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Kuramapika1

Eurobricks Citizen
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Everything posted by Kuramapika1

  1. Here is the new .xml and .g files. Hope it's of use.
  2. Hello: I give a try to the parts and I think it can be of use, hope it is. Here is the rar file. I don't know if the extension .lpp is still active, if not tell me and I fix it with another one.
  3. So, my (drastic) solution is: save all your parts (as backup) and reinstall LDD. Then try to extract the .lif file.
  4. Are you trying open the .lif in the roaming folder or the one I mentioned before? Problem of import: I think it's something to do with the ldraw.xml file.
  5. Yes, that file. Unfortunately I am unable to solve the problem with LIFExtractor.
  6. Hello: actualy, you can use the A, W, S and D keys. What you need to do (as you say) is: go to your LDD instalation folder and find Assets\Scripts\EditMode folder. in there, open the MenuLayout.xml file: find </MenuItem> when you reach that line, find <MenuItem locText="DELETEBRICK" key="D" command=".LDD.commands.editMode.deleteTool"/> and change the letter D to any unused letter. That's all.
  7. I tested your image (without adjusting it) and, in my case, the sides are showing in the front. Comparing the two images (my UV map and your template) your color UV map have sligtly bigger sides.
  8. I give a try, and I wish the same to you in your work. I found this video that can be usefull: Video
  9. I think I worked in vaine (jaja!): as you figure it out (my gess) the UV maps depends on how the 3d cad software (in my case Blender) create it (you can see it in the image). Anyway, I did some image to try helping you but you solved it. Here it is what I do: UV map Sticker set 7994 LDD 1 LDD 2 The last 3 are my test; the back sticker is no truth in real life. If the "sticker set 7994" image is of use to you feel free to correct it and publish it.
  10. What a problem you have! Question: do you keep the Assets.lif file? the DB.lif file is inside of it (Assets.lif, in the instalation folder).
  11. Hello @Stephan: I did your request but I'm not sure if it is what you wanted, specialy the UV images. Here By the way: how did it go with the 4274.xml and DB folder? Can you solve the problem?
  12. Yes, it's funny. Maybe if you extract db.lif again have the proper folders?
  13. Checked: it's nothing to do with "Toggle Physics Test" (it turned ON). By the way: I have two DB folders: one in C:\Users\[user name]\AppData\Roaming\LEGO Company\LEGO Digital Designer and the other in my pre-defined folder (the one LDD ask to install the software the first time; in my case it's in an external HDD). When I use the .xml file from the C:\Users\[user name]\AppData\Roaming\LEGO Company\LEGO Digital Designer have no effect at all; so I need to use the other .xml, from the other folder.
  14. Never touch the collision; and if I did it, I didn't realize. I will check if the collision is turned on or off and see if this is the "origin" of the problems.
  15. Very strange. When I delete the folder and open LDD, it apear again. Maybe you are doing something wrong? Any way here it is my code (the only diference is the length): <Connectivity> <Axel type="19" length="0.3" requireGrabbing="0" startCapped="0" endCapped="1" angle="120" ax="-0.57735" ay="0.57735" az="-0.57735" tx="0" ty="0" tz="0"/> <Custom2DField type="23" width="2" height="2" angle="90" ax="-1" ay="0" az="0" tx="-0.4" ty="-0.4" tz="-0.8"> 29:0,29:0,29:0, 29:0,3:4:38,29:0, 29:0,29:0,29:0 </Custom2DField> <Axel type="6" length="0.979" grabbing="0" startCapped="0" endCapped="0" angle="120" ax="0.57735" ay="0.57735" az="0.57735" tx="0" ty="0" tz="-0.979"/> </Connectivity> Question: do you open the .xml file from your folder of choice or from C:\Users\[user name]\AppData\Roaming\LEGO Company\LEGO Digital Designer? Before to copy my code, try open the .xml file from the folfer of choice and do the changes, repeating the process I write before.
  16. Stange; this is wath I do: a. Open the .xml file, make the change needed and save the change. DO NOT CLOSE THE FILE! b. Then delete the db folder located in roaming/legocompany (I think you know wath I'm saying) c. Open ldd and check if the change in .xml file work d. If it work, adjust as your pleasure til you are happy. Then and ONLY then close the .xml file Hope this help you.
  17. Just open the 4274.xml and change the legnth of axel 19 to a number less than 0.8
  18. Hello: long time no see you! I take a look into these: And find two solutions in the part 4274.xml: Delete axel type=19 entirely, in the connectivity section or Change the length of the same axel to a small size. So, in response to: it's not a bug; rathern a missmatch of the length.
  19. Here is the real(?) dimensions; do not know if it's what you are looking for. Hope I help you.
  20. My apologize: if you still have the problem the correct option is to go to Object Menu and choose "Shade" smooth or flat; hope you solve the problem.
  21. I have little knowledge using Blender, but try to smooth the stud. Then export to ldd.
  22. Hello: you are right. The problem with the Plate 6x6 is the collision boxes. I take a look at your file and confirm this; but if you are corageous to do the change manually, here it's how to do it: Go to and open the 3958.xml In the "Collision" section you can see 5 boxes: you needed to change this values (I choose this values for testing purpose): First box: sX and sY (the s stand for size) to 2.36 Second to fifth box: sY to 2.36 Second and third: tx (t is for translation/position) delete the last two digits Fourth and fifth: tz delete the last two digits 3. Save the file but DON'T close it in case you dislike the change; when you are happy close it 4. Go to Roaming\Lego Company folder and delete the subfolder inside 5. Open LDD and (if all goes whell) you fixed the problem Hope I help you. Any problem, ask and someone find a solution.
  23. @Stephan: as @The Mugbearersay it is a colition problem; see these pic: 44358; so it needed to be corrected.
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