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Hyler Talliwell

Eurobricks Citizen
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Everything posted by Hyler Talliwell

  1. This whole creation is great. The scene has a great feel and the magi top it off quite well with such a look of utter evil. The Wither is also quite scary. Nice work!
  2. Usually my pictures aren't like that, it was just super nice outside today and I wanted to take advantage of it.
  3. Sounds good to me. My forces will try to stir up as much trouble as they can there.
  4. Following the command of the High King, Nocturnian forces have set up an embassy in the region of the Kaliphlin guild. Here they conduct business with the regulars and slowly die of boredom, or for the undead, re-die of boredom. They built the structure with the help of local merchants, wanting it to blend in with the local style. The Nocturnian visitors wanted to be fortified, but not draw undue attention to themselves. Led by Commander Jarvael Armgo, the small garrison can hold its own against much larger forces. Here, a local merchant is trying to gain the support of the Nocturnus Guild, to buy safety in case Kaliphlin is swept under in the coming war. Nocturnus Embassy in Kaliphlin (1) by The Deathly Halliwell, on Flickr Nocturnus Embassy in Kaliphlin (2) by The Deathly Halliwell, on Flickr Nocturnus Embassy in Kaliphlin (3) by The Deathly Halliwell, on Flickr Nocturnus Embassy in Kaliphlin (4) by The Deathly Halliwell, on Flickr Nocturnus Embassy in Kaliphlin (5) by The Deathly Halliwell, on Flickr Nocturnus Embassy in Kaliphlin (6) by The Deathly Halliwell, on Flickr
  5. Nocturnus Embassy in Kaliphlin Nocturnus Embassy in Kaliphlin (1) by The Deathly Halliwell, on Flickr Following the command of the High King, Nocturnian forces have set up an embassy in the region of the Kaliphlin guild. Here they conduct business with the regulars and slowly die of boredom, or for the undead, re-die of boredom. They built the structure with the help of local merchants, wanting it to blend in with the local style. The Nocturnian visitors wanted to be fortified, but not draw undue attention to themselves. Led by Commander Jarvael Armgo, the small garrison can hold its own against much larger forces. Here, a local merchant is trying to gain support of the Nocturnus Guild, to get safety in case kaliphlin is swept under in the coming war.
  6. That it is, although fireballs tend to be more effective.
  7. This looks really great. It gives a good feel to the less evil side of the Guild.
  8. This is definitely my favorite series yet. The genie is just awesome. Although not too useful unless I get a need for some Alladin building.
  9. I wish they had some. They would be pretty useful.
  10. I always just put the tv on, hunker down and get to it. Sorting is not the best, but it is so nice when it is done.
  11. I would like to join Nocturnus and bring some evil to the worlds of men.
  12. S'dak'l'vil'th the Illithid wizard will join the fight for Nocturnus! S'dak'l'vil'th by The Deathly Halliwell, on Flickr S'dak'l'vil'th is an Illithid wizard of great power who lives in the far Eastern reaches of Nocturnus. Although he has few men to follow him into battle, S'dak'l'vil'th is easily capable of holding his own. He has some guards and slaves of varying races living under his power deep at his tower deep in the swamp realm, but if Historica comes to war, S'dak'l'vil'th's magic is worth much more than his few guards. Loyal to Lord Ssilyrrlith for the time being, S'dak'l'vil'th will prove to be a cunning and fearsome weapon in the war that may soon come.
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