, all the dead people are revived with their gushing wounds healed. One by one the people rise, realize that they have been brought back from the brink of death and given a second chance, and run away. Only the four riot leaders are seized by the Elite Cannoneers. They are still too weak to fight back, especially since their precious weapons have been stripped away from them. "This is much more to my liking. The poor might be rising against us, but that does not mean we should mercilessly butcher them." "Wise you are, my darling wife. She's a true benefactor, you know? That is why we were here in the first place; to discuss donations with the Oracle. But what comes to these four..." ,the admiral says, glaring at the riot leaders, "- they will get what they deserve. They shall not be allowed to rile up these unfortunate souls ever again. We don't need any more troubles in Eubric than we already have." The Bonapartes bid farewell to the party, and leave with The Four tied up. The party can now access the Shrine of the Oracle. Party: Alexander Vandangant (Wedge09) 99 years old elven Ranger Level 1 Power: 4 (1+3) Health: 6/6 Gold: 10 Equipment: Bow (WP: 3) Inventory: Amethyst (Darkness), Potion, Smoke Bomb Benji Carvenhall (Flare) 27 years old male half-elven Assassin Level 21 1/3 *Counterstrike* Power: 34 (21+13) Defense: 3 Health: 25/32 (6+20+5+1) Gold: 143 Equipment: Crossbow of the Pongcanis (WP: 13; darkness-, ice, light-elemental), Tricorne (SP:3), Counterstrike Gloves Inventory: Demonic Scissors (WP:13, fire-elemental, damages two enemies in one turn; daggers), Pauldrons (SP +2, suitable to knights, dragoons and skirmishers; accessory), High Heels (Power +1, suitable for women; footwear), Horned Hat (SP +1, Power +1, suitable for barbarians and beast warriors; headwear), Potion, 6 Grand Potions, Remedy, Phoenix Essence, 6 Meads, 3 Smelling Salts, 2 Nostrums, 3 Venoms, 2 Smoke Bombs, Lightning Bomb, Pickaxe, Bedroll, Shovel, 3 Bones Sir Christopher Daggerfall (Fred Fred Burger) 27 years old male human Knight Level 14 *Immune to Weakened, Bound and Slowed* Power: 25 (14+8+2+1) Defense: 4 Health: 23/23 (10+13) Gold: 109 Equipment: Great Sword (WP:8), Mockthril Shield (SP:4), Pugilist's Gloves (Power +2, protects from weakened-effect), Winged Sandals (Protects from bound- and slowed-effects) Inventory: Tricorne (SP:3), Paladin's Armor (unsuitable), 3 Potions, Grand Potion, Remedy, Mead, 2 Rums, 2 Smoke Bombs, 2 Fire Bombs, Bedroll, Shovel, Pickaxe, Bone Cinna the Dark (darkdragon) 19 years Female Human Mystic Knight Level 20 1/3 *Immune to Fire* Power: 35 (20+14+1) Defense: 3 (2+1) Health: 32/32 (5+19+7+1) Ether: 5/26 (5+19+1+1) Gold: 6 Equipment: Mauryl (WP:14, ranged), Aurora Helmet (SP:2, immune to fire), Anniversary Medal:Y1 (+1 to all stats per year) Inventory: Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Ruby (Fire), Healing Staff (WP:5), Scroll of Sleep, 6 Grand Potions, Tonic, 6 Remedies, Elixir, Phoenix Essence, 4 Meads, 3 Smelling Salts, Soma, 2 Deadly Venoms, Fire Bomb, Bedroll, 3 Bones De'kra (Tanma) 11 year old "male" "echo" Assassin Level 18 *Immune to Enamored and Confused* Power: 25 (18+7) Defense: 1 Health: 29/29 (7+17+5) Gold: 25 Equipment: Kapura (WP:7, fire-elemental), Cloak of the Blue Assassin (SP: 1), Heart Locket (Protects from enamored effect and confused effect) Inventory: Chiara (WP:7, lightning-elemental), Fauxthril Hand Cannon (WP:7), Cloak of the Elven Spy, 7 Potions, 3 Grand Potions, 3 Remedies, 2 Phoenix Essences, 2 Smoke Bombs, Bedroll, Pickaxe, Shovel, Magnifying Glass Dreyrugr (Vash the Stampede) 1000 year old male vampire Rogue Level 4 Power: 9 (4+5) Health: 7/10 (7+3) Gold: 11 Equipment: Shadeaux Dagger (WP:5) Inventory: Longsword (WP:3), Potion, Remedy, Venom, Smoke Bomb, Bedroll Erik Tyrvarr (Myrddyn) 18 years old male human Barbarian Level 11½ *Restoration* *Immune to Water* Power: 24 (11+13) Defense: 1 Health: 18/18 (8+10) Gold: 0 Equipment: Voltedge (WP: 13, lightning-elemental; greatsword/longsword), Barbarian's Boots (Natural Respite>Restoration; footwear), Sharkskin Armor (SP +1, immune to water; bodywear) Inventory: Titanic Axe (WP:11, earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Spear (WP: 9), Holy Bomb, 2 Death Progg Claws Guts Holla (Scubacarrot) 42 year old male human Raider Level 20 2/3 *Natural Respite* *Dance* Power: 34 (20+14) (29 for ranged attacks (20+9)) Health: 33/33 (7+19+7) Gold: 2793 Equipment: Fafnir (WP:14, ice- and darkness-elemental; greatsword), Dancing Shoes (In the turn after a "4" is rolled, the wearer can act twice) Inventory: Lifestealer (WP:14, ice-elemental, attacks restore 3 health; dagger), Throwing Knife (WP:9, ranged, retrievable, light-elemental), Hollow Dagger (WP: 6, hollow), 3 Grand Potions, 1 Grand Tonic, 1 Elixir, 5 Remedies, 3 Phoenix Essences, 3 Meads, 3 Nostrums, 4 Smelling Salts, Shovel, Telescope, Bedroll, Beholder's Eye (allows one round per quest to be replayed), 3 Mythril Shards (3/4 of a Mythril) Hybros (JimButcher) 50-year-old male imp Assassin Level 21 *Hastened* *Immune to Cursed* *Lucky* Power: 36 (21+15) Defense: 0 Health: 33/33 (7+20+5+1) Gold: 1250 Equipment: Zoot's Reaper (WP:15, earth-elemental), Golden Armor (user is permanently hastened and cursed), Blessed Amulet (protects from cursed-effect) Inventory: Clock Cog (WP: 14, retrievable), Shuriken of Mercutio (WP:5, retrievable), Throwing Knife (WP:8, retrievable), Throwing Knife (WP:8, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Ancient Throwing Dagger (WP: 8, retrievable), Emerald (Wood), 10 Potions, 10 Grand Potions, 5 Remedies, 3 Phoenix Essences, 2 Deadly Venoms, 2 Smoke Bombs, 3 Holy Bombs, 3 Nostrums, 2 Meads, Smelling Salts, Bedroll, Shovel, Skeleton Decoy, Bone Mizuki Kimura (zakura) 21 years old female human Rogue *Encouraged* *Hastened* *Lucky* Level 11½ Power: 21 (11+10) Health: 17/17 (7 + 10) Gold: 82 Equipment: Dagger (WP:10) Inventory: Sylph Shuriken (WP:12, wind- and light-elemental; throwing weapon), Grand Potion, Remedy, Phoenix Essence, 2 Venoms, 2 Meads, 2 Nostrums, Smelling Salts, Smoke Bomb, 2 Holy Bombs, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Cannonball, Death Progg Claw Namyrra Uq (Quarryman) ***Party Leader*** 1337 years old female Fenarian Evoker Level 21 2/3 *Immune to Sealing* Power: 33 (21+12) Defence: 8 (5+3) Health: 28/28 (5+20+3) Ether: 26/32 (5+20+1+1+5) Gold: 44 Equipment: Snake Staff (WP:12), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Max. Ether +5, immune to Sealing, bodywear) Inventory: Shiny Dagger (WP:10), Bone Staff (WP:3), Leather Cap (SP:1, headwear), Gaudy Cloak (Max. Health +1, Max. Ether +1; bodywear) Amethyst, Opal, Emerald, Topaz, Garnet, Diamond, Ruby, Sapphire. Scroll of Blindness, Scroll of Sealing, 4 Potions, Tonic, 3 Grand Tonics, Ether Core, 2 Phoenix Essence, 5 Meads, 3 Smelling Salts, 3 Nostrums, Venom, 2 Smoke Bombs, Holy Bomb, Flash Bomb, Bedroll, Venom, 3 bones Spirits: Xut the Daemon (Darkness), Raiju the Raiju (Lightning), Ni the Shrubbery (Wood), Mark the Ice Cube Tray (Ice), Clay Golem (Earth), Battle Angel (Light), unknown (Fire), unknown (Wind) Nerwen Calmcacil (played by Chromeknight) 261 year old female elven Cleric Level 13 *Immune to Wind* Power: 19 (13+6) Defense: 2 Health: 24/24 (9+12+3) Ether: 14/17 (5+12) Gold: 100 Equipment: Staff (WP:6, wood-elemental), White Cloak (+3 Max health), Winged Circlet (SP:2, Immune to Wind) Inventory: Hammer (WP: 6), Torch Staff (WP:5, fire-elemental; staff), 2 Potions, Grand Tonic, 3 Elixirs, 4 Remedies, Phoenix Essence, Venom, 2 Ice Bombs, Shovel, Bedroll, Bone Raven Ashcroft (Raven Brickroft) 18 years old male human Rogue Level 1 Power: 4 (1+3) Health: 7/7 Gold: 10 Equipment: Main Gauche (WP: 3) Inventory: Wrench (WP:3, target’s level -1, throwing weapon), Water Bomb, Venom, Deadly Venom Sarick Lanse (Xarrzan) 27 years old male naga Mage Level 12 ½ *Hastened* *Lucky* Power: 19 (12+6+1) Defense: 0 Health: 16/16 (5+11) Ether: 13/16 (5+11) Gold: 54 Equipment: Dragon's Wrath (WP:6) Inventory: Healing Staff (WP:5, healing effect), Dragon's Heart (WP: 15, wind- and fire-elemental, longsword), Opal (Ice), Topaz (Lightning), Sapphire (Wind), Tonic, 2 Nostrums, Smelling Salts, Bomb XX, Bedroll, Bone, Mythril Shard (1/4 of a Mythril) Thalion Dwinlas (-obelix-) 213 years old male elf Mage Level 3 Power: 6 (3+3) Health: 7/7 (5+2) Ether: 6/7 (5+2) Gold: 4 Equipment: Dagger (WP:3) Inventory: Ruby (Fire), Potion, Bedroll Thothwick (Professor Flitwick) 44 years old Metasimian Black Knight Level 19 *Damage Undead* *Immune to Stunned* Power: 29 (19+10) (27 for ranged attacks (19+8)) Defence: 4 Health: 34 (7+18+9) Gold: 287 Equipment: Sabre (WP:10), Cultist's Hat (regular attacks do damage to undead), Black Knight's Armour (SP:4, protects from stunned-effect) Inventory: Shuriken (WP:8), Bedroll, Telescope, Dragon Scale William Harkenshire (VolcanicPanik) Unknown years old human male Ranger Level 15 *Hastened* Power: 20 (15+5) (21 from the front row (15+5+1)) Health: 20/20 (6+14) Gold: 0 Equipment: Repeating Crossbow (WP:5, unupgradeable; fire-elemental, permanent hastened), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement) Inventory: Hand Cannon (WP: 5; lightning- and wood-elemental), Wave Sword (WP:11, inflicts cursed-effect), Croise Crossbow (WP:11), Lion Knight Shield (SP:4, unsuitable), Chimera Armor (+2 SP, +2 Health, unsuitable), Sapphire (Wind), Remedy, Venom, Mead, Smelling Salts, Smoke Bomb, Elven Bomb, Bomb XX, Bedroll, Magnifying Glass, Shovel, Pickaxe, Skeleton Decoy
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"Listen, sweetchums, I really do not think anyone will buy a mangy hide from me for 100 gold. 42 gold is my final offer, take it or leave it. Although I wouldn't mind you staying... "
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Thank you for your hard work! I hope QMs will mostly stick to the existing weapon types from now on. It would certainly make my life easier. Oh, don't forget the Fields of Glory prizes from the Treasury! Haaaallelujah!
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Fabian shakes his head. "I'm deeply sorry to say no to such a burly hunk such as yourself, but you ask too much of it. It's just a wormy hide, after all. I can give you 40 gold for it, though."
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It's the same effect that the "Twin Sai" -weapon from my earlier quest has: "dual strike" allows the hit to strike the target and the enemy listed after it in the battle order. If there's only one enemy in the battle, the hit is normal. I should probably mention it in the FAQ or something...
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But heroes target enemies, not the other way around. A hexed enemy gets a Free Hit only if he was not targetted by a hero.
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QM Note: You, but I suggest you talk about it first.
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I honestly can't say. I've planned for two or three more battles for the quest, but with this many players, it's not going to be fast. Well, the hexed enemy attacks one of his allies instead of a hero. The QM can randomly draw its target.
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Dak does not understand the ancient runes, either. He does recognize them as elvish, though. Only the party leader can decide whether the lid of the grave will be opened or not.
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Yeah, I do. I haven't found the time to do the rest of the class sheets yet. But soon...ish.
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*IMPORTANT NOTICE!* The rules have been changed to allow gradual equipment of more artefacts. Beginning players can only equip one artefact until they hit Level 10, where they get to equip a second artefact, and each ten levels gives them access to another until they hit Level 50. All equipped artefacts must still be from different categories. The rule change comes to effect immediately, so please notify your QMs if it affects the amount of artefacts you can equip.
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SOUTHERN ASSAULT Results of Round Four of the Southern Riot Battle: >Pizarro (Fire Bomb) vs. Boreal - Bombard (Nothus: 195 health-0 dmg=195 health; Eurose: 50 health-0 dmg=50 health; Boreal: 121 health-(15x2=30 dmg)=91 health; Zephyroth: 6 health-15 dmg=0 health; Pizarro: 41 health-(10/2=5 dmg)=36 health) >Magellan vs. Eurose - Special Damage (Rumbling Strike - All enemies & party members (except Eurose): 3 dmg (Erik: 3 health-3 dmg=0 health); Eurose: 50 health-10 dmg=40 health) >Cortes (Water Bomb) vs. Nothus - Damage (Cortes: 34 health-(32/2=16 dmg)=18 health) >Columbus (Lightning Bomb) vs. Zephyroth - Shield (Barrage - Water Bomb, Lightning Bomb, Lightning Bomb; Nothus: 192 health-((15x2=30)+15+15=60 dmg)=132 health; Eurose: 40 health-((15x2=30)+15+15=60 dmg)=0 health; Boreal: 88 health-(15+15+15=45 dmg)=43 health; Columbus: 26 health-(10x2=5 dmg)=21 health) >Hybros (Bladerang) vs. Eurose Boreal - Critical Lethal Hit (Nothus: 132 health-38 dmg=94 health; Boreal: 44 health-38 dmg=6 health) >Hybros (Clock Cog) vs. Eurose Boreal - Shield (Gold Reaper - Hybros: 32+34=66 gold) >Benji vs. Nothus - Lethal Hit (Nothus: 94 health-(34x4=136 dmg)=0 health) >Guts uses Grand Potion on himself - (Guts: +25 health) >Namyrra (Darkness) vs. Boreal - Shield (Summon - Xut the Daemon joins the battle) >Cinna (Darkness) vs. Boreal - Damage (Cinna: 29 health+3 SP-(34/2=17 dmg)=15 health) >De'kra (Hand Cannon) vs. Nothus Boreal - Damage (De'kra: 25 health+1 SP-(34/2=17 dmg)=9 health) >Sarick (Wind) vs. Zephyroth Boreal - Damage/Special Damage (Sarick: 2 health-(34/2=17 dmg)=0 health) >Sarick (Ice) vs. Eurose Boreal - Damage/Damage >Nerwen heals Erik Mizuki - No Healing >Erik vs. Nothus - Extra Critical Hit Mizuki vs. Nothus Boreal - Hit (Boreal: 6 health-21 dmg=0 health) >Dreyrugr does nothing >Thalion (Fire) vs. Boreal - Shield (Magic Burst of Fire) The battle against the riot leaders reaches its climax. Pizarro finally figures out how to shoot bombs, so he bombards the enemies with fire, damaging Boreal and defeating Zephyroth. Boreal's Frost Aura hurts him back. Eurose uses her Rumbling Strike move, dealing 3 damage across the battle field (save herself). This move knocks out Erik, but also backfires on Eurose, since Boreal's aura works on her as well. Nothus hurts Cortes, but Columbus uses all his remaining bombs to cause a Barrage that damages Nothus and Boreal, and takes out Eurose. Hybros throws his Bladerang at the two remaining riot leaders, followed by his special Gold Reaper move that nets him 66 gold. Nothus is the third riot leader to fall, thanks to Benji's elemental bolt. Guts heals himself with a Grand Potion and Namyrra summons Xut to join the battle. Having been left alone against the heroes, Boreal goes into a fury and attacks Cinna, De'kra and Sarick in a flurry of attacks. The naga falls. Nerwen fails to heal anyone, but Mizuki brings it all to a sudden stop by stabbing Boreal to the back. The norseman falls down, gurgling blood. THE BATTLE IS VICTORIOUS! Benji, Cinna, Guts, Hybros and Namyrra earn third of a level. De'kra, Mizuki, Nerwen and the cannoneers get half of a level. Dreyrugr and Thalion earn a full level. Alexander, Raven, Sarick and William regain consciousness with one health, while Erik wakes up with full health. The enemies drop the Demonic Scissors, the Titanic Axe, the Fafnir, the Sylph Shuriken, pauldrons, a grand potion, a potion, high heels, a torch, and a horned hat. Party: Alexander Vandangant (Wedge09) 99 years old elven Ranger Level 1 Power: 4 (1+3) Health: 1/6 Gold: 10 Equipment: Bow (WP: 3) Inventory: Amethyst (Darkness), Potion, Smoke Bomb Benji Carvenhall (Flare) 27 years old male half-elven Assassin Level 21 1/3 *Counterstrike* Power: 34 (21+13) Defense: 3 Health: 25/32 (6+20+5+1) Gold: 143 Equipment: Crossbow of the Pongcanis (WP: 13; darkness-, ice, light-elemental), Tricorne (SP:3), Counterstrike Gloves Inventory: 5 Grand Potions, Remedy, Phoenix Essence, 6 Meads, 3 Smelling Salts, 2 Nostrums, 3 Venoms, 2 Smoke Bombs, Lightning Bomb, Pickaxe, Bedroll, Shovel, 3 Bones Cinna the Dark (darkdragon) 19 years Female Human Mystic Knight Level 20 1/3 *Immune to Fire* Power: 35 (20+14+1) Defense: 3 (2+1) Health: 15/32 (5+19+7+1) Ether: 5/26 (5+19+1+1) Gold: 6 Equipment: Mauryl (WP:14, ranged), Aurora Helmet (SP:2, immune to fire), Anniversary Medal:Y1 (+1 to all stats per year) Inventory: Sharkskin Armor (Artefact/Bodywear; SP +1, immune to water) Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Ruby (Fire), Healing Staff (WP:5), Scroll of Sleep, 7 Grand Potions, Tonic, 7 Remedies, Elixir, Phoenix Essence, 4 Meads, 3 Smelling Salts, Soma, 2 Deadly Venoms, Fire Bomb, Smoke Bomb, Bedroll, 3 Bones De'kra (Tanma) 11 year old "male" "echo" Assassin Level 18 *Immune to Enamored and Confused* Power: 25 (18+7) Defense: 1 Health: 10/29 (7+17+5) Gold: 25 Equipment: Kapura (WP:7, fire-elemental), Cloak of the Blue Assassin (SP: 1), Heart Locket (Protects from enamored effect and confused effect) Inventory: Chiara (WP:7, lightning-elemental), Shadeaux Dagger (WP:5), Fauxthril Hand Cannon (WP:7), Cloak of the Elven Spy, 10 Potions, 3 Grand Potions, 3 Remedies, 2 Phoenix Essences, 2 Smoke Bombs, Bedroll, Pickaxe, Shovel, Magnifying Glass Dreyrugr (Vash the Stampede) 1000 year old male vampire Rogue Level 4 Power: 7 (4+3) Health: 7/10 (7+3) Gold: 11 Equipment: Longsword (WP:3) Inventory: Potion, Venom, Bedroll Erik Tyrvarr (Myrddyn) 18 years old male human Barbarian Level 11½ *Restoration* Power: 24 (11+13) Health: 18/18 (8+10) Gold: 0 Equipment: Voltedge (WP: 13, lightning-elemental), Barbarian's Boots (Natural Respite>Restoration) Inventory: Spear (WP: 9), Holy Bomb, 2 Death Progg Claws Guts Holla (Scubacarrot) 42 year old male human Raider Level 20 2/3 *Natural Respite* *Dance* Power: 34 (20+14) (29 for ranged attacks (20+9)) Health: 33/33 (7+19+7) Gold: 2793 Equipment: Lifestealer (WP:14, ice-elemental, attacks restore 3 health), Dancing Shoes (In the turn after a "4" is rolled, the wearer can act twice) Inventory: Throwing Knife (WP:9, ranged, retrievable, light-elemental), Hollow Dagger (WP: 6, hollow), Wrench (WP:3, target's level -1, ranged, retrievable), 3 Grand Potions, 1 Grand Tonic, 1 Elixir, 5 Remedies, 4 Phoenix Essences, 3 Meads, 3 Nostrums, 4 Smelling Salts, Venom, Deadly Venom, Water Bomb, Shovel, Telescope, Bedroll, Beholder's Eye (allows one round per quest to be replayed), 3 Mythril Shards (3/4 of a Mythril) Hybros (JimButcher) 50-year-old male imp Assassin Level 21 *Hastened* *Immune to Cursed* Power: 36 (21+15) Defense: 0 Health: 15/33 (7+20+5+1) Gold: 1250 Equipment: Zoot's Reaper (WP:15, earth-elemental), Golden Armor (user is permanently hastened and cursed), Blessed Amulet (protects from cursed-effect) Inventory: Clock Cog (WP: 14, retrievable), Shuriken of Mercutio (WP:5, retrievable), Throwing Knife (WP:8, retrievable), Throwing Knife (WP:8, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Ancient Throwing Dagger (WP: 8, retrievable), Emerald (Wood), 10 Potions, 10 Grand Potions, 5 Remedies, 3 Phoenix Essences, 2 Deadly Venoms, 2 Smoke Bombs, 3 Holy Bombs, 4 Nostrums, 2 Meads, Smelling Salts, Bedroll, Shovel, Skeleton Decoy, Bone Mizuki Kimura (zakura) 21 years old female human Rogue Level 11½ Power: 21 (11+10) Health: 11/17 (7 + 10) Gold: 82 Equipment: Dagger (WP:10) Inventory: Grand Potion, Remedy, Venom, 3 Nostrums, 3 Meads, 3 Nostrums, 2 Smelling Salts, Smoke Bomb, 2 Holy Bombs, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Cannonball, Death Progg Claw Namyrra Uq (Quarryman) ***Party Leader*** 1337 years old female Fenarian Evoker Level 21 2/3 *Immune to Sealing* Power: 33 (21+12) Defence: 8 (5+3) Health: 16/28 (5+20+3) Ether: 26/32 (5+20+1+1+5) Gold: 44 Equipment: Snake Staff (WP:12), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Max. Ether +5, immune to Sealing, bodywear) Inventory: Shiny Dagger (WP:10), Bone Staff (WP:3), Leather Cap (SP:1, headwear), Gaudy Cloak (Max. Health +1, Max. Ether +1; bodywear) Amethyst, Opal, Emerald, Topaz, Garnet, Diamond, Ruby, Sapphire. Scroll of Blindness, Scroll of Sealing, 4 Potions, Tonic, 3 Grand Tonics, Ether Core, 2 Phoenix Essence, 5 Meads, 3 Smelling Salts, 3 Nostrums, Venom, 2 Smoke Bombs, Holy Bomb, Flash Bomb, Bedroll, Venom, 3 bones Spirits: Xut the Daemon (Darkness), Raiju the Raiju (Lightning), Ni the Shrubbery (Wood), Mark the Ice Cube Tray (Ice), Clay Golem (Earth), Battle Angel (Light), unknown (Fire), unknown (Wind) Nerwen Calmcacil (played by Chromeknight) 261 year old female elven Cleric Level 13 *Immune to Wind* Power: 19 (13+6) Defense: 2 Health: 21/24 (9+12+3) Ether: 16/17 (5+12) Gold: 100 Equipment: Staff (WP:6, Wood), White Cloak (+3 Max health), Winged Circlet (SP:2, Immune to Wind) Inventory: Hammer (WP: 6), 2 Potions, Tonic, Grand Tonic, 3 Elixirs, 4 Remedies, Phoenix Essence, Venom, 2 Ice Bombs, Shovel, Bedroll, Bone Raven Ashcroft (Raven Brickroft) 18 years old male human Rogue Level 1 Power: 4 (1+3) Health: 1/7 Gold: 10 Equipment: Main Gauche (WP: 3) Inventory: Potion, Venom Sarick Lanse (Xarrzan) 27 years old male naga Mage Level 12 ½ Power: 19 (12+6+1) Defense: 0 Health: 1/16 (5+11) Ether: 13/16 (5+11) Gold: 54 Equipment: Dragon's Wrath (WP:6) Inventory: Healing Staff (WP:5, healing effect), Dragon's Heart (WP: 15, wind- and fire-elemental, longsword), Opal (Ice), Topaz (Lightning), Sapphire (Wind), Tonic, 3 Nostrums, 2 Smelling Salts, Bomb XX, Bedroll, Bone, Mythril Shard (1/4 of a Mythril) Thalion Dwinlas (-obelix-) 213 years old male elf Mage Level 3 Power: 6 (3+3) Health: 4/7 (5+2) Ether: 6/7 (5+2) Gold: 4 Equipment: Dagger (WP:3) Inventory: Ruby (Fire), Potion, Bedroll William Harkenshire (VolcanicPanik) Unknown years old human male Ranger Level 15 *Hastened* Power: 20 (15+5) (21 from the front row (15+5+1)) Health: 1/20 (6+14) Gold: 0 Equipment: Repeating Crossbow (WP:5, unupgradeable; fire-elemental, permanent hastened), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement) Inventory: Hand Cannon (WP: 5; lightning- and wood-elemental), Wave Sword (WP:11, inflicts cursed-effect), Croise Crossbow (WP:11), Lion Knight Shield (SP:4, unsuitable), Chimera Armor (+2 SP, +2 Health, unsuitable), Sapphire (Wind), Remedy, Venom, Mead, Smelling Salts, Smoke Bomb, Elven Bomb, Bomb XX, Bedroll, Magnifying Glass, Shovel, Pickaxe, Skeleton Decoy Elite Cannoneer Columbus (NPC, controlled by Quarryman) 42 years old male human Cannoneer Level 11 Power: 16 Health: 22/51 Equipment: Bonaparte Handcannon (WP:5) Inventory: Elite Cannoneer Cortes (NPC, controlled by darkdragon) 46 years old male human Cannoneer Level 11½ Power: 16 Health: 18/51 Equipment: Bonaparte Handcannon (WP:5) Inventory: 2 Water Bombs Elite Cannoneer Magellan (NPC, controlled by Scubacarrot) 39 years old male human Cannoneer Level 11 Power: 16 Health: 33/51 Equipment: Bonaparte Handcannon (WP:5) Inventory: Elite Cannoneer Pizarro (NPC, controlled by Flare) 31 years old male human Cannoneer Level 10½ Power: 15 Health: 33/50 Equipment: Bonaparte Handcannon (WP:5) Inventory: Fire Bomb, Ice Bomb, Lightning Bomb, Holy Bomb Party Leader, please divide the spoils of the battle: Fafnir - WP:14, ice- and darkness-elemental; greatsword Sylph Shuriken - WP:12, wind- and light-elemental; throwing weapon Titanic Axe - WP:11, earth-elemental, has 1/6 chances of inflicting petrified-effect; axe Demonic Scissors - WP:13, fire-elemental, damages two enemies in one turn; daggers Pauldrons - SP +2, suitable to knights, dragoons and skirmishers; accessory Grand Potion - Restores 25 health to the user Potion - Restores 10 health to the user High Heels - Power +1, suitable for women; footwear Torch - WP:5, fire-elemental, staff Horned Hat - SP +1, Power +1, suitable for barbarians and beast warriors; headwear QM Note: I will also wait for the other loot to be divided before continuing the quest.
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Heroica RPG - Quest #40: The Strivvian Job
Sandy replied to Scubacarrot's topic in The Heroica Archive
The situation on the deck is getting worse by the minute. Ellaria rushes to Skrall's side, and attempts to heal him from the back row. -
QM Note: The elves were dead already, and you didn't show them much respect before hand either. Also, leaving them lying on the mountain path would've only garnered attention from other patrols - you need to get back to Eubric as well, remember? You were damaged in the last round of the previous battle, so your health did go back up. The runes on the tomb are ancient, and Johon cannot decipher them.
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Heroica RPG - Unlimited Quest: Fields of Glory
Sandy replied to Sandy's topic in The Heroica Archive
PREPARE FOR BATTLE! Enemies: Scarecrow Type: Demon Level: 15 Health: 210/210 Special I: Murder of Crows – Consume a Scary Crow to restore full health to self. Special II: Shriek – Causes the afraid-effect to the target. Used only if all Scary Crows are gone. Drops: Skeleton Decoy Scary Crow A Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Scary Crow B Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Scary Crow C Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Scary Crow D Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Scary Crow E Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Scary Crow F Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Scary Crow G Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Scary Crow H Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Scary Crow I Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect to the target. Drops: nothing Battle Ant A Type: Vermin Level: 8 Health: 47/47 Special: Bombard – Causes 8 fire-elemental damage regardless of row. Drops: Fire Bomb Battle Ant B Type: Vermin Level: 8 Health: 47/47 Special: Bombard – Causes 8 fire-elemental damage regardless of row. Drops: Fire Bomb Party: Althior Emorith (K-Nut) 32 years old male human Sage Level 20 Sage Power: 30 (20+10) (35 for spells (20+10+5)) Defense: 4 Health: 30/30 (5+19+6) Ether: 26/26 (5+19+2) Gold: 0 Equipment: Twin Sai Blades (WP:10, Dual Strike; dagger), Spellbound Gloves (+5 spellpower, doubled if target is weak to Element; handwear), Robe of the Elven Necromancer (SP:4; bodywear), Inventory: Dragoro (WP:8; wand), Amulet of the Elven Horse Rider (WP +1 from the front row, grants speed within quests; accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Potion x2, Tonic, Remedy, Shovel, Bedroll, Skeleton Decoy Bartholomew Docken (Brickdoctor) ***Party Leader*** 31-year old human male Warden Level 23 *Scary* *Immune to Enamored* Power: 34 (23+11) Defense: 15 Health: 42/42 (6+22+8+6) Gold: 754 (50 Gold loaned to Flipz) Equipment: Briar Bow (WP: 11; wood-elemental; poisoned), Mythril Shield (SP: 15), Dread Hat (permanent scary-effect; headwear), Quiver of Poisoning (permanent poisoned-effect; backwear), Lover's Locket (immune to Enamored; accessory) Inventory: Frozen Saber (WP: 9; Stuns enemies; longsword), Mockthril Longbow (WP: 5), White Marksman's Hat (⅙ chance of assassination vs. flying monsters; hat), 5 Potions, Grand Tonic, Mead, Soma, Deadly Venom, Smoke Bomb, Bedroll, Mythril Shard Dyric Rone (The Legonater) 20 years old male human Rogue Level 14 *Lucky* Power: 24 (14+10) Health: 20/20 (7+13) Gold: 617 Equipment: Double Chain Whip (WP:10), Loaded Die (permanent lucky-effect; accessory), Sticky Gloves (Increases amount of gold stolen by 50%; handwear) Inventory: Throwing Knife (WP:4, ranged, retrievable), Longsword (WP: 3), Darksteel Crossbow (WP:8, blinded-effect), Potion, 2 Grand Potions, Grand Tonic, Elixir, Remedy, 2 Phoenix Essences, Mead, Smelling Salts, Mythril Shard Xander Unth'or (posades) 24 year-old male human Hunter Level 16.5 *Immune to Blindness and Fragile* *Favours Demons* Power: 29 (16+11+2) Defense: 5 Health: 29/29 (8+15+6) Gold: 42 Equipment: Precision Bow (WP:11; all 'Aim's become 'Hit's), Hunter's Quiver of Marksmanship (WP:2 to a bow, allows the hunter to favor two types at the same time; protects from blindness-effect; backwear), Heavy Armor (SP:5, protects from fragile-effect; bodywear) Inventory: Amulet of the Elven Horse Rider (WP +1 from the front row, grants speed within quests; accessory), Pongcanis Club (WP:8), Enigmatic Hammer (WP:3), 2 Potions, Grand Potion, Venom, Elven Bomb, Skeleton Decoy Party Leader, choose the order of action. Everyone, choose your actions and targets. -
The party loots the bodies of the three elven patrollers, then kick them down a cliff. Nur attempts to cast the lucky-effect on Nur, but fails, losing 5 ether. The party then heads to the forbidden holy grounds of the elves in the trails of the young lads. They eventually spot them standing high up on a stone pedestal. "Look down there, it's the Suicide Cliffs! We're almost there! Just a downhill ride from here-on out." "You don't mean to say...?" "Yep! I'll race ya!" "No, Ly! Wait for meeee!!!" The boys vanish behind the mountaintop. The party climbs after them, and see that the "slab" the boys were standing on is in fact a tomb. What will the party do? Party: Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid ***Party Leader*** Level 16½ Power: 24 (16+7+1) Defense: 0 Health: 20/32 (9+15+7+1) Ether: 18/21 (5+15+1) Gold: 50 Equipment: Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Ranger's Quiver (WP +1 to bows and crossbows), Helmet (Max. health +1) Inventory: Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 2 Potions, 1 Grand Potion, Tonic, Grand Tonic, Remedy, 2 Smelling Salts, 2 Venoms, Smoke Bomb, 2 Fire Bombs, 2 Ice Bombs, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet Ring, Saber Teeth Dak Shadeaux (Darth Nihilus) 35 years old half-elven, half-Mopag Black Knight Level 16½ *Immune to Asleep and Fragile* Power: 26 (16+10) (21 for ranged attacks (16+5)) Defense: 12 (7+5) Health: 31/31 (7+15+9) Ether: 0/0 Gold: 3 Equipment: Black Sword (WP:10, lightning-elemental), Fauxthril Shield (SP:7), Trendy Handbag (protects wearer from whatever bad effect was last inflicted to someone else in a battle), Heavy Armor (SP:5, protects from fragile-effect) Inventory: Lute (WP:8, suitable for minstrels), Throwing Knife (WP:5), Twin Longswords (WP:3), Stag Shield (SP:6, immune to bound), 5 Potions, 2 Grand Potions, Grand Tonic, Elixir, Remedy, 3 Meads, 2 Venoms, Nostrum, Mythril Shard, Bedroll, Shovel, Aquamarine Johon (Bricksandparts) 25 years old male human Raider Level 18½ *Natural Respite* Power: 26 (18+8) Defense: 0 Health: 27/33 (8+17+1+7) Ether: 0/0 Gold: 272 Equipment: Sword of Decay (WP:8; once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns; the effect cannot be compounded with more strikes; suitable to mages, knights and barbarians), Helmet (+1 max health), Dog Statuette (SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.) Inventory: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Healing Staff (WP:5, Healing effect; lent to Arthur G Regulus- usable by mages and clerics), Focal Staff (WP:5; focus fire: roll a 3 for 5 ether; suitable for clerics and mages), Aquamarine (Water), Emerald (Wood), 3 Potions, Grand Potion, 2 Venoms, Ice Bomb, Phoenix Essence, Mead, Shovel, 2 Pick-axes, Magnifying Glass, Magic Compass En Sabah Nur (Jebediahs) 30 year old male human Battle Mage Level 19½ *Lucky* *Natural Respite* *Immune to Fragile, Sealed and Blinded* Power: 31 (19+12) Defense: 5 Health: 33/33 (5+18+5+5) Ether: 11/24 (5+18+1) Gold: 233 Equipment: Stealth Dagger (WP: 12), Sealed Heavy Armour of Brilliance (SP:5,Immune: fragile, blinded, sealed effects), Loaded Die (Lucky effect), Inventory: En & Sabah & Nur (Shurikens 3/3, WP: 5), Sangriste Dagger (WP: 5), Quarterstaff (WP:4/8 against humanoids); Traveler's Cloak (SP: 1), Garnet (Earth), Aquamarine (Water), Scroll of Confusion, Scroll of Sealing, Scroll of Luck, 3 Potions, Grand Tonic, 2 Phoenix Essences, Remedy, 3 Meads, Smelling Salts, Venom, 2 Deadly Venom, Smoke Bomb, Fire Bomb, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Floral Bombs, 2 Holy Bombs, Bedroll, Magnifying Glass, Garnet Lamp of Summoning