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Cosmik42

Eurobricks Citizen
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Everything posted by Cosmik42

  1. I am in touch with them and they are supposed to send me some material. FYI, I use this model all over my layout using WeDo 2.0 motors plugged to Powered Up hubs.
  2. V1.1 is out - 02/19/19 ---------------------------- - New Feature: PFx support! - Improvement: Better Section Reservation for Self-Driving System. - Bug Fix: Show proper battery level of remote controls - Bug Fix: Motor Slider now properly show negative speed. - Bug Fix: EV3 Motors properly activate on their ports. - Bug Fix: Train not stopping immediately in Self-Driving module Download it here: https://www.dropbox.com/sh/w51n3b9ph0zhunj/AAC9OIpjBoqC6CIATQCvk5CGa?dl=1
  3. Yes! The test control activate all of them, but when you set it up on an event you can specify which of the lights are affected. So you can affect different effect to different lights at the same time.
  4. Productive weekend! PFx first implementation is done. Just some clean up left. Hope to release this tonight!
  5. Loud and clear. Should be easy to do :) What about lights, do you do some fancy light effects?
  6. So I progressed really well with the PFx integration. But I have a question for people who actually own one of these little marvel. How do you use it? Do you pre-set it and just turn on everything? What would you want to 'control' from BAP. So far I have the obvious 2 motors control, and I can individually turn on and off lights from 1 of the 8 light channels. But I am trying to understand what is the best intergration use case. Thanks!
  7. You are correct :) I am using a similar method as yours. But with the official documentation it should be easy to figure this out! I won't be implementing it because my abstraction layer works for many other devices and this one is too hardware specific. So I won't be able to give you that bit of code @Mr Hobbles, but I don't desperate to send you back the elevator somehow :)
  8. I received some PFx hardware from @ElectroDiva yesterday! Will start working on it shortly!
  9. I am with you @Toastie :) I love the Microsoft OS, and at this point I have over 14 Hubs connected simultaneously on my personal layout and the OS handles it like a charm. i have never tried to use the software for Technics, but the Batman model proves the tech is ready for it.
  10. Note to self: don't introduce an improvement when doing a hot fix ?. I added a bug when adding auto-size of Hub name to ensure visibility of hub's battery level. Fix has been uploaded to the same folder ?
  11. V1.0.1 is out - Hot Fix - 02/11/19 ---------------------------- - Bug Fix: Remove hard-coded COM5 for EV3 connection and properly uses the COM input by the user - Improvement: Stretch the length of the Hub names to allow Battery % to show up Download here: https://www.dropbox.com/sh/2l6nsr9m8ztl7um/AACMCt5z0-dL5VfFnWwPkO7Qa?dl=1
  12. V1.0 is officially released! ---------------------------- - New Name: The Brick Automation Project - EV3 Support! - Fix of SBrick port (port B and C were inverted) - Add 'Released' event for PUP Remotes - Fix Battery Level Not Showing up for PUP Hubs - Introduce official terms of service You can download it here: https://www.dropbox.com/sh/b9m0h2bv7cvnw2h/AABXwt5uM7sYGn4VScMVY9fwa?dl=1
  13. It's settled. The Brick Automation Project will release with its V1.0 version tomorrow! Thanks everyone!
  14. I like this one a lot! BTW - PFx *just* replied and are sending me some samples :D But I believe your hardware will arrive first so I'll make sure to jump on it as soon as it arrives.
  15. Oh that's a great resource. And as much as my software is ok, my FB group is not because of the logo use. As for the name of that software, it looks like I need to use the Lego name as an adjective. For exemple 'The Lego Bricks Automation Project' would be correct as long as I add: LEGO®is a trademark of the LEGO Group of companies which does not sponsor, authorize or endorse this site But maybe you guys have suggestion on how we should name this software?
  16. Simply remove the Enums declaration. This Enums already exist and you are simply doubling it.
  17. Hi everyone, I spend most of my time on the Train part of this forum, but after months of coding, I believe my project could be of interest for you too. It was initally meant to automate train layouts and control all Powered Up hubs from a single software. But 2 months later I managed to integrate: - Power Function control via SBrick - EV3 - WeDo 2.0 - Boost Hub - PUP Remote Control. Here is a small demo of all these hardware talking to each others: You can discover my software "The Lego Train Project" here: Note that EV3 intregration is not released yet, but should be within a day or 2. Thanks! Vincent.
  18. It should be Hub[0].SetLEDColor(Colors.BLUE); As for Wait in global, you need to add the keyword 'async' to your method declaration. Otherwise the wait cannot work. public void async MyGlobalFunction() { } Even for a free project?
  19. This is the easiest way and actually this event exist! I just did not see a scenario ... well you just found one :) Will add it shortly.
  20. @Toastie, actually here is the good news: adding device does not add any complexity. Just more possibility. The reason is simple: Hardware discovery is UI-less. So more hardware does not equal more buttons. All hardware fit under the same mold: a hub with ports. You can see here the very long term thinking of LEGO and how all these devices have 100% similar way of thinking. My top-software layer has not changed a bit or had for a particular device. Nothing is 'hard-coded'. Everything falls together beautilfully. However you make a good point as of 'where this is going?'. It looks to me more and more that this software now goes way beyong train enthusiast and could be used by almost any LEGO automation enthusiast. I am considering renaming it "The Lego Automation Project" to better reflect that possibility. I don't own this hardware unfortunately.
  21. Hi everyone, I had to travel for the last 2 days and will catch up with all your messages soon. Just shot a short video showing 4 LEGO technologies all talking to each others! Will be back soon.
  22. Great! Do you mind if I include it in the default Global Code?
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