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ADHO15

Eurobricks Dukes
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Everything posted by ADHO15

  1. Great! I'm glad I got him right. Thanks. Added: Koho (Phase 1) Updated: Denal (Phase 1)
  2. Thank you very much, Magma. You're too kind. Here he is: Added Commander Jaller (Phase 2) (General Magma's idea)
  3. In the spreadsheet, there are pics of the maps. However, due to a complete change to the system, I will be updating the first post with all the information from the word document and the spreadsheet. I've just uploaded the two maps. WhiteFang suggested that to me by PM. That seems to be the easiest option, so look out for those in the first post later on today.
  4. You're very welcome. Thanks a lot!
  5. Sure. I'll send you them now. If this is a success, that will certainly be a possibility. I suppose, but that's a lot of hassle. Just for reference a while ago to try to compare the sizes of the armies by power. You can delete them if you want. You don't need them. Just cancel the window that pops up. Probably, but there are some units and vehicles that can cross the water. You caught me! It was initially based on the BF2 map.
  6. No, but there were only a few pics mingled in with the text. These weren't in the PM-version of the rules. However, the spreadsheet has pics of the maps, the vehicles and the units. Plus, the text is arranged in a table form, which cannot be recreated in a PM. I'll send it now. I should still have it. That's fine. I look forward to seeing yours as well.
  7. Many congratulations, guys!
  8. I've made a start on some of the new Clone Wars troops. Added: Ganch (Phase 1) Squawk (Phase 1) Hope you like them.
  9. No. It's not just text; it's text, pictures, shapes, colours, tables, etc. Copy that into a post and it'll just go completely wrong. Great. I look forward to seeing it.
  10. I finished the stats spreadsheet last night, but found that I'm unable to upload an xls file as an attachment. Because of this, the spreadsheet will also have to be sent out by email. If you want a copy, just let me know and it's yours. This cannot be sent by PM as the information on it will not copy correctly at all and it'll just be a big mess. If you feel uncomfortable giving me your email (not that I'll misuse it in any way), then I'm afraid you'll just have to decode the rules yourselves for the vital information. I'll update the rules and send them out some time this week. No more players are allowed to enter after Friday, so make sure you get your armies posted here as soon as possible. Thanks.
  11. Hello everyone. As you should all know, voting for the Clone Competition ended last night. The votes have been counted and verified and I can now reveal that the winner is........... Commander Flash! The points were as follows: Commander Flash's Commander Flash: 3 clone killer's Commander Vox: 2 JimButcher's Sergeant Night Owl: 2 commdr neyo's Nuvi: 0 (You didn't vote, so your score wasn't counted, I'm afraid) CloneCommanderDelta7's Field Marshal Delta: 0 Congratulations, Flash! The 15 points are yours! Because I'm feeling nice, I'll give killer and Jim ten points and neyo and Delta five. Well done all. Your entry ideas were brilliant.
  12. It's good that you want to be sure of everything before we start. Most vehicles can only attack forwards or diagonally forwards. Those that can attack forwards and backwards on the same turn, can obviously shoot backwards or diagonally backwards as well. Units and one-space vehicles can move in whichever direction you want them to. Large two-space vehicles can only move forwards or diagonally forwards, giving them a large turning circle. I will decide the formation, based on the selection of vehicles that you have. Almost done. I just need to alter the stats of the units. Everything else is there. I will send out the updated rules on Thursday, so you'll have a couple of days to familiarise yourself with anything new. Hopefully there won't be anything else you need to suggest after that. As you wish.
  13. Not at all. That's great. Very good. Some close-ups of all those figs would be excellent. Remember everyone, having the rules doesn't mean you're entered into the game. You need to post your army here and then you're part of it.
  14. Very good. Vehicles that take up on space in front and one behind are the Juggernaut, AT-TE, AT-OT, Fighter Tank, MTT, AAT, droid transport and snail tank. The homing spider droid and hailfire droid take up two spaces next to each other. Only vehicles that take up one space can move diagonally. Only the homing spider droid can attack diagonally when it uses its special ability. You can unload up to five units per turn, but will then not be able to do anything else in that turn. Unloaded units appear on the space in front of the vehicle. The AT-TE, for example, has more RA attack at the front. Vehicles cannot move backwards, so only things in front of the vehicle can be attacked with the higher RA. Is that clear?
  15. Maybe. I think it would be easier and more organised if it all took place in one sitting. You know the only die roll is at the beginning of the game? There is no use of a die throughout the rest of the game. The die used will be an ordinary six-sided die. You can, I suppose, if both people agree, but otherwise, I'll just match up those armies that are equally powerful. Not at all. You can if you wish, but they're not compulsory. That sounds like a good army, but I'll need pictures to prove it. And remember, no custom figs. Yes. There will be a separate thread for each battle. Only myself and the two players in that battle will be able to post in that thread, but everyone else is welcome to watch. Fine with me. It's your decision.
  16. Right. Next week, I'll pair you all up and then sort out a time that suits both of you.
  17. Just about 24 hours left until voting closes. If you haven't picked your favourite yet, just post and tell me who you think deserves to win!
  18. The game will start next Saturday, which luckily enough for you is the 24th. If you end up scheduled nearer the end of round one, you will probably be able to use them. If not, you won't be able to use them in round one, but you will in round two. This goes for everyone, too. If you want to make your armies bigger between rounds, feel free.
  19. ADHO15

    The Kote

    Thanks a lot. I like the boxy look. You have plenty of small details to balance out the shape, so you don't need to alter it.
  20. Not bad, DarkFader. The design is very simple, but the shape is good. I agree that it could use some more details. By the way, this is the appropriate topic for MOCs using battlepacks. Keep it up.
  21. ADHO15

    The Kote

    Wow! How strange! I made a Mandalorian small freighter for the Sith Supremacy game I played a while back, and it looks very similar to this: The both have a large, square hull; straight, round engines at the back and a cockpit on top... and they're both Mandalorian! Of course, yours is much better and more detailed than my quick attempt. Very well done!
  22. Sorry about that, but no air vehicles are allowed, except repulsorlift craft. All the weapons allowed are pictured in the rules. The rifles are standard Star Wars small and long blaster rifles, but the long ones are snipers. There will be raised areas on Geonosis, accessible only by jet troopers, geonosians and rocket battle droids. There are raised platforms on Kashyyyk, but all units can move across these. Snipers have no special abilities. They have a certain ranged attack that is taken off whatever it attacks. If that happens to be more than the defence of the opposition, then it will be a one-shot kill. Using them on elevated areas is no different to using them at lower ground level. Delta will not be able to be used as a hero as he is a custom fig and they aren't allowed. Since you made him from a normal clone trooper, that's all he can be used as. As I've already said, allowing everyone to make custom figs will there own stats will soon get out of hand as they'll all be ridiculously strong. Also, I'd have to add loads more troops to the rules and stats sheet, so I'll just put a flat ban on all custom minifigures.
  23. Great! Gunships and any other air vehicles like fighters or shuttles, are not allowed in this game. Thank you very much for all your help, Oky. I'll answer all your new and previous questions here publicly. = When using this ability, you take the RA off everything in both spaces. = If you are attacking a space with more than one unit or vehicle on it, you attack everything on the space. = Each turn, another unit can be brought into the game, as long as the com. transport has two pilots. Any units brought into the game, including those brought back to life, return to the space in front of the com. transport. When this space gets full (when there are five units on it), no more units can be brought into the game. = To use a melee attack, you have to enter the same space as an enemy using one part of a turn, and then you attack the same space on another part of the turn. If you move and attack over two turns, the enemy has a chance to melee attack you in between. One square adjacent counts as one range. = The vehicles that need gunners are: AT-AP, AT-TE, Juggernaut, Republic Speeder Bike, Fighter Tank and Assassin Droid Bike = I'm sorry. I completely forgot to put those on! The AT-OT has a ranged attack of ten, a defence of seventeen, space to carry thirteen people, a range of two and can move one space per turn. Hope that has helped you and anyone else who was wondering the same. Just ask if there's anything else you're not sure about.
  24. Excellent custom commandos, Mraz. I keep meaning to make these on Paint. Those are some tough designs, but you pulled them off very well. The helmets look very good also. Well done!
  25. Thank you very much, Dragonator and congratulations on your new postition! I will do my best to make this game a great success and I hopw everyone who plays has a great time doing so. I know there have been some queries and suggestions about how to improve the rules, so I will update them and send them out again to all players before the game starts. Due to this brief delay, I will allow another week before the start of the game to allow as many people to enter and become as familiar with the rules as possible. If you know anyone that you think might be interested in playing, please let them know. Spread the word and the games will be better! I will shortly attach a statistics spreadsheet to the first post to make the abilities of all the units and vehicles easier to understand. I will also include pictures of the maps and what the units and vehicles will look like in the game, providing that doesn't make the spreadsheet to large to attach. If you have any questions you'd like to ask, please post them here so that other people can benefit from the answers. Best of luck to everyone!
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