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TheFocusDev

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Everything posted by TheFocusDev

  1. The sliding door relies on the Ev3 medium motor and it's rotation encoder to stop where it needs to. If I introduce a differential then if something blocks the door halfway then it would stay open and software wise it would look as if it closed perfectly, which isn't ideal
  2. This could be useful, but I see it as just part of the solution. So to reiterate, Small motion should come first, which makes the skate extend (hence pushing a wheel fixed to the current floor's wall with a simple linkage to turn it into upward motion, that raises the door latch. This latch part is working well). Then when nothing blocks the door from sliding, it should rotate the rack and pinion, and the door is fully opened. And the closing sequence should start with the rack and pinion, and finalise with the skate retracting, thus letting go of the wheel. So A->B on opening, then B->A on closing. A is the skate, B is the door
  3. I can't fit 2 motors on top of the elevator cabin to do this, also most real elevators accomplish this mechanically, with a single motor. Oh and to clarify, I need 2 axles to be moved with a single motor in a specific sequence, and not a single one a bit, then same one for longer
  4. Yes I thought of something like this but I can't just modify it like this because it is a 2-speed telescopic door with 2 panels moving in the same direction and one moves half the speed as the other. See the first picture (so the one right after the yt video), there's an 8 and 16 tooth gear moving the 2 panels
  5. Yes space is quite limited, and I need a very small motion and a longer one, turning therack and pinion, and both have physical end stops, also oscillating motion is out of the question.
  6. HI there! I'"m working on a Technic/Mindstorms/Lego System hybrid MOC, more specifically a realistic passenger lift/elevator. On the lift cabin, there's an Ev3 medium motor to move the sliding door, with a rack and pinion configuration. I need a way to somehow delay opening the door mechanically, so I can engage a so-called "skate" or "vane" mechanism, thats job is to extend and thus push a wheel on the floor, unlocking the latch of the shaft door. I based my implementation on real lift doors, with a slight modification due to space constrains. The skate on my lego lift cabin is stationary, mounted right beside the door. I need some kind of mechanism that can do the following: Rotate the skate to the extended position (quite small rotation), then slide the door open (longer rotation). On closing, first close the sliding door, then rotate the skate back to retracted position, causing it to relock the shaft door. so I need an A->B->B-A type of sequenced motion. Here's a video how real elevators do this The difficult part is that I use a fixed skate thus it is not mounted on the door panel, and I use a rack and pinion type sliding door, and I need to get the same sequence Here's my skate And here's how it is mounted
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