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Legonardo

Eurobricks Dukes
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Everything posted by Legonardo

  1. ha yeah I was going to say. I am still awaiting them to come to New Zealand, shipping from elsewhere costs about the price of helms deep for 2 hd and 2 urukhai armies. looking forward to what you can make out of them!
  2. Brilliant review of a brilliant set! the first time I saw pics of this I legitimately thought this was a moc, I didn't think TLG would make something as amazing as that! (although I think we are in a golden age now)
  3. nope , hopefully ill get something in lindinis soon. How many bricks DO you have?!? this will be amazing im sure looking forward to it, is this the one you gave me a preview of?
  4. Something a bit different. well my 5 year old brother was building a plane and asked me for help, so I added the tail. as it looked still pretty boring i set it on fire, just for the sake of it. hope you enjoy!
  5. Origins of Historica The bard’s song tells a tale of a world long forgotten Race against race, clan against clan, shields clashed with swords; long ago when Men of the Lion fought Men of the Falcon, and human armies succumbed to Orcs and undead. Each group clashed with its neighbor for power, unleashing upon the world a great scourge, and the arcane land was thrown into chaos. When it all seemed but lost, a council of wise men and sages was summoned. From all the lands they came to convene in the old world’s great city; the fortress of Cedrica. To settle the grievance and end a millennium of bloodshed, the sages declined all the treaties of old and joined all the clans into one mighty Kingdom; Historica. They founded the Five Great Regions- each one a realm in itself; - Mitgardia in the North, Nocturnus in the East, Kaliphlin in the South, Avalonia in the West and Morgali in the Far South-West, so that trade routes would spring up and clans would meet in the markets and not in the theater of war. The wise men chose a family of great honor, to uphold the truce and to keep the four guilds from dispute, and descendants of that mighty kin to this day rule the Central lands of Historica. So goes the legend. For ten decades the races of old have migrated and spread through the world, following the trade routes, establishing cultures and prospering towns. Today, it is a world of wonder and natural beauty; a realm where a man and a woman may find peace. But peace is short lived… Treacherous assassins have tried to murder the King! The capital is in shock and there will be repercussions; the Four Regions assemble their forces as the balance of power shifts, and blame is passed around. For the first time in a century, the guilds of Historica build up old defenses and prepare for the inevitable confrontation; everything hangs in the balance, and Historica is on the verge of chaos once more… Morgali, the land beyond. *Picture by myself Guild History. Years ago, before the fortress of Cedrica was erected, the races of men and elves fled the chaotic nation now know as Historica to find a new land. after 7 days of sailing the elvish longships came to an amazing island. A body of land stood on 14 massive pillars of rock, with smaller pillars guarding it. Elves being great climbers scaled the towering pillars to find at the top a country of beauty, rich wildlife and good soil, and thus the settlement of Cowamorce was made. over the decades the pillars had stairs buit into them so that trade may be made with the other four guilds. peace was established and Morgali became part of the Kingdom of Historica, The fifth guild. Guild Leader - Arahaelon. Arahaelon is the third ruler of Morgali. he is a young ruler (or at least young for an elf) but is wise and strong. his father Elrohir, the last guildmaster of Morgali, passed on all the knowledge that was passed to him by his father before him. Aerahaelon is an expert swordsmen, by far the toughest on the island. He holds the respect of many Guild Standard - The Griffins claw. The griffins claw is the army of Morgali, that goes under the flying colors of green and red. these soldiers are fierce warriors, experts of the bow and sword. Landscape. *Picture by myself Morgali is an interesting land. It lies on pillars of rock, miles up in the sky. atop the main body there lies grass lands with the occasional spear of rock. the soil is good, Morgali is know for its agriculture. under the soil the rock is hard, impossible to penetrate, which is why the pillars can support such a huge mass. hills are spread out across the land as are rivers and streams. the rivers end up in massive water falls that plummet to the ocean. they have never run dry since men and elves set foot on it. the reason is unknown but the elders believe it is due to the damp climate, the island is often engulfed in the clouds. Wildlife. Many Exotic plants are found on Morgali. likewise there is a diverse variety of majestic creatures that dwell such as dragons and griffins Architecture. As times have gone by a certain style of architecture has developed, taking the typical elvish architecture and tweaking it with that of men with a very strong Oriental influence. wood is scarce on Morgali but is imported from the Avalonian Forests (through trade, of course). Capitol: The Capitol of Morgali is the old settlement Cowamorce. now a magnificent city mounted on the largest hill on the island. it is a walled fortification and many elves and men settle there. it is a culturally rich city, Delicious foods, music and arts are often found while walking the streets. Unique Characteristics: *Used to damp, warm climates( everywhere except the peaks, which freeze up in the winter months). *NOT afraid of heights! *passionate about culture and religion.
  6. Thanks! I can fit my whole collection (bar my mars mission, which i keep separate) in one large shoe box, about 60 litres Thanks! a window would be good, Ill try and remember for next time. thanks!
  7. Thanks Guys! photoshop? Added my 20x20 build, will try and keep adding things, possibly more "paintings"
  8. Wonderful conclusion! Will you be building any other stories after this? they are the best!
  9. Thanks, glad you like the idea! I have money that I put aside for my own personal bits and bobs, since the majority goes toward LEGO there isn't much left for things like painting equipment, and my canvas is to precious. so yes it is digital have added the guild master and and a griffin, although I'm not very happy with it
  10. Thanks! My part number is begging to get really annoying, while I have learnt methods of "Stretching"my collection in the last half year I is only getting worse. I may do something about it, not sure about it though.
  11. Here's mine My name is david I like lego I made this picture, a lego re-do of Leonardo Da Vincis' Vitruvian man EDIT: shortened to Legonardo - for the time being
  12. Origins of Historica The bard’s song tells a tale of a world long forgotten Race against race, clan against clan, shields clashed with swords; long ago when Men of the Lion fought Men of the Falcon, and human armies succumbed to Orcs and undead. Each group clashed with its neighbor for power, unleashing upon the world a great scourge, and the arcane land was thrown into chaos. When it all seemed but lost, a council of wise men and sages was summoned. From all the lands they came to convene in the old world’s great city; the fortress of Cedrica. To settle the grievance and end a millennium of bloodshed, the sages declined all the treaties of old and joined all the clans into one mighty Kingdom; Historica. They founded the Five Great Regions- each one a realm in itself; - Mitgardia in the North, Nocturnus in the East, Kaliphlin in the South, Avalonia in the West and Morgali in the Far South-West, so that trade routes would spring up and clans would meet in the markets and not in the theater of war. The wise men chose a family of great honor, to uphold the truce and to keep the four guilds from dispute, and descendants of that mighty kin to this day rule the Central lands of Historica. So goes the legend. For ten decades the races of old have migrated and spread through the world, following the trade routes, establishing cultures and prospering towns. Today, it is a world of wonder and natural beauty; a realm where a man and a woman may find peace. But peace is short lived… Treacherous assassins have tried to murder the King! The capital is in shock and there will be repercussions; the Four Regions assemble their forces as the balance of power shifts, and blame is passed around. For the first time in a century, the guilds of Historica build up old defenses and prepare for the inevitable confrontation; everything hangs in the balance, and Historica is on the verge of chaos once more… Morgali, the land beyond. *Picture by myself Guild History. Years ago, before the fortress of Cedrica was erected, the races of men and elves fled the chaotic nation now know as Historica to find a new land. after 7 days of sailing the elvish longships came to an amazing island. A body of land stood on 14 massive pillars of rock, with smaller pillars guarding it. Elves being great climbers scaled the towering pillars to find at the top a country of beauty, rich wildlife and good soil, and thus the settlement of Cowamorce was made. over the decades the pillars had stairs buit into them so that trade may be made with the other four guilds. peace was established and Morgali became part of the Kingdom of Historica, The fifth guild. Guild Leader - Arahaelon. Arahaelon is the third ruler of Morgali. he is a young ruler (or at least young for an elf) but is wise and strong. his father Elrohir, the last guildmaster of Morgali, passed on all the knowledge that was passed to him by his father before him. Aerahaelon is an expert swordsmen, by far the toughest on the island. He holds the respect of many Guild Standard - The Griffins claw. The griffins claw is the army of Morgali, that goes under the flying colors of green and red. these soldiers are fierce warriors, experts of the bow and sword. Landscape. *Picture by myself Morgali is an interesting land. It lies on pillars of rock, miles up in the sky. atop the main body there lies grass lands with the occasional spear of rock. the soil is good, Morgali is know for its agriculture. under the soil the rock is hard, impossible to penetrate, which is why the pillars can support such a huge mass. hills are spread out across the land as are rivers and streams. the rivers end up in massive water falls that plummet to the ocean. they have never run dry since men and elves set foot on it. the reason is unknown but the elders believe it is due to the damp climate, the island is often engulfed in the clouds. Wildlife. Many Exotic plants are found on Morgali. likewise there is a diverse variety of majestic creatures that dwell such as dragons and griffins Architecture. As times have gone by a certain style of architecture has developed, taking the typical elvish architecture and tweaking it with that of men with a very strong Oriental influence. wood is scarce on Morgali but is imported from the Avalonian Forests (through trade, of course). Capitol: The Capitol of Morgali is the old settlement Cowamorce. now a magnificent city mounted on the largest hill on the island. it is a walled fortification and many elves and men settle there. it is a culturally rich city, Delicious foods, music and arts are often found while walking the streets. Unique Characteristics: *Used to damp, warm climates( everywhere except the peaks, which freeze up in the winter months). *NOT afraid of heights! *passionate about culture and religion.
  13. Thanks guys! glad you like it! thanks! I have thought about interiors, but my parts collection really doesn't allow it to happen. glad you noticed the window frames ~Legonardo
  14. Happy Birthday Rex!
  15. Nive build, although i do agree with DG on some points, especially dusting, even wiping it with a damp cloth does a world of good. DG what does ABS stand for?
  16. Number 47 - Fletcher
  17. Here is my latest freebuild, the Fletcher. located in Albion. The fletcher selling some arrows to Briana of the AAG (see drow watchtower) Albion guard. C&C welcome! Enjoy! ~Legonardo
  18. Nice! I like those lanterns
  19. Nice challenge, I will try my best to participate say I won though, would that mean that I leave Avalonia? EDIT: started planning *Image created by myself
  20. Excellent! the interior is superb! and the opening wall is epic keep it up! ~Dangerous
  21. thanks!
  22. Are you using the parts from the city trees? whatever they are I don't have any of them but they are looking good!
  23. I thought Roer had something to do with maritime in some other language! Really? I do agree with the fact that I put alot but I'm not sure it's too much, it looks much better in person though Thanks! is it the colors or the distributions of them that you find disturbing?
  24. I fail to see whats funny about it Glad you like it though!
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